Gothic 3 has been patched up to v1.12 a while ago, and now that the game is stable, I think it rocks. I thought I'd write down a quick personal review of teh game, and poll for your opinions.
First off, my hardware and a word on perfs.
Athlon 64 (1 core) 3500+ - 2 GB DDR ram - Geforce 6600GT - Asus A8N SLi D. (NV4?) , and it's fairly smooth considering there is absolutely no "loading" interruption in-game. Only the time it takes to save/load game is pretty long.Slows down to a one second stop from time to time, but it's not dramatic.
Graphically speaking , the game world is beautiful, very detailed and very well animated. Colors are vibrant. It compares very well to "Oblivion-the-absolute-reference". In Oblivion everything shines or glows and looks clean and bright. As a result, many will think Gothic is less nice-looking. It's different. I think it's more realistic. Distant landscape is cleverly blurred, and further away it is shrouded in a semi transparent fog. It looks a bit off at time, but I may need to manually tweak my .ini file to get finer tuned settings.
Characters, NPCs, Orcs, monsters, benefited from a great design, and look fantastic. Humans are much better than in Vanilla Oblivion.
I like the soundtrack, its soft melancholic tunes, and the dynamic music, changing when action is around. Voices in english are very good too. Many sound effects bugs were fixed by the various patches.
Gameplay-wise, it takes some getting used to. I enjoy it since I understood fights work with combos (sequences), and mouse button combinations. It has a certain strategic depth, and the player must adapt its ****to the enemies he fights. I've played a good 20 hours (only) so far, and I have no complains regarding gameplay.
The leveling system is "normal" 8) . Yeah. The world doesn't level with you. (See what I mean?) Some enemy types are stronger than you, some weaker. As a result, you feel your character is getting stronger as he levels up. When enough XP is acquired to level up, you earn "Learning points" than you can spend - along with variable amounts of money - with trainers or at a divine shrines in order to improve your skills or learn new competency. The way you spend those points shapes up your characters, as there is no character creation at the beginning. All path are open to you: Warrior, mage, thief, hunter, and there's no specific **** This makes character building very open, interesting, and under your control.
I can't be bothered giving an overview of the world in Gothic or of the background story and main quest. You just need to know it's fairly original, dark, and engrossing, and that the world map if it seems to be smaller than Oblivion's is still huge. The quests directly related to the main quest are interesting, and give the opportunity to gain the trust of the several conflicting factions in the game. As in any RPG there are also many "Go fetch" and "Go kill" quests. A lot of both neutral and agressive creatures live in the wilderness, making it a huge open air dungeon where you may encouter death at any time, and if that's not enough there are many large, deep, atmospheric underground - and more dangerous the deeper you go - places to explore and loot. Don't forget to bring a source of light. WHn it's dark in Gothic you don't see a thing, and you'd better walk on your toe-tips.
I'd warmly recommend Gothic 3 to all RPG fans out there. It's quite hard, so it may not be for beginners or the easily disgruntled gamers.
I'd give it a good 8.7/10. What about you?
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