[QUOTE="death1505921"][QUOTE="death1505921"]What exactly makes it incredible? To me an FPS is an FPS you shoot people in the face. WHat makes me prefer other FPS over some is that their story is great.fireandcloud
if you're going to answer your own question, what do you need us for?
What? How did I answer my own question. What makes it so special? I then said that I like a game and find most fps similar. What sets HL apart from them.
Half Life has:
A cinematic introduction sequence (which didn't happen back then), and did a good job of making the player feel like he was an actual character with a history who lived in a real world, rather than Doom guy or Quake guy. Back then, FPS characters were a hand, a gun and occasionally a face on the hud. Freeman brought a strong sense of realism (and therefore immersion) with him.
Neutral NPCs who talk to you, and help you. This added to the sense of realism by further creating the concept of the setting being real. This didn't happen in FPS games back then.
A story that is told to the player through events and through character dialogues rather than through loading screen text messages. Half Life's story is really just Doom's in a slightly different setting, but it is told in a very good way.
Some groundbreaking AI. The Half Life marines flanked, used grenades and retreated when injured. At the time, most AI would either charge at you, or shoot you constantly.
Enemies who are just cool. I personally think that the Half Life marines were the coolest (looking and sounding) enemies in computer game history until the F.E.A.R clones showed up.
Awesome music that's used extremely well.
Some amazing set pieces. Some of the enemies in Half Life are pretty amazing - like, as an example, a three-headed-monster-thing that hunts with sound. You can't kill it with regular arms, and you have to sneak past it. If it hears you, you die. You can distract it with grenades. Stuff like that just didn't happen in FPS games back then. You had regular enemies who took three shots to kill and bosses who took twenty shots to kill. That was how things were.
The thing you have to remember is that Half Life is almost ten years old. By modern standards, it's mediocre in every single way. But back at its release, it was just about the best you could get in almost every way. People playing it for the first time today probably won't be all that impressed by it, but the people who played it long ago will always remember how it changed everything, and, despite the fact that it is aging, will always call it a classic, and will recommend it to everyone. Regardless of whether or not it impresses them.
But, that said, Half Life has some awesome gunplay. The enemies look and sound great, the AI is better than Half Life 2's (which arguably makes the gunplay better) and many of the weapons are very satisfying to use.
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