Hey folks,
I'm looking for a polite discussion here regarding the popularity of HL2 against F.E.A.R,
I'd like to state that I have played and completed both so I'm not biased in any way possible and I'm a huge FPS fan by all accounts and indeed I'm aware of the years difference between release, however;
Graphically
Half Life 2
Now anyone who played or currently plays Half Life 2 will realise the graphics advancements the game made and this isn't a statement limited just to PC users, the game was also regarded as a graphical marvel across all consoles for its time period.
The physics engine was so many years ahead of its time and really defined what the power of a well built PC could handle, the clever design choice by including the GG to really show off the physics was ingenious. No game has ever matched it in terms of gameplay via the use of Physics in the FPS category imo, I'm only really aware of Timeshift giving it a semi decent crack *Lol*
The game also downscales fairly well with most out dated Pc's, not so much now of course but on release allowing a large player base was essential.
F.E.A.R
Of course Half Life had a larger scope of terrain to travel across, ranging from sewers/mountains/beaches and so on however it lacked detail in alot of areas and in my honest opinion made some areas a bit of a drag to shoot through where as - F.E.A.Rs more linear release of corridors/facilities also beheld some truly outstanding graphics.
F.E.A.R stood out on its combat which I'll address to later but I also believe the graphics played a large part in the success of the shooting element, from dismemberment being an almost mind boggling feature with blood spraying everywhere with 10 limbs covering your screen and a frag grenade exploding causing a satisfying ripple when in Slow Mo for some truly spectacular graphics.
Main problem is the game didn't scale very well on release and still to this date needs a fairly decent rig to handle on max settings. *But who here doesn't have a Pc capable of handling it now eh?*
Storyline
Half Life 2
This is more so opened to personal opinion but I found the story in HL2 to be fairly poor with little narrative guiding the way and with most of the voice acting leading to a fight involving rockets or a new vehicle of some description.
Also I never cared much for freeman, the lack of voice acting was a disappointment and no other character really drew me in to think "Dear lord, this is what's going to happen if I don't stop this" etc
F.E.A.R
This is where F.E.A.R really had the edge imo, the story was second to none with a gruesome history which constantly pulled you in wanting to know the reason behind Alma and the story was cleverly weaved into the game through flashbacks/vision about Paxton Fettel etc.
The lack of Voice acting was once again a huge disappointment which felt like an opportunity missed.
I also felt the story really dragged you in since it was you vs the unknown, you didn't have people helping in intense gunfights and the fact you didn't know what Alma was capable of really helped pull you into the story the games atmosphere created.
Gameplay
Half Life 2
Gravity Gun, enough said amirite?
Half Lifes combat was incredibly enjoyable and frantic helped along by the outstanding gravity gun which created so many awe-inspiring kills and not to mention hilarious moments, the driving sequences were great fun although felt unpolished.
Sadly straight out shooting is where the game became lack luster in my opinion, with no gun really feeling as if it packed a punch other then hitting people with explosives from the GG, sure the shotgun knocked people of there feet and face down into the ground but you never get that satisfaction of "Awwww yeah biiiiiitch!!!".
The game always managed to keep you on your toes and keeps you wanting to push forward wondering what the next section might include not for story however but more for the use of your Gravity Gun, Oh I'm heading to a warehouse thousands of barrels and crates? Nomnom thanks!
All in all HL2 was an awe-inspiring game with some awesome set pieces and a gun to die for, zee GG packed so much fun and tactical combat elements into one gun, outstanding.
F.E.A.R
Atmosphere is really where F.E.A.R took full control and raped HL2 into a thousand pieces, no game that I've played to date has ever sent shivers down my spine via the cute giggle of one terrifying girl, from blood trails on the wall from air vents filled with shadows and mysterious laughter. The game has never been matched and not even by its own sequel in my honest opinion.
Gunplay, Sadly the lack of the GG is missing in some places but thankfully the games incredible Gun slinging makes up for it with weapons feeling just perfect and thanks to the dismemberment feature the weapons felt... Oh so sweet, with a shotgun literally obliterating someone into a thousand pieces and coating the walls in red made even more spectacular via the Slow mo.
Verdict
I would like to state I'm not biased to either one I play them both currently on a rig playing max settings on both and I'm a fairly experienced FPS player.
Personally I prefer F.E.A.R, reasons ranging from amazing story elements to awe-inspiring gun fights.
Half Life 2 though will forever be the creator of incredible physics and thanks to the awesome decision of including the GG the game really showed the power behind Pc gaming so I salute you for all you've done HL2!
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