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DA:O is definitely a hardcore RPG. I had to play on easy and in some ways I feel like I'm being cheated out of a challenge (normal is far too difficult for me and I refuse to ditch some of the characters I like to make an ideal group). KOTOR 2 was fantastic and much better than DA:O in almost every way, except maybe the cinematic experience.
It's still a fantastic game, but you won't get the full experience if you're not a hardcore RPG fan.
I don't think so, I would say get Oblivion or Fallout3naval
He said he liked KOTOR.... why would you say he wouldn't like DA when it is basically the same play style, and recommend two games that are completely different?
[QUOTE="naval"]I don't think so, I would say get Oblivion or Fallout3Johnny_Rock
He said he liked KOTOR.... why would you say he wouldn't like DA when it is basically the same play style, and recommend two games that are completely different?
umm ... in kotor combat was simplistic hack and slash without much depth (although pseudo turn based) just like oblivion/fallout 3, character built didn't really matter much just like Oblivion/fallout 3 , doesn't has too much of reading stuff just like Oblivion and somewhat like Fallout 3 etc[QUOTE="Johnny_Rock"][QUOTE="naval"]I don't think so, I would say get Oblivion or Fallout3naval
He said he liked KOTOR.... why would you say he wouldn't like DA when it is basically the same play style, and recommend two games that are completely different?
umm ... in kotor combat was simplistic hack and slash without much depth (although pseudo turn based) just like DA:O, character built didn't really matter much just like Oblivion/fallout 3 , doesn't has too much of reading stuff just like Oblivion and somewhat like Fallout 3 etcFixed... well except for the grammar....
umm ... in kotor combat was simplistic hack and slash without much depth (although pseudo turn based) just like DA:O, character built didn't really matter much just like Oblivion/fallout 3 , doesn't has too much of reading stuff just like Oblivion and somewhat like Fallout 3 etc[QUOTE="naval"][QUOTE="Johnny_Rock"]
He said he liked KOTOR.... why would you say he wouldn't like DA when it is basically the same play style, and recommend two games that are completely different?
Johnny_Rock
Fixed... well except for the grammar....
kotor's button mashing combat has the same depth as DA : O , lol, thanks for the chuckleReally the only tactical thought necessary is "Get the mage. NOW. Otherwise you all die."denter21Every time I see a mage it's like "Uh, oh! Game over!" There so overpowered. That's probably because I don't have a rogue and my two tanks are pretty much frozen the entire battle unless I can horror one of the mages or cast earthquake if there's a group of them.
Well, perhaps instead of acting stupid you'd like to explain why Johnny and myself are so wrong on this and what makes Dragon Age rises so far ahead of KoToR in terms of complexity, builds, and strategic decisions.lol, Kotor combat - click, click , click, use force power .. repeat. Saying Dragon Age's combat is like that :lol: .. sometimes I am amazed at the stuff I hear in these forums
naval
Every time I see a mage it's like "Uh, oh! Game over!" There so overpowered. That's probably because I don't have a rogue and my two tanks are pretty much frozen the entire battle unless I can horror one of the mages or cast earthquake if there's a group of them.
Yeah either a rogue archer or a mana shutdown mage are really the only must haves in a group because those enemy mages are nasty, especially on hard and nightmare.
[QUOTE="naval"]Well, perhaps instead of acting stupid you'd like to explain why Johnny and myself are so wrong on this and what makes Dragon Age rises so far ahead of KoToR in terms of complexity, builds, and strategic decisions. Well I did give one example of what the combat in kotor devolves into every time, let's see what reasons did you gave, us ..oh right, nothing. Please tell me what makes you think KoTor and DA : O are almost equal and I will reply accordinglylol, Kotor combat - click, click , click, use force power .. repeat. Saying Dragon Age's combat is like that :lol: .. sometimes I am amazed at the stuff I hear in these forums
MadCat46
me too , the more the story interesting the more i liked the game :DI like Dragon Age becouse so far there is more story than gameplay which in this case I enjoy=)
rzepak
Sure, a few things off the top of my head.
No way to make a bad build unless done on purpose, IE pouring into strength as a Mage or magic as a warior. No real way to make a multi purpose character nor in their a practical reason to. Identical to KoToR.
Specializations are for the most part the exact same as picking what type of Jedi you want to be, it's not actually specialization as it is getting a couple of stats and an extra line of skills.
Combat is generally the same, click click click click click, once in a good while you need a pause or two when fighting off the larger groups. Certain moves and spells are better suited for certain situations but that was no different with force powers in KoToR.
It's more revolved around an individualist play rather then the party, certain party combos work better in certain situations but with a couple of exceptions you can go in with any party combo and win. There is no need to worry and think that this area will be impossible or tedious unless I take this and that, rather this will go faster if I use him and her. Again it was the same as in KoToR.
Combat itself is no more challenging them it was in KoToR, it's just instead of 3 or 4 or 5 enemies you'll have a dozen or two. It's sort of a cheap way to increase difficulty, but it fits well for the game.
Like I said, great game but in terms of what typical features you find in more hardcore and traditional RPG's it's a bit shallow. Not a knock on the game, all Bioware games since NWN have reflected this a bit.
It is really hard to recomend a game to someone since we all have different tastes...Even though the whole world is buzzing and going crazy over Dragon Age Origins i absolutely hate it...i loathe the game...I really hate every single game Bioware makes and i think they are the worst developers ever but again...matter of taste right?...So to answer your question...i don't really think you should listen to anyone in here since we all have different oppinions...i played like an hour of the game and to me personally the game looks like an offline version of World Of Warcraft...i mean the gamestyle is basically the same...me personally...i always download a game for free before i buy it...i download a demo or a torrent and see the game first and if i like it i buy it since 50$ going to a game that sucks is not a small deal...so this is what i recomend...download a demo or a torrent of the game...play it for 15 minutes...if you like it...feel free to buy it...if you don't well...life goes on right?:)))...hope this helps.Rockafe11aI agree with what you said at first, it is all tastes and opinion and it varies between everyone. But man, either you've never played WoW or you never played Dragon Age if you came to the conclusion that Dragon Age is like an offline WoW.
[QUOTE="Rockafe11a"]It is really hard to recomend a game to someone since we all have different tastes...Even though the whole world is buzzing and going crazy over Dragon Age Origins i absolutely hate it...i loathe the game...I really hate every single game Bioware makes and i think they are the worst developers ever but again...matter of taste right?...So to answer your question...i don't really think you should listen to anyone in here since we all have different oppinions...i played like an hour of the game and to me personally the game looks like an offline version of World Of Warcraft...i mean the gamestyle is basically the same...me personally...i always download a game for free before i buy it...i download a demo or a torrent and see the game first and if i like it i buy it since 50$ going to a game that sucks is not a small deal...so this is what i recomend...download a demo or a torrent of the game...play it for 15 minutes...if you like it...feel free to buy it...if you don't well...life goes on right?:)))...hope this helps.MadCat46I agree with what you said at first, it is all tastes and opinion and it varies between everyone. But man, either you've never played WoW or you never played Dragon Age if you came to the conclusion that Dragon Age is like an offline WoW. I think he just meant the basics of the combat system (As in, not turn based, but not in direct control of the combat either.)
True true i have played wow for only like half an hour guilty as charged :)))...but what i saw from that half an hour really looked like the half an hour from dragon age origins...my oppinion at least...nevermind he should anyway download a demo and see for himself. :)Rockafe11a
Actually, the DA:O combat is vaguely similar to a combination of KOTOR and MMORPG's.
Sure, a few things off the top of my head.
1. No way to make a bad build unless done on purpose, IE pouring into strength as a Mage or magic as a warior. No real way to make a multi purpose character nor in their a practical reason to. Identical to KoToR.Specializations are for the most part the exact same as picking what type of Jedi you want to be, it's not actually specialization as it is getting a couple of stats and an extra line of skills.2.. Combat is generally the same, click click click click click, once in a good while you need a pause or two when fighting off the larger groups. Certain moves and spells are better suited for certain situations but that was no different with force powers in KoToR.
3. It's more revolved around an individualist play rather then the party, certain party combos work better in certain situations but with a couple of exceptions you can go in with any party combo and win. There is no need to worry and think that this area will be impossible or tedious unless I take this and that, rather this will go faster if I use him and her. Again it was the same as in KoToR.
4. Combat itself is no more challenging them it was in KoToR, it's just instead of 3 or 4 or 5 enemies you'll have a dozen or two. It's sort of a cheap way to increase difficulty, but it fits well for the game.
Like I said, great game but in terms of what typical features you find in more hardcore and traditional RPG's it's a bit shallow. Not a knock on the game, all Bioware games since NWN have reflected this a bit.MadCat46
Sorry for the delay in reply, I had a full reply typed out and then instead of closing the other tabs I closed the current tab in my browser :cry: re-writting everything again:cry:
1While specialization may besimilar, the character customization options are not so. if you see in kotor you main character is a jedi and finally all he gets are 3 choices. even with the 3 choices -- he still becomes a damage dealing, force power using warrior. In DA : O this is not so --- your mage is frail (unless you do arcane specialization) , you melee rogue will rely on dexterity to avoid damage etc.Also, there are much more choices available. for example a rogue who becomes are bard will behave much differently than a rogue who becomes a assasin. Also, there is some thought while building a character -- for example a gouge who becomes a assasin (or was it a bard ? ) requires both dexterity and cunning -- have a improper balance and your rogue will die much more often. then, there were much more options as a whole in the game --- for example my mage coudl have been either a damage dealing or revitalizing or disabling enemies or buffing your party or debuffing enemies etc (granted more that 2-3 combos were possible)
2. I would say combat is much more different and in dragon age you have to take care of the positioning of your troops and things like that. for example for a rogue to be effective you need to have him in a flanking postion. Before casting a AoE spell you need to ensure that your troops are no where near that region. As soon as you see a mage, disable him by petrify or forcefield. In kotor all you need was rush head along and that's all
3. Party while not required was important if you wanted to win the game easily. For example I always had a mage who disabled half the enemy forces, a tank who used taunt to protect my mage, a rogue for opening locked chests, a two handed warrior of shattering frozen foes etc. This made a game breeze for me even on hard difficulty
4. Most of the battle were not cheap, with proper tactics they became pretty simple. a mage could make the 12 enemies into 6 by disabling half of them etc This was precisely why I didn't found the game difficult at all at hard difficulty.
I don't think DA : O character system is as well though out and complex as a DnD one or it is as challenging as a wizardary or M&M games.
Still compared to Kotor I don't see people who don't like RPGs getting much into it (assuming they have tried simpler rpgs before and their dislike is not based solely on their experience with really complex ones). One such reason is that rpgs are too slow -- kotor while pseudo tb was fluid and really didn't needed to be thought out that much. compared to this DA : O you need proper pauses (assuming you play at difficulty level that is challenging for you --- else at easy levels even games like Civ 4 lack any sort of depth ) -- and this makes the combat appear slow. Now compare this to oblivion. Secondly, people who don't like rpgs that much, want their characters to be all powerfull doing well in all areas. in kotor you character could ecome pretty power in all areas and is pretty self reliant where as in DA: O it is not so (except maybe Arcane Warrior) . Compare this to oblivion where it is easy to do the same.
I could point more differences, but getting tried (it's second time I am typing this after all)
I would recommend DAO to everyone who liked Kotor as it shares many elements with it, like the party system, dialogue, controls to some extent, the mission structure etc.
It's a lot harder yes, in Kotor it was almost impossible to die, in DAO you will die and might need to re-think your approach. In a way you need to play it like a strategy game. But you can also change the difficulty at any point, on easy it's a lot closer to Kotor already, you still need to use everyone's skills but there shouldn't be anything to stop you from finishing the game.
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