1. Split the game into multiple parts and release each one every year for full price
2. Outsource the multiplayer portion of your game to another company and have them include "new and exciting" multiplayer modes
3. Release the game on the XBOX, Wii, PS3. A few weeks later release the "optimized" PC version
4. Bring out a pay-per-download DLC on release day that includes bug fixes and last minute work on the game
5. Sell DLC packs that include maps, unique weapons/armor, new vehicles, and game modes
6. Have your own online game management/matchmaking system which will keep the game pure from "community divisive" mods and "corrupt/cheating" player-run servers"
7. Do not have a vision for the game i.e. there is no point where you will say "This game is finally done" - just keep releasing DLC packs that exacerbate balance issues
8. Cut all free support, server maintenance and bug fixing patches 3 months into release and start working on the next part of the game to be sold at full price
9. ???
10. Profit!!!
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