Crysis 2 - Slower gameplay and weaker nanosuit

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devious742

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#1 devious742
Member since 2003 • 3924 Posts

As much as I like Crysis 2[spoiler] FPS GOTY for me 8) [/spoiler] The gameplay is slower compared to Crysis because of the weaker nanosuit and simplified design.... you can no longer run very fast or kill an entire squad with your own hands... the freedom/versatility of the nanosuit is no longer at the same level as crysis 1 and that is what hurts the most:(


Hopefully by watching this video you will understand what I mean

http://www.youtube.com/watch?v=vHv7Laj3JiM


"We also like the more complex nanosuit of the original" gameradar

"While it mirrors the capabilities of the first game's suit, this set of nanotech-pajamas actually feels less advanced. Sprint is noticeably slower than it was before, enough to diminish the sense of being genuinely superhuman. Likewise, super jump feels less like an expression of pure power—not because I couldn't leap like a human grasshopper, but because the levels are obviously designed to be traversed by a character who can reach an exact value on the Y-axis. This careful calibration makes every jump feel the same, and takes away the feeling of power you get from navigating a world built for a normal man in a god-like way

Worse is the omission of a dedicated strength mode and of fists as a selectable weapon. There's a melee bash attack, but it's not the same as leveling an enemy with a super-powered fist. It's subtle stuff—and some of it may be necessary to balance the game—but it sums to a feeling that simplifying the Nanosuit, while promoting accessibility, eliminates some of the ridiculous, emergent, purposefully overpowered stuff I did in Crysis." --
PCGAMER

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GeneralShowzer

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#2 GeneralShowzer
Member since 2010 • 11598 Posts
Already agreed. But yes, Crysis 2 has that slow weighty feel to it. Like Killzone 2 has. I don't like it. Crysis was way better. FPS of the year so far for me is Bulletstorm, but i think Rage will surprise me. There's also BF3.
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Krelian-co

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#3 Krelian-co
Member since 2006 • 13274 Posts

i'd also give my vote of fps goty to bulletstorm, but lets wait for rage

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ShimmerMan

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#4 ShimmerMan
Member since 2008 • 4635 Posts

The game is slower. But simplified design? really...

And that video proves nothign except for how passive the enemy ai is in Crysis. They're literally just standing around doing nothing whilst he's running around raping them left and right. I saw him pick one korean soldier up and chuck him right past another korean soldier. And the other korean soldier was djust standing there.

Look: 10:23 on the video.

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devious742

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#5 devious742
Member since 2003 • 3924 Posts

The game is slower. But simplified design? really...

And that video proves nothign except for how passive the enemy ai is in Crysis. They're literally just standing around doing nothing whilst he's running around raping them left and right. I saw him pick one korean soldier up and chuck him right past another korean soldier. And the other korean soldier was djust standing there.

Look: 10:23 on the video.

ShimmerMan

I'm not talking about AI:| I'm talking about the speed and greater versatility of the nanosuit in Crysis 1...BTW Crysis 2 got a lower score due to poor AI ;)

Now... about the nanosuit in Crysis 2

PCGAMER said it best:

"While it mirrors the capabilities of the first game's suit, this set of nanotech-pajamas actually feels less advanced. Sprint is noticeably slower than it was before, enough to diminish the sense of being genuinely superhuman. Likewise, super jump feels less like an expression of pure power—not because I couldn't leap like a human grasshopper, but because the levels are obviously designed to be traversed by a character who can reach an exact value on the Y-axis. This careful calibration makes every jump feel the same, and takes away the feeling of power you get from navigating a world built for a normal man in a god-like way

Worse is the omission of a dedicated strength mode and of fists as a selectable weapon. There's a melee bash attack, but it's not the same as leveling an enemy with a super-powered fist. It's subtle stuff—and some of it may be necessary to balance the game—but it sums to a feeling that simplifying the Nanosuit, while promoting accessibility, eliminates some of the ridiculous, emergent, purposefully overpowered stuff I did in Crysis." -- Pcgamer

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ShimmerMan

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#6 ShimmerMan
Member since 2008 • 4635 Posts

I'm really failing to understand how being able to move quicker, and being able to jump around mash up the ai with a lot of ease. Is a good thing? yes ok maybe Crysis1 is more versatile in how the player character moves. He's quicker and can jump higher. But how does this translate into good gameplay? And into it being better than Crysis2? It's not better than Crysis2, It's just different to Crysis2 - that is all.

The Ai in Crysis2 can get quite buggy that is for sure, I won't deny that. But at least it's not as passive as what was shown in that video. In fact I haven't played Crysis in about a year and I didn't even remember the ai was as bad as that. That guy was virtually just restealing in front of enemies, and they did nothing but run to the spot where he last was. He would then come out of stealth, punch a few enemies, restealth and the other enemies were just standing around spectating. It all looked fairly bad in imo.

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ShimmerMan

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#8 ShimmerMan
Member since 2008 • 4635 Posts

[QUOTE="ShimmerMan"]

I'm really failing to understand how being able to move quicker, and being able to jump around mash up the ai with a lot of ease. Is a good thing? yes ok maybe Crysis1 is more versatile in how the player character moves. He's quicker and can jump higher. But how does this translate into good gameplay? And into it being better than Crysis2? It's not better than Crysis2, It's just different to Crysis2 - that is all.

The Ai in Crysis2 can get quite buggy that is for sure, I won't deny that. But at least it's not as passive as what was shown in that video. In fact I haven't played Crysis in about a year and I didn't even remember the ai was as bad as that. That guy was virtually just restealing in front of enemies, and they did nothing but run to the spot where he last was. He would then come out of stealth, punch a few enemies, restealth and the other enemies were just standing around spectating. It all looked fairly bad in imo.

devious742


Stop bringing up the AI in that video:roll:because it seems you got the point "yes ok maybe Crysis1 is more versatile"

I never said anything about Crysis being better than Crysis2?:? it seems to me like you are blindedly defending any bad points that Crysis 2 might have..

If this is not a "bash Crysis2" thread. Then why are you using words such as "simplified design". How is being able to jump around in a overpowered nanosuit and being able to kill stupid ai complex design exactly? balance is complex, not unbalance.

And I'm not blindly defending any bad points against Crysis2. I have criticized the Ai in Crysis2 many times in various threads. I just don't agree with your post.

And btw your signature quote on PC Gamer is too big and your text is anoying.

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devious742

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#9 devious742
Member since 2003 • 3924 Posts

If this is not a "bash Crysis2" thread. Then why are you using words such as "simplified design". How is being able to jump around in a overpowered nanosuit and being able to kill stupid ai complex design exactly? balance is complex, not unbalance.

And I'm not blindly defending any bad points against Crysis2. I have criticized the Ai in Crysis2 many times in various threads. I just don't agree with your post.

And btw your signature quote on PC Gamer is too big and your text is anoying.

ShimmerMan

How is it bashing Crysis 2 by saying the nanosuit was simplified:? I'm just stating a fact... Armor and Strength got merged, silenced weapons dont break cloak and speed was replaced with normal sprint... If you cant see that then I will not bother discussing this with you.. Multiple gaming sites like PCgamer, gamesradar and 1up have said the same...

"The biggest change from Crysis to Crysis 2 are the controls; more specifically the tailoring of every action in the game to craft a simpler, console-friendly setup"

"The new simplified controls of Crysis 2 are an elegant solution to the slightly complex setup of the first game"

"You might argue that the previous PC controls cultivated more creativity in battle, but the combat sandbox in the sequel still offers plenty of impressive moments."

1up

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ShimmerMan

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#10 ShimmerMan
Member since 2008 • 4635 Posts

[QUOTE="ShimmerMan"]

If this is not a "bash Crysis2" thread. Then why are you using words such as "simplified design". How is being able to jump around in a overpowered nanosuit and being able to kill stupid ai complex design exactly? balance is complex, not unbalance.

And I'm not blindly defending any bad points against Crysis2. I have criticized the Ai in Crysis2 many times in various threads. I just don't agree with your post.

And btw your signature quote on PC Gamer is too big and your text is anoying.

devious742

How is it bashing Crysis 2 by saying it was simplified:? Armor and Strength got merged, silenced weapons dont break cloak and speed was replaced with normal sprint... If you cant see that then I will not bother discussing this with you.. Multiple gaming sites like PCgamer, gamesradar and 1up have said the same...

"The biggest change from Crysis to Crysis 2 are the controls; more specifically the tailoring of every action in the game to craft a simpler, console-friendly setup"

"The new simplified controls of Crysis 2 are an elegant solution to the slightly complex setup of the first game"

"You might argue that the previous PC controls cultivated more creativity in battle, but the combat sandbox in the sequel still offers plenty of impressive moments."

1up

I'm really not seeing how these changes simplified the gameplay. I mean they don't dramatically harm the complexity of the game. And I also believe Crytek added these changes not for console controls. But because it's simply better more streamlined design. Jumping onto a roof and seeing your characters hands grab the ledge and pull up, by simply holding down the jump button. It just looks and feels better than switching into powermode and doing a basic power infused high jump. And the melee in the game is the same. Instead of stealthing behind a enemy and just hitting them with a punch or rifle butt. You now can perform stealth kills, neck breaks. I dont think this is consolization or dumbing down, or trying to take away complexity. They're just trying to up the production values and overall presentation.

And Crysis2 is a much different game to Crysis1. The Speed and power modes in Crysis would not work in this game. Crysis2 is more of a video game, in that it's balanced and has proper pacing. Where as Crysis1 is more of a sandbox, in that you jump around and do whatever you want. Different games. But in terms of complexity I find I'm doing more thinking with Crysis 2 on post-warrior than I did with Crysis1. So I don't agree about the lack of complexity and general "dumbing down" logic. Sure Crysis2 has less freedom, but less complexity? Worse gameplay? I don't think so. These are just my views and you have your own. So lets just leave it at that.

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bonafidetk

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#11 bonafidetk
Member since 2004 • 3911 Posts

The game is slower. But simplified design? really...

And that video proves nothign except for how passive the enemy ai is in Crysis. They're literally just standing around doing nothing whilst he's running around raping them left and right. I saw him pick one korean soldier up and chuck him right past another korean soldier. And the other korean soldier was djust standing there.

Look: 10:23 on the video.

ShimmerMan

Ive played about 4 hrs of Crysis 2 and the enemies do their fair share of standing around looking stupid while I take out their buddies. I mean surely if they know the capabilities of the nanosuit they're hunting down they wouldnt all be dumbfounded when I cloak all the time. Logically the enemy should blind fire in the area where you cloak, since its not like you can teleport. Im not sure who CELL are but I think arent they supposed to be some elite forces group? They're pretty stupid over all.

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AnnoyedDragon

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#12 AnnoyedDragon
Member since 2006 • 9948 Posts

Logically the enemy should blind fire in the area where you cloak

bonafidetk

Don't they? I'd be surprised if they don't, they did that in the first game.

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GeneralShowzer

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#13 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="bonafidetk"]

Logically the enemy should blind fire in the area where you cloak

AnnoyedDragon

Don't they? I'd be surprised if they don't, they did that in the first game.

They do...

Stealth is not very good in this game though.

As soon as an enemy even catches a glimpse of you everyone just starts shooting. And they see you...trough walls, trough fences, trough some stuff they shouldn't see you. They're unnaturaly observant.

And due to the console tight FOV and huge gun and hands, the bloom, you can't spot all the enemies. If you uncloak to recharge, chances are someone's gonna see you.

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bonafidetk

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#14 bonafidetk
Member since 2004 • 3911 Posts

[QUOTE="bonafidetk"]

Logically the enemy should blind fire in the area where you cloak

AnnoyedDragon

Don't they? I'd be surprised if they don't, they did that in the first game.

nope. Most the time the CELL guys are just dumbfounded and stand around looking stupid. Or go running off to hide behind cover.
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GeneralShowzer

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#15 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="AnnoyedDragon"]

[QUOTE="bonafidetk"]

Logically the enemy should blind fire in the area where you cloak

bonafidetk

Don't they? I'd be surprised if they don't, they did that in the first game.

nope. Most the time the CELL guys are just dumbfounded and stand around looking stupid. Or go running off to hide behind cover.

Oh, common, that's not true. You can't even run stealthed around them, because they HEAR you.
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deactivated-59d151f079814

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#16 deactivated-59d151f079814
Member since 2003 • 47239 Posts
Weakened nano suit? Are we playing the same game here? The nano suit is far more game changing than ever.. With armor actually feeling like armor.. And speed and strength being something you didn't need to choose.. It wasn't practical.. And slower gameplay? Crysis never had fast gameplay to begin with, you had to go slow especially at high difficulties because you were always heavily outnmbered.
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deactivated-59d151f079814

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#17 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="AnnoyedDragon"]

[QUOTE="bonafidetk"]

Logically the enemy should blind fire in the area where you cloak

bonafidetk

Don't they? I'd be surprised if they don't, they did that in the first game.

nope. Most the time the CELL guys are just dumbfounded and stand around looking stupid. Or go running off to hide behind cover.

That is in fact wrong.. They do blind fire constantly if they see you cloak in the area... As it stands the AI is nothing worse than what I have seen in Crysis 1.

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bonafidetk

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#18 bonafidetk
Member since 2004 • 3911 Posts

[QUOTE="bonafidetk"][QUOTE="AnnoyedDragon"]

Don't they? I'd be surprised if they don't, they did that in the first game.

GeneralShowzer

nope. Most the time the CELL guys are just dumbfounded and stand around looking stupid. Or go running off to hide behind cover.

Oh, common, that's not true. You can't even run stealthed around them, because they HEAR you.

yea ok, sometimes when Im right up in their face cloaked they go "huh, whats that?" like an idiot and then I punch them in the face before they react. This is only a few hours into the game though so perhaps they're less stupid later on.

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bonafidetk

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#19 bonafidetk
Member since 2004 • 3911 Posts

[QUOTE="bonafidetk"][QUOTE="AnnoyedDragon"]

Don't they? I'd be surprised if they don't, they did that in the first game.

sSubZerOo

nope. Most the time the CELL guys are just dumbfounded and stand around looking stupid. Or go running off to hide behind cover.

That is in fact wrong.. They do blind fire constantly if they see you cloak in the area... As it stands the AI is nothing worse than what I have seen in Crysis 1.

perhaps there is something wrong with my game then because I can stay perfectly still and snipe / cloak / snipe / cloak 10 guys from the same spot without taking virtually any damage. They might hit me for a split second between the shots but they stop pretty suddenly.
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FatSlasH

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#20 FatSlasH
Member since 2005 • 509 Posts

Yeah, anyone who used the first suit correctly should feel how much worse the controls are in Crysis 2. For instance I could easily do awesome stuff like pick up a barrel, jump and then throw it at someone in mid-air. Or could pick up a korean and use him as a human sheild. In Crysis 2 that barely works because first of all i have to "charge" before I can throw which takes time, then I slowly hurl the object that doesn't fly more than a few feet. Speed mode is gone, so I can't do quick escapes or jump stunts, Instead regular sprint costs energy which makes me even more of a tank. Not to mention armor mode makes me slower and overpowered. The only improvements are ledge grab and slide.

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GeneralShowzer

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#21 GeneralShowzer
Member since 2010 • 11598 Posts

Yeah, anyone who used the first suit correctly should feel how much worse the controls are in Crysis 2. For instance I could easily do awesome stuff like pick up a barrel, jump and then throw it at someone in mid-air. Or could pick up a korean and use him as a human sheild. In Crysis 2 that barely works because first of all i have to "charge" before I can throw which takes time, then I slowly hurl the object that doesn't fly more than a few feet. Speed mode is gone, so I can't do quick escapes or jump stunts, Instead regular sprint costs energy which makes me even more of a tank. Not to mention armor mode makes me slower and overpowered. The only improvements are ledge grab and slide.

FatSlasH
Nailed it. I would also add kicking cars and other heavy objects under improvements. Kicking is awesome.
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deactivated-59d151f079814

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#22 deactivated-59d151f079814
Member since 2003 • 47239 Posts

Yeah, anyone who used the first suit correctly should feel how much worse the controls are in Crysis 2. For instance I could easily do awesome stuff like pick up a barrel, jump and then throw it at someone in mid-air. Or could pick up a korean and use him as a human sheild. In Crysis 2 that barely works because first of all i have to "charge" before I can throw which takes time, then I slowly hurl the object that doesn't fly more than a few feet. Speed mode is gone, so I can't do quick escapes or jump stunts, Instead regular sprint costs energy which makes me even more of a tank. Not to mention armor mode makes me slower and overpowered. The only improvements are ledge grab and slide.

FatSlasH

I would argue that all the "cool" stuff you could do in the first game just wasn't practical 95% of the time.

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FatSlasH

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#23 FatSlasH
Member since 2005 • 509 Posts

I would also add kicking cars and other heavy objects under improvements. Kicking is awesome.GeneralShowzer

Yeah, but the problem is you have to charge for that too and by the time the kick is charged up the enemy has already passed by the car :/

It has to be quick, timing is important

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devious742

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#24 devious742
Member since 2003 • 3924 Posts

Weakened nano suit? Are we playing the same game here? The nano suit is far more game changing than ever.. With armor actually feeling like armor.. And speed and strength being something you didn't need to choose.. It wasn't practical.. And slower gameplay? Crysis never had fast gameplay to begin with, you had to go slow especially at high difficulties because you were always heavily outnmbered.sSubZerOo
Are we playing the same game here?:?

http://www.youtube.com/watch?v=vHv7Laj3JiM&feature=player_detailpage#t=69s

And speed and strength being something you didn't need to choose.. It wasn't practical.. And slower gameplay?sSubZerOo

Strength mode is now obsolete since its replaced by a cumbersome and slower enemy grab.. you can no longer run very fast and punch a person with strength mode on(watch the vid above^^) The nanosuit from crysis was more creative when used to its full potential.

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Krelian-co

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#25 Krelian-co
Member since 2006 • 13274 Posts

Yeah, anyone who used the first suit correctly should feel how much worse the controls are in Crysis 2. For instance I could easily do awesome stuff like pick up a barrel, jump and then throw it at someone in mid-air. Or could pick up a korean and use him as a human sheild. In Crysis 2 that barely works because first of all i have to "charge" before I can throw which takes time, then I slowly hurl the object that doesn't fly more than a few feet. Speed mode is gone, so I can't do quick escapes or jump stunts, Instead regular sprint costs energy which makes me even more of a tank. Not to mention armor mode makes me slower and overpowered. The only improvements are ledge grab and slide.

FatSlasH

the ones defending crysis 2 suit are either fanboys or people who really never used the suit like it was supossed

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Masculus

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#26 Masculus
Member since 2009 • 2878 Posts

Most people are quick to dismiss Strenght and Speed mode simply because they felt that they were useless in the first one. I find that they were the most skill intensive modes that you could play with, and that's why most people didn't know how to use them. They were very useful and possibly a lot more powerful than cloak mode if you knew how to use them properly.

The thing that annoyed me the most was that in the 2nd the physics barely worked/existed. The few objects that you can throw require a huge amount of energy to go far enough and the physics applied to the object seemed cheap, on par with the ones in Doom 3. You can't throw enemies onto other ones, they just clip over the others and die. Every second you hold an enemy you lose a huge amount of energy, you lose more when you throw them.

The problem is that after a while the game encourages you to ground yourself to your weapons. Everytime you shoot in the game you instinctively pop the sights. You select the weapons that are more fit for the next encounter. It lost a lot of the little things that were fun in the first one.

...

I'm starting to rant now.

...

But it seens that the gameplay was affected by 2 things, lack of buttons and the need for a slower pace in combat so that the gamepads could be up to par. You can very clearly see that the gameplay was designed around gamepads when you have to rotate the turrets of those APCs. Enemy design gives it away too. Yeah, the nanosuit is weaker and slower.

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GeneralShowzer

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#27 GeneralShowzer
Member since 2010 • 11598 Posts

Most people are quick to dismiss Strenght and Speed mode simply because they felt that they were useless in the first one. I find that they were the most skill intensive modes that you could play with, and that's why most people didn't know how to use them. They were very useful and possibly a lot more powerful than cloak mode if you knew how to use them properly.

The thing that annoyed me the most was that in the 2nd the physics barely worked/existed. The few objects that you can throw require a huge amount of energy to go far enough and the physics applied to the object seemed cheap, on par with the ones in Doom 3. You can't throw enemies onto other ones, they just clip over the others and die. Every second you hold an enemy you lose a huge amount of energy, you lose more when you throw them.

The problem is that after a while the game encourages you to ground yourself to your weapons. Everytime you shoot in the game you instinctively pop the sights. You select the weapons that are more fit for the next encounter. It lost a lot of the little things that were fun in the first one.

...

I'm starting to rant now.

...

But it seens that the gameplay was affected by 2 things, lack of buttons and the need for a slower pace in combat so that the gamepads could be up to par. You can very clearly see that the gameplay was designed around gamepads when you have to rotate the turrets of those APCs. Enemy design gives it away too. Yeah, the nanosuit is weaker and slower.

Masculus
Well said, man.
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taxonomic

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#28 taxonomic
Member since 2009 • 1107 Posts

i'd also give my vote of fps goty to bulletstorm, but lets wait for rage

Krelian-co
So far, I don't see any FPS that deserves such a distinction. Bulletstorm was 5 hours long with horrible multiplayer and Crysis 2 was Killzone 2. My money is on Rage or maybe Serious Sam 3. Duke 4 could be good, but I'm approaching it with skepticism lately.
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#29 JigglyWiggly_
Member since 2009 • 24625 Posts
Game is slower paced for sure. Here is what's wrong with Crysis 2: 1.Cover system is dumb, give me Q and E leaning 2. SUIT STREAMLINEDNESS IS A MESS 3. Speed mode is like 1/10 as fast as first crysis 4. story is completely stupid, TEH NANOSUIT IS MAKING A RECOVERY SOMETHING YET SUPERCOMPUTERS CAN'T DO IT 5. Game takes control of you every 1 second, the guy who is trying to kill you, you can't kill. 6. WHY CANT I JUST SAY IM NOT PROPHET IN THE FIRST 2 SECONDS OF THE GAME 7. Only like 1 path to ever go, when this helocpter crashes into the building, there are over 9000 exists, except you can only leave through one, WHY?! 8. Why can't I shoot zombie people? 9. Graphics are meh 10. It feels super consolized in everyway.
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#30 bobbetybob
Member since 2005 • 19370 Posts
Funny thing is Crytek have bizarrely not told anyone that you can still access pretty much all of Strength modes features, yeah, you heard me, Power mode you'll all probably have noticed light up when you jump, but, you can also hold down left stick (so I assume left shift or whatever you set sprint to on the PC version) whilst aiming to get steadier aim (it literally doesn't move at all with lighter weapons), hold down aim whilst holding an object to charge your throw, and hold down melee to get a more powerful attack. I know other people will know about this stuff just seems apt for this topic, it really is strange that I never heard Crytek talk about this stuff once.
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AAllxxjjnn

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#31 AAllxxjjnn
Member since 2008 • 19992 Posts
The only thing that's weaker is the speed mode. Though, it's a good balance between the normal sprint and the speed spring of the original. Also, I found power mode pretty frustrating early on, but really you just have to learn the timing. Now i've been throwing objects around as i did in the original.
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Ricardo41

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#32 Ricardo41
Member since 2002 • 1046 Posts

[QUOTE="bonafidetk"]

Logically the enemy should blind fire in the area where you cloak

AnnoyedDragon

Don't they? I'd be surprised if they don't, they did that in the first game.

They do.

If you try to sneak by an enemy while cloaked, they will often spot you (and say "huh?"). They will notice

your uncloaking and call that out to their mates.

I have no idea where people get this idea that the nanosuit is "weaker". All the functions

are there, and the two you will need the most, namely cloak and armor, are right their at your finger tips.

Armor needs to be used judiciously since it drains quite quickly. The urban evironment requires tactical gameplay,

and you can't just always and casually "hide somewhere and wait for your health to regenerate".

The great thing about the stealth mode in C2 is that you often don't know whether your cloak is gonna last you until you've actually reached a safe area.

Sometimes you'll be looking at the dreaded red bar flashing on the lower right of your screen while still in the middle of the street surrounded by enemies. And all of a sudden your "stealth strategy" turns into a frantic firefight, with you trying to desperately trying to hold on to your last sliver of health, while trying to regen your suit.

One thing I'm missing is a better "snap to cover" system.

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deactivated-5ef52b89b6fd0

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#33 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts
[QUOTE="GeneralShowzer"]Already agreed. But yes, Crysis 2 has that slow weighty feel to it. Like Killzone 2 has. I don't like it. Crysis was way better. FPS of the year so far for me is Bulletstorm, but i think Rage will surprise me. There's also BF3.

Did you finially get the game, or is that from the 10 min you saw at a friends house?
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GeneralShowzer

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#34 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"]Already agreed. But yes, Crysis 2 has that slow weighty feel to it. Like Killzone 2 has. I don't like it. Crysis was way better. FPS of the year so far for me is Bulletstorm, but i think Rage will surprise me. There's also BF3.Advid-Gamer
Did you finially get the game, or is that from the 10 min you saw at a friends house?

Eh, i got it, whatever.

Didn't really want to support Crytek, but whatever, I've supported worse.

I don't think it's selling as intended anyway.

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deactivated-5ef52b89b6fd0

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#35 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

[QUOTE="Advid-Gamer"][QUOTE="GeneralShowzer"]Already agreed. But yes, Crysis 2 has that slow weighty feel to it. Like Killzone 2 has. I don't like it. Crysis was way better. FPS of the year so far for me is Bulletstorm, but i think Rage will surprise me. There's also BF3.GeneralShowzer
Did you finially get the game, or is that from the 10 min you saw at a friends house?

Eh, i got it, whatever. Didn't really want to support Crytek, but whatever, I've supported worse.

Cool, at least you are giving a fair chance. I find crysis to be the overall better game, but I prefer crysis2 gameplay. Crysis1 had a cool story, I dont know why people are saying crysis2 had a awesome story, I found it to be almost nonexistent till almost the end of the game. Try ii on the hardest difficulty if you enjoy the game enough, I found normal to be mindnumbly easy and you can rambo everything, on the hardest you actually use the visor to scout and plan but I am a few levels in and it is not that hard yet, but I expect it to get bad when the aliens show up.Looking forward to dx11 so I can actually use my $400 dx11 card I just bought for almost nothing it seems like at the moment.

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BluRayHiDef

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#36 BluRayHiDef
Member since 2009 • 10839 Posts

You have to understand that the new Nanosuit was designed to accomodate the smaller and more crowded maps in Crysis 2. The smaller space and numerous objects would make moving around as fast as you could in the original Crysis very cumbersome; you'd constantly be bumping into things. Hence, it makes sense that the newwer suit is slower.

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GeneralShowzer

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#37 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"][QUOTE="Advid-Gamer"] Did you finially get the game, or is that from the 10 min you saw at a friends house?Advid-Gamer

Eh, i got it, whatever. Didn't really want to support Crytek, but whatever, I've supported worse.

Cool, at least you are giving a fair chance. I find crysis to be the overall better game, but I prefer crysis2 gameplay. Crysis1 had a cool story, I dont know why people are saying crysis2 had a awesome story, I found it to be almost nonexistent till almost the end of the game. Try ii on the hardest difficulty if you enjoy the game enough, I found normal to be mindnumbly easy and you can rambo everything, on the hardest you actually use the visor to scout and plan but I am a few levels in and it is not that hard yet, but I expect it to get bad when the aliens show up.Looking forward to dx11 so I can actually use my $400 dx11 card I just bought for almost nothing it seems like at the moment.

Well, i knew it was going to be a good game, that wasn't the problem. I just wish they treated the PC version like a PC version. I don't like the story either, it gets very corny. I'm playing on normal for now, because of lack of quick-save. Too much dying and too much repetition on harder settings, going to save that for a second playtrough.
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strangeisland

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#38 strangeisland
Member since 2009 • 1153 Posts

Honestly it doesn't seem much slower to me

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#39 Baranga
Member since 2005 • 14217 Posts

Game is slower paced for sure. Here is what's wrong with Crysis 2:

4. story is completely stupid, TEH NANOSUIT IS MAKING A RECOVERY SOMETHING YET SUPERCOMPUTERS CAN'T DO IT

5. Game takes control of you every 1 second, the guy who is trying to kill you, you can't kill.

6. WHY CANT I JUST SAY IM NOT PROPHET IN THE FIRST 2 SECONDS OF THE GAME

7.Only like 1 path to ever go, when this helocpter crashes into the building, there are over 9000 exists, except you can only leave through one, WHY?!

8. Why can't I shoot zombie people?

9. Graphics are meh

JigglyWiggly_

4. Is explained in the game

5. Alcatraz has no clue how to use the nanosuit, that's why it takes over and teaches him during the first levels

6. Is explained in the game

7. Hell no. You can't use all doors, but there's no game that lets you do that

8. Because Crytek are based in Germany

9. No. Just wait 'till you reach Central Station. It's the best looking game ever made.

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jun_aka_pekto

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#40 jun_aka_pekto
Member since 2010 • 25255 Posts

I just bought Crysis 2 today. So far, I like it. The going is a lot slower. I wasn't surprised. After all, urban warfare makes the going a lot slower. On the flipside, there's plenty of cover to use without having to resort to the suit.

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#41 GeneralShowzer
Member since 2010 • 11598 Posts
Uhm...no. It's not the best looking game ever made. Sometimes it looks pretty good, but sometimes mediocre. Inconsistent. Never reaches Crysis.
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JigglyWiggly_

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#42 JigglyWiggly_
Member since 2009 • 24625 Posts

4. How is that explained? It's explained so badly. UR NANO SUIT HAS SUPER PWRZ
5. No clue how to use the nano suit? I am talking about how when u just randomly lower your gun for no reason and start moving super slowly, it's like LET ME GO GAME. 6. No it's not.
7. Crysis 1 you could shoot some of the buildings down.
8. GTFO lame germany
9. It's not best game, modded Crysis 1 is better.

Also this game is just a MW2 wannabe, yet MW2 knows what it wants to do. That game is over the top, and the whole game follows that way. Crysis 2 is like DO I WANT TO BE OVER THE TOP OR LIKE NOT OR JUST CONSOLIZED

ALSO I don't get why the game makes blood splurt out of people after you shoot them, if blood goes gushing, then I'd think they would be about to die/unable to fight.

PEOPLE JUST DUN START GUSHING BLOODS WHEN U SHOOT THEM

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BluRayHiDef

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#44 BluRayHiDef
Member since 2009 • 10839 Posts

Honestly it doesn't seem much slower to me

strangeisland

That was absolutely awesome.

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Swiftstrike5

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#45 Swiftstrike5
Member since 2005 • 6950 Posts

I must be the only one the prefers the suit in Crysis 2. It just feels much more fluid and powerful.

You can power jump/run while cloaked/armored. Need to eliminate some sway while sniping? Just hit shift! Instead of hitting the middle mouse button, switching to strength, firing once, then switching back to armor. Or when it comes to uncloak, shoot, cloak... it's just a lot easier to do. It's awesome they combined power/speed, since it really never made any sense why they weren't linked in the first one. You couldn't do anything cool without some unnatural feeling mouse movement to activate another suit mode. The armor mode in Crysis 2 lets you take armored mechs head on. The armor mode in Crysis 1 lets you take 2 or 3 extra bullets from an enemy. The strength mode in crysis 2 lets you kick cars. The strength mode in crysis 1 lets you pick up a washing machine and throw it a couple of feet. Hard to understand where all these comments are coming from because the suit in Crysis 2 isn't 'weaker' and it doesn't 'slow' down the gameplay at all.

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BluRayHiDef

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#46 BluRayHiDef
Member since 2009 • 10839 Posts

I must be the only one the prefers the suit in Crysis 2. It just feels much more fluid and powerful.

You can power jump/run while cloaked/armored. Need to eliminate some sway while sniping? Just hit shift! Instead of hitting the middle mouse button, switching to strength, firing once, then switching back to armor. Or when it comes to uncloak, shoot, cloak... it's just a lot easier to do. It's awesome they combined power/speed, since it really never made any sense why they weren't linked in the first one. You couldn't do anything cool without some unnatural feeling mouse movement to activate another suit mode. The armor mode in Crysis 2 lets you take armored mechs head on. The armor mode in Crysis 1 lets you take 2 or 3 extra bullets from an enemy. The strength mode in crysis 2 lets you kick cars. The strength mode in crysis 1 lets you pick up a washing machine and throw it a couple of feet. Hard to understand where all these comments are coming from because the suit in Crysis 2 isn't 'weaker' and it doesn't 'slow' down the gameplay at all.

Swiftstrike5

You hit the nail right on the head. Your explanation is perfect. 5 Stars for a wonderful post.

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#47 JigglyWiggly_
Member since 2009 • 24625 Posts
But if you are the bestest CSS palyer evar, it sux. Cause I beat teh original Cryis in lik4 hrs on Delta. Bcuz I was all like MAXIMUM SPEED CLOAK RUN PWN this game is like Let me run and run out of energy get shot at go switch to armor mode go and kill the original let u rush and pwn
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devious742

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#48 devious742
Member since 2003 • 3924 Posts

Honestly it doesn't seem much slower to me

strangeisland

it does to me

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thejakel11225

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#49 thejakel11225
Member since 2005 • 2217 Posts

The title screen said press start to begin.....on my PC!!. Thats the result of Crysis getting consolized; a half baked game thats not even half as good as its predecessor. Evereyone asked if Crysis could run on consoles, sure, if you take away half the stuff that made it crysis in the first place yeah ofc it'll run.

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JigglyWiggly_

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#50 JigglyWiggly_
Member since 2009 • 24625 Posts

[QUOTE="strangeisland"]

Honestly it doesn't seem much slower to me

devious742

it does to me

That made me want to play Crysis 1 again, I forgot how much better it is than Cry hard 2