Enterprise: Temporal Cold War - A Half-Life 2 Modification

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John_Bart

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#1 John_Bart
Member since 2007 • 25 Posts

Star Trek: Enterprise - Temporal Cold War
---
24th April, 2153

A day that become indelible in humanity's history.

The day when the first Xindi probe reached Earth...

...and launched a devastating beam of energy, killing seven million people.

When humanity learned that its own existence is at stake...

...as it becomes clear that the Xindi probe was just a prototype, and the construction of a more powerful weapon is underway...

...and that the goal of the Xindi's is not determent...

...but the destruction of the whole human race...

...and Earth.

The Enterprise NX-01, the flagship of the fledgling Starfleet, the first long-range exploration vessel of humanity, is called back to Earth only to leave it once again for her most dangerous mission so far...
Based on a highly unreliable source of information, she has to enter the Delphic Expanse, a dangerous and uncharted area of space, and has to find the perpetrators of the sudden attack...
But besides the Xindi and various anomalys throughout this extremely dangerous area, the hardened crew of Earth's first Warp-5 capable space vessel has to face with an even more dangerous threat...

...temporal agents...

...trying to sabotage Captain Archer's mission.

---

"Star Trek: Enterprise - Temporal Cold War" (or E:TCW for short) is based, as its namesake implies, on the latest installment of the Star Trek saga, "Enterprise", and is a total conversion for the award-winning computer game, Half-Life 2.

The mod's story is set between the second and third seasons of the series, after an alien probe launched a surprise attack against Earth, killing seven million innocent people. "Starfleet", the fledgling organization of humanity's space exploration, recalls all of mankind's starships, and orders them to defend Earth - including Enterprise, Earth's first Warp-5 capable starship, which is therefore the only human ship during the story which can travel through the enormous distances between solar systems within a reasonable time.

After the origin of the attackers becomes clear (thanks to an unknown and unreliable source), and humanity learns that the Xindi builds a much more powerful weapon to destroy Earth, Enterprise is refitted, and following a couple of Intrepid scout-ships, enters the "Expanse", the suspected home of the attackers.

The demo that is being planned now is set in the refit dock itself, while the main mod is set 6 weeks after the Enterprise entered the Expanse.

At the moment, the single-player part of the mod is under development, but a multi-player team-based game-play mode is also planned.

Fans of Star Trek probably ask the question: what species will be featured in the mod? Well, as the mod is set in a period that had not appeared in the series, it was decided to add a couple of species that no one has seen before (and are therefore designed by the team itself), but the mod's players will also encounter with already existing Trek species, including Andorians and Klingons.

There is one more thing regarding the story that deserves more detail, namely the "Temporal Cold War". It is a special conflict within the series which is based on the fight between various temporal factions, whose main goal is to change (or preserve) the timeline to be able to strenghten their influence and power in times to come, and at the same time, weaken the rival factions.
These so-called "temporal agents" will constitute an important part of the mod, and will show up to try and effect the time-line when it is the least expected or wanted. Sometimes their goal is to sabotage the ship, sometimes to support Enterprise in her quest. Whether these temporal agents will appear as "map-bosses" or not is yet undecided.

The events in the mod will effect the whole timeline of the series, or will be woven into it, so the events that took place in the mod will not disturb the Enterprise series storyline in any way.

As the mod is set in an unknown 6-week-period, we will introduce some of the other temporal factions not seen in the series to spice up the game-play.

The usable weapons will also remain faithful to the series. It will consist of the standard Starfleet issue weaponry, (including a stun baton, stun grenades, phase pistols and the MACO phase rifle) and also several alien weapons, including the well-known Klingon disruptor.
The player will also be able to use the communicator, and the scanner-like tricorder in various missions, just like the map props, as it can be done in Half-Life 2.

The Enterprise herself will be completely built for total exploration. In between major missions of the mod, you will be given the opportunity to roam around the ship and even be able to store items that you have collected during the previous mission in your own quarters.

The mod will be released in an episodic format, as it suits the series perfectly. Whether the next episode will be released or not will depend on the response from the modding public and Star Trek fans. But, after the major release, the entire map set will be included with a bonus pack that will allow anyone who wants to mod E:TCW to produce their own maps and missions.

The 13th Media Update of the mod was just released, containing both images and a video. Here is a brief excerpt of the newly released material:

http://team.enterprise-tcw.com/MediaRelease/MR13/Bridge_01.jpg http://team.enterprise-tcw.com/MediaRelease/MR13/Bridge_02.jpg
http://team.enterprise-tcw.com/MediaRelease/MR13/TPol_01.jpg
http://team.enterprise-tcw.com/MediaRelease/MR13/TPol_01_thumb.jpg http://team.enterprise-tcw.com/MediaRelease/MR12/Warpcore_refit_03.jpg

Links to the video:

http://team.enterprise-tcw.com/MediaRelease/MR13/ENT_Demo_29-05-07.divx
http://www.youtube.com/watch?v=LDCJjLM9Ohg

The rest of the pictures can be found:

1. In the relevant section of the Mod's forum:
http://forum.enterprise-tcw.com/viewtopic.php?t=787

2. At the mod's Media Gallery: (http://www.enterprise-tcw.com/gallery/)

3. And on ModDB: (http://mods.moddb.com/7240/star-trek-enterprise-tcw/image-gallery/),

As it was stated earlier, E:TCW is made by a group of talented developers for free in their spare time. The main rule of modification development is that one can never have enough people working on a project like that. :-)
The same applies to this mod as well. So, if you have found the mod interesting, and would like to contribute in its making, and are experienced in Programming, Animating or Texturing, please contact us on our forum in the "Recruitment" section (http://www.forum.enterprise-tcw.com/viewforum.php?f=2)!

Thank you for your attention, if you are interested in the mod, please visit the forum at:
http://forum.enterprise-tcw.com/
and vote for "Star Trek: Enterprise - Temporal Cold War" at ModDB by clicking on this link: http://moddb.com/scripts/topsite.php?ts=3950 

Thank you for your attention!

Live long and prosper! :-)

P.S.: I'm really sorry for not being able to give you clickable links - but the system deleted every HTTP links I have originally inserted. :-(

Sorry for the inconvenience. 

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Artosa

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#2 Artosa
Member since 2005 • 5063 Posts
This looks good, but im looking forward to insurgency more.
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just-jj-jack

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#3 just-jj-jack
Member since 2006 • 67 Posts

This looks and sounds good :), but its a shame i dont have HL2 atm. I know I know. I have been living in a shell for the last year lol.

 

-jj-

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smokeydabear076

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#4 smokeydabear076
Member since 2004 • 22109 Posts
Wow, can't wait to play it.:D
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John_Bart

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#5 John_Bart
Member since 2007 • 25 Posts

@just-jj-jack: Don't worry, we row in the same boat... I'll buy it as soon as the demo comes out... ;)

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TacticalElefant

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#6 TacticalElefant
Member since 2007 • 900 Posts
I don't know whether to pan this thread for the wall of text and advertisement or praise it for the interesting details of the mod.
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John_Bart

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#7 John_Bart
Member since 2007 • 25 Posts

---E:TCW MEDIA RELEASE 14---

Another month passed, which means that it is time to send off the usual monthly Enterprise: Temporal Cold War Media Release.

Right now, we are working at full speed to get the Enterprise NX-01 combat-ready. Although we work at a reasonable rate, there is still much work to be done. Right now, the whole team concentrates on the Teaser Demo and on its content. One such "content" is the dry dock, where the demo will take place:

http://team.enterprise-tcw.com/MediaRelease/MR14/drydock_detail_01.jpg
http://team.enterprise-tcw.com/MediaRelease/MR14/drydock_detail_02.jpg

We would also like to show our current progress with the Warp-Speed Effect. We have already released an early work-in-progress video about it, but it got much better since then:

http://team.enterprise-tcw.com/MediaRelease/MR14/enterprise_space0017.jpg
http://team.enterprise-tcw.com/MediaRelease/MR14/enterprise_space0012.jpg

The rest of the Media Release can be found at the ModDB Image gallery, and also in our forum at:

forum.enterprise-tcw.com

If you have any comments, remarks or critique, please leave a comment at ourforum!

Thank you for your attention! Live Long And Prosper! :-)

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John_Bart

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#8 John_Bart
Member since 2007 • 25 Posts

Star Trek Enterprise: Temporal Cold War
Media Update 15

The end of the month is closing by, so it is timely to give an accurate report about our current status. There was a great progress in the development of the Teaser Demo maps this month. Right now, the layout and design of the HUD is finalized to be able to start its coding as soon as possible. Weapon animation is also underway, and our talented voice actors have just started to record the first voice samples.

To begin with, let us show you our J-Type freighter, the Horizon:

Since asteroids (besides spaceships) are also rather frequent in space, it is timely to present CaptainSource's asteroids in a Media Release for the first time:



We have had a great progress with the Launchbay this month too. You can see the results below:




And last but not least, let us show you two vessels as a conclusion of this Media Release: Our final version of the shuttlepods, and our Vulcan cruiser:



Well, so much for this month. Any suggestion/remark/critique is welcome as usual.

Thank you for your attention!
Live Long And Prosper! ;)

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Skullheart

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#9 Skullheart
Member since 2006 • 2054 Posts

Two things:

This mod sounds really carebear, and I hate Star Trek. Star Wars was always easily on top. :p

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Valkyrie_44

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#10 Valkyrie_44
Member since 2004 • 898 Posts
Mod looks good, Keep it up!
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Hurvl

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#11 Hurvl
Member since 2005 • 2224 Posts

Two things:

This mod sounds really carebear, and I hate Star Trek. Star Wars was always easily on top. :p

Skullheart

I also think Star Wars is better than Star Trek (with Star Trek: Enterprise being the worst of all Star Trek TV series).'

We have the same opinion about Star Trek vs Star Wars and we also have the same graphics card, ATI Radeon X1950Pro 256 mb.

Those similarites are spooky!

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SamSmith1996

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#12 SamSmith1996
Member since 2007 • 135 Posts

ooooh! so gotta get that and

Star Trek > Star Wars

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Hurvl

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#13 Hurvl
Member since 2005 • 2224 Posts

ooooh! so gotta get that and

Star Trek > Star Wars

SamSmith1996

*Chokes SamSmith1996 with the dark side of the Force for that insult*

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SamSmith1996

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#14 SamSmith1996
Member since 2007 • 135 Posts
[QUOTE="SamSmith1996"]

ooooh! so gotta get that and

Star Trek > Star Wars

Hurvl

*Chokes SamSmith1996 with the dark side of the Force for that insult*

Im not saying Star Wars is bad. i love it. but Star trek is better and Star Wars is so overated.

*Warp Speed*

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John_Bart

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#15 John_Bart
Member since 2007 • 25 Posts

Star Trek Enterprise: Temporal Cold War
Media Release 16

Summer is about to end, only to give way to autumn. As the end of this season marks also the end of a month, it is time to release our newest Media Update.

In this issue, we would like to showcase some of our usable small arms and equipment, and also some vessels which are going to be featured in the mod. Let's start with small arms! On the left, you can see the EM-33 plasma pistol. It served Starfleet and Earth's armed forces up until the 2150s, when phase pistols were introduced - making the EM-33 outdated. On the right, the Pulse Rifle is featured. Make sure that you are on the right side of its barrel! ;)



We would also like to present two vessels in this release. The ECS Corinthia (a freighter of the Earth Cargo Service), and the Tholian ship.



All of the released pictures can be viewed in the ModDB Media Gallery, and in our Forum.

If you check our ModDB portfolio, please take a look also at our "Help Wanted" section. We are in need of a character animator, a character texture artist, and one or two female voice actors.

Thank you for your attention! Live long and prosper! :)

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Doom_HellKnight

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#16 Doom_HellKnight
Member since 2005 • 12217 Posts
Great.
I'm a fan of HL2, and I'm a fan of Star Trek, granted Voyager & Next Gen (more so than Star Wars) but I'll check this out once it's finished.
Looks impressive.
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John_Bart

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#17 John_Bart
Member since 2007 • 25 Posts

The time to give you an update about our current progress has come again!

We continue to work on the mod slowly, but steadily. Since the previous media update concentrated solely on our newly-made renders, we would like to showcase some in-game media this time, focusing on the mapping work of one of our talented mappers, HerbieZ.

To begin with, let us show you the Weapons Locker of Deck-E. If you are ever in need of some firepower, be sure to stock up here!






We have also improved HDR-lighting in all of our maps. Just take a look at the pictures below. The left one was taken in the Atmospheric Control Room of Deck-E, the right one in Launchbay.



And finally, let us show you the newest version of the Decon Chamber - the place that you will visit after every away mission to prevent spreading alien illnesses aboard the vessel:





Thank you for your attention, live long and prosper! :)

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Doom_HellKnight

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#18 Doom_HellKnight
Member since 2005 • 12217 Posts
That looks pretty darn good.
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mfsa

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#19 mfsa
Member since 2007 • 3328 Posts

woah, is that a single player mod? a single player mod????

i'm not a huge fan of enterprise (tng ftw), but i will definitely check it out - i don't think i've seen a decent single player mod since they hunger about a hundred years ago

i also especially love that the team is called lightspeed, will jordan capri somehow be included in the game?

because i would pay money for that

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thusaha

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#20 thusaha
Member since 2007 • 14495 Posts
I looks awesome. Can't wait to play it.
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smokeydabear076

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#21 smokeydabear076
Member since 2004 • 22109 Posts
Wow, it looks great. I can't wait to hunt down some Xindi.
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Lonelynight

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#22 Lonelynight
Member since 2006 • 30051 Posts
Wow :o
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thanatose

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#23 thanatose
Member since 2003 • 2465 Posts
That looks pretty good, I'll have to check it out after it's released.
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Skullheart

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#24 Skullheart
Member since 2006 • 2054 Posts
Meh...Star Trek blowz0rz. Why didn't they make a Star Wars mod?