This topic is locked from further discussion.
In Counter Strike you only need to master 1 weapon.
Proficiency in Ut requires mastering all the weapons. Each weapon is vastly different from another requiring different techniques.
Learning strafing and jumping shock combos can take a lot of practice yet it wont help you with your flak or rocket skills.
Mod or a full develop title. Hmmm.....
O I see you mean skill. Well giving that I find CS accuracy is just flat out terrible I'm gonna say it's a huge learning curve to adjust compare to UT.
UT by far... anyone can jump in cs and camp, spray or get lucky shots. If you join an expert serv in ut, u'll get a negative score if u're unprepared.
I'd happily say Counter-Strike takes more skill than UT04, yes, sure, there are luck shots, but when your playing Counter-Strike at the top level, the amount of skills required is phenominal.
I'd go with UT. Faster-paced games like the UT franchise and the Quake franchise seem to require better player reflexes. On top of that you have vastly different, but generally equally useful weaponry across the board (as opposed to the hitscan-dominated Counter-Strike.) It takes much longer to master these games, learning when exactly to use what weapon, getting projectile speeds down, taking into account player movement, mastering the movement system, etc..all of these are things that make these games more skill-reliant. Counter-Strike is a deep game in its own right though.
I think this Ut player would be tougher to beat than any CS player.
http://www.youtube.com/watch?v=UOOtvGi3-Sk&feature=related
Cranler
That guy's not even nearing top-level play. Decent movement (good usage of wall-dodging,) decent aim (his hitscan is a bit off,) good weapon switching..but not among the best by any means. Plus he's playing against bots in that video..not the best way to display one's skills.
[QUOTE="Cranler"]
I think this Ut player would be tougher to beat than any CS player.
http://www.youtube.com/watch?v=UOOtvGi3-Sk&feature=related
Velocitas8
That guy's not even nearing top-level play. Decent movement (good usage of wall-dodging,) decent aim (his hitscan is a bit off,) good weapon switching..but not among the best by any means. Plus he's playing against bots in that video..not the best way to display one's skills.
Thank you. That drives my point even further.
In Counter Strike you only need to master 1 weapon.
Proficiency in Ut requires mastering all the weapons. Each weapon is vastly different from another requiring different techniques.
Learning strafing and jumping shock combos can take a lot of practice yet it wont help you with your flak or rocket skills.
Cranler
i find that statement inaccurate. but most cs players have to be good at least wid 2 guns and have to knw good strat.
not trying to be the saint here, but the two games each have skill levels of their own. IMO, they are totally different games. yes they are First Person Shooters, but each has their own form of tactics, gameplay and therefore skill level.
CS is more tactful in the sense its more squad based, where you all have an objective, with modern weapons in an urban environment, and must access each risk before taking the next step. its a slower pace, andthe game does require a fair amount of skill to be good, when nading andwhen shooting, especially with the lame shot register a lot of servers have (hehe, had to stab at that) but its a slower, more precise game. some would say it has a more classy feel to it in terms of FPS games.
UT on the other hand leans more towards deathmatch, carnage and all out onslaught. thats not to say that every UT player just sits there grunting at the screen and running like mad. spraying and praying trying to kill everything that moves. you still have to employ a certain level of tactics, especially when playing an objective based mode like Assault, or Onslaught. the game is a lot more destructive, made obvious by the inclusion of vehicles and high explosive weaponry, but it does take a lot of skill to master the game. you have to consider dodging, accurate shooting, your plan of attack, same as any other shooter really, only in a different style and manner.
IMO comparing these two games, in terms of gameplay and skill levels, is like comparing apples to oranges. they are the same but so different. or a better analogy; CS is like a Ferrari, and UT is likebigfatV8 muscle car. they are both cars, both powerful cars, but both totally different from each other and require different skills to be able to drive. just coz you can drive a Ferrari, doesnt mean you can handle a V8 muscle car. and vice versa. well thats how i see it anyway.
id say counterstrike, it has alot of skill involved. ut to me just seems like whoever is the fastest and can dodge the most is always the best.
both games are great but lets not forget how much money would have been poured into the ut series, cs was just a mod of half life back in the day and for something like that to have such a huge fanbase and be so good, you gotta give it credit.
UT by far... anyone can jump in cs and camp, spray or get lucky shots. If you join an expert serv in ut, u'll get a negative score if u're unprepared.
CubePrime_basic
I'm sorry but I really disagree with you here. "Anyone can jump in CS and camp, spray or get lucky shots." Isn't that true with all FPS games? I mean, let's even look at the UT series and see if you can do these things. Jump? Check. Spray (In a way)? Check. Camp? Check. Just because you can do those things, doesn't mean that they are gonna earn you points. If you camp in UT, you've pretty much signed your death warrant. But the way you talk, it's as if any noob can join a server in CS:S and do those things and own. If you really have played CS:S, then you know that's not true. Jumping around? Yeah that's not gonna help you. Spraying and lucky shots? Yes you can spray, but most of the time it's not gonna do you any good. A skilled player will take you out in 1-3 shots while your bullets go nowhere. Again, lucky shots are what they are, and no matter what game, they will always be present. Now we come to camping. It can work against noobs, but if you're up against a decent player, you'll get owned.
If you join pretty much any decent server in CS:S (much less an "expert server") "unprepared," then a negative score is practically a given.
[QUOTE="CubePrime_basic"]UT by far... anyone can jump in cs and camp, spray or get lucky shots. If you join an expert serv in ut, u'll get a negative score if u're unprepared.
Forerunner-117
I'm sorry but I really disagree with you here. "Anyone can jump in CS and camp, spray or get lucky shots." Isn't that true with all FPS games? I mean, let's even look at the UT series and see if you can do these things. Jump? Check. Spray (In a way)? Check. Camp? Check. Just because you can do those things, doesn't mean that they are gonna earn you points. If you camp in UT, you've pretty much signed your death warrant. But the way you talk, it's as if any noob can join a server in CS:S and do those things and own. If you really have played CS:S, then you know that's not true. Jumping around? Yeah that's not gonna help you. Spraying and lucky shots? Yes you can spray, but most of the time it's not gonna do you any good. A skilled player will take you out in 1-3 shots while your bullets go nowhere. Again, lucky shots are what they are, and no matter what game, they will always be present. Now we come to camping. It can work against noobs, but if you're up against a decent player, you'll get owned.
If you join pretty much any decent server in CS:S (much less an "expert server") "unprepared," then a negative score is practically a given.
First you misread by statement. You keep repeating the word jump like I said it was a major part of CS. I said, anyone can 'jump in' cs and etc. meaning just that, joining a game; and no you can't spray in UT, even with the mini, bullets are very precise. You can't even dare to camp in a DM/TDM match, you have to control the map with power ups, health and weaponry collecting.
... and I played at least 300 hours of cs source, online, at lan parties, etc. I'm not saying CS is BS. I really like it. But you can put any decent fps player in there and he will score points easy. Put a new comer in a UT expert match and watch the gibs. heh.
erm put a new player into a half decent cs server and watch them struggle to get one kill.maybe, just maybe they'll fluke one headshot or find a good camp spot but in ut3 they might jump into a tank and go onto a rampage, yea they might be overwhelmed by the speed of the game but my point is both games are hard in their own way, what you're saying does prove anything, your statement is flawed im sorry.
erm put a new player into a half decent cs server and watch them struggle to get one kill.maybe, just maybe they'll fluke one headshot or find a good camp spot but in ut3 they might jump into a tank and go onto a rampage, yea they might be overwhelmed by the speed of the game but my point is both games are hard in their own way, what you're saying does prove anything, your statement is flawed im sorry.Minglis
?
I think you have the wrong idea of acompetitive ut match. In a duel a player can overtake another to 10-0, 20-0, etc. because of preparation(gearing up) synchronisation... the one that can anticipate the other one's spawning points and rally the map the quickest has the advantage, (guessing what the other player might have as a wep, know if the other does have a strategic advantage, etc.). In CS having such a score is almost impossible. All I'm trying to say is that UT takes more practice to master than CS. Other more tactical fps are the same. CS is very '' you have it or you don't ''
CS is simple and awesome at what it does, but it's still very straightforward.
Please Log In to post.
Log in to comment