Drakensang is a solid, old-school rpg.

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TheCrazed420

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#1 TheCrazed420
Member since 2003 • 7661 Posts

Hey all, just wanting to shed some light on this little gem that isn't getting much coverage, but is surprisingly good.

Drakensang is playing like a mix between NWN and Gothic. It has the atmosphere and setting very similar to the Gothic series, meaning your usual brand of orcs, goblins, wild boars to kill and dwarves, elves and the like as your allies. Yes, it doesnt score points for originality, but the feel of this game is just right. I feel like I'm playing something from the Arx Fatalix/Morrowind/Gothic 2 era. And that, my friends, is GOOD. The maps are all hand drawn, and reveal themselves as you explore the areas, the interface for levelling is good, with a ton of stats , talents and skill trees to absorb yourself in as you progress through the game.

So sounds kind of like your typical Gothic/Elder Scrolls game so far, doesn't it? Well while that would have been fine and dandy, the developers took a page from D&D/NWN(the game is actually based on a European Board Game similar to D&D), and implemented a party system(max of 4)so you can bring along allies with you. These again are the typical classes, such as Rogues, Mages, Rangers, Fighters,etc, but there are a few somewhat unique ones, and from playing a few classes through the starting area(A Healing Mage, a Metamage(Necro), and a Fighter), they all have unique skills that should please all rpgers who love rolling many alts. The battle, lockpicking, trapfinding systems are all very similar to D&D, with a dice rolling system in place. There are quite a few elements going on for battles, and its almost MMO-esque in the sense that you can shoot for parry/dodge builds and be a solid tank, or go straight for the glass cannon 2handed sword dps dealer. All the while having the support of three other characters to buff you, heal you, pick locks for you, etc. Another page from recent MMOs is that you have hotbars to assign skills to at the bottom of the screen, to assign special skills, spells, potions, etc for quick and easy use. There is also a gathering and crafting system in this game(havent gotten too far into it yet), but so far it seems on par with something youd see in WoW, LOTR, etc.

Now I don't want to deceive you all - this is a lower budget game, so there are rough edges, mainly the animations and camera. Thankfully they are both small gripes(and honestly not all that bad), and only really an issue when you compare them to more recent games. Any oldschool rpg'er will know that bad animations and cameras were part of the game 5-10 years ago. Thats not what mattered. Once you figure out how to control the camera in a 3rd person perspective with the mouse, and move with wasd, it gets much easier. If you want though, you can pull back, and play it semi-isometric, with click to move functions. The game doesnt have full voice-overs, but again, this almost adds to the old-school feel. The VOs that are in the game are quite good actually(a few bad ones though, mainly the intro narrator), and the music so far is typical of the genre. I've only heard a few pieces so far, but they suit the mood/feel so far. There has also been talk of some nasty save game bug that corrupts saves, but looking into it, it looks like if you save in many different slots and save often, youll be ok. Lesson learned from playing Gothic right there. :P

So yeah, havent even talked about graphics, because they are imo the least important piece of a good rpg. But you'll be happy to know that this game actually looks fantastic so far. I'm particularly impressed by the dungeons I've been in, the detail is really great, and adds to the immersion of the overall package. Which only costs $29.99 by the way. I wrote a lot more than I expected to here, but I think its because Ive been dissapointed in RPG's of late, and stumbling on a gem like this one has reminded why I'm so fond of RPG's in the first place. If you're in the same boat, then definitely check this game out!

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dnuggs40

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#2 dnuggs40
Member since 2003 • 10484 Posts
How is the itemization in the game? Lots of cool stuff to find? Also, I played the demo and the combat was a bit slow...does it eventually start to pick up?
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Tommoz0r

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#3 Tommoz0r
Member since 2008 • 128 Posts

Thanks for the heads-up on this mate. After reading that i've gained some interest, and will be checking it out.

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TheCrazed420

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#4 TheCrazed420
Member since 2003 • 7661 Posts
How is the itemization in the game? Lots of cool stuff to find? Also, I played the demo and the combat was a bit slow...does it eventually start to pick up?dnuggs40
I'm honestly not far enough into the game yet to see how many different items there will be, but just in the first couple of areas I've found a unique 1 handed axe and sword, TONS of different crafting items, and some pieces of armor, nothing much on that front yet. I don't think this game will have a Diablo-styled loot system with set pieces and all that, from what I've seen so far. Each merchant has had there share of crafting recipes to sell, as well as talents to teach, ranging from combat to crafting to mage skills. The combat is a bit slow so far I agree. You can turn off the pause function, that helps a bit, and once you start getting better skills and a full party and start taking on larger mobs, it starts to become pretty good. Again, oldschool feel here - remember the combat systems for Gothic or Morrowind, nothing to write home about for sure. This one at least lets you theorycraft different character and party builds, so its good for me.
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candoitagain

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#5 candoitagain
Member since 2009 • 337 Posts
Yes the fights do pick up. The starting area is meant as a tutorial to give players time to adjust, and so it is easier than the rest. Little advice : Select all your companions all at once when you move your party. This to avoid your main going ahead and starting fights alones while others are still running behind. You can find my review in my profile too. Pretty good game, and at 29$ (on Steam, etc) it has great value. It will probably be one of the highlights of this year for me. Highly recommended.
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StrawberryHill

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#6 StrawberryHill
Member since 2008 • 5321 Posts

[QUOTE="dnuggs40"]How is the itemization in the game? Lots of cool stuff to find? Also, I played the demo and the combat was a bit slow...does it eventually start to pick up?TheCrazed420
I'm honestly not far enough into the game yet to see how many different items there will be, but just in the first couple of areas I've found a unique 1 handed axe and sword, TONS of different crafting items, and some pieces of armor, nothing much on that front yet. I don't think this game will have a Diablo-styled loot system with set pieces and all that, from what I've seen so far. Each merchant has had there share of crafting recipes to sell, as well as talents to teach, ranging from combat to crafting to mage skills. The combat is a bit slow so far I agree. You can turn off the pause function, that helps a bit, and once you start getting better skills and a full party and start taking on larger mobs, it starts to become pretty good. Again, oldschool feel here - remember the combat systems for Gothic or Morrowind, nothing to write home about for sure. This one at least lets you theorycraft different character and party builds, so its good for me.

This game doesn't focus heavily on a lot of great drops...particularly early in the game. Instead, you'll want to save every little item you come across, as you'll want to use them for crafting. It won't be until about 2/3 into the game when you will have an ample amount of money, so having one of your characters learn to make health potions (alchemy) and another bows and arrows (bowery) or some other craft will help you a lot...and many of the items used for crafting items will be found on your travels, for free.

I'm loving this game as well, TC.

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MJPK

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#7 MJPK
Member since 2006 • 3360 Posts

Didn't know much about this game but I might pick it up now since it's only €23

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sandeep410

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#8 sandeep410
Member since 2004 • 1180 Posts

Well after playing through game a bit i have to say its surprisingly good.Story does pick up like witcher.And quest r varied and fun.I personally liked a quest where u have to advocate a trail to prove ur freinds innocence.

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dnuggs40

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#9 dnuggs40
Member since 2003 • 10484 Posts
I hated that quest in NWN2... But the game does look interesting. Maybe I will check out the demo again.
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#10 arijit_2404
Member since 2006 • 1558 Posts
I am fully agree with you mate. I have played the demo very recently (2 days back) and I must say it's really good. This game has rough edges but as you told, this is a low-budget game. Also a good RPG should be solid in story. I think Drakensang has a solid story. I am not comparing with The Witcher but this is a good game. I am going to get that soon. :)
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#11 naval
Member since 2003 • 11108 Posts
I am also enjoying the game, The game is a simple one and as people said old school game (i.e. gather party , progress forward by doing quests etc) and the story is simple although well presented, but its still fun, especially with a interesting party.
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#12 GPAddict
Member since 2005 • 5964 Posts

Its on my list of games to get. Too bad I already have...

WAY

too many games that I need/want/got to play as it is!

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Bane_v2

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#13 Bane_v2
Member since 2003 • 6104 Posts
I'd probably give this game a 7 or so. It has one of the better character development systems I've seen in a while. There are a ton of attributes and skills to choose from. One of the coolest things in my opinion is the fact that you don't have to wait to level up to distribute experience points. If you have the points you can spend them whenever you wish. If you find your Mage is failing to harvest ingredients from plants a little more often than you'd like just open up the character sheet and add some points to Plant Lore on the spot and try again. It also does a good job of giving you all the game rules and regulations right where you'd expect them to be. Read the description of Plant Lore and it tells you the formula used to calculate success (I think so anyway, you get the idea though). Click on a skill and the governing attributes are highlighted. All very nice to have right on screen. I've come to the realization that I don't really care for the combat system all that much though. I prefer the combat styles of Oblivion or The Witcher over clicking a hotbar and watching the characters do what I tell them. It's just not very engaging in my opinion.
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MJPK

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#14 MJPK
Member since 2006 • 3360 Posts

Could someone post a link to the demo?

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GPAddict

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#15 GPAddict
Member since 2005 • 5964 Posts

Could someone post a link to the demo?

MJPK

http://www.gamespot.com/pc/rpg/drakensangthedarkeye/download_6202207.html?om_act=convert&om_clk=files&tag=files;title

Stop being so lazy man :)

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MJPK

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#16 MJPK
Member since 2006 • 3360 Posts

[QUOTE="MJPK"]

Could someone post a link to the demo?

GPAddict

http://www.gamespot.com/pc/rpg/drakensangthedarkeye/download_6202207.html?om_act=convert&om_clk=files&tag=files;title

Stop being so lazy man :)

Thanks :P

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#17 SerbWarrior
Member since 2009 • 459 Posts

Well dude,i didnt read any post yet,the title is enough for me,im gonna try Darkensang!

Thanks for the info man!

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#18 kozzy1234
Member since 2005 • 35966 Posts

Hey all, just wanting to shed some light on this little gem that isn't getting much coverage, but is surprisingly good.

Drakensang is playing like a mix between NWN and Gothic. It has the atmosphere and setting very similar to the Gothic series, meaning your usual brand of orcs, goblins, wild boars to kill and dwarves, elves and the like as your allies. Yes, it doesnt score points for originality, but the feel of this game is just right. I feel like I'm playing something from the Arx Fatalix/Morrowind/Gothic 2 era. And that, my friends, is GOOD. The maps are all hand drawn, and reveal themselves as you explore the areas, the interface for levelling is good, with a ton of stats , talents and skill trees to absorb yourself in as you progress through the game.

So sounds kind of like your typical Gothic/Elder Scrolls game so far, doesn't it? Well while that would have been fine and dandy, the developers took a page from D&D/NWN(the game is actually based on a European Board Game similar to D&D), and implemented a party system(max of 4)so you can bring along allies with you. These again are the typical classes, such as Rogues, Mages, Rangers, Fighters,etc, but there are a few somewhat unique ones, and from playing a few classes through the starting area(A Healing Mage, a Metamage(Necro), and a Fighter), they all have unique skills that should please all rpgers who love rolling many alts. The battle, lockpicking, trapfinding systems are all very similar to D&D, with a dice rolling system in place. There are quite a few elements going on for battles, and its almost MMO-esque in the sense that you can shoot for parry/dodge builds and be a solid tank, or go straight for the glass cannon 2handed sword dps dealer. All the while having the support of three other characters to buff you, heal you, pick locks for you, etc. Another page from recent MMOs is that you have hotbars to assign skills to at the bottom of the screen, to assign special skills, spells, potions, etc for quick and easy use. There is also a gathering and crafting system in this game(havent gotten too far into it yet), but so far it seems on par with something youd see in WoW, LOTR, etc.

Now I don't want to deceive you all - this is a lower budget game, so there are rough edges, mainly the animations and camera. Thankfully they are both small gripes(and honestly not all that bad), and only really an issue when you compare them to more recent games. Any oldschool rpg'er will know that bad animations and cameras were part of the game 5-10 years ago. Thats not what mattered. Once you figure out how to control the camera in a 3rd person perspective with the mouse, and move with wasd, it gets much easier. If you want though, you can pull back, and play it semi-isometric, with click to move functions. The game doesnt have full voice-overs, but again, this almost adds to the old-school feel. The VOs that are in the game are quite good actually(a few bad ones though, mainly the intro narrator), and the music so far is typical of the genre. I've only heard a few pieces so far, but they suit the mood/feel so far. There has also been talk of some nasty save game bug that corrupts saves, but looking into it, it looks like if you save in many different slots and save often, youll be ok. Lesson learned from playing Gothic right there. :P

So yeah, havent even talked about graphics, because they are imo the least important piece of a good rpg. But you'll be happy to know that this game actually looks fantastic so far. I'm particularly impressed by the dungeons I've been in, the detail is really great, and adds to the immersion of the overall package. Which only costs $29.99 by the way. I wrote a lot more than I expected to here, but I think its because Ive been dissapointed in RPG's of late, and stumbling on a gem like this one has reminded why I'm so fond of RPG's in the first place. If you're in the same boat, then definitely check this game out!

TheCrazed420


Thanks for the post, i enjoy alot of the rpgs you do it seems, so ill defiantly give this a go!

Plus Gothic and NWN are two of my favs!

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StrawberryHill

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#19 StrawberryHill
Member since 2008 • 5321 Posts

I hated that quest in NWN2... But the game does look interesting. Maybe I will check out the demo again.dnuggs40

I see what you did thar, smartarse! :) I have heard people make comparisons to NWN2, but the games are not that similar. I mean, of course they share some characteristics, as all rpgs do, but Drakensang is more similar to older rpgs like Arcanum and Baldur's gate, except it's in 3D. I've played all of the NWN games...the originals and the second series.

Anyway, the demo only let's you play in the first village and is limited to only a few character types. It's not bad, but things become more interesting after the first village area...

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#20 rmfd341
Member since 2008 • 3808 Posts
Hm...With everything that I read here, plus some reviews, I will get this game this weekend.
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#21 stike22
Member since 2009 • 3401 Posts
Played the demo, but the demo was a little too basic to tell how good the actual game is gonna be. I watched it on Youtube after the demo and it looks like it has quite a few levels and looks fairly decent, anyway I still plan on getting it because I really just feel like an RPG right now, I just hope the game doesn't have any major bugs.