What I got when I translated it:
Crysis 2 must have influence in 90 minutes
Today's game if you want to create impact in the market, and that developers need to work out a 90 or higher. Crytek executive producer Nathan Camarillo CVG in an interview to talk about "Crysis 2" and the FPS gaming wide range of issues faced by.
"We want to do our best to make the best of the game, this may make it more than 90 minutes." He insisted that "Crysis 2" have to be to score 90 points or more influential: "Only then will your product recognized by the public, any type of games are true. players will not care about your work behind the scenes efforts have paid a little."
EA boss David DeMartini had previously boasted that "Crysis 2" is bound to be more than 90 points masterpiece, it would be a stunning work.
Log in to comment