Company of heroes and World in Conflict are RTS games. So this is a fair poll.
COH is 2006 PC game of the year.
WIC is 2007 RTS game of the year.
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Company of heroes and World in Conflict are RTS games. So this is a fair poll.
COH is 2006 PC game of the year.
WIC is 2007 RTS game of the year.
WiC = a game with no strategy. it's simply one long "put your unlimited supply of troops in the circle until it turns green and keep them there until I tell you to move them to another circle or until I say you've won". It's nothing more than a guided tutorial for the entire game.
CoH = actual use of strategy and WAY better map controls.
Company of heroes and World in Conflict are RTS games. So this is a fair poll.
COH is 2006 PC game of the year.
WIC is 2007 RTS game of the year.
gogators4life
WiC may have won RTS of the year awards, but it only had one real competitor. It was a slow year for the genre, and it won by default just by being pretty good. If it had been released in 2006, it would've been 6th best if it was lucky.
WiC = a game with no strategy. it's simply one long "put your unlimited supply of troops in the circle until it turns green and keep them there until I tell you to move them to another circle or until I say you've won". It's nothing more than a guided tutorial for the entire game.
aschuhart
Newsflash, WIC won best strategy game for its MP not the SP that you described.
But anyways, I prefer the fast paced action of WIC better. The whole team has to be working together to see it in all its glory in MP. CoH has more of an emphasis on personal skill rather than the ability to coordinate with your team. If you dont have that in WIC you wont have a fun time.
WiC = a game with no strategy. it's simply one long "put your unlimited supply of troops in the circle until it turns green and keep them there until I tell you to move them to another circle or until I say you've won". It's nothing more than a guided tutorial for the entire game.
CoH = actual use of strategy and WAY better map controls.
aschuhart
CoH = A stupid game that is just a farm fest, horrible blocky graphics, and stupid AI.
See I can make comleatly idiotic statements on games I never played too!
[QUOTE="gogators4life"]Company of heroes and World in Conflict are RTS games. So this is a fair poll.
COH is 2006 PC game of the year.
WIC is 2007 RTS game of the year.
mfsa
WiC may have won RTS of the year awards, but it only had one real competitor. It was a slow year for the genre, and it won by default just by being pretty good. If it had been released in 2006, it would've been 6th best if it was lucky.
This man speaks the truth. ^^
COH IS AN rts, wic is not. This is the undeniable truth.NEOSPARKING
What do you define as an RTS than? Mindless base building and gathering resources?
[QUOTE="NEOSPARKING"]COH IS AN rts, wic is not. This is the undeniable truth.Penguin_dragon
What do you define as an RTS than? Mindless base building and gathering resources?
LOL! Mindless base building? I'll let you off free with that mindless comment.
[QUOTE="aschuhart"]WiC = a game with no strategy. it's simply one long "put your unlimited supply of troops in the circle until it turns green and keep them there until I tell you to move them to another circle or until I say you've won". It's nothing more than a guided tutorial for the entire game.
bignice12
Newsflash, WIC won best strategy game for its MP not the SP that you described.
But anyways, I prefer the fast paced action of WIC better. The whole team has to be working together to see it in all its glory in MP. CoH has more of an emphasis on personal skill rather than the ability to coordinate with your team. If you dont have that in WIC you wont have a fun time.
yeah that's awesome. but i don't judge a game for it's multiplayer because eventually no one will play online and then what? your stuck with single player. playing against another human can make nearly ANY game good (depending on the person or persons). a truely good game doesn't need other players to be good.
[QUOTE="aschuhart"]WiC = a game with no strategy. it's simply one long "put your unlimited supply of troops in the circle until it turns green and keep them there until I tell you to move them to another circle or until I say you've won". It's nothing more than a guided tutorial for the entire game.
CoH = actual use of strategy and WAY better map controls.
Penguin_dragon
CoH = A stupid game that is just a farm fest, horrible blocky graphics, and stupid AI.
See I can make comleatly idiotic statements on games I never played too!
yes you can. how awesome you are. except i have played WiC...all the way through...
yeah that's awesome. but i don't judge a game for it's multiplayer because eventually no one will play online and then what? your stuck with single player. playing against another human can make nearly ANY game good (depending on the person or persons). a truely good game doesn't need other players to be good.
aschuhart
You should when the primary games focus is the multiplayer. That is like judging Counter strikes or Battlefields SP bot matches and claiming it is a sub par game because you dont judge the MP, when the game is designed specifically for MP. Also it is the MP that gives most game their longevity not the SP, SP in WIC will last you ~6 hours while MP will last years(people still play the MP in a lot of RTS games years after it is released). People will be playing WIC for quite some time.
[QUOTE="aschuhart"]yeah that's awesome. but i don't judge a game for it's multiplayer because eventually no one will play online and then what? your stuck with single player. playing against another human can make nearly ANY game good (depending on the person or persons). a truely good game doesn't need other players to be good.
bignice12
You should when the primary games focus is the multiplayer. That is like judging Counter strikes or Battlefields SP bot matches and claiming it is a sub par game because you dont judge the MP, when the game is designed specifically for MP. Also it is the MP that gives most game their longevity not the SP, SP in WIC will last you ~6 hours while MP will last years(people still play the MP in a lot of RTS games years after it is released). People will be playing WIC for quite some time.
CS and Battlefields are primarily multiplayer games though. WiC is a single player RTS with a multiplayer option. Not a multiplayer game with bot matches.
CS and Battlefields though are primely multi player games though. WiC is a single player RTS with a multi player option. Not a multi player game with bot matches.
aschuhart
Actually I would reverse that as WIC is a MP RTS with a single player option. It was built from the ground up with multiplayer in mind(ever wonder why they advertised it as being an ESL game or the fact they put a lot of effort and features into the massgate system?). A lot of people that play the game skip the SP entirely. After it was released the main reason it got its praise was the MP action. The fact is ignoring the MP is ignoring a big part of the game.
[QUOTE="aschuhart"]CS and Battlefields though are primely multi player games though. WiC is a single player RTS with a multi player option. Not a multi player game with bot matches.
bignice12
Actually I would reverse that as WIC is a MP RTS with a single player option. It was built from the ground up with multiplayer in mind(ever wonder why they advertised it as being an ESL game or the fact they put a lot of effort and features into the massgate system?). A lot of people that play the game skip the SP entirely. After it was released the main reason it got its praise was the MP action. The fact is ignoring the MP is ignoring a big part of the game.
For me, I consider any game with a single player campaign, a single player game with multiplayer options. I know others see it differently, but that's just me. While I was in the military, there were plenty of times were I didn't have internet access and could only play single player games and that's just what I would always base my thoughts and feelings of the game off of and well...old habits die hard. For me, a developer should spend just as much time making the single player aspect of a game just as good as the multiplayer. I didn't like WiC for reasons stated and that's what I stand by. I understand plenty like WiC for it's multiplayer and that's fine. The multiplayer part of the game is the only part where strategy DOES come into play.
[QUOTE="Penguin_dragon"][QUOTE="aschuhart"]WiC = a game with no strategy. it's simply one long "put your unlimited supply of troops in the circle until it turns green and keep them there until I tell you to move them to another circle or until I say you've won". It's nothing more than a guided tutorial for the entire game.
CoH = actual use of strategy and WAY better map controls.
aschuhart
CoH = A stupid game that is just a farm fest, horrible blocky graphics, and stupid AI.
See I can make comleatly idiotic statements on games I never played too!
yes you can. how awesome you are. except i have played WiC...all the way through...
The reason it felt like a tutorial is probably because that is what you were playing....
If you really did play past the first couple of levels, you would at least know that there is an actual cap on your numbers so its not "unlimited", and later in the game your assigned small troop forces without reinformence unless you earn the right to get them.
What exactly do you want the game to do instead of giving you a place to go? Im sure your CoH games has you going from point A to point B in the end, so whats the difference? Do you have some phobia of circles?
As for strategy theres tons of it if you actually try to play, the reason it feels like there isn't any is because the game doesnt end just because YOU suck, it instead continues while you are standing there wondering why the enemy is raping you. If you dont play the game correctly of course your not going to see the strategy in it.
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