Fear 2 A Complete Disappointment!!!

This topic is locked from further discussion.

Avatar image for Ravenfield
Ravenfield

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 Ravenfield
Member since 2008 • 25 Posts
I must say i was so excited to buy and play Fear 2 for PC, but the moment i did it, i disliked it all together..Compare to his predecessors Fear 2 it is too unrealistic and it make me feel like i am playing a game, the enemies move to quickly like there are on target range, weapons are ridiculously looking and when collecting them all around the game, there is this sort of frame around it that say to press the key on my keyboard(whatever the one you have chosen)!? OMG!?Are they kidding Why? This should have been a masterpiece of the series!? Yeh right!!A bloody nightmare, that 's what it is!!! .So frustrating not to mention the hideous fact there no F5 and F9 t to save and reload...For whatever reason the creators have just decided to make the player tired and overwhelmed, i wonder why in gosh name they would dp something like that!? It is completely non-sense, and also the character is not the same from the last episode, which make the story not believable as a sequel..I hated it..I give this game 2 stars and i m being generous..
Avatar image for SemperFi10
SemperFi10

3139

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#2 SemperFi10
Member since 2004 • 3139 Posts

You should have read the reviews. The game is not as bad as you make it out to be, but it certainly isn't worthy of the F.E.A.R. name. I was disappointed too, but if you look at it as a standalone game and a simple FPS shooter, it gets the basic mechanics down pretty good.

Avatar image for VeryBumpy
VeryBumpy

1718

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#3 VeryBumpy
Member since 2008 • 1718 Posts

Fear2 is a great example of consolized.

Avatar image for mattuk69
mattuk69

3050

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 mattuk69
Member since 2009 • 3050 Posts

Has any1 else noticed great PC games that ended up on the console are always average at best?

Avatar image for mrbojangles25
mrbojangles25

60881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#5 mrbojangles25
Member since 2005 • 60881 Posts

the gameplay was fun enough, and the story was excellent imo.

I wouldnt call it a disappointment, more like a couple steps backwards

Avatar image for Stevo_the_gamer
Stevo_the_gamer

50214

Forum Posts

0

Wiki Points

0

Followers

Reviews: 49

User Lists: 0

#6 Stevo_the_gamer  Moderator
Member since 2004 • 50214 Posts
For some odd reason, I get awful performace playing that game. I agree that I was gravely disappointed as well.
Avatar image for kevy619
kevy619

5617

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#7 kevy619
Member since 2004 • 5617 Posts

Fear2 is a great example of consolized.

VeryBumpy
dumbed down and consolized isnt the same. Console games are getting dumbed down too, its the mainstream effect. games for masses.
Avatar image for kevy619
kevy619

5617

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#8 kevy619
Member since 2004 • 5617 Posts

Has any1 else noticed great PC games that ended up on the console are always average at best?

mattuk69

nope, I mean ya its happened... but games are getting dumbed down in general all over. gta wasnt as great until it hit console, but then gta iv was a step backwards as it was streamlined... i think this tells us whats happening. Even final fantasy has been streamlined and dumbed down, its not even a pc game.

Avatar image for Treflis
Treflis

13757

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 Treflis
Member since 2004 • 13757 Posts
It felt like playing a game.. ... .. . What? I think Fear 2 was a decent game.
Avatar image for mattuk69
mattuk69

3050

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 mattuk69
Member since 2009 • 3050 Posts
I mean FPS games alone.
Avatar image for dakan45
dakan45

18819

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#11 dakan45
Member since 2009 • 18819 Posts
"Fear 2 it is too unrealistic and it make me feel like i am playing a game, the enemies move to quickly like there are on target range, weapons are ridiculously looking" So you telling me that the first was more reallistic? With dual pistols and the fact that the penatrator does not killl someoen instantly if you hit the head? Also some weapons are bad indeed, but some are better. Eg: i think the new assault rilfe is better, same goes for the rocketlauncher and sniper rilfe. But the penatrator and the pistol are awful. It was not a bad game, i had fun with it. I liked the fact that they tried to go for a less repettive mission design and make the game somewhat similar to killzone 2 and all the other fps. Also they lowered the slow mo regenaration rate so you wont use it all the time. Thats why you get the impression they moved too quickly. In the first its worse but you always use slow mo so it seems easier. Alteast in the second you dont over use slow mo. Another thing i liked were the variety of enemy types and the level design was arguably better and more original. But at the end of the day the game was ok and i only finished it once, somehow it misses the fun ALL the previous fear games had. Which i completed many times.
Avatar image for Swiftstrike5
Swiftstrike5

6950

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

#12 Swiftstrike5
Member since 2005 • 6950 Posts
[QUOTE="VeryBumpy"]

Fear2 is a great example of consolized.

kevy619
dumbed down and consolized isnt the same. Console games are getting dumbed down too, its the mainstream effect. games for masses.

Well, they also screwed up the dynamic shadows for FEAR 2. From what I've heard/seen, the console version actually has better shadow effects than the PC port.
Avatar image for dakan45
dakan45

18819

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#13 dakan45
Member since 2009 • 18819 Posts
[QUOTE="VeryBumpy"]

Fear2 is a great example of consolized.

kevy619
dumbed down and consolized isnt the same. Console games are getting dumbed down too, its the mainstream effect. games for masses.

Personally its not that. Its that fear 2 turned out just like deus ex invisible war. The first was great but the second had changes that just did not meant to be done on the game. I can understanding mainstreaming a game to sell on consoles but what they did is to creat an inferior product with lack of inspiration.
Avatar image for kevy619
kevy619

5617

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#14 kevy619
Member since 2004 • 5617 Posts

[QUOTE="kevy619"][QUOTE="VeryBumpy"]

Fear2 is a great example of consolized.

dakan45

dumbed down and consolized isnt the same. Console games are getting dumbed down too, its the mainstream effect. games for masses.

Personally its not that. Its that fear 2 turned out just like deus ex invisible war. The first was great but the second had changes that just did not meant to be done on the game. I can understanding mainstreaming a game to sell on consoles but what they did is to creat an inferior product with lack of inspiration.

They mainstream it to sell to the masses, even games like wow are dumbed down. I think people like to blame anything getting dumbed down on consoles. Its all about making money, lots of multiplats and lots of dumbed down games. Games are still very fun, you just dont see games like FEAR 1 and Deus Ex much anymore since games like the sims, wow, call of duty, bioshock etc... sell much better. A great example, most people I know can not get into morrowind at all, but love oblivion... the sales reflect it too, even if you're only looking at the pc version.

Avatar image for claytoma
claytoma

1508

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 claytoma
Member since 2002 • 1508 Posts

I really enjoyed it, especially when then patched so that it could be played in 4:3 apsect ratio. It's a wonderful game and I don't own a single console. I hope to see more of Monolith's games very soon.

Avatar image for mrbojangles25
mrbojangles25

60881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#16 mrbojangles25
Member since 2005 • 60881 Posts

[QUOTE="VeryBumpy"]

Fear2 is a great example of consolized.

kevy619

dumbed down and consolized isnt the same. Console games are getting dumbed down too, its the mainstream effect. games for masses.

exactly.

games, specifically console games, are developed for the LCD...the lowest common denominator. In short, despite the fact a game is rated M for mature( and thus made for someone with at least a high school education), many developers are making games simple (aka "dull") enough that your fingerpainting 8-year old cousin can play them with ease..."Look mommy, I punch this key, and that key, and the guy chops off his head!"

I like consoles; I like sitting on the couch playing co-op. I [used] to enjoy the various baseball and Madden games...I want to shout at developers and publishers "Console gamers are smart! They can handle a complex inventory systems found in PC RPGs. They can understand logistics and complex character creation!"

But no...we are left with 5-hour, dull, "wow factor" games (by that, I mean theyre cool to watch and "epic" and "badass" but essentially shallow concerning gameplay), and these standards trickle over to PC gaming. Multiplayer is equally shallow, generally consisting of vanilla cookie-cutter gameplay that, outside of environments and characters, plays the same from game to game.

Some developers have a little integrity left, and make true multiplatform titles: Bioware and DICE, for example, treat the PC version differently from the console version and cater to the various needs of both categories of gamers.

In short, I find the dumbing-down of console (and PC games) atrocious simply because instead of taking it to the next level, developers and publishers are taking steps backwards. Zero progress has been made since the original Xbox has hit the streets imo.

*PS I am kind of drunk, so before you flame me, please take this into account as I will wake up in the morning able to address whatever qualms you might have with my argument. Damn you, Spaten Optimator...damn you and your delicious malty flavor and 8% ABV

Avatar image for JN_Fenrir
JN_Fenrir

1551

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 JN_Fenrir
Member since 2004 • 1551 Posts

games, specifically console games, are developed for the LCD...the lowest common denominator. In short, despite the fact a game is rated M for mature( and thus made for someone with at least a high school education), many developers are making games simple (aka "dull") enough that your fingerpainting 8-year old cousin can play them with ease..."Look mommy, I punch this key, and that key, and the guy chops off his head!"

mrbojangles25
I don't think there's anything inherently wrong with simplicity. Look at Doom and Quake, or even Starcraft, for example: the appeal of those games is that they were incredibly easy for anyone to pick up and play. Their gameplay was straightforward, intuitive and satisfying; they just felt good to play. The difference with those games is that they were never marketed as being anything but simple. They weren't claiming to be "the most intense, realistic, tactical blah blah blah," they were dumb by design, and that's what made them great fun. Also, remember that every gamer has to start somewhere. We've all made the transition from simple and fun games to more complex and challenging ones. (And back again!) I believe it's only a matter of time before the newbie "hardcore" crowd of today graduates to wanting more out of their games. That's exactly what Nintendo was banking on with the Wii: that there were enough new gamers or potential new gamers out there to warrant putting out a console focused entirely on very simplistic games. And, as it turns out, they were right. But c'mon, you know we'd all love a game that had a key mapped to "Decapitate". :lol:

I like consoles; I like sitting on the couch playing co-op. I (used) to enjoy the various baseball and Madden games...I want to shout at developers and publishers "Console gamers are smart! They can handle a complex inventory systems found in PC RPGs. They can understand logistics and complex character creation!"

But no...we are left with 5-hour, dull, "wow factor" games (by that, I mean theyre cool to watch and "epic" and "badass" but essentially shallow concerning gameplay), and these standards trickle over to PC gaming. Multiplayer is equally shallow, generally consisting of vanilla cookie-cutter gameplay that, outside of environments and characters, plays the same from game to game.

Some developers have a little integrity left, and make true multiplatform titles: Bioware and DICE, for example, treat the PC version differently from the console version and cater to the various needs of both categories of gamers.

In short, I find the dumbing-down of console (and PC games) atrocious simply because instead of taking it to the next level, developers and publishers are taking steps backwards. Zero progress has been made since the original Xbox has hit the streets imo.

mrbojangles25
I absolutely agree with you there. The bulk of today's games are exactly what you described (in bold) and they are, for the most part, largely disappointing to play as a long-time gamer. I hate to say it, but that's the mainstream for you. It caters definitively to the lowest common denominator. Like I said before, there's nothing wrong with simplistic games, but the degree to which today's mainstream takes itself seriously is ridiculous. It's also slightly offensive to those of us who actually played the truly hardcore games that didn't always paint everything in a pretty picture and wrap it up in a nice, big bow for you. I think most of us would probably be happy if the market at least offered some more "old-school" styled games that still had the complexities you described. Unfortunately, however, with the gaming industry being the titanic monster that is these days, publishers are less willing to take even a small risk on these niche (sadly) titles, even if there were more major developers out there who were still interested in making them. Instead, publishers would much rather pour a bunch of money onto half-assed sequel projects like F.E.A.R. 2 that don't actually have to be any good to sell copies. It's disgusting, really.

*PS I am kind of drunk, so before you flame me, please take this into account as I will wake up in the morning able to address whatever qualms you might have with my argument. Damn you, Spaten Optimator...damn you and your delicious malty flavor and 8% ABV

mrbojangles25
You have inspired me, good sir. I shall now venture forth and seek a brew of my own. Cheers! ;)
Avatar image for oldskooler79
oldskooler79

1632

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 oldskooler79
Member since 2004 • 1632 Posts

You have inspired me, good sir. I shall now venture forth and seek a brew of my own. Cheers! ;)

JN_Fenrir

I just wanted to add real quick that MrBojangles25 you've also inspired me. You might not have realised it, seeing that I hardly post in threads these days, but I do read on here and you (bojangles) and AnnoyedDragon are my two favorite members here. That is all. :)

Avatar image for dakan45
dakan45

18819

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#19 dakan45
Member since 2009 • 18819 Posts

[QUOTE="dakan45"][QUOTE="kevy619"] dumbed down and consolized isnt the same. Console games are getting dumbed down too, its the mainstream effect. games for masses.kevy619

Personally its not that. Its that fear 2 turned out just like deus ex invisible war. The first was great but the second had changes that just did not meant to be done on the game. I can understanding mainstreaming a game to sell on consoles but what they did is to creat an inferior product with lack of inspiration.

They mainstream it to sell to the masses, even games like wow are dumbed down. I think people like to blame anything getting dumbed down on consoles. Its all about making money, lots of multiplats and lots of dumbed down games. Games are still very fun, you just dont see games like FEAR 1 and Deus Ex much anymore since games like the sims, wow, call of duty, bioshock etc... sell much better. A great example, most people I know can not get into morrowind at all, but love oblivion... the sales reflect it too, even if you're only looking at the pc version.

Yeah, only it did not. Neither deus ex invisible war or fear 2 did well on any platform. They didnt mainstream it, they wrecked it. If the mainstreamed it, it would be "streamed" to the public, however it did not since they messed the game up.
Avatar image for WufusRainwright
WufusRainwright

225

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 WufusRainwright
Member since 2010 • 225 Posts
Yeah, wow, I never got into this game, and I paid full price for it. But you know, I'd still recommend it if Steam had a sale. I'd recommend this for ten or even fifteen dollars. There are some amazing deals on PC games these days - dollar for dollar, PC gaming is a great way to spend your money. We went out to see some damned movie the other night, pow, I fell asleep right in the middle of it, thirty bucks including popcorn and parking, down the drain. I would've easily recommended FEAR 2 over that crap any day. Admittedly you're not going to get laid by doing that, but yeah, whatever.