StarCraft was the first RTS game that I played extensively, and I've become a big fan of Blizzard and have followed all of their major releases since. However, I've played the betas for both CNC4 and SC2, and while CNC4 has gotten worse reviews than any Blizzard game will ever receive, I actually enjoyed it more.
StarCraft 2 is essentially StarCraft 1 with slightly different units and prettier graphics. Once you set those differences aside, it practically feels like you're playing the same game. I understand that games don't go through drastic changes when a sequel is released, but it's been over a decade since we've seen the first StarCraft so this update shouldn't be anything short of revolutionary. Instead of making a statement as to why Blizzard is the king of RTS, they've gone the safe route and recycled many of the same dynamics of the first game and made it 3D (technically). Protoss still feel like Protoss, Zerg still feel like Zerg, and Command Centers still cost 400 minerals-- not necessarily a bad thing, but this doesn't justify all the hype surrounding the game.
I played the first StarCraft until I was sick of it, and all that the StarCraft 2 beta has done is reminded me that I'm still sick of it. The changes in CNC4 were a breath of fresh air to me, and I bought the game even after seeing Gamespot's 7.0 review. It's true that the new playstyle isn't new user-friendly, but I've seen it's potential in beta after players got skilled and reached the level cap. Afterall, since playing StarCraft, I've only played strategy games for the multiplayer anyway.
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