I don't know if any of you have tried to play CnC 3 online yet, but it seems EA's promises on the SAGE engine netcoding were full of hot air.
Just try playing a 2 vs 2/3 vs 3 and you will see what I mean, the game turn into a super lag fest and I've tried it a dozen or so times already! It certainly is not my computer(I run fraps when playing) and it's definitely not my 15MB download/2 MB upload!
 Heres an example of people talking about it http://forums.ea.com/mboards/thread.jspa?threadID=199178&tstart=30Â
 1 vs 1's are fine for a while till the game desyncs which is another major problem :(Â
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I don't know who to blame, EA's net coding or Gamespy hosting it. Â
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