PLEASE READ and share your opinions...
This topic is locked from further discussion.
This article clarifies the matter:
David DeMartini, senior vice president of global e-commerce at EA and the head of its new Origin download service, has revealed to Gamasutra the reason for Crysis 2's abrupt removal from Steam last month. "Crysis 2 was taken down because the DLC was not available through Steam; it was available through [Direct2Drive]," he said. Despite the questionable wisdom of Crytek signing an exclusivity deal with one provider in an increasingly crowded download market, DeMartini insists: "We believe in absolute freedom of choice to allow customers to buy through whatever retail outlet [they choose]."Simply put filipe my friend ea is jealous of steam nuff said..They want people to use there own site..They stiff steam users constantly..Its nothing to do with steam..Thing is million of users use steam..So why wouldnt you put your games on the site..It could only make you more cash..Ea has always been selfish they dont care about the fan base never have never will..They say they listen but never do all they do is give half arse explainations..
also - holy cow that is kind of important. so the whole crysis 2 steam debacle was not because EA did something or because Valve did something, but because CRYTEK decided to dump their DLC for crysis 2 only on D2D? or i guess Valve 'did something' in terms of enforcing their own TOS and immediately punting C2, but.. holy wtf.This article clarifies the matter:
David DeMartini, senior vice president of global e-commerce at EA and the head of its new Origin download service, has revealed to Gamasutra the reason for Crysis 2's abrupt removal from Steam last month. "Crysis 2 was taken down because the DLC was not available through Steam; it was available through [Direct2Drive]," he said. Despite the questionable wisdom of Crytek signing an exclusivity deal with one provider in an increasingly crowded download market, DeMartini insists: "We believe in absolute freedom of choice to allow customers to buy through whatever retail outlet [they choose]."UpInFlames
What do you know, everyone's speculation on the subject has been completely wrong. Just like I've been saying all along. :oThis article clarifies the matter:
David DeMartini, senior vice president of global e-commerce at EA and the head of its new Origin download service, has revealed to Gamasutra the reason for Crysis 2's abrupt removal from Steam last month. "Crysis 2 was taken down because the DLC was not available through Steam; it was available through [Direct2Drive]," he said. Despite the questionable wisdom of Crytek signing an exclusivity deal with one provider in an increasingly crowded download market, DeMartini insists: "We believe in absolute freedom of choice to allow customers to buy through whatever retail outlet [they choose]."UpInFlames
I posted this in the comments when Gamespot ran this story... 2 days ago...
If you read between the lines this is what you get: "Valve wouldn't let a spam their users with annoying emails and continuous pop-ups so we took our ball and went home. It's Valve's fault we swear." This is just a face saving ploy, nothing more. The bottom line is they want to force people to come to them to get patches and DLC so they can spam them with adds, the guy practically says so.
No, EA is definately still the bad guy, they are just trying to cover up their own BS.
Something smells of BS there, how can Crytek sign a deal involving content for an IP controlled by EA? I can't believe EA is so inept as a publisher that they don't control what the developers of the projects they fund and publish do post release, you don't become the largest in the industry by being inept. Developers in this industry don't breathe unless their publishers tell them to, I can't imagine EA was blind to the fact, let alone even allowed Crytek to sign an exclusive deal with what is numbers wise an inferior choice.This article clarifies the matter:
David DeMartini, senior vice president of global e-commerce at EA and the head of its new Origin download service, has revealed to Gamasutra the reason for Crysis 2's abrupt removal from Steam last month. "Crysis 2 was taken down because the DLC was not available through Steam; it was available through [Direct2Drive]," he said. Despite the questionable wisdom of Crytek signing an exclusivity deal with one provider in an increasingly crowded download market, DeMartini insists: "We believe in absolute freedom of choice to allow customers to buy through whatever retail outlet [they choose]."UpInFlames
Couldn't EA still send us messages though? I mean majority of their games require us to make an EA account so they already have our email addresses. Couldn't EA just send out an e mail to us all saying "new patch or DLC coming soon" Its not like Valve can tell EA who they can and can't send e mails to.
So yeah EA wants to send me their BS emails and advertise their BS origen service. No wonder Steam game them the boot.
It's all about Gamespy/D2D, the DLC is tied to that, they probably didn't want to support a competitor (which ironically, it and others, support Steam).Couldn't EA still send us messages though? I mean majority of their games require us to make an EA account so they already have our email addresses. Couldn't EA just send out an e mail to us all saying "new patch or DLC coming soon" Its not like Valve can tell EA who they can and can't send e mails to.
toddx77
Couldn't they just come up with their Origin crap AFTER BF3... ugh.trastamad03It's not about Origin and this happened since almost 2 years ago, that's what happens when you don't know how games work anymore.
Can't wait to the day where every producer will have it's own store.
1- turn on pc
2- log on steam
3- log on origin
4- log on ubisoft play
5- log on activision store
6- log on bethesda
7- log on dice
8- log on rockstar games
9- log on popcap games
10- log on battle.net
11- log on eidos
12- log on thq
13- play
Sounds terribly fun *-*
well, ea was trying to help the customer on their own and steam wanted to keep control on their network, I dont think any side was doing anything wronglightleggy
Its all speculation but take another read, here
Something smells of BS there, how can Crytek sign a deal involving content for an IP controlled by EA? I can't believe EA is so inept as a publisher that they don't control what the developers of the projects they fund and publish do post release, you don't become the largest in the industry by being inept. Developers in this industry don't breathe unless their publishers tell them to, I can't imagine EA was blind to the fact, let alone even allowed Crytek to sign an exclusive deal with what is numbers wise an inferior choice.MadCat46
Crysis is a wholly-owned Crytek IP. It was funded entirely by Crytek and published through the EA Partners program. Meaning, Crytek can do whatever they want to do. And between this and supporting Kinect - their management is eager to show just how inept they really are.
well, ea was trying to help the customer on their own and steam wanted to keep control on their network, I dont think any side was doing anything wronglightleggyIf by "help" you mean throw adds at them non-stop for every EA game available, then yeah. This was never about Steam only allowing DLC through their service, it is about EA trying to force people over to Origin so they can spam them with their BS email and pop-up adds. Ask yourself this, have you ever seen pop-up adds on Steam other than the daily news/deals? EA really wants to pester the s*** out of you just like GameStop.
If by "help" you mean throw adds at them non-stop for every EA game available, then yeah. This was never about Steam only allowing DLC through their service, it is about EA trying to force people over to Origin so they can spam them with their BS email and pop-up adds. Ask yourself this, have you ever seen pop-up adds on Steam other than the daily news/deals? EA really wants to pester the s*** out of you just like GameStop. well I wouldnt know about gamespot, because I use adblock :P[QUOTE="lightleggy"]well, ea was trying to help the customer on their own and steam wanted to keep control on their network, I dont think any side was doing anything wrongSerOlmy
Crysis is a wholly-owned Crytek IP. It was funded entirely by Crytek and published through the EA Partners program. Meaning, Crytek can do whatever they want to do. And between this and supporting Kinect - their management is eager to show just how inept they really are.UpInFlames
I find it incredibly difficult to believe that EA would allow themselves to have zero influence over a game they attach their name to and publish. That's just not how they operate nor is it a smart way to operate.
[QUOTE="UpInFlames"]Crysis is a wholly-owned Crytek IP. It was funded entirely by Crytek and published through the EA Partners program. Meaning, Crytek can do whatever they want to do. And between this and supporting Kinect - their management is eager to show just how inept they really are.MadCat46
I find it incredibly difficult to believe that EA would allow themselves to have zero influence over a game they attach their name to and publish. That's just not how they operate nor is it a smart way to operate.
crytek has full, or at least 99% control of crysis. they choosed not to use the ea online pass for crysis 2, ea didnt wanted that but they couldnt do a damn thing about it[QUOTE="toddx77"]It's all about Gamespy/D2D, the DLC is tied to that, they probably didn't want to support a competitor (which ironically, it and others, support Steam).Couldn't EA still send us messages though? I mean majority of their games require us to make an EA account so they already have our email addresses. Couldn't EA just send out an e mail to us all saying "new patch or DLC coming soon" Its not like Valve can tell EA who they can and can't send e mails to.
DanielDust
I'm not sure if Im reading that right, but basically your saying Crysis 2 was taken down becausewas the DLC wouldn't be on steam?
Can't wait to the day where every producer will have it's own store.
1- turn on pc
2- log on steam
3- log on origin
4- log on ubisoft play
5- log on activision store
6- log on bethesda
7- log on dice
8- log on rockstar games
9- log on popcap games
10- log on battle.net
11- log on eidos
12- log on thq
13- play
Sounds terribly fun *-*tjricardo089
I also fear that happening lol.
Trust me, I get about 10-15 emails a week because I stupidly signed up for PowerUp rewards. I don't even use their DD service, but I know Ubi, GFWL, and D2D have some blatant and annoying adds. Steam is pretty much the only DD service that doesn't do it.SerOlmy
Really? GS only sends me two or three email a week and that's the weekly sales ad and one or two PowerUp emails.
lol you always have links for us Felipe. :PGamesterpheonixNo worries, I thought this article was kind of interesting because everyone here praises DD and how it's the future....but this kind of shows the BAD side of it. It's a weird one cause EA have said that it still will be available on every OTHER DD service....
[QUOTE="Gamesterpheonix"]lol you always have links for us Felipe. :PFelipeInsideNo worries, I thought this article was kind of interesting because everyone here praises DD and how it's the future....but this kind of shows the BAD side of it. It's a weird one cause EA have said that it still will be available on every OTHER DD service.... Not really weird Felipe, because each DD vendor does have to come to an agreement with the publisher in order to sell a game. If Steam argues, then I would have to agree that EA doesn't have to give permission to sell.
[QUOTE="FelipeInside"][QUOTE="Gamesterpheonix"]lol you always have links for us Felipe. :Ptopsemag55No worries, I thought this article was kind of interesting because everyone here praises DD and how it's the future....but this kind of shows the BAD side of it. It's a weird one cause EA have said that it still will be available on every OTHER DD service.... Not really weird Felipe, because each DD vendor does have to come to an agreement with the publisher in order to sell a game. If Steam argues, then I would have to agree that EA doesn't have to give permission to sell. Yep but thats what's weird....didn't they ALREADY come to an agreement since Crysis 2 was on STEAM...?
Yep but thats what's weird....didn't they ALREADY come to an agreement since Crysis 2 was on STEAM...? FelipeInsideI'm thinking that Steam said something to EA that was in violation of their agreement. If that's the case, then EA would be right to pull Steam's right to sell.
crytek has full, or at least 99% control of crysis.
they choosed not to use the ea online pass for crysis 2, ea didnt wanted that but they couldnt do a damn thing about itlightleggy
Now it's entirely possible Crytek only agreed to give them control of the launch product and nothing in regards to the post release IE. DLC though it's tough to swallow the notion that EA allowed themselves to get worked like that, losing out on the DLC is a large chunk of change.
]
I'm thinking that Steam said something to EA that was in violation of their agreement. If that's the case, then EA would be right to pull Steam's right to sell.topsemag55
Er, simply "saying" something doesn't void a contract. Someone did something and apparently Crytek signed an exclusive DLC deal with D2D without EA's knowledge and Valve pulled the plug. I don't know if that's the whole story or not but if it is the only one getting screwed and losing out is EA.
What do you mean full or 99%? It doesn't work that way. EA is the publisher, their name is tied to that product. They purchase the right to become publisher, they control the distribution and legal work for said product, they take control of the IP (Note the IP solely being Crysis 2, not the Crysis franchise), and in turn they give Crytek whatever percentage of units moved agreed upon. And of course if you don't believe me, check the copyright which is set under Electronic Arts.MadCat46
In this case, you happen to be completely and totally wrong. This is EA Partners, and this is how they've *always* operated. It's flexible, and they specifically do not demand full rights over the game. It's why Valve, id, Harmonix, etc. all had such nice things to say about them and honestly liked working with them.
To wit:
EAP's deals vary from each partnership, ranging from straight retail distribution to full co-publishing where EA is funding, assisting with design, and handling ports (see the PS3 version of The Orange Box). It all depends on what the developer wants, and rarely are two deals the same. "We laugh and say there's no such thing as a deal that's not complicated when EAP is involved, because we're signing star free agents," DeMartini says. "Of course that complexity is always worth it because these are the cream of the crop, absolute best of the industry. They've got their ways of doing things and it's incumbent upon the publisher to zig to their zag."GameInformer
EAP's also the group that was responsible for... say, Bulletstorm, Rock Band 1/2/3/Beatles, Crysis 1/2, Brutal Legend, Hellgate London, Half-Life Ep1/Ep2, The Orange Box, Portal 1/2, Left 4 Dead 1/2, APB... it was a very developer-friendly publishing arm, and one where the developers were allowed to retain creative control over their stuff if they so desire. Crysis is one of them.
edit:
Another quote RE: EAP's operations, this one from Wikipedia from John Carmack:
"I'll admit that, if you asked me years ago, I still had thoughts that EA was the Evil Empire, the company that crushes the small studios...I'd have been surprised, if you told me a year ago that we'd end up with EA as a publisher. When we went out and talked to people, especially EA Partners people like Valve,we got almost uniformly positive responses from them."
In 2008, John D. Carmackof id Softwaresaid that EA is no longer the "Evil Empire"and decided to go with EA Partners, despite having a poor opinion of the publisher's past record.
Like other EA Partners, such as Harmonix/MTV Games, Carmack stressed that EA Partners deal "isn't really a publishing arrangement. Instead, they really offer a menu of services—Valve takes one set of things, Crytektakes a different set, and we're probably taking a third set"Wikipedia
It's all about Gamespy/D2D, the DLC is tied to that, they probably didn't want to support a competitor (which ironically, it and others, support Steam).I'm not sure if Im reading that right, but basically your saying Crysis 2 was taken down becausewas the DLC wouldn't be on steam? That's the only way to make sense of all this nonsense (I wasn't talking about it not beeing available on Steam, I was talking about Steam indirectly promoting the competition). There are quite a few gamespy games on Steam but not one of them has the DLC exclusive to it (gamespy/D2D/IGN, you buy it on mycrysis from a platform owned by those 3).[QUOTE="DanielDust"][QUOTE="toddx77"]
Couldn't EA still send us messages though? I mean majority of their games require us to make an EA account so they already have our email addresses. Couldn't EA just send out an e mail to us all saying "new patch or DLC coming soon" Its not like Valve can tell EA who they can and can't send e mails to.
toddx77
It's about Crytek, because they developed the game to run through gamespy, and it's about DLC, it fits, everything else "OMG EA is evol" and "Valve is a saint", is nonsense, I'm sure EA would pull titles and lose sales, because that's how they'd make more money right?
It's about Crytek, because they developed the game to run through gamespy, and it's about DLC, it fits, everything else "OMG EA is evol" and "Valve is a saint", is nonsense, I'm sure EA would pull titles and lose sales, because that's how they'd make more money right?DanielDustYeah... we've known since day 1 or 2 that it was definitely Valve/Steam that pulled the plug on the game due to 'conflict' over DLC not being present on Steam, we just were never really sure exactly why. It's kind of awesome that the people whose choice it was probably saw tons of internet hate, saw that it wasn't being aimed at them, and decided to tactfully keep their mouth shut and let someone else take the blame.
[QUOTE="lightleggy"]
crytek has full, or at least 99% control of crysis.
they choosed not to use the ea online pass for crysis 2, ea didnt wanted that but they couldnt do a damn thing about itMadCat46
Now it's entirely possible Crytek only agreed to give them control of the launch product and nothing in regards to the post release IE. DLC though it's tough to swallow the notion that EA allowed themselves to get worked like that, losing out on the DLC is a large chunk of change.
]
I'm thinking that Steam said something to EA that was in violation of their agreement. If that's the case, then EA would be right to pull Steam's right to sell.topsemag55
Er, simply "saying" something doesn't void a contract. Someone did something and apparently Crytek signed an exclusive DLC deal with D2D without EA's knowledge and Valve pulled the plug. I don't know if that's the whole story or not but if it is the only one getting screwed and losing out is EA.
You can "say" something in a document as well as verbally.In this case, you happen to be completely and totally wrong. This is EA Partners, and this is how they've *always* operated. It's flexible, and they specifically do not demand full rights over the game. It's why Valve, id, Harmonix, etc. all had such nice things to say about them and honestly liked working with them.Makari
But I'm not refering to creative control or claiming EA sustains full rights. I'm talking about publishing rights, Crytek self-publishing their post release content and taking a step which actually causes one of EA's contracts to go void, a big one at that? And all this is done without input or a thumbs up from EA? It reeks of incompetence, and I never saw EA as incompetent so I don't know, just feels fishy.
Please Log In to post.
Log in to comment