[QUOTE="mfsa"] I'll tell you why I think UT3 didn't sell so well: 1. The Orange Box, 2. Crysis, 3. Call of Duty 4. People can only buy so much.
--Ryu--
I will tell you why UT3 didn't sell. It wasn't called UT2K8 or UT2K7. Jokes aside, look at your post. Those games you mentioned all brought something new and resh to the table. Clearly people crave new things, something UTIII didn't really offer besides War mode.Yeah, I can see the argument - but then again, Crysis was a recycled (albeit brilliant) version of Far Cry, Call of Duty 4 was a recycled version of Call of Duty 2 and The Orange Box is Half Life. I can see why all three sold well, and it definitely wasn't anything to do with innovation.
I don't disagree at all with the idea of newness helping sales, but I make a distinction between new and innovative. The new engine alone is reason enough to buy UT3, I'd say - and I say that not as a graphics whore. It's three years since a UT game. Most of the most popular games in recent times have been recycled versions of other games, and it's hardly hurting their sales. Crysis topped a million units sold and it's hardly innovative or original. It just plays great and looks great. I personally think the same may be said of UT3. Looks great, plays great.
The online shooter genre is also becoming painfully overcrowded - in fact, all three of the abovementioned games have fantastic online play. and we've had Quake Wars and BF2142 in recent memory as well - and games like CS:S and BF2 still remain super popular. I appreciate that that's an argument in favour of quality, but it also goes to how people can only buy so much. And that's especially true of online shooters - people tend to find one they like, and stick with it.
Log in to comment