[QUOTE="JP_Russell"][QUOTE="jasperrussell"] People b!tch about Far Cry but I'm starting to think it was the better game! you got to go hang gliding. And the jumping monkey's and mutant that ran straight at you kept you on edge. Nothing kept me on edge in Crysis. And the volcano at the end of Far Cry - although ridiculously difficult, that difficulty made it much more epic.
jasperrussell
Really can't agree about that last level of Far Cry, it was the single worst part of the entire game, no doubt about it. Too much difficulty in a section of a game negates all positive aspects in that section that may have existed otherwise. I was never on edge in those parts, I was just pissed off 24/7. The ape trigens didn't keep me on edge, they just pissed me off (didn't mind the other trigens in most cases, though). Two frikin' wacks from their claws, and I've got to start all the way back at the last checkpoint? Let's just say I'd be moderated if I expressed just how furious I've gotten over having to do that in the past.
I'm pretty much the opposite of you here, I was kept on edge pretty well in areas in Crysis like when you come out of the core and find yourself in the first icy area, as the troopers required you to be moving constantly, which kept me tense and callenged. That's what I like, a challenge, not difficulty (There is a difference. Think about it, when a woman calls a man a challenge for her, that's usually a good thing; when she calls him difficult, that's a bad thing). Difficulty is always, always, always, always bad, and that last area of Far Cry was the epitome of difficulty.
Not that I disliked Far Cry, otherwise I wouldn't have given it a 9.0 here, it just had its downsides, the excessive difficulty being one of them. Luckily, there's a mod I use for the game which makes your weapons more satisfactory and makes you take less damage, and that last part of the game then becomes just a hearty challenge instead of a I'm-going-to-****ing-smash-my-monitor-in difficulty.
What about Riven! :)
Again, that's a challenge (a wonderfully enormous one), it's not difficult. You have as much time as you want to figure out the puzzles, and they're all totally possible to solve with your mind alone. There is no aspect of angry frustration to it (unless you're a simple-minded oaf who thinks it should all be easy exercises in logic that you can just plow through [basically, Riven is for the professional weight-lifters of logicians, easier logic challenges are for the morning joggers]).
An example of something that would be difficult would be, say, a puzzle that required complicated mathematics to which the solution changed everytime you started the puzzle, and you only had thirty seconds before time ran out and the puzzle reset itself (thus needing another, different solution next time you tried it). That would be difficult, and it would frustrate or even infuriate anyone who didn't have full-blown autism.
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