DICE afraid to release BF3 modding tools to gamers

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TheShadowLord07

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#1 TheShadowLord07
Member since 2006 • 23083 Posts

guess we are never going to get some dinosaur mods. :( damn you dice/ea gamustra

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JangoWuzHere

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#2 JangoWuzHere
Member since 2007 • 19032 Posts

Sounds like a lame excuse. Mentioning consoles possibly having modding tools at all is just absurd.

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C_Rule

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#3 C_Rule
Member since 2008 • 9816 Posts
What a dumb excuse. The reason is obviously so they can sell DLC, which I don't necessarily see anything wrong with, not sure why they didn't just say this. They should release modding tools after Aftermath is released.
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Vesica_Prime

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#4 Vesica_Prime
Member since 2009 • 7062 Posts

They could atleast be honest and say they want to kill the modding scene and sell DLC.

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alan_carter

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#5 alan_carter
Member since 2009 • 1404 Posts

Bf2 was really moddable and they released great expansions (dlc sounds like modern crap) and bf2 was only on pc, good ol' days..

Bc2 on pc got all new maps for free on pc and the vietnam expansion which was a total conversion, good.

Now some apes with Ea's iq possesed dice and want ppl to pay again full price for getting premium..

I don't see whats the problem, Premium sold well, they got their job done, all dlcs sold in 1 try. Also they got console crowd, easy money. Those dlc's as they call them, are 4 maps with some new weapon that does nothing special. Nothing comparable to special forces or vietnam.

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pelvist

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#6 pelvist
Member since 2010 • 9001 Posts

Its all about DLC, if they include mod tools then they wont be able to sell what the mod community can make for free.

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ultimate-k

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#7 ultimate-k
Member since 2010 • 2348 Posts

No they just want to sell their over priced DLC, EA has ruined Battlefield for their own greed. Battlefield 4 is comming out next year, nope not a spin off title but BF4 in the same boring mordern warfare setting as the previous games and Medal of honor.

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James161324

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#8 James161324
Member since 2009 • 8315 Posts

The reason why mod tools is dead is not becuase its to hard to do or this or that. Its becuase they want to sell there dlc. If there was mod tools why sell dlc.

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bonafidetk

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#9 bonafidetk
Member since 2004 • 3911 Posts
What a load of garbage. If PC gamers get mod tools then consoles need them too? I know plenty of games which dont do this. Skyrim for one. They just want to sell more of their DLC. Its as simple as that. At least its better than their original statement that the mod tools are too "complicated" for PC gamers.
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deactivated-5bda06edf37ee

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#10 deactivated-5bda06edf37ee
Member since 2010 • 4675 Posts

lame excuse. well, atleast it keeps the hackers away. no, wait...

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SKaREO

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#11 SKaREO
Member since 2006 • 3161 Posts
Most of us are fully aware that the Swedes are mostly stunning blonde women in their twenties who ski to work while dodging reindeer. Their main occupation is making safe and solid autos for non-swedes. After work they ski home and make delicious meals of swedish meatballs over noodles. They spend their spare time in the saunas, knitting colorful sweaters and taking pictures of themselves and their girlfriends wearing bikinis. Furniture with some assembly required. Those few swedes not sufficiently competent or mature enough to manufacture autos sadly find themselves producing entertainment software at DICE.
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alan_carter

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#12 alan_carter
Member since 2009 • 1404 Posts
[QUOTE="SKaREO"]Most of us are fully aware that the Swedes are mostly stunning blonde women in their twenties who ski to work while dodging reindeer. Their main occupation is making safe and solid autos for non-swedes. After work they ski home and make delicious meals of swedish meatballs over noodles. They spend their spare time in the saunas, knitting colorful sweaters and taking pictures of themselves and their girlfriends wearing bikinis. Furniture with some assembly required. Those few swedes not sufficiently competent or mature enough to manufacture autos sadly find themselves producing entertainment software at DICE.

RT
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Hexagon_777

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#13 Hexagon_777
Member since 2007 • 20348 Posts
I guess I was right in moving away from EA and starting to support indie developers instead.
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Wasdie

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#14 Wasdie  Moderator
Member since 2003 • 53622 Posts

What a dumb excuse. The reason is obviously so they can sell DLC, which I don't necessarily see anything wrong with, not sure why they didn't just say this. They should release modding tools after Aftermath is released.C_Rule

Sure, becuase that stopped Crytek, Bethesda, and Creative Assembly from releaseingDLC along side mod tools...

That is a terrible reason that completely ignores the rest of the market.

They aren't putting out mod tools for many reasons. If I had to guess, it has something to do with licensed 3rd party tech used in the Frostbite 2 engine (from personal expeirance, development licenses for software could cost $3000+ per copy) and the fact that creating, documenting, and supporting mod tools is extremely expensive and it's a major risk if it is even worth the time.

They obviously didn't build the engine along with mod tools like they did with BF2 to save them time (BF3 was still rushed on an unfinished engine at launch) so going out of their way now would be extremely expensive.

People can blame them for being greedy and wanting to sell more DLC, but dozens of other games have sold plenty of DLC along side of mod tools just fine. So everybody here who is just saying "they want to sell DLC" is completely ignoring the rest of the market and what other developers have done.

Oh yeah, BF2 even with its mod tools had 2 DLCs and an expansion. Explain that.

I would love mod tools, don't get me wrong, but expecting mod tools with every new game engine is PC gamer entitlement 101. It should be something we ask for and are happy when we get them not upset when we don't.

Hell, even Rome 2 probably wont have mod support becuase Creative is saying the engine is getting far to complicated for them to be able to successful put out mod tools. That's just how it is today.

Unless the engine is being build with a SDK in mind (Unreal Engine, CryEngine), or the developer is willing to go way out of their way to give us mod tools (Witcher 2), they are probably not going to happen. Far Cry 2 and Black Ops both have mod tools and nobody uses them. It's a complete gamble today. Mod communities stick with games series and engines they already know. Bethesda has mod support for Skyrim becuase they just improved the Oblivion engine which was an improvement over the morrowind engine, all of which supported mods from the get go. Same with ArmA 3.

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Stratacoustic

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#15 Stratacoustic
Member since 2011 • 33 Posts

Just one more reason my past favorite developer is now irrelevant to my gaming hobby. Just another EA swallow up to poop out and destroy

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omenodebander

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#16 omenodebander
Member since 2004 • 1401 Posts

The sense of entitlement here is just impressive. Pure Hubris.

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Zubinen

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#17 Zubinen
Member since 2011 • 2555 Posts
If I had to guess, it has something to do with licensed 3rd party tech used in the Frostbite 2 engine (from personal experience, development licenses for software could cost $3000+ per copy) and the fact that creating, documenting, and supporting mod tools is extremely expensive and it's a major risk if it is even worth the time.Wasdie
Before the game even came out we knew that the lighting solution was being handled by Geomerics, not DICE. Things like in-game VOIP for PC and Battlerecorder don't make sense however considering that DICE must have some form of Battlerecorder in order to make the in-game trailers and ESN(3rd party that handles Battlelog) claims that ESN Sonar can handle squad/team voip and yet that's not the case for BF3.
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Bikouchu35

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#18 Bikouchu35
Member since 2009 • 8344 Posts

lame excuse. well, atleast it keeps the hackers away. no, wait...

groowagon

Of course it does! Also the lack of glitches!!

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Wasdie

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#19 Wasdie  Moderator
Member since 2003 • 53622 Posts

[QUOTE="Wasdie"]If I had to guess, it has something to do with licensed 3rd party tech used in the Frostbite 2 engine (from personal experience, development licenses for software could cost $3000+ per copy) and the fact that creating, documenting, and supporting mod tools is extremely expensive and it's a major risk if it is even worth the time.Zubinen
Before the game even came out we knew that the lighting solution was being handled by Geomerics, not DICE. Things like in-game VOIP for PC and Battlerecorder don't make sense however considering that DICE must have some form of Battlerecorder in order to make the in-game trailers and ESN(3rd party that handles Battlelog) claims that ESN Sonar can handle squad/team voip and yet that's not the case for BF3.

Well they have said they have an in-game way of making their movies. It's just not production ready and there are a lot of logistical things they would need to think of. EA probably didn't give them the budget to make it happen.

My guess is that VoiP and Battlerecorder will happen in BF4 considering the massive outcry for those things in BF3. EA just didn't give DICE enough wiggle room.

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Swiftstrike5

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#20 Swiftstrike5
Member since 2005 • 6950 Posts
That was a good laugh.
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SPYDER0416

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#21 SPYDER0416
Member since 2008 • 16736 Posts

Guys lets be honest, not every game with mod tools succeeds in getting awesome mods (pretty sure Far Cry 2 had a total of like 3 mods), so its a risk for them to spend time adding it, and with a new engine and changing times, its not the same as slapping them on like they could on BF2.

The "its so they could sell more DLC" excuse is just that, and excuse by someone to hate on them. Mod tools didn't stop them from releasing expansions for BF2 did it? Mod tools didn't stop CoD4 from releasing map packs did it? Mod tools didn't stop the Fallout games from releasing a bevy of expansions did it? In those cases those games had some heavy mod support.

Honestly its like the people who say this just block out every single game that has ever had mod tools and DLC, ignoring that it absolutely would not affect their ability to make and sell expansions.

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TwistedShade

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#22 TwistedShade
Member since 2012 • 3139 Posts

Sounds like a dumb excuse, They should really just say (we don't want to release modding tools because then we can't sell 15$ dlc packs)

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bonafidetk

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#23 bonafidetk
Member since 2004 • 3911 Posts
Everyone who says "stop hating on them guyz they had mod tools for BF2" need to remember BF2 was from a different era. Now its all about the quick and fast DLC packs. Of course DICE (more likely EA) dont want their grand DLC scheme to compete with maps modders could create. Just because other developers do DLC and public mod tools doesnt mean DICE get a free pass on the "its too complicated" nonsense with FB2. Anyway, I'm done talking about this because it was already publicly known before launch we wouldnt get the tools and everything that needs to be said was pretty much said then. Just had to correct a few people here.
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Wasdie

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#24 Wasdie  Moderator
Member since 2003 • 53622 Posts

Everyone who says "stop hating on them guyz they had mod tools for BF2" need to remember BF2 was from a different era. Now its all about the quick and fast DLC packs. Of course DICE (more likely EA) dont want their grand DLC scheme to compete with maps modders could create. Just because other developers do DLC and public mod tools doesnt mean DICE get a free pass on the "its too complicated" nonsense with FB2. Anyway, I'm done talking about this because it was already publicly known before launch we wouldnt get the tools and everything that needs to be said was pretty much said then. Just had to correct a few people here.bonafidetk

So you say you deserve mod tools?

Why?

Why should they pay the fees to give you the ability to make yourself more content?

You're not correcting anybody. You're asserting your entitled opinion and saying that you're right and DICE deserves to give the community free content and tools regardless of the cost to them.

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IcyToasters

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#25 IcyToasters
Member since 2007 • 12476 Posts

I don't have a for-sure opinion, but Wasdie and SPYDER made good arguements and at convinced me from being displeased with DICE I think (:

..Probably not interested in Battlefield 4 if it's coming out in a year or even two, but that's different and I will see.

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deactivated-5d0e4d67d0988

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#26 deactivated-5d0e4d67d0988
Member since 2008 • 5396 Posts

"Giving players access to certain parts of the code would potentially leave it open to hacking exploits, he said, and this is something that DICE is not comfortable with at all."

Yes....because that doesn't go on at all now. Infallible logic dice, simplly infallible.

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SPYDER0416

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#27 SPYDER0416
Member since 2008 • 16736 Posts

"Giving players access to certain parts of the code would potentially leave it open to hacking exploits, he said, and this is something that DICE is not comfortable with at all."

Yes....because that doesn't go on at all now. Infallible logic dice, simplly infallible.

October_Tide

That's like someone explaining why rocket launchers aren't street legal, then saying "well its not like people don't already kill each other with guns right?"

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Masenkoe

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#28 Masenkoe
Member since 2007 • 4897 Posts

he made it sound like it would be unfair to the console users if they didn't release mod tools for consoles.

Are you kidding me? WHEN... what... WHY?

****

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murekkep

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#29 murekkep
Member since 2005 • 761 Posts
Probably EA won't let them because they want to milk more money from DLCS.