From the Gamespot interviews with Jeff Strain of ArenaNet:
http://www.gamespot.com/news/6175811.html?action=convert&om_clk=latestnews&tag=latestnews;title;4
GSUK: So do you think that games like World of Warcraft, which charge for the retail copy of the game, plus a monthly subscription fee, are too expensive?
JS: Well, let me put it like this. I think today, unlike four years ago, if you are going to charge a subscription fee, you'd better be ready to stand by it and say why. You'd better be able to explain what you get for your money, because players no longer believe that every online game must have a subscription fee. The notion that you have to charge a subscription fee to keep the servers running just isn't true. And Guild Wars proves that it's not true. It is very possible to make a successful and profitable online game without a subscription fee.
Your thoughts? I personally agree with him.
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