DX 9 Vs DX 10 on Call of Juarez

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DoctorWan

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#1 DoctorWan
Member since 2007 • 463 Posts

http://www.diggingtheweb.com/51507148b.html

 

2 screenshots comparing DX9 vs DX10.

 

For some reason i think the smoothness of DX9 is better esepcially on the fireplace, but DX10 gives it a more 3D look (bricks). What do u gusy think

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KorJax

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#2 KorJax
Member since 2004 • 2564 Posts
Your link is dead BTW (there isnt an adress in it) ;)
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DoctorWan

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#3 DoctorWan
Member since 2007 • 463 Posts
oh ok, fixed.
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Orlandun

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#4 Orlandun
Member since 2006 • 684 Posts
On the fireplace Dx 10 seems to potrude teh bricks ont he floor a bit to much ,however the rest looks better. THe difference is phenominal in that second nature shot, wow. This is an ecellent example of the advantages of Dx10. Im amazed
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DDX2

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#5 DDX2
Member since 2004 • 6316 Posts
the first comparison doesnt look very different. but the outdoors shot shows a great difference
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SirWrinkles

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#6 SirWrinkles
Member since 2007 • 218 Posts

the DX9 looks better? Are you high? The DX10 shot smokes it.

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Makari

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#7 Makari
Member since 2003 • 15250 Posts
The indoor shot is pretty meh, but on the outdoor one I said 'woooow' at the DX10 - specifically the trees and the details on them. Wow.
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Phelaidar

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#8 Phelaidar
Member since 2005 • 1533 Posts

There are DX9 games that look better than that.

I mean, parallax mapping can do that effects on the bricks, and honestly, this effect on the DX10 looks bad.

and the DX9 one doesn't even have some bumpmaping...

 The outdoor in DX9 doesn't have any HDR or depth effect... They just made the game look way worse on DX9, if they did it right, it would look something like the DX10 (of course, wouldn't be as good)