Was thinking about getting it, but last I heard it's filled with hackers, god mode's, etc. Is that true still? Should I wait for the stand-alone?
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Was thinking about getting it, but last I heard it's filled with hackers, god mode's, etc. Is that true still? Should I wait for the stand-alone?
Rumor has it the Standalone won't be coming untill close to Xmas. Personally i just got back into it and it's ALOT of fun. i hear some people on servers complaining about hackers but i haven;t seen one yet i think it's just whining because they died.:P
A new update just came out that fixes a bunch of things and there aren't nearly as many hackers as there were a couple of months ago.
Its in pretty good shape right now and its probably not a bad time to get into it.
[QUOTE="Totalgym9000"]I'm still waiting to see what ends up the better game, WarZ or DayZ.LyncasterWarZ is my favorite, mostly because Its engine is more suited for zombies. But it still has a bit to go in the Ai department. Do you have both?
Warz is cancerously bad. Its ugly, dull and full of hackers.
WarZ is my favorite, mostly because Its engine is more suited for zombies. But it still has a bit to go in the Ai department. Do you have both?[QUOTE="Lyncaster"][QUOTE="Totalgym9000"]I'm still waiting to see what ends up the better game, WarZ or DayZ.with_teeth26
Warz is cancerously bad. Its ugly, dull and full of hackers.
Have you played it..?[QUOTE="with_teeth26"][QUOTE="Lyncaster"] WarZ is my favorite, mostly because Its engine is more suited for zombies. But it still has a bit to go in the Ai department. Do you have both?Lyncaster
Warz is cancerously bad. Its ugly, dull and full of hackers.
Have you played it..?yea I got a guest pass so fortunately I didn't have to pay for it.
Have you played it..?[QUOTE="Lyncaster"][QUOTE="with_teeth26"]
Warz is cancerously bad. Its ugly, dull and full of hackers.
with_teeth26
yea I got a guest pass so fortunately I didn't have to pay for it.
I paid for it and I still agree with you to some degree. I feel like a lot of what's bad with it will hopefully get better with time as it leaves Alpha stage but to say Day Z isn't better at this point in time is lunacy. Day Z is far more feature rich, and in a better state developmentally. I am excited to see how the standalone holds up. At least it will have far more buildings you can enter than War Z currently does.I'm still waiting to see what ends up the better game, WarZ or DayZ.Totalgym9000
WarZ is an absolutely horrible game and not even in the same league as DayZ. It's clunky, broken and very poorly made. It's not fun at all.
[QUOTE="Totalgym9000"]I'm still waiting to see what ends up the better game, WarZ or DayZ.LyncasterWarZ is my favorite, mostly because Its engine is more suited for zombies. But it still has a bit to go in the Ai department. Do you have both?
DayZ will fix most issues in it's engine and design in the standalone as optimisation occurs and really changes the game.
WarZ however, is horrendously dull to play.
If you want a zombie survival game get war-z
If you want a zombie survival experience then get day-z
Thats the best way to put it...i prefer the latter
Edit: oh also day-z has alt look which means you can look in directions opposite to the way you are running crawling etc...for a zombie survival game its a life saver
So if i went back i wont have to start a new character on a new server every 10 min ? because the hacking was so bad and thats what made me stop for a while. Still some great fun when there were no hackers in game. Id say give it a try.A new update just came out that fixes a bunch of things and there aren't nearly as many hackers as there were a couple of months ago.
Its in pretty good shape right now and its probably not a bad time to get into it.
with_teeth26
[QUOTE="with_teeth26"]So if i went back i wont have to start a new character on a new server every 10 min ? because the hacking was so bad and thats what made me stop for a while. Still some great fun when there were no hackers in game. Id say give it a try.A new update just came out that fixes a bunch of things and there aren't nearly as many hackers as there were a couple of months ago.
Its in pretty good shape right now and its probably not a bad time to get into it.
MW2ismygame
Well to be honest I've only been playing on Namalsk which isn't terribly well known so I can't speak for Chernerous or Lingor but I get the sense that most hackers got bored and moved on. It was truly awful a couple of months ago though.
So if i went back i wont have to start a new character on a new server every 10 min ? because the hacking was so bad and thats what made me stop for a while. Still some great fun when there were no hackers in game. Id say give it a try.[QUOTE="MW2ismygame"][QUOTE="with_teeth26"]
A new update just came out that fixes a bunch of things and there aren't nearly as many hackers as there were a couple of months ago.
Its in pretty good shape right now and its probably not a bad time to get into it.
with_teeth26
Well to be honest I've only been playing on Namalsk which isn't terribly well known so I can't speak for Chernerous or Lingor but I get the sense that most hackers got bored and moved on. It was truly awful a couple of months ago though.
Things have simply changed. A few months ago there we no tools and very little being done by BattlEye. At this point, BattlEye is performing routine mass bannings, and more tools have been released for server admins so they can deal with cheaters. Most servers these days are running BattlEye in addition to their own anti-cheat systems (which take care of the obvious cheaters). I've been playing DayZ on and off for the last couple months and I haven't seen a single solitary hacker. I've never seen any hackers on maps other than the default one too, so be sure to check those out.[QUOTE="with_teeth26"][QUOTE="MW2ismygame"] So if i went back i wont have to start a new character on a new server every 10 min ? because the hacking was so bad and thats what made me stop for a while. Still some great fun when there were no hackers in game. Id say give it a try. KHAndAnime
Well to be honest I've only been playing on Namalsk which isn't terribly well known so I can't speak for Chernerous or Lingor but I get the sense that most hackers got bored and moved on. It was truly awful a couple of months ago though.
Things have simply changed. A few months ago there we no tools and very little being done by BattlEye. At this point, BattlEye is performing routine mass bannings, and more tools have been released for server admins so they can deal with cheaters. Most servers these days are running BattlEye in addition to their own anti-cheat systems (which take care of the obvious cheaters). I've been playing DayZ on and off for the last couple months and I haven't seen a single solitary hacker. I've never seen any hackers on maps other than the default one too, so be sure to check those out.Thats good to hear.
You must have been lucky though, I ran into so many freaking hackers in the weeks before I stopped playing, across Lingor, Chernerous, Fallujah...
One hacker on Lingor caused everyone to start dancing for a few minutes. Later he caused everyone to float into the air and then fall to their deaths. I also encountered multiple hackers using choppers that could not be shot down, people teleporting to me, people teleporting me to them, I saw everyone on a server get insta-killed, everyone get teleported to the same place in the sky, all the vehicles on a server get teleported to one place, a dude who had his primary weapon replaced with a tank gun that shot huge building-destroying shells... it almost became worth playing to see what ridiculous hacks you would encounter.
I haven't seen any hackers since I dipped in again so its looking good right now.
I'm gonna play it when the stand alone is released or maybe some time after. The game's amazing and it's in good hands, I just hope development never ceases and doesn't progress at a snails pace, the ideas Dean has for the game are great. Not gonna get War Z, doesn't touch the level of immersion or sense of realism you get from Day Z.
[QUOTE="with_teeth26"][QUOTE="MW2ismygame"] So if i went back i wont have to start a new character on a new server every 10 min ? because the hacking was so bad and thats what made me stop for a while. Still some great fun when there were no hackers in game. Id say give it a try. KHAndAnime
Well to be honest I've only been playing on Namalsk which isn't terribly well known so I can't speak for Chernerous or Lingor but I get the sense that most hackers got bored and moved on. It was truly awful a couple of months ago though.
Things have simply changed. A few months ago there we no tools and very little being done by BattlEye. At this point, BattlEye is performing routine mass bannings, and more tools have been released for server admins so they can deal with cheaters. Most servers these days are running BattlEye in addition to their own anti-cheat systems (which take care of the obvious cheaters). I've been playing DayZ on and off for the last couple months and I haven't seen a single solitary hacker. I've never seen any hackers on maps other than the default one too, so be sure to check those out. Thats good to hear, now i will definitely give it another go. as Teeth said, the hacking was so bad just a wile ago and turned many people off.I played DayZ for a good few months until I got sick of playing it. Hackers did get somewhat annoying, but I was able to live with it as I was not running into too many to ruin the fun. However, the biggest issue that made me stop playing was because the game was too -predictable-. All the "good" loot spawned in specific places. The NW Airfield, for example, housed the best stuff in the game (aside from downed helicopters). What does this create? An environment where "bandits" and "survivors" gravitated toward the usual places because that's where the rewards are (survivors with loot drops and bandits fresh fresh meat). Personally, things could be more varied, keeping everyone on their toes. I have not played since late summer, so I am not sure if any of that changed.XIntoTheBlue
I don't play on Chernerous any more for that reason, its too predictable. In fact I don't play much at all any more for that reason.
Lingor is a much better map in terms of loot distribution, there are large cities and good loot spawns all over the map. However that also means you get geared quicker and run out of things to do quicker. Which is ultimately the problem with the game, once you know where/how to get geared and stay alive, the game loses much of its fun. I think a more intricate map with more reason to explore remote areas (like finding stashes in the Stalker games) would make things better.
What Dean really needs to do in the stand alone is improve the 'end game' - give people things to do besides gear up and kill each other. Like setting up permanent establishments, giving incentive for people to work together rather than kill each other on sight. That aspect of the game should stay - the intensity of running into another player and being unsure about whether or not to kill that player needs to remain, but right now essentially all encounters with unknown players end in a shootout. Dean needs to think of something to balance out the risk/reward of trusting another player.
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