Fable 3 NO LEVEL UP? (xp points?)

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kingeliran

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#1 kingeliran
Member since 2005 • 1069 Posts

is it true that there will be NO gaining lvls and spending points in Fable 3?

if that is true that means it will be more of adventure game then RPG it will totaly ruin the game for me, i love to custom the character...

that is very stupid!!!. it will be like taking the action from an actiongame, i just cant see how this game could be a real RPG without Xp points... :|

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DanielDust

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#2 DanielDust
Member since 2007 • 15402 Posts
Don't really remember but....wasn't Fable identical? you gained XP and you spent it on health upgrades, strength, etc, that certainly didn't ruin anything for anybody.
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guildclaws

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#3 guildclaws
Member since 2009 • 7921 Posts
Don't really remember but....wasn't Fable identical? you gained XP and you spent it on health upgrades, strength, etc, that certainly didn't ruin anything for anybody.DanielDust
the only thing i care about Fable 3 is it's going to be release in PC
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guildclaws

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#4 guildclaws
Member since 2009 • 7921 Posts

is it true that there will be NO gaining lvls and spending points in Fable 3?

if that is true that means it will be more of adventure game then RPG it will totaly ruin the game for me, i love to custom the character...

that is very stupid!!!. it will be like taking the action from an actiongame, i just cant see how this game could be a real RPG without Xp points... :|

kingeliran
i don't really know about that
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Planeforger

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#5 Planeforger
Member since 2004 • 20145 Posts
RPGs don't need XP points or levels to be RPGs. Also, character customising doesn't rely on experience points. I mean, what if your character just got skill points for finishing quests, or got better at things the more they did them. That would give you everything you need, without resorting to experience points.
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nethernova

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#6 nethernova
Member since 2008 • 5721 Posts
or got better at things the more they did them. That would give you everything you need, without resorting to experience points.Planeforger
So, exactly like Fable 2 then? I don't understand why the TC is surprised.
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Gamerz1569

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#7 Gamerz1569
Member since 2008 • 2087 Posts

I don't see what the problem is Fable never had level ups. It was using xp points (like gold) to buy skills and upgrades.

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iPutty

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#8 iPutty
Member since 2009 • 128 Posts
What if they go with an Oblivion style on it? No experience points, just as you use the skills / abilities more they level up. There's lots of alternate ways to do it, you're just not looking for them.
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Phoenix534

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#9 Phoenix534
Member since 2008 • 17774 Posts

It's a Fable game. You never level up in Fable.

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dakan45

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#10 dakan45
Member since 2009 • 18819 Posts
If thats true then i facepalm Peter for his super simplifications.
Don't really remember but....wasn't Fable identical? you gained XP and you spent it on health upgrades, strength, etc, that certainly didn't ruin anything for anybody.DanielDust
If thats so, then everything is allright.
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the_mitch28

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#11 the_mitch28
Member since 2005 • 4684 Posts

They're already said they want to make it a more action-adventure game than an RPG so no surprise here really.

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kingeliran

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#12 kingeliran
Member since 2005 • 1069 Posts
by "level up" i meant xp points to spend on skills like most rpg's, but since they taken it out of the game this is going to suck really bad!! what the hell they were thinking??!?!?
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dakan45

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#13 dakan45
Member since 2009 • 18819 Posts
by "level up" i meant xp points to spend on skills like most rpg's, but since they taken it out of the game this is going to suck really bad!! what the hell they were thinking??!?!?kingeliran
Seriously? No upgrades? Wait, now i get it, there gonna be upgrades in the form of armor and weapons only like stalker. Oh well, still good i guess.
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KalDurenik

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#14 KalDurenik
Member since 2004 • 3736 Posts

Correct me if im wrong... But weapons "level" now right?

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DanielDust

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#15 DanielDust
Member since 2007 • 15402 Posts
Well now I looked into it, hopefully it at least has levels for skills, what really disappoints me is the lack of health bar, but it might work if they make it entirely without a HUD, the lack of stats customization didn't really bothered me in WoW for example but...it needs an advanced skill tree. Peter's excuse is pretty weak...gamers couldn't understand how to make different types of XP? what kind of zombies played the Fable series if they can't even understand such a basic feature... Anyway, I'm getting it, no matter how casual they make it, I still want to believe that they are able to create a fun game like Fable 1 :P
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dakan45

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#16 dakan45
Member since 2009 • 18819 Posts

Correct me if im wrong... But weapons "level" now right?

KalDurenik
So weapons and armors no longer require a specific level to be equiped or something like strength.
the lack of health barDanielDust
Great :roll: They are turning it into the most simpliest rpg ever.
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KalDurenik

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#17 KalDurenik
Member since 2004 • 3736 Posts

[QUOTE="KalDurenik"]

Correct me if im wrong... But weapons "level" now right?

dakan45

So weapons and armors no longer require a specific level to be equiped or something like strength.
the lack of health barDanielDust
Great :roll: They are turning it into the most simpliest rpg ever.

If i understand it correctly it will work like this:

Light sword... You swing it around more and more... It will change in size and so on... I think you can "enchant" the weapon... Anyway. If you become "evil" the weapon will change and grow into a more "evil" looking weapon with blood on it and so on... While if you are good it will look more like the shining knights sword...

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TerrorRizzing

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#18 TerrorRizzing
Member since 2010 • 4232 Posts

hmm, still just cautiously optiomistic. Ill wait and see what people think after its released, I dont trust reviews especailly for a game like this.

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shakmaster13

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#19 shakmaster13
Member since 2007 • 7138 Posts
I hope more games take leveling out and make games skill based.
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KalDurenik

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#20 KalDurenik
Member since 2004 • 3736 Posts

I hope more games take leveling out and make games skill based.shakmaster13

Soo in theory... what make a game skill based? How fast you press "swing weapon"... Block? Your braiinn? Reaction time?

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shakmaster13

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#21 shakmaster13
Member since 2007 • 7138 Posts

[QUOTE="shakmaster13"]I hope more games take leveling out and make games skill based.KalDurenik

Soo in theory... what make a game skill based? How fast you press "swing weapon"... Block? Your braiinn? Reaction time?

That, and a skill system kind of like oblivion. It's kind of like leveling, except there's a huge list of skills you can increase proficiency in through experience with that skill. I want it to be so that a brand new character can kill one of the hardest enemies with extreme amounts of difficulty, but it would be much less difficult with proficiency in many abilities.

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KalDurenik

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#22 KalDurenik
Member since 2004 • 3736 Posts

So you kinda want what i partly want for ToR...

use "force lightning" and it get nicer looks... More damage / stronger and so on. Use that blaster and you will aim better / fire faster / do more damage...?

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deactivated-64ba3ebd35404

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#23 deactivated-64ba3ebd35404
Member since 2004 • 7590 Posts
Fable 3 isn't an RPG. Peter Molenyeaux straight up said it. http://www.computerandvideogames.com/article.php?id=234727
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shakmaster13

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#24 shakmaster13
Member since 2007 • 7138 Posts

So you kinda want what i partly want for ToR...

use "force lightning" and it get nicer looks... More damage / stronger and so on. Use that blaster and you will aim better / fire faster / do more damage...?

KalDurenik
Kinda, yeah.