Gamers who want a Monster Screen...be wary, Big Screen TV's make game playing very difficult.

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lightwave007

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#1  Edited By lightwave007
Member since 2003 • 31 Posts

I recently purchased the Samsung UN78KS9800 78" television. I had a PS3 and when I tried to play games, it was a horrible experience. Moving the cursor to take aim is a pain staking event. By the time I get the target into my cross-hairs, I've been shot 5 times. Makes it impossible to get through a simple game. Sniper Elite in cadet mode is embarrassing.

At first I was thinking it had something to do with the the older model console playing on a higher refresh rate television. I got myself an XBox One, and it's the same thing. In most any game, you can't take the time to cautiously adjust your aim most times you have to react quickly. When you move the stick on a controller, it overshoots the target or I have to ever-so-barley make an adjustment by tap - tap - tap - tapping the stick into place. That SUCKS !!!

Driving games, same thing, the slightest adjustment puts me off the road. You're constantly waving back and forth compensating for wander with tiny adjustments. Everything reacts faster and bigger, but not better.

Of course I followed the most obvious setting adjustments to bring down the sensitivity on each game, but it doesn't make a difference. I put the TV in game mode, but that just adjusts the color and depth on the screen, I must say, wow, to the picture but what's the point if you can't effectively play the game.

I think just wasted $800 on a console and a bunch of games. There isn't one I can enjoy. I'm going to try Guitar Hero next, that doesn't require any aiming or running, so if anything, I'll have an over-sized jukebox I can play with.

Is there anyone out there who has experienced this debacle and might know if there is a special setting somewhere that will reduce the sensitivity even further from either the TV or the game console.

Sniper Elite, Forza, Battlefield, Call of Duty, Dead Space, Tomb Raider, Anything were you have to look around walk, shoot, pick up objects, it doesn't matter which, they all react the same.

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PimpHand_Gamer

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#2  Edited By PimpHand_Gamer
Member since 2014 • 3048 Posts

Did you switch the settings to Game mode? Most Samsung's have them if not all. If it does not, then you should try turning off every enhancement in the settings such as depth enhancement...etc and try again.

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Sam3231

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#3 Sam3231
Member since 2008 • 3218 Posts

Does your TV have a game mode? I have a Samsung TV. It's under menu > system > general.

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MuD3

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#4 MuD3
Member since 2011 • 2192 Posts

I always preferred under 30" for gaming. not because of anything you said... I just find it easier to see everything clearly when I'm right in front of the screen. I even hook consoles up to my monitor.

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GTR12

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#5 GTR12
Member since 2006 • 13490 Posts

Uhhh sorry TC, its just you.

It does take me personally a few times to adjust switching from a 24" monitor to a 60" TV, I'm horrible for about 20-30 mins depending on the game, but you adjust quickly, just keep playing.

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BassMan

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#6  Edited By BassMan
Member since 2002 • 18727 Posts

@lightwave007: Your TV is rated for very low input lag. Make sure the TV is set to Game Mode and try hooking up your console directly to your TV as opposed to through the AVR. See if that makes a difference.

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Bikouchu35

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#7 Bikouchu35
Member since 2009 • 8344 Posts

I don't even play shooters on my tv. Its strictly on my monitor. The bigger it is the more your eye and even head has to tilt. The only advantage I see in having a bigger screen real estate is maybe racing. I remember playing better on my 4:3 screen until I got used to widescreen and even then I always I felt like I had the edge on old counterstrike with a smaller screen.

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ArchoNils2

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#8 ArchoNils2
Member since 2005 • 10534 Posts

Sounds like input lag, an issue that has nothing to do with the size of the Tv (How could it anyway?). Make sure you use the gaming mode and if it doesn't exist, you just bought a shitty Tv for gaming

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lightwave007

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#9 lightwave007
Member since 2003 • 31 Posts

Thank you to everyone that responded, it's great to have multiple opinions and recommendations.

Most everyone has replied to change my TV to Gaming Mode, which is what I confirmed I did in my original posting. The only difference I see is a change in Picture Quality, the colors are much richer and deeper, but I don't notice a change in Game Performance.

Does everyone think that the TV responds differently in 'Game Mode', or is it just a picture quality change ?

I will call Samsung to see if the TV refresh rate changes. Right now its at 240hz maybe it needs to come down to 120hz

I read a response related to "Lag" which is a great word to describe the issue. I see Lag as a problem where the movement of the 'cursor' on screen reacts slower than the movement of the controller stick. So if I move the stick,. there would be a slight delay in the movement on screen, resulting in over or under stop on the target. I can see that applying in a large movement because the cursor has to travel so far across the screen...but what about the tiny movements.

In the case where I'm within 2-3 cm of the target., I should be able to softly touch the stick and move the "cross-hair cursor" towards the target, this thing just JUMPs past the target. It is as though there is no level of speed, there is only on or off .... would that be considered lag ?

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lightwave007

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#10 lightwave007
Member since 2003 • 31 Posts

HOLY CROSS-HAIRS BATMAN - I think I figured out something called V-SYNC

In the game Sniper Elite III, it requires the ability to perform methodical slow moving targeting. In the target practice range, I could barely hit a target, 2 or 3 of 10.

I messed with the settings. In Display Options, I see something called V-SYNC. It asks me if I want to sync the Games refresh rate with the TV's refresh rate. By default it is Yes. I changed it to NO and now I am able to move the cross-hairs with some fineness. Before it would just jump past the destination.

With so many large screen TV's becoming affordable now, this issue may come up more often. Let me repeat for any future users .... V-SYNC = Off gives me back control. I can very gently move the stick on the controller and the cross-hair cursor on screen will move slowly giving me the ability to stop just at the right place.

I have to understand this better. I understand the concept of FPS but not sure how that interacts with a game controller.

Can anyone contribute data to Frame Rate Synchronization. How does a Gaming Console interact with a TV. In the case where a game plays at around 30fps whereas my TV refreshes at 60fps. Am I speeding up the game if I sync it to TV hence the quick jumping motions of the controller.

I have not checked yet, but does every game have the ability to adjust the V-SYNC option ?

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GTR12

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#11 GTR12
Member since 2006 • 13490 Posts

@lightwave007: Every game on PC has VSync.

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merigoldsass

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#12 merigoldsass
Member since 2011 • 575 Posts

@lightwave007:

In regards to your statement "I will call Samsung to see if the TV refresh rate changes. Right now its at 240hz maybe it needs to come down to 120hz" I had done research a few years ago ,(not sure if things have changes) however when it comes to refresh rates of 120hz and 240hz in hdtvs it all mostly bullsh*t. As far as I know you only get to take advantage of true 120hz or above on a computer monitor using a DVI-D cable.

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lightwave007

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#13 lightwave007
Member since 2003 • 31 Posts

@merigoldsass: You're absolutely correct about the B.S. on 120hz vs 240hz. After my call and confirmation, I have confirmed this unit can go up to 240hz but is currently not operating at that refresh rate. Having the ability to and actually doing are two different things. It is marketing fluff where even with Plasma's manufacturing were claiming refresh of 640, was a deceiving statement.

Samsung TV on the box states the following- "Enjoy our best moving picture resolution at Motion Rate 240 with exceptional refresh rate, processing speed and backlight technology." notice the lack of 'hz'

i confirmed it is actually 120hz which is still pretty good.

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#14  Edited By BassMan
Member since 2002 • 18727 Posts

TV refresh rates are often referring to the refresh rates of the post processing. It does not actually refer to the true usable refresh rate of the display which is normally 60hz. Game mode is not about different picture quality. It is about disabling all non essential post processing of the TV to eliminate lag.

As for V-Sync... You want the game to run at 60fps steady. If it dips below 60fps, it may run at half refresh rate (30fps) and you will get twice as much input lag. I recommend using adaptive v-sync as it will lock the frame rate at 60fps and when it dips below 60fps, it will disable itself. This gives a much smoother feel to the game, but you may notice screen tearing when it dips below 60fps.

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GTR12

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#15 GTR12
Member since 2006 • 13490 Posts

@lightwave007: How is that BS the manufacturers?

They didn't say its 240Hz, they didn't claim it was a 600Hz refresh rate, they didn't say it was a 240 FPS capable TV.

YOU DID, you just added what you think you knew to what they claimed, you were wrong and you still are wrong, and now you fail to admit your mistake, and on-top-that, you still blame them.

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lightwave007

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#16  Edited By lightwave007
Member since 2003 • 31 Posts

@GTR12: What's with the attack....? I was replying to another poster who also posted that the label of 240 is a marketing ploy.

I'm not here claiming to know anything, as a matter of fact, I will be the first to say I know absolutely nothing about this, I'm new to the whole concept and I came to the forum hoping to learn something from the good people who choose to share their knowledge and experiences and maybe pass on some helpful tips. Thanks to those folks who took the time

The label on the box says 'viewing 240 experience' to the average consumer who knows nothing, like me, takes that to mean 240hz and after my call to the support team, I understood it is actually '120hz' during video playback, the game mode drops it to 60hz ..., geez....

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GTR12

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#17 GTR12
Member since 2006 • 13490 Posts

@lightwave007 said:

@GTR12: What's with the attack....? I was replying to another poster who also posted that the label of 240 is a marketing ploy.

I'm not here claiming to know anything, as a matter of fact, I will be the first to say I know absolutely nothing about this, I'm new to the whole concept and I came to the forum hoping to learn something from the good people who choose to share their knowledge and experiences and maybe pass on some helpful tips. Thanks to those folks who took the time

The label on the box says 'viewing 240 experience' to the average consumer who knows nothing, like me, takes that to mean 240hz and after my call to the support team, I understood it is actually '120hz' during video playback, the game mode drops it to 60hz ..., geez....

Uhhh that's not an attack, I was just pointing out that its not deceiving, its marketing.

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#18  Edited By PimpHand_Gamer
Member since 2014 • 3048 Posts

@GTR12 said:
@lightwave007 said:

@GTR12: What's with the attack....? I was replying to another poster who also posted that the label of 240 is a marketing ploy.

I'm not here claiming to know anything, as a matter of fact, I will be the first to say I know absolutely nothing about this, I'm new to the whole concept and I came to the forum hoping to learn something from the good people who choose to share their knowledge and experiences and maybe pass on some helpful tips. Thanks to those folks who took the time

The label on the box says 'viewing 240 experience' to the average consumer who knows nothing, like me, takes that to mean 240hz and after my call to the support team, I understood it is actually '120hz' during video playback, the game mode drops it to 60hz ..., geez....

Uhhh that's not an attack, I was just pointing out that its not deceiving, its marketing.

To which marketing can be deceiving, especially to those that do not know much about technology. 240 hz shouldn't even be a spec because it's useless information. It's like looking at an amplifier that says 2000 watts output RMS when it's rating is based on high distortion and/or higher than expected voltage ratings, if it's .01% rating is actually only 600 watts RMS then yes that is very deceiving to most because it's a useless number if it doesn't adhere to a standard measure. ...just like TFLOPS is often quite useless because it's a theoretical maximum that doesn't always correlate to actual difference in performance for any particular game.

Marketing is often used to deceive since the point of it is to create a favorable perspective to the consumer when comparing products. Big numbers work and we see that spread throughout most every product out there. Granted research is required before purchase but some don't even understand what they would be researching.