Creative Assembly working on a new RTS - Stormrise

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fatshodan

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#1 fatshodan
Member since 2008 • 2886 Posts

SEGA yesterday announced that Creative Assembly, the developer responsible for the seminal Total War series, is developing a science fiction RTS for the PlayStation 3 and Xbox 360. Although there is no mention of a PC version in the announcement, both Shacknews and Wikipedia mention a PC version.

qwerty

Although this won't be CA's first non-PC game, it is their first multiplatform RTS, and it marks an interesting depature from the Total War series in both gameplay styIe and in theme. From the game's SEGA site:

• Lead from the front - Control units and issue commands while viewing the battle from the 3rd-person POV of any unit on the battlefield. The 3rd-person camera offers unprecedented immersion in the game world and presents warfare in a more visceral, emotional, and epic manner than ever before.

• The first fully 3D RTS - Gone are the flat levels of traditional strategy games. Engage in warfare on battlefields comprised of sprawling cities and towering skyscrapers that let you play in a truly 3D environment

• Revolutionary Console RTS Features - Groundbreaking control method for quick and intuitive controls. 'Tactical Playbook' which gives players all the strategic choice they get from a traditional RTS, but with the simplicity and accessibility of a playbook

• Advanced Multiplayer Features - Multiplayer modes feature "join anytime" functionality, previously only seen on First Person Shooters and a breakthrough for console strategy titles.

Surprisingly (or unsurprisingly depending on your cynicism), the details strongly indicate that the game is aimed primarily at the console audience. CA's Australian studio is working on it, rather than the British studio largely responsible for the TW series, so this hopefully won't be Total War's death warrant, but it seems like yet another of the PC's greatest developers has not only turned to multiplatform development, but is putting the consoles first - and in the RTS genre of all things?

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deactivated-5b5d7639964d6

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#2 deactivated-5b5d7639964d6
Member since 2008 • 8225 Posts
Old, and it's console only so I doubt it should be on the PC board.
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deactivated-60678a6f9e4d4

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#3 deactivated-60678a6f9e4d4
Member since 2007 • 10077 Posts
So they're making console-only RTSs now? Bloody retarded.
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fatshodan

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#4 fatshodan
Member since 2008 • 2886 Posts

Old, and it's console only so I doubt it should be on the PC board.ZuluEcho14

It's one day old and either the GS search function doesn't work or there are no threads on it on the PC board. As for the console only, multiple sources indicate that a PC version is in development.

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zomglolcats

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#5 zomglolcats
Member since 2008 • 4335 Posts

Well I take issue with a couple things here:

The first fully 3D RTS - Gone are the flat levels of traditional strategy games. Engage in warfare on battlefields comprised of sprawling cities and towering skyscrapers that let you play in a truly 3D environment

First fully 3D RTS? I'm not quite sure what they mean by that. Looks like a typical overhead view RTS. As for the taking control of individual units, it's not the first game to try that.

Also:

Revolutionary Console RTS Features - Groundbreaking control method for quick and intuitive controls. 'Tactical Playbook' which gives players all the strategic choice they get from a traditional RTS, but with the simplicity and accessibility of a playbook

I guess this all just depends on how this actually works, but it sounds like a dumbed down version of RTS. Sounds to me like you create a playbook of AI behavior for your units, and instead of commanding them, you just select plays from your playbook to tell them what to do.

Can't really say one way or another if it will work out good or not.

I can see this being big on consoles but not on PC, assuming they port it to PC.

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wackys

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#6 wackys
Member since 2005 • 1315 Posts
So they're making console-only RTSs now? Bloody retarded.bangell99
I agree.It's gonna be very simple for console players I am not excited for this game.I want Empire Total War though.
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osan0

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#7 osan0
Member since 2004 • 18275 Posts

well total war is a very profitable series from what ive read in interviews. CA have turned a profit on all TW games and expansions. so i dont think sega will want to upset that. the only console that could possibly deal with a total war game (form a control point of view at least) is the wii....but even then i think the comprmises will be completly unacceptable to TW fans.

however if CA want to make pikmin total war for the wii2 then ill be very happy. and if they can somehow persuade ninty to allow it to appear on PC then all the better :).

but yeah...i wouldnt worry about the total war series.

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deactivated-5b5d7639964d6

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#8 deactivated-5b5d7639964d6
Member since 2008 • 8225 Posts

[QUOTE="ZuluEcho14"]Old, and it's console only so I doubt it should be on the PC board.fatshodan

It's one day old and either the GS search function doesn't work or there are no threads on it on the PC board. As for the console only, multiple sources indicate that a PC version is in development.

Two months old and I now that I check, there might be a PC port, but frankly I think it's going to be a complete flop, I don't care if it's creative assembly, Relic or Blizzard console RTS's just don't work.

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grassdream

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#9 grassdream
Member since 2006 • 1902 Posts
Creative Assembly making a non-Total War futuristic RTS? Awesome.
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simardbrad

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#10 simardbrad
Member since 2004 • 2355 Posts

Well I take issue with a couple things here:

The first fully 3D RTS - Gone are the flat levels of traditional strategy games. Engage in warfare on battlefields comprised of sprawling cities and towering skyscrapers that let you play in a truly 3D environment

First fully 3D RTS? I'm not quite sure what they mean by that. Looks like a typical overhead view RTS. As for the taking control of individual units, it's not the first game to try that.zomglolcats

I think they mean you can fight in different values on the Y-Axis. As in I'm guessing planes fly at different heights not like most traditional RTSs. I dunno what they mean either since I think games like Homeworld did the whole non-flat RTS thing.

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#11 deactivated-5b5d7639964d6
Member since 2008 • 8225 Posts

I think they mean you can fight in different values on the Y-Axis. As in I'm guessing planes fly at different heights not like most traditional RTSs. I dunno what they mean either since I think games like Homeworld did the whole non-flat RTS thing.

simardbrad

I think they mean a World in Conflict type camera view.

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vitriolboy

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#12 vitriolboy
Member since 2005 • 4356 Posts
There hasnt been a great giant robot game since Front Mission 3 so I'm hoping this will be good
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simardbrad

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#13 simardbrad
Member since 2004 • 2355 Posts
[QUOTE="simardbrad"]

I think they mean you can fight in different values on the Y-Axis. As in I'm guessing planes fly at different heights not like most traditional RTSs. I dunno what they mean either since I think games like Homeworld did the whole non-flat RTS thing.

ZuluEcho14

I think they mean a World in Conflict type camera view.

I guess they can be meaning that, but it's been done by WiC so it's nothing new lol. Anyways I think CA should stick with the Total War Series. Make Empire Total War top priority so it's great like the other in the series and then work on the next total war game. I think CA should leave these other types of RTS to other companies.

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fatshodan

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#14 fatshodan
Member since 2008 • 2886 Posts
[QUOTE="zomglolcats"]

Well I take issue with a couple things here:

The first fully 3D RTS - Gone are the flat levels of traditional strategy games. Engage in warfare on battlefields comprised of sprawling cities and towering skyscrapers that let you play in a truly 3D environment

First fully 3D RTS? I'm not quite sure what they mean by that. Looks like a typical overhead view RTS. As for the taking control of individual units, it's not the first game to try that.simardbrad

I think they mean you can fight in different values on the Y-Axis. As in I'm guessing planes fly at different heights not like most traditional RTSs. I dunno what they mean either since I think games like Homeworld did the whole non-flat RTS thing.

From the SEGA site:

Stormrise also allows units to be commanded in the air, across rooftops, on the earth's surface and even underground, this unique idea of 'verticality' introduces multiple layers of gameplay that must be mastered for strategic advantage.

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Elann2008

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#15 Elann2008
Member since 2007 • 33028 Posts
For those of you that say it wont work because it's also coming out for the console - You dont know that. The one in development for PC will most likely be catered for the PC, so stop crying. The people that should be worried are the ones that are going to play it on the console. It will work perfectly fine on the PC. Thank you Fatshodan for the nice find. I'm looking forward to the verticality with this RTS. Verticality is steadfastly becoming a trend now in video games.
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#16 deactivated-5b5d7639964d6
Member since 2008 • 8225 Posts

For those of you that say it wont work because it's also coming out for the console - You dont know that. The one in development for PC will most likely be catered for the PC, so stop crying. The people that should be worried are the ones that are going to play it on the console. It will work perfectly fine on the PC. Thank you Fatshodan for the nice find. I'm looking forward to the verticality with this RTS. Verticality is steadfastly becoming a trend now in video games. Elann2008

There has been no annoucement that the teams are separeted between console and PC, so the PC version will most likely be a port IF there is even a PC version, because I just checked the the official site (http://www.sega.co.uk/games/?g=469) and there is no mention of a PC version.

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fatzebra

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#17 fatzebra
Member since 2005 • 1470 Posts

SEGA yesterday announced that Creative Assembly, the developer responsible for the seminal Total War series, is developing a science fiction RTS for the PlayStation 3 and Xbox 360. Although there is no mention of a PC version in the announcement, both Shacknews and Wikipedia mention a PC version.

qwerty

Although this won't be CA's first non-PC game, it is their first multiplatform RTS, and it marks an interesting depature from the Total War series in both gameplay styIe and in theme. From the game's SEGA site:

• Lead from the front - Control units and issue commands while viewing the battle from the 3rd-person POV of any unit on the battlefield. The 3rd-person camera offers unprecedented immersion in the game world and presents warfare in a more visceral, emotional, and epic manner than ever before.

• The first fully 3D RTS - Gone are the flat levels of traditional strategy games. Engage in warfare on battlefields comprised of sprawling cities and towering skyscrapers that let you play in a truly 3D environment

• Revolutionary Console RTS Features - Groundbreaking control method for quick and intuitive controls. 'Tactical Playbook' which gives players all the strategic choice they get from a traditional RTS, but with the simplicity and accessibility of a playbook

• Advanced Multiplayer Features - Multiplayer modes feature "join anytime" functionality, previously only seen on First Person Shooters and a breakthrough for console strategy titles.

Surprisingly (or unsurprisingly depending on your cynicism), the details strongly indicate that the game is aimed primarily at the console audience. CA's Australian studio is working on it, rather than the British studio largely responsible for the TW series, so this hopefully won't be Total War's death warrant, but it seems like yet another of the PC's greatest developers has not only turned to multiplatform development, but is putting the consoles first - and in the RTS genre of all things?

fatshodan

It actually claims to be the first 3D RTS game. Wow, someone doesnt know what they're talking about.

/facepalm.

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DanielDust

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#18 DanielDust
Member since 2007 • 15402 Posts

It actually claims to be the first 3D RTS game. Wow, someone doesnt know what they're talking about.

/facepalm.

fatzebra

It actually is but not quite the first. Read what they say, think about what is possible in the game, then think, and you might understand.

Or you can read fatshodan's last post.

/facepalm :roll:

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fatzebra

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#19 fatzebra
Member since 2005 • 1470 Posts
[QUOTE="fatzebra"]

It actually claims to be the first 3D RTS game. Wow, someone doesnt know what they're talking about.

/facepalm.

DanielDust

It actually is but not quite the first. Read what they say, think about what is possible in the game, then think, and you might understand.

Or you can read fatshodan's last post.

/facepalm :roll:

Go play Company of Heroes,it doesn't get more 3D than that. It also has many rooftop fights, and different level buildings, which can be seen in to. They are also dymanically destructable, and planes fly at different levels. Oh and the little 3rd person camera, go look up a game called Civilizations:Rise and fall. It did the exact same thing. Pleae don't respond ignorantly, and don't copy facepalm just because, it makes you look bad.

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DanielDust

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#21 DanielDust
Member since 2007 • 15402 Posts
[QUOTE="DanielDust"][QUOTE="fatzebra"]

It actually claims to be the first 3D RTS game. Wow, someone doesnt know what they're talking about.

/facepalm.

fatzebra

It actually is but not quite the first. Read what they say, think about what is possible in the game, then think, and you might understand.

Or you can read fatshodan's last post.

/facepalm :roll:

Go play Company of Heroes,it doesn't get more 3D than that. Oh and the little 3rd person camera, go look up a game called Civilizations:Rise and fall. It did the exact same thing. Pleae don't respond ignorantly, and don't copy facepalm just because, it makes you look bad.

Please read what I said and follow those advices if you want to be "smart" :roll:

It's stupid to think that it's the first 3D games as in graphics :|. And your last post makes you look worse than you did before your first one :|

And I looked at this game unlike you :/ this game even tho it sucks is more advanced in terms of diversity when it comes to using different warfronts like air, land, buildings, it's not just, insert that team in that building, it's make them go in that building and actually control them (move and organize them). I'm not saying that it's better than any RTS games but if you want to comment, know what you are saying :|.

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deactivated-5b5d7639964d6

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#22 deactivated-5b5d7639964d6
Member since 2008 • 8225 Posts

Please read what I said and follow those advices if you want to be "smart"

It's stupid to think that it's the first 3D games as in graphics . And your last post makes you look worse than you did before your first one

And I looked at this game unlike you :/ this game even tho it sucks is more advanced in terms of diversity when it comes to using different warfronts like air, land, buildings, it's not just, insert that team in that building, it's make them go in that building and actually control them (move and organize them). I'm not saying that it's better than any RTS games but if you want to comment, know what you are saying :|.

DanielDust

No, he is right, that game is not the first fully 3D neither in graphics or camera control, since Ground Control was the first to have full 3D camera control... I think. Although that thing about controling the units in buildings looks kinda cool, but Act of War did something like that, you where able to get inside enemy occupied buildings and take them out, not sure about actually controling them inside the building but you could go on roofs.

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Baranga

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#23 Baranga
Member since 2005 • 14217 Posts

I saw the first trailer a few months ago on Eurogamer. Perhaps now it was the "official" announcement, just like in Doom 4's case.

That trailer looked bland. It reminds me of Empire at War.

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JnWycliffe

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#24 JnWycliffe
Member since 2008 • 769 Posts

i love it when people don't do **** to generate discussion in the forums but go around dispensing their disapproval of threads by saying things like 'old' when it's totally unnecessary. i mean, no one mentioned this game EVER in the forums; i'm sure i'm not the only one who's never heard of it; and it's not like the op simply said, 'hey, here's a game,' and didn't try to generate discussions about the game. if you think it's old news, then go to one of your 'what's your favorite game of all time' threads and voice your opinion there. but don't bother posting on here if all you're gonna say is that it's old news. you're up to speed on all the games; good for ****ing you.

i wonder if the fully 3-d environments will actually make a difference in terms of gameplay. but that sounds like the most interesting feature among those listed as new. i know other games have tried to incorporate it into the gameplay, and it looks like starcraft is doing small things with it, but if this game can actually bring topography into play in this game, that could make for a very different rts. and really, the rts genre hasn't changed all that much in terms of gameplay since dune 2 basically set the standard (which could be true for all genres, actually), so something signficantly different could be very welcome.

as for the multiplayer thing, i have yet to play a console rts, so i have no idea how the move to multiplatform would impact the gameplay. but i can imagine selecting multiple units would be tough to do without a mouse. is there a tbs aspect to the game like the total war series features?

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#25 DanielDust
Member since 2007 • 15402 Posts

No, he is right, that game is not the first fully 3D neither in graphics or camera control, since Ground Control was the first to have full 3D camera control... I think. Although that thing about controling the units in buildings looks kinda cool, but Act of War did something like that, you where able to get inside enemy occupied buildings and take them out, not sure about actually controling them inside the building but you could go on roofs.

ZuluEcho14

Yes I know it's not exactly the first but they are talking only about actually controlling the units in the buildings, something that not many RTS games have, they weren't talking about the camera or other things like that.

I hope it will be pretty good, but for now it looks kinda simple, it's something like a simplified WiC combined with a very simplified CoH, but hopefully it will be decent because I like the mechs in it :), that's if it will be released on PC.

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#26 deactivated-5b5d7639964d6
Member since 2008 • 8225 Posts

[QUOTE="ZuluEcho14"]

No, he is right, that game is not the first fully 3D neither in graphics or camera control, since Ground Control was the first to have full 3D camera control... I think. Although that thing about controling the units in buildings looks kinda cool, but Act of War did something like that, you where able to get inside enemy occupied buildings and take them out, not sure about actually controling them inside the building but you could go on roofs.

DanielDust

Yes I know it's not exactly the first but they are talking only about actually controlling the units in the buildings, something that not many RTS games have, they weren't talking about the camera or other things like that.

I hope it will be pretty good, but for now it looks kinda simple, it's something like a simplified WiC combined with a very simplified CoH, but hopefully it will be decent because I like the mechs in it :), that's if it will be released on PC.

So the only interesting feature it going for is... you can control units in buildings?

And JnWcliffe, no need to get your knickers in a twist, the only reason that nobody posted this in this board is because there has been no PC version officially announced.

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JnWycliffe

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#27 JnWycliffe
Member since 2008 • 769 Posts

And JnWcliffe, no need to get your knickers in a twist, the only reason that nobody posted this in this board is because there has been no PC version officially announced.

ZuluEcho14

umm... your point being?

the op found some new news to share - he found two places that indicated that there'll be a pc version. whatever the reason that no one has ever discussed this game in the pc forum, there's now reason to discuss it, and the op has taken the initiative. if you don't want to discuss it, then go to another thread. useless trolling is simply uncalled for.

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deactivated-5b5d7639964d6

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#28 deactivated-5b5d7639964d6
Member since 2008 • 8225 Posts
[QUOTE="ZuluEcho14"]

And JnWcliffe, no need to get your knickers in a twist, the only reason that nobody posted this in this board is because there has been no PC version officially announced.

JnWycliffe

umm... your point being?

the op found some new news to share - he found two places that indicated that there'll be a pc version. whatever the reason that no one has ever discussed this game in the pc forum, there's now reason to discuss it, and the op has taken the initiative. if you don't want to discuss it, then go to another thread. useless trolling is simply uncalled for.

But it doesn't mention anything on the official site or has been announcend yet, it's plausible that maybe they just said there would be a PC version because... IT'S A GOD DAMMED RTS IT'S SUPPOSED TO BE ON THE PC!!!!!

But since there hasn't been any official word on the subject we can only assume there isn't.

Also, have I not been discussing the subject? I think maybe you are the one that's trolling by saying unnecessary comments about people trolling which would be kind of ironic.

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#29 Erlkoenig
Member since 2006 • 715 Posts

I wonder how dumbed down this thing will be. If my guess is right this "Tactical playbook" will play the game for you while you're up front looking over the shoulders of your unit, enjoying the unprecedented "immurshun."

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fatzebra

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#30 fatzebra
Member since 2005 • 1470 Posts

[QUOTE="ZuluEcho14"]

No, he is right, that game is not the first fully 3D neither in graphics or camera control, since Ground Control was the first to have full 3D camera control... I think. Although that thing about controling the units in buildings looks kinda cool, but Act of War did something like that, you where able to get inside enemy occupied buildings and take them out, not sure about actually controling them inside the building but you could go on roofs.

DanielDust

Yes I know it's not exactly the first but they are talking only about actually controlling the units in the buildings, something that not many RTS games have, they weren't talking about the camera or other things like that.

I hope it will be pretty good, but for now it looks kinda simple, it's something like a simplified WiC combined with a very simplified CoH, but hopefully it will be decent because I like the mechs in it :), that's if it will be released on PC.

Daniel I'm not quite clear on what you're trying to say or accomplish, and apparantly, some others are on the same page as me. Let me end your argument right here. In Shodan's post(original) it CLEARLY states "First fully 3D rts". By your logic, fully 3D relies on being able to move units while they're in building, as opposed to the already implemented them moving around inside by themselves. Example CoH- when an mg in a house goes down, another squad mate in the same house will move through it and pick the gun back up at the window.

Now in your post "not many RTS games have". Not many? Well I guess that doesn't make it the first then does it? Nice job proving my point. If it isn't the first, then why argue with me to begin with? Because that was my initial statement. Do you like picking debates over nothing?

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JnWycliffe

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#31 JnWycliffe
Member since 2008 • 769 Posts
[QUOTE="JnWycliffe"][QUOTE="ZuluEcho14"]

And JnWcliffe, no need to get your knickers in a twist, the only reason that nobody posted this in this board is because there has been no PC version officially announced.

ZuluEcho14

umm... your point being?

the op found some new news to share - he found two places that indicated that there'll be a pc version. whatever the reason that no one has ever discussed this game in the pc forum, there's now reason to discuss it, and the op has taken the initiative. if you don't want to discuss it, then go to another thread. useless trolling is simply uncalled for.

But it doesn't mention anything on the official site or has been announcend yet, it's plausible that maybe they just said there would be a PC version because... IT'S A GOD DAMMED RTS IT'S SUPPOSED TO BE ON THE PC!!!!!

But since there hasn't been any official word on the subject we can only assume there isn't.

Also, have I not been discussing the subject? I think maybe you are the one that's trolling by saying unnecessary comments about people trolling which would be kind of ironic.

fine. let's say we're both trolling. let's agree to both stop trolling.

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DanielDust

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#32 DanielDust
Member since 2007 • 15402 Posts

What I said in my first reply "It actually is but not quite the first."

It is fully 3D in movement, and it's the first that does it at this level, but it's not exactly the first in terms of certain ideas used in it.

And I'm not debating over it, but you just said, that it isn't full 3D when you didn't know how exactly it works and then you said about the camera which they aren't talking about.

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#33 fatzebra
Member since 2005 • 1470 Posts

What I said in my first reply "It actually is but not quite the first."

It is fully 3D in movement, and it's the first that does it at this level, but it's not exactly the first in terms of certain ideas used in it it.

DanielDust

Exactly, so you argued with me about something that was completely irrelevant to my first post. I know this because my first post was about it being falsely seen as a FIRST.Pick em better next time bro.

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deactivated-5b5d7639964d6

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#34 deactivated-5b5d7639964d6
Member since 2008 • 8225 Posts

If you ask me I think they are talking about camera movement since they are talking about flat levels, meaning they are just telling bull**** lies off their ***es and make me wanna stick my foot up SEGA's ***.

... ahem... sorry about that...

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nevereathim

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#35 nevereathim
Member since 2006 • 2161 Posts

[QUOTE="ZuluEcho14"]Old, and it's console only so I doubt it should be on the PC board.fatshodan

It's one day old and either the GS search function doesn't work or there are no threads on it on the PC board. As for the console only, multiple sources indicate that a PC version is in development.

It's old, go to Gametrailers, they had the debut trailer a month back or so

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fatshodan

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#36 fatshodan
Member since 2008 • 2886 Posts
[QUOTE="fatshodan"]

[QUOTE="ZuluEcho14"]Old, and it's console only so I doubt it should be on the PC board.nevereathim

It's one day old and either the GS search function doesn't work or there are no threads on it on the PC board. As for the console only, multiple sources indicate that a PC version is in development.

It's old, go to Gametrailers, they had the debut trailer a month back or so

Yeah, i checked after Zulu corrected me. There's news on the game dating back as far as July.

I think it's gotten to a point where many PC versions simply aren't announced, either because it can be taken as a given or because they don't think enough people care, or because theywant to keep the focus on the consoles. For instance, Call of Duty 5 wasn't announced for PC until a couple weeks after it was first revealed.

Either way, multiple sources suggest a PC version is in development, and that certainly is news.

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Adrianstalker

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#37 Adrianstalker
Member since 2008 • 1467 Posts
My Black heart wants this game to fail miserably. To the point where they never consider making a console RTS again, EVER!!