Dragon Age II : sacrificing PC advantages for console friendly gameplay?

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Lich_king1993

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#1 Lich_king1993
Member since 2010 • 65 Posts
Dragon age origins, the best RPG of 2009, was made for PC first. So it has lots of PC friendly aspects. But its next sequel DA II is being made for both console & PC. I heard it doesnt have some aspects DAO have. Like there will no tactical overview. Its combat will also be simplified. I am wondering if there will quickbar or no. I really love the PC version of DAO.
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GeneralShowzer

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#2 GeneralShowzer
Member since 2010 • 11598 Posts
Looks pretty simplified to me. No ISO camera either. But there will be a quick bar. And you're right. They are focusing more on the console versions this time. It's pretty obvious.
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Darth_Kane

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#3 Darth_Kane
Member since 2006 • 2966 Posts

The game sold better on consoles.

Though there will be a quickbar, and the combat won't be simplified, just faster and more flashy (it'll look like DMC, but play like DAO)

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SkyWard20

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#4 SkyWard20
Member since 2009 • 4509 Posts

I've seen hundreds of these threads already.

Well, it may not be developed primarily with the PC in mind, but all the other BioWare 'ports' I've played felt natural, so there's no reason to try and 'degrade' them by calling them 'console ports'.

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dansnipe

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#5 dansnipe
Member since 2005 • 237 Posts

Im thinking the changes will be similar to mass effect vs mass effect 2, slightly simplified in places and made to be even more like playing a movie. Im thinking combat will become more timing than tactical though in terms of when to click rather than what order to if that makes sense, either way will have to wait and play it before we know :P

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SkyWard20

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#6 SkyWard20
Member since 2009 • 4509 Posts

The game sold better on consoles.

Though there will be a quickbar, and the combat won't be simplified, just faster and more flashy (it'll look like DMC, but play like DAO)

Darth_Kane
Don't know what people have against that ( not saying you do ). It's like DnD nerds are saying 'Noooo! Yet another game with more than 2 attack animations, and one where you don't have to miss your swing at the enemy for the 1000th time. Forsooooooth!'
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Darth_Kane

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#8 Darth_Kane
Member since 2006 • 2966 Posts

So far, I have mixed feelings for DA2



I support a voiced protagonist, but hate paraphrasing of dialogue options. (why can't they have both full text and paraphrased text, like Deus Ex: HR)

I support the faster combat, but hate the static armor for party members (10 years most party members will wear the exact same thing)

I support it being more cinematic, but hate that it's much shorter now. (it'll be ME2's lenght)

And I don't really care about the overview camera since I never used it

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GeneralShowzer

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#9 GeneralShowzer
Member since 2010 • 11598 Posts
What about the fact that there's no choice of race or origin for the protagnist. I would rather have that than a voiced one. A voiced protagonist just ruins the immersion IMO.
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Darth_Kane

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#10 Darth_Kane
Member since 2006 • 2966 Posts

What about the fact that there's no choice of race or origin for the protagnist. I would rather have that than a voiced one. A voiced protagonist just ruins the immersion IMO.GeneralShowzer

I'd rather have a voiced protagonist than multiple races. Though for origins, they just wanted to finish the game more quickly. It's dissapointing, but not that much of a problem since every other RPG doesn't have origins and this way, they'll be able to focus much more on a single origin. For example, you'll have a sister as a permament party member (maybe a brother too), and much more connections to your origin during the story (rather then just a line change if you're different race or origin)

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Kinthalis

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#11 Kinthalis
Member since 2002 • 5503 Posts

The game sold better on consoles.

Though there will be a quickbar, and the combat won't be simplified, just faster and more flashy (it'll look like DMC, but play like DAO)

Darth_Kane

Actually that's not true. EA said that it sold better on PC.

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SkyWard20

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#12 SkyWard20
Member since 2009 • 4509 Posts
[QUOTE="SkyWard20"][QUOTE="Darth_Kane"]

The game sold better on consoles.

Though there will be a quickbar, and the combat won't be simplified, just faster and more flashy (it'll look like DMC, but play like DAO)

GeneralShowzer
Don't know what people have against that ( not saying you do ). It's like DnD nerds are saying 'Noooo! Yet another game with more than 2 attack animations, and one where you don't have to miss your swing at the enemy for the 1000th time. Forsooooooth!'

Why does the RPG genre even exist? It's just for hardcore nerds and losers. Real men play God of War or something.

So you actually enjoy having to miss around 1000 times in Baldur's Gate?
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Darth_Kane

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#13 Darth_Kane
Member since 2006 • 2966 Posts

Actually that's not true. EA said that it sold better on PC.Kinthalis

And Mike Ladlaw, lead designer for DA2 said it sold better on consoles

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Lich_king1993

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#14 Lich_king1993
Member since 2010 • 65 Posts

[QUOTE="Kinthalis"]

Actually that's not true. EA said that it sold better on PC.Darth_Kane

And Mike Ladlaw, lead designer for DA2 said it sold better on consoles

The DLCs sold better on consoles.
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GeneralShowzer

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#15 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="Kinthalis"]

Actually that's not true. EA said that it sold better on PC.Darth_Kane

And Mike Ladlaw, lead designer for DA2 said it sold better on consoles

I think that the console versions put together had more than the PC version.
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GeneralShowzer

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#16 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"][QUOTE="SkyWard20"] Don't know what people have against that ( not saying you do ). It's like DnD nerds are saying 'Noooo! Yet another game with more than 2 attack animations, and one where you don't have to miss your swing at the enemy for the 1000th time. Forsooooooth!'SkyWard20
Why does the RPG genre even exist? It's just for hardcore nerds and losers. Real men play God of War or something.

. So you actually enjoy having to miss around 1000 times in Baldur's Gate?

I enjoy Baldurs Gate a lot. And i accept that it's an RPG. If i wanted twitch gameplay waving huge swords around i would play DMC

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lawlessx

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#17 lawlessx
Member since 2004 • 48753 Posts

[QUOTE="Darth_Kane"]

The game sold better on consoles.

Though there will be a quickbar, and the combat won't be simplified, just faster and more flashy (it'll look like DMC, but play like DAO)

Kinthalis

Actually that's not true. EA said that it sold better on PC.

no the game sold more on the consoles...
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UnknownElement4

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#18 UnknownElement4
Member since 2008 • 2603 Posts

The first game truley was amazing. I am sure the second game will be just as good, even without some of the features that are being removed. Also, I am sure the consoles versions sold a lot more than the pc versions. So it would make sense why they are focusing on the consoles this time around.

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GeneralShowzer

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#19 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="Kinthalis"]

[QUOTE="Darth_Kane"]

The game sold better on consoles.

Though there will be a quickbar, and the combat won't be simplified, just faster and more flashy (it'll look like DMC, but play like DAO)

lawlessx

Actually that's not true. EA said that it sold better on PC.

no the game sold more on the consoles...

Everyone just waves facts around but no one has any links.
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lawlessx

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#20 lawlessx
Member since 2004 • 48753 Posts

[QUOTE="lawlessx"][QUOTE="Kinthalis"]

Actually that's not true. EA said that it sold better on PC.

GeneralShowzer

no the game sold more on the consoles...

Everyone just waves facts around but no one has any links.

http://www.computerandvideogames.com/article.php?id=259160

"It reads: "For budgetary reasons, we focused our work on a third person view, that asks for very detailed and nice textures so that the player can admire the game with a close-up view," he said. "With an aerial view [isometric] we should cover much more ground and so create other textures. Now, the game mainly sold on console, so we're going the way of the audience."

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GeneralShowzer

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#21 GeneralShowzer
Member since 2010 • 11598 Posts
Doesn't say anywhere that the PC version sold the least PS3 + 360 is a huge audience. Ofcouse combined they will have more sales.
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lawlessx

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#22 lawlessx
Member since 2004 • 48753 Posts
Doesn't say anywhere that the PC version sold the least PS3 + 360 is a huge audience. Ofcouse combined they will have more sales.GeneralShowzer
i know that,but it's bioware's statement.
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psn8214

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#23 psn8214
Member since 2009 • 14930 Posts

Screw Dragon Age, where's Mass Effect 3 Bioware? :x

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lawlessx

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#24 lawlessx
Member since 2004 • 48753 Posts

Screw Dragon Age, where's Mass Effect 3 Bioware? :x

psn8214
2013 :wink:
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SkyWard20

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#25 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="SkyWard20"][QUOTE="GeneralShowzer"] Why does the RPG genre even exist? It's just for hardcore nerds and losers. Real men play God of War or something.GeneralShowzer

. So you actually enjoy having to miss around 1000 times in Baldur's Gate?

I enjoy Baldurs Gate a lot. And i accept that it's an RPG. If i wanted twitch gameplay waving huge swords around i would play DMC

You can't be serious. Being able to hit your target more often, thus making the game far less tedious does not equal 'twitch gameplay'. Having to wait 5 minutes to kill a single creature with a full party ( and I say this is tedious because all the creature does is click on you in return or cast a spell or two, so it's very unlike an 'epic battle'. It's not fun. It doesn't require 'skill'. It's boring and repetitive. It sucks and it's not what defines a RPG.

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Legolas_Katarn

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#26 Legolas_Katarn
Member since 2003 • 15556 Posts

I kind of like the change, I thought Dragons Age played like a poor version of Baldurs Gate and even though I used the top down view I never felt like I would be missing much without it.

[QUOTE="GeneralShowzer"][QUOTE="SkyWard20"] Don't know what people have against that ( not saying you do ). It's like DnD nerds are saying 'Noooo! Yet another game with more than 2 attack animations, and one where you don't have to miss your swing at the enemy for the 1000th time. Forsooooooth!'SkyWard20
Why does the RPG genre even exist? It's just for hardcore nerds and losers. Real men play God of War or something.

So you actually enjoy having to miss around 1000 times in Baldur's Gate?

....Yes. I do enjoy when things like dodging, armor, defensive spells, parries, or just missing makes you miss or do no damage.

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SkyWard20

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#27 SkyWard20
Member since 2009 • 4509 Posts

I kind of like the change, I thought Dragons Age played like a poor version of Baldurs Gate and even though I used the top down view I never felt like I would be missing much without it.

[QUOTE="SkyWard20"][QUOTE="GeneralShowzer"] Why does the RPG genre even exist? It's just for hardcore nerds and losers. Real men play God of War or something.Legolas_Katarn

So you actually enjoy having to miss around 1000 times in Baldur's Gate?

....Yes. I do enjoy when things like dodging, armor, defensive spells, parries, or just missing makes you miss or do no damage.

It is great, but you must have not played those old DnD games. When that happens the only solution is to s**** you old games ====> I'm playing Dragon Age. When you have to follow one hobgoblin or ogre around the map, hitting and missing 6 times in a row on the lowest difficulty possible, you know there's a problem there.
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GeneralShowzer

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#28 GeneralShowzer
Member since 2010 • 11598 Posts
Yes there's a problem here. Maybe i should ask myself some question. Am i doing this right? Am i a real RPG fan?
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Legolas_Katarn

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#29 Legolas_Katarn
Member since 2003 • 15556 Posts
[QUOTE="Legolas_Katarn"]

I kind of like the change, I thought Dragons Age played like a poor version of Baldurs Gate and even though I used the top down view I never felt like I would be missing much without it.

[QUOTE="SkyWard20"] So you actually enjoy having to miss around 1000 times in Baldur's Gate?SkyWard20

....Yes. I do enjoy when things like dodging, armor, defensive spells, parries, or just missing makes you miss or do no damage.

It is great, but you must have not played those old DnD games. When that happens the only solution is to s**** you old games ====> I'm playing Dragon Age. When you have to follow one hobgoblin or ogre around the map, hitting and missing 6 times in a row on the lowest difficulty possible, you know there's a problem there.

What? I haven't played games I have played and said I have played. The solution is to **** you old games? Old games are equal to or greater than Dragons Age? You're currently playing Dragons Age. I don't know what to take from that Or your a low level character with poor stats using a weapon you aren't skilled with that is to weak to penetrate the enemies armor?
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TerrorRizzing

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#30 TerrorRizzing
Member since 2010 • 4232 Posts

To me all the changes sound good so far, as long as the difficulty is scalable. Many gamers just want to complain...

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GeneralShowzer

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#31 GeneralShowzer
Member since 2010 • 11598 Posts

To me all the changes sound good so far, as long as the difficulty is scalable.

TerrorRizzing
Shifting from PC focus to console focus sounds good?
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haberman13

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#32 haberman13
Member since 2003 • 2414 Posts

I for one am sick of having to think while gaming, it interrupts the beer drinking.

Bioware needs to remove the story, inventory, XP, dialogue choice and anything but a 1-button combo builder that automatically does awesome stuff when you mash it enough.

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Legolas_Katarn

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#33 Legolas_Katarn
Member since 2003 • 15556 Posts

and anything but a 1-button combo builder that automatically does awesome stuff when you mash it enough.

Sounds like FF13 is for you, if you are ok with the combos not doing anything awesome.
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SkyWard20

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#34 SkyWard20
Member since 2009 • 4509 Posts

Yes there's a problem here. Maybe i should ask myself some question. Am i doing this right? Am i a real RPG fan? GeneralShowzer
How about 'Is this reallly necessary for a RPG?' or 'Am I actually having fun?'

Don't understand why missing a dozen times makes it a RPG. If that's a RPG then no, I don't like RPG's.

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SkyWard20

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#35 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="SkyWard20"][QUOTE="Legolas_Katarn"] ....Yes. I do enjoy when things like dodging, armor, defensive spells, parries, or just missing makes you miss or do no damage.

Legolas_Katarn

It is great, but you must have not played those old DnD games. When that happens the only solution is to s**** you old games ====> I'm playing Dragon Age. When you have to follow one hobgoblin or ogre around the map, hitting and missing 6 times in a row on the lowest difficulty possible, you know there's a problem there.

What? I haven't played games I have played and said I have played. The solution is to **** you old games? Old games are equal to or greater than Dragons Age? You're currently playing Dragons Age. I don't know what to take from that Or your a low level character with poor stats using a weapon you aren't skilled with that is to weak to penetrate the enemies armor?

No one really plays Baldur's Gate 1 or 2 for the combat. What a fool such a person would be.

And I was talking about the combat. It can really be tedious no matter how you spin it.

And YES I AM a low level character, but I am doing the quests that are first available to me. Don't know what our gaming ancestors were thinking when they made the game so that most of the party members fail to hit the target. Are they drunk? Are they dizzy? Are they... slow?

This is funnier than the Kotor 2 spacesuit Parkinson's disease. Well... not really.

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ralph2190

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#36 ralph2190
Member since 2007 • 705 Posts

Like there will no tactical overview.Lich_king1993

There is a tactical overview. The isometric cam won't be pushed back as high as in DAO, but it will be more than in consoles. [Source]

Combat will also be simplifiedLich_king1993

Nope. Combat on PC is the same as in Origins. Using your mouse, you click on the enemy and your character auto-attacks. Only the animation speed of the characters have been amped up during combat. [Source]

I am wondering if there will quickbar or no.Lich_king1993

Yes there is a quickbar, and it has a new look. [Source]

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GeneralShowzer

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#37 GeneralShowzer
Member since 2010 • 11598 Posts
There's no tactical overview. You will be able to zoom out a bit. That's what they say. You're reading what you want to read.
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#38 ralph2190
Member since 2007 • 705 Posts

There's no tactical overview. You will be able to zoom out a bit. That's what they say. You're reading what you want to read. GeneralShowzer

It's a modified isometric cam and it lets you zoom out more than what we saw on the console demos (one of them had a player pulling the camera back and moving Bethany to a spot).

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GeneralShowzer

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#39 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"]There's no tactical overview. You will be able to zoom out a bit. That's what they say. You're reading what you want to read. ralph2190

It's a modified isometric cam and it lets you zoom out more than what we saw on the console demos (one of them had a player pulling the camera back and moving Bethany to a spot).

Where is this video? They said you will be able to zoom out but not up.
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#40 ralph2190
Member since 2007 • 705 Posts

http://www.gametrailers.com/user-movie/dragon-age-2-gameplay-2/351703

Go to the 6:00 minute mark. There you see the player choose an option that has a large zoomed out view, and then moves Bethany to a location.

Expect a much more zoomed out view for the PCs, since the devs have confirmed so.

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GeneralShowzer

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#41 GeneralShowzer
Member since 2010 • 11598 Posts

http://www.gametrailers.com/user-movie/dragon-age-2-gameplay-2/351703

Go to the 6:00 minute mark. There you see the player choose an option that has a large zoomed out view, and then moves Bethany to a location.

Expect a much more zoomed out view for the PCs, since the devs have confirmed so.

ralph2190
Ehm, what ? Again you're seeing what you want to see. Again Bioware : There is no isometric camera on any version. You will be able to zoom out a bit, but not up.
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xsubtownerx

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#42 xsubtownerx
Member since 2007 • 10705 Posts
Looks pretty simplified to me. No ISO camera either. But there will be a quick bar. And you're right. They are focusing more on the console versions this time. It's pretty obvious.GeneralShowzer
So full or fail. The game is being designed for the PC, and like Dragon Age: Origins, the game will be ported by a third party company. Also, the isometric view is still in the game. Nice little interview.
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GeneralShowzer

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#45 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"]Looks pretty simplified to me. No ISO camera either. But there will be a quick bar. And you're right. They are focusing more on the console versions this time. It's pretty obvious.xsubtownerx
So full or fail. The game is being designed for the PC, and like Dragon Age: Origins, the game will be ported by a third party company. Also, the isometric view is still in the game. Nice little interview.

DA II, all versions are being worked on internally. No third party company here bud. And there's no Iso camera as stated here http://kotaku.com/5692653/dont-worry-dragon-age-ii-is-for-you-too

There are some changes PC fans should know, about how their version will differ. First, and this is sort of a non-difference, but the PC game won't be made separately this time. All versions of the game are being made by BioWare's internal teams.

The bigger change, however, is that the game will no longer support an overhead tactical view on any platform.

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ralph2190

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#46 ralph2190
Member since 2007 • 705 Posts

LOL. You are full of fail. DA II, all versions are being worked on internally. No third party company here bud. And there's no Iso camera as stated here http://kotaku.com/5692653/dont-worry-dragon-age-ii-is-for-you-tooGeneralShowzer

How many times do I have to tell you man? We are getting a modified overhead camera. I quoted a dev saying that you can zoom out further than in consoles but you still don't get it. How stubborn are you?

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GeneralShowzer

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#47 GeneralShowzer
Member since 2010 • 11598 Posts
I've read the stuff on that forum too. He explained the camera. You can zoom out, but not up. I don't know what that means, but the only thing clear is that there is no isometric camera.
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xsubtownerx

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#48 xsubtownerx
Member since 2007 • 10705 Posts

[QUOTE="xsubtownerx"][QUOTE="GeneralShowzer"]Looks pretty simplified to me. No ISO camera either. But there will be a quick bar. And you're right. They are focusing more on the console versions this time. It's pretty obvious.GeneralShowzer

So full or fail. The game is being designed for the PC, and like Dragon Age: Origins, the game will be ported by a third party company. Also, the isometric view is still in the game. Nice little interview.

DA II, all versions are being worked on internally. No third party company here bud. And there's no Iso camera as stated here http://kotaku.com/5692653/dont-worry-dragon-age-ii-is-for-you-too

I stand corrected. Although they provide no source, and Kotaku have been wrong before.. :P
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ralph2190

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#49 ralph2190
Member since 2007 • 705 Posts

I've read the stuff on that forum too. He explained the camera. You can zoom out, but not up. I don't know what that means, but the only thing clear is that there is no isometric camera. GeneralShowzer

I don't know about you but I would much rather take a camera that can zoom far enough, and it will be a heck of a lot better than not having it at all. I have told you like a billion times already to wait on some real PC footage before we can nail down the exact details but it seems that every time there is a DA2 thread here, you bring up the same topics every damn time!

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Baranga

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#50 Baranga
Member since 2005 • 14217 Posts

Laidlaw demonstrates how that changes the gameplay by taking me over to the PC situated in the corner, where he takes a moment to demonstrate the new tactical camera before jumping into battle. It's actually not all that different from the original camera, though it sits at more of an angle this time around.

The idea is to afford a good view of the battlefield while resolving technical problems that lowered the graphical fidelity across all three platforms, Laidlaw says. My impression is that it makes for a solid middle ground between a pure third-person view and the overhead camera of old; at the very least, it doesn't impact the ability to issue orders and direct characters about the battlefield.

Oh noes!

I always used "more of an angle" in DAO, it allows a better view of the battlefield.