I think that COD4 is looking better than most FPS' coming out this year. It's shaping up great.
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CoD4 will look very good indeed, but I don't think it looks as good as Crysis yet. Besides what if it did? None of us have even played Crysis. Crysis will look amazing when it ships. You have to remember that Crysis still has some time to get tweaked and whatnot.MadExponent
you cant really compare COD4 to COD3 as their not made by the same developers. Straight after COD2 they started work on COD4 and gave another dev to work on COD3 which was crap btw. COD4 is going to have very realistic graphics, the devs recon its 10 time as good as COD2, and even now, COD2 is pretty realistic. But no, it wont have graphics comparable to crysis, the engine isnt as good.
Maybe its just me.. and maybe I played in a few too many online tourniments... but most people got the COD series for the great multiplayer. And ussually people who play to truely win a match (tournys etc.) will lower all graphic settings to maximize performance. Also when you lower settings it makes maps more bland so you can see enemys better in some game (BF2).
So my thought is... when and why would you worry about graphics in a heavy multiplayer game like COD..... I mean the entire series had good graphics in general but they didnt strive for ULTRA HIGH graphics like crysis. Which concerns me, because I dont want the FPS community to go 'this is the standard (crysis) now follow suite". Because its just going to take away from smaller companies developing FPS. In the mid 90s there were hundreds of FPS all being released at the same time.. Quake hit (true 3d) and guess what... not as many FPS came out anymore. Fewer n fewer FPS are coming out now...
I really really hope this doesn't become the way that games are being rated, or talked about now. I just want a good COD4 gameplay wise, and crysis well, if she has the multiplayer down, I'll be happy too, and yep I will lower the settings to low for multiplayer :)
Maybe its just me.. and maybe I played in a few too many online tourniments... but most people got the COD series for the great multiplayer. And ussually people who play to truely win a match (tournys etc.) will lower all graphic settings to maximize performance. Also when you lower settings it makes maps more bland so you can see enemys better in some game (BF2).
So my thought is... when and why would you worry about graphics in a heavy multiplayer game like COD.....
19chevelle72
Thats simple, because after the gutted multiplayer known as CoD 2 came out, many old old CoD vets will be looking at the singleplayer only.
Nothing looks better than Crysis
Pete5506
Eh, that statement could be debated. Unreal tournament3 is pretty much even, if not better, than crysis. Mass Effect is pretty close too. But, like Arcadius said, either way we win. Yay!
[QUOTE="Pete5506"]Nothing looks better than Crysis
bulletproof123
Eh, that statement could be debated. Unreal tournament3 is pretty much even, if not better, than crysis. Mass Effect is pretty close too. But, like Arcadius said, either way we win. Yay!
UT3 isn't quite up to Crysis level. Also the Unreal Engine 3 has more of a stylization to it (not saying thats a bad thing) while CryEngine 2 renders more realistically. Looking foward to both though.
[QUOTE="bulletproof123"][QUOTE="Pete5506"]Nothing looks better than Crysis
imthelumberjack
Eh, that statement could be debated. Unreal tournament3 is pretty much even, if not better, than crysis. Mass Effect is pretty close too. But, like Arcadius said, either way we win. Yay!
UT3 isn't quite up to Crysis level. Also the Unreal Engine 3 has more of a stylization to it (not saying thats a bad thing) while CryEngine 2 renders more realistically. Looking foward to both though.
I think a lot of people make this assumption when talking about this subject. You simply cannot say that one engine renders "more realistically" than another simply because of the style of the game it's being used to create. Feature-for-feature, the most current 3D rendering engines tend to look a lot alike in terms of graphics. The biggest differences technically are optimizations in regards to level size, draw distance, hardware support, etc.. All the pretty sunlight-through-the-trees effects we've seen in Crysis are just shader effects which, in theory, could be created just as easily in either engine. Whatever style of artwork happens to be appearing in the games these engines are powering is completely incidental. Just my $0.02.[QUOTE="Pete5506"]Nothing looks better than Crysis
bulletproof123
Eh, that statement could be debated. Unreal tournament3 is pretty much even, if not better, than crysis. Mass Effect is pretty close too. But, like Arcadius said, either way we win. Yay!
Unreal 3 tournament does not come close to Crysis. Until I see some interactive environments, physics, Global illumination, parrallax occlusion mapping, Day and nigh cycle, destructible environments, Real-time 3D waves, etc. etc., then we could debate about Unreal 3 tournament competing with Crysis. As for Mass Effect, lol, that game doesn't even come close to Gears of War. Have you even seen the combat videos of Mass Effect? It looks just about as good as GRAW 360.
not even close. while COD4 looks awesome, nothing touches crysis yet. on that note i read COD4 uses a modified COD2 engine. you could tell from the smokekakarotxiv
I heard COD2 was made with a modified quake 3 engine with different added things, I would be really suprised if COD4 also uses the quake 3 engine, it would really be quite amazing how such a old engine can be used like this. As for the smoke effects, I think it's from something called Z-feather, it's in World in Conflict too.
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