Half life 2 without HL1?

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death1505921

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#1 death1505921
Member since 2004 • 5260 Posts

I've got HL2 and I'm wondering whether I should just dive in there and play it or whether I should get HL1 and play through it first. Do I NEED to play HL1 in order to understand any of the plot etc? Will I get really confused without playing the first one?

Really wanna play this series since it's got so much hype and is famous for being ground breaking. Any reccomendable mods to play with from the start etc to enhance the experience?

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Rotinaj32

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#2 Rotinaj32
Member since 2007 • 331 Posts

You don't absolutely need to play the first one as they take place like 20+ years apart, but in all honesty you could just read what happens in the first one which takes like 5 minutes tops to explain so you aren't completely lost.

Thats not to say you shouldn't play HL and OF, they are really fun if a bit dated games. There is a mod coming to HL2 that recreates it fully on the source engine called Black Mesa, but I don't think it will be out very soon.

And if you are getting HL2, get Orange Box. Seriously.

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mfsa

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#3 mfsa
Member since 2007 • 3328 Posts
You don't need to play Half Life for the story elements, you need to play Half Life because it's one of the best games ever made. You're missing out bigtime if you skip it.
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death1505921

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#4 death1505921
Member since 2004 • 5260 Posts
How long is it? Gameplay hours wise? Since I tend to get bored real fast on games unless I get sucked into a sweet story.
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fireandcloud

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#5 fireandcloud
Member since 2005 • 5118 Posts
15 hours or so for both hl and hl2. and the story's great, for an fps that is.
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NoAssKicker47

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#6 NoAssKicker47
Member since 2004 • 2855 Posts

No way is Half-Life a 15 hour game on first playthrough. It's one of the longest single-player shooters out there. And, while it isn't necessary that you play Half-Life to enjoy the greatness of Half-Life 2, it is recommended so you get a more first-hand familiarity with the series and be able to say that you've played one of the greatest PC games of all time. Also, it'll do you wonders just because you'll actually play one of the greatest PC games of all time.

So yes, by all means do play Half-Life.

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FelipeInside

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#7 FelipeInside
Member since 2003 • 28548 Posts

FOR SUREEEEEEEEEEEEEEEEE PLAY PART 1 FIRST !!! AWESOME

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Swiftstrike5

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#8 Swiftstrike5
Member since 2005 • 6950 Posts
I believe there is a HLmod for HL2 so you don't need to pay for the old one.
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Mediocre_man90

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#9 Mediocre_man90
Member since 2006 • 968 Posts
Yes, get Half-Life 1. It's one of the greatest games ever made, and it's still amazing, even by today's standards. Hell, even if you don;t finish it, at least play through Surface Tension, the greatest single level ever devised.
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mrbojangles25

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#10 mrbojangles25
Member since 2005 • 60792 Posts

How long is it? Gameplay hours wise? Since I tend to get bored real fast on games unless I get sucked into a sweet story.death1505921

HL1 wont take you more than 10 hours. Its worth it, though. I mean if you only own HL2 go ahead and play through it. But if you bought a bundle where you own both HL1 and HL2 then you should play HL1 first.

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artur79

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#11 artur79
Member since 2005 • 4679 Posts
Just to balance this thread a little: Don't play HL 1, it's a boring, dated FPS that has been surpassed and then some by modern shooters. Imo. You don't need to play the first game to understand the second as there's not really that much story in the series. It's no Tolstoy to put it this way.
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spierdalaj666

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#12 spierdalaj666
Member since 2004 • 865 Posts

I played through HL1 a couple of months ago and it was as fantastic as i first remembered it.

Graphically speaking, it looks somewhat dated but is still very playable. It's an incredible game.

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death1505921

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#13 death1505921
Member since 2004 • 5260 Posts
What exactly makes it incredible? To me an FPS is an FPS you shoot people in the face. WHat makes me prefer other FPS over some is that their story is great.
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fireandcloud

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#14 fireandcloud
Member since 2005 • 5118 Posts

What exactly makes it incredible? To me an FPS is an FPS you shoot people in the face. WHat makes me prefer other FPS over some is that their story is great.death1505921

if you're going to answer your own question, what do you need us for?

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death1505921

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#15 death1505921
Member since 2004 • 5260 Posts

[QUOTE="death1505921"]What exactly makes it incredible? To me an FPS is an FPS you shoot people in the face. WHat makes me prefer other FPS over some is that their story is great.fireandcloud

if you're going to answer your own question, what do you need us for?

What? How did I answer my own question. What makes it so special? I then said what I like in a game and find most fps similar. What sets HL apart from them.

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fireandcloud

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#16 fireandcloud
Member since 2005 • 5118 Posts
[QUOTE="fireandcloud"]

[QUOTE="death1505921"]What exactly makes it incredible? To me an FPS is an FPS you shoot people in the face. WHat makes me prefer other FPS over some is that their story is great.death1505921

if you're going to answer your own question, what do you need us for?

What? How did I answer my own question. What makes it so special? I then said that I like a game and find most fps similar. What sets HL apart from them.

great story.

for an fps.

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bureksasutlijom

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#17 bureksasutlijom
Member since 2007 • 1317 Posts
This isn't GTA..Get the first part (although many of characters appear in at least 2 GTA-s :?)
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mfsa

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#18 mfsa
Member since 2007 • 3328 Posts
[QUOTE="death1505921"]

[QUOTE="death1505921"]What exactly makes it incredible? To me an FPS is an FPS you shoot people in the face. WHat makes me prefer other FPS over some is that their story is great.fireandcloud

if you're going to answer your own question, what do you need us for?

What? How did I answer my own question. What makes it so special? I then said that I like a game and find most fps similar. What sets HL apart from them.

Half Life has:

A cinematic introduction sequence (which didn't happen back then), and did a good job of making the player feel like he was an actual character with a history who lived in a real world, rather than Doom guy or Quake guy. Back then, FPS characters were a hand, a gun and occasionally a face on the hud. Freeman brought a strong sense of realism (and therefore immersion) with him.

Neutral NPCs who talk to you, and help you. This added to the sense of realism by further creating the concept of the setting being real. This didn't happen in FPS games back then.

A story that is told to the player through events and through character dialogues rather than through loading screen text messages. Half Life's story is really just Doom's in a slightly different setting, but it is told in a very good way.

Some groundbreaking AI. The Half Life marines flanked, used grenades and retreated when injured. At the time, most AI would either charge at you, or shoot you constantly.

Enemies who are just cool. I personally think that the Half Life marines were the coolest (looking and sounding) enemies in computer game history until the F.E.A.R clones showed up.

Awesome music that's used extremely well.

Some amazing set pieces. Some of the enemies in Half Life are pretty amazing - like, as an example, a three-headed-monster-thing that hunts with sound. You can't kill it with regular arms, and you have to sneak past it. If it hears you, you die. You can distract it with grenades. Stuff like that just didn't happen in FPS games back then. You had regular enemies who took three shots to kill and bosses who took twenty shots to kill. That was how things were.

The thing you have to remember is that Half Life is almost ten years old. By modern standards, it's mediocre in every single way. But back at its release, it was just about the best you could get in almost every way. People playing it for the first time today probably won't be all that impressed by it, but the people who played it long ago will always remember how it changed everything, and, despite the fact that it is aging, will always call it a classic, and will recommend it to everyone. Regardless of whether or not it impresses them.

But, that said, Half Life has some awesome gunplay. The enemies look and sound great, the AI is better than Half Life 2's (which arguably makes the gunplay better) and many of the weapons are very satisfying to use.

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Doom_HellKnight

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#19 Doom_HellKnight
Member since 2005 • 12217 Posts
mfsa has pretty much nailed it.
Half-Life is just amazing, and you should get yourself a copy.
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mrbojangles25

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#20 mrbojangles25
Member since 2005 • 60792 Posts
[QUOTE="fireandcloud"]

[QUOTE="death1505921"]What exactly makes it incredible? To me an FPS is an FPS you shoot people in the face. WHat makes me prefer other FPS over some is that their story is great.death1505921

if you're going to answer your own question, what do you need us for?

What? How did I answer my own question. What makes it so special? I then said what I like in a game and find most fps similar. What sets HL apart from them.

the thing thats great about Halflife is that you are so much a part of the story.

In other shooters, you see a cutscene. You see a Space Marine blow up an AA turret in Quake 4...you see the Predator getting into an ambush position as he plans to rescue his clanmates in AvP2.

In Halflfie, you do all of those things. The story is also extremely good (for a shooter, mind you) the only bad thing is that it is vague...you have to tie a lot of things together yourself.

But, to agree with Artur to an extent, it really is dated. The thing about old games is that theyre very good for the people that played them originally, but not good for those that didnt. I didnt play Fallout 2 until a year ago, and while I have an appreciation for it I just dont like it. I think you might feel the same way about Halflife.

So, just go ahead and blast through HL2 and Episodes 1 and 2.

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MrLions

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#21 MrLions
Member since 2007 • 9833 Posts

IMO nope :? things will still make sense without HL1

If your planning to get HL2 get the Orange Box gives you HL2,HL2:Episode 1,HL2:eopisode 2,Portal,and Team Fortress 2 all wonderful games for 50 bucks great deal :) enjoy :P

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death1505921

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#22 death1505921
Member since 2004 • 5260 Posts
By the sounds of it, it was one of those games that you really needed to play it at the time. I take all these things for granted now after HL1 made them. So I think It would ruin it for me, and the last thing I want is to have a bad experience with it. I think I'll play HL2 and skip HL1, if I get confused or anything I'll go back and play it. I really want to get into the episodes, because it seems there is a pretty deep story to them.
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LiquidBlue815

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#23 LiquidBlue815
Member since 2008 • 51 Posts
You do not need to play it, as HL2 is almost a totally different game. However, I prefer HL1 much more than HL2 to be honest, for many different reasons.
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yian

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#24 yian
Member since 2003 • 5166 Posts
It would be quite fun if you play the first one first, so you can appreciate HL2 even more.
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achilles614

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#25 achilles614
Member since 2005 • 5310 Posts

Half Life has:

A cinematic introduction sequence (which didn't happen back then), and did a good job of making the player feel like he was an actual character with a history who lived in a real world, rather than Doom guy or Quake guy. Back then, FPS characters were a hand, a gun and occasionally a face on the hud. Freeman brought a strong sense of realism (and therefore immersion) with him.

Neutral NPCs who talk to you, and help you. This added to the sense of realism by further creating the concept of the setting being real. This didn't happen in FPS games back then.

A story that is told to the player through events and through character dialogues rather than through loading screen text messages. Half Life's story is really just Doom's in a slightly different setting, but it is told in a very good way.

Some groundbreaking AI. The Half Life marines flanked, used grenades and retreated when injured. At the time, most AI would either charge at you, or shoot you constantly.

Enemies who are just cool. I personally think that the Half Life marines were the coolest (looking and sounding) enemies in computer game history until the F.E.A.R clones showed up.

Awesome music that's used extremely well.

Some amazing set pieces. Some of the enemies in Half Life are pretty amazing - like, as an example, a three-headed-monster-thing that hunts with sound. You can't kill it with regular arms, and you have to sneak past it. If it hears you, you die. You can distract it with grenades. Stuff like that just didn't happen in FPS games back then. You had regular enemies who took three shots to kill and bosses who took twenty shots to kill. That was how things were.

The thing you have to remember is that Half Life is almost ten years old. By modern standards, it's mediocre in every single way. But back at its release, it was just about the best you could get in almost every way. People playing it for the first time today probably won't be all that impressed by it, but the people who played it long ago will always remember how it changed everything, and, despite the fact that it is aging, will always call it a classic, and will recommend it to everyone. Regardless of whether or not it impresses them.

But, that said, Half Life has some awesome gunplay. The enemies look and sound great, the AI is better than Half Life 2's (which arguably makes the gunplay better) and many of the weapons are very satisfying to use.

mfsa

I just got hl1 and started a file a few hours ago (first time through), and I got to the monster who tracks your sound and I agree it's great.

This was my first time playing it and it doesn't feel dated at all, the only reason I stopped was because I'm getting tired, so point is awesome game, even today.

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mrbojangles25

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#26 mrbojangles25
Member since 2005 • 60792 Posts
[QUOTE="mfsa"]

Half Life has:

A cinematic introduction sequence (which didn't happen back then), and did a good job of making the player feel like he was an actual character with a history who lived in a real world, rather than Doom guy or Quake guy. Back then, FPS characters were a hand, a gun and occasionally a face on the hud. Freeman brought a strong sense of realism (and therefore immersion) with him.

Neutral NPCs who talk to you, and help you. This added to the sense of realism by further creating the concept of the setting being real. This didn't happen in FPS games back then.

A story that is told to the player through events and through character dialogues rather than through loading screen text messages. Half Life's story is really just Doom's in a slightly different setting, but it is told in a very good way.

Some groundbreaking AI. The Half Life marines flanked, used grenades and retreated when injured. At the time, most AI would either charge at you, or shoot you constantly.

Enemies who are just cool. I personally think that the Half Life marines were the coolest (looking and sounding) enemies in computer game history until the F.E.A.R clones showed up.

Awesome music that's used extremely well.

Some amazing set pieces. Some of the enemies in Half Life are pretty amazing - like, as an example, a three-headed-monster-thing that hunts with sound. You can't kill it with regular arms, and you have to sneak past it. If it hears you, you die. You can distract it with grenades. Stuff like that just didn't happen in FPS games back then. You had regular enemies who took three shots to kill and bosses who took twenty shots to kill. That was how things were.

The thing you have to remember is that Half Life is almost ten years old. By modern standards, it's mediocre in every single way. But back at its release, it was just about the best you could get in almost every way. People playing it for the first time today probably won't be all that impressed by it, but the people who played it long ago will always remember how it changed everything, and, despite the fact that it is aging, will always call it a classic, and will recommend it to everyone. Regardless of whether or not it impresses them.

But, that said, Half Life has some awesome gunplay. The enemies look and sound great, the AI is better than Half Life 2's (which arguably makes the gunplay better) and many of the weapons are very satisfying to use.

achilles614

I just got hl1 and started a file a few hours ago (first time through), and I got to the monster who tracks your sound and I agree it's great.

This was my first time playing it and it doesn't feel dated at all, the only reason I stopped was because I'm getting tired, so point is awesome game, even today.

ahhh blast pit....that takes me back.

Just wait til surface tension!

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artur79

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#27 artur79
Member since 2005 • 4679 Posts

By the sounds of it, it was one of those games that you really needed to play it at the time. I take all these things for granted now after HL1 made them. So I think It would ruin it for me, and the last thing I want is to have a bad experience with it. I think I'll play HL2 and skip HL1, if I get confused or anything I'll go back and play it. I really want to get into the episodes, because it seems there is a pretty deep story to them.death1505921

I recommend that you play BlackMesa instead of HL1. You don't have any nostalgic bonds to the first game, so the changes to the game won't bother you at all. Maybe they'll tweak the AI, weapons and animations and make the end levels a little better (I hate the ones in the original). Those imprvements and the enhanced graphics (and hopefully physics, it's Source after all) and this game can actually become a good title. Like others have said, it is a classic and a big part of gaming history, it's worth to check out the enhanced version. I think.

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bawathegamer

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#29 bawathegamer
Member since 2007 • 1498 Posts
is it just me or are the enemies in half life one pretty hard to kill (humans).hl2 felt way to easy and was a breeaze to kill them
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bawathegamer

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#30 bawathegamer
Member since 2007 • 1498 Posts
[QUOTE="achilles614"][QUOTE="mfsa"]

Half Life has:

A cinematic introduction sequence (which didn't happen back then), and did a good job of making the player feel like he was an actual character with a history who lived in a real world, rather than Doom guy or Quake guy. Back then, FPS characters were a hand, a gun and occasionally a face on the hud. Freeman brought a strong sense of realism (and therefore immersion) with him.

Neutral NPCs who talk to you, and help you. This added to the sense of realism by further creating the concept of the setting being real. This didn't happen in FPS games back then.

A story that is told to the player through events and through character dialogues rather than through loading screen text messages. Half Life's story is really just Doom's in a slightly different setting, but it is told in a very good way.

Some groundbreaking AI. The Half Life marines flanked, used grenades and retreated when injured. At the time, most AI would either charge at you, or shoot you constantly.

Enemies who are just cool. I personally think that the Half Life marines were the coolest (looking and sounding) enemies in computer game history until the F.E.A.R clones showed up.

Awesome music that's used extremely well.

Some amazing set pieces. Some of the enemies in Half Life are pretty amazing - like, as an example, a three-headed-monster-thing that hunts with sound. You can't kill it with regular arms, and you have to sneak past it. If it hears you, you die. You can distract it with grenades. Stuff like that just didn't happen in FPS games back then. You had regular enemies who took three shots to kill and bosses who took twenty shots to kill. That was how things were.

The thing you have to remember is that Half Life is almost ten years old. By modern standards, it's mediocre in every single way. But back at its release, it was just about the best you could get in almost every way. People playing it for the first time today probably won't be all that impressed by it, but the people who played it long ago will always remember how it changed everything, and, despite the fact that it is aging, will always call it a classic, and will recommend it to everyone. Regardless of whether or not it impresses them.

But, that said, Half Life has some awesome gunplay. The enemies look and sound great, the AI is better than Half Life 2's (which arguably makes the gunplay better) and many of the weapons are very satisfying to use.

mrbojangles25

I just got hl1 and started a file a few hours ago (first time through), and I got to the monster who tracks your sound and I agree it's great.

This was my first time playing it and it doesn't feel dated at all, the only reason I stopped was because I'm getting tired, so point is awesome game, even today.

ahhh blast pit....that takes me back.

Just wait til surface tension!

oh yeah that thing!! that level was insane! first i was like wtf? then i just threw some nades to be able to run.

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bawathegamer

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#31 bawathegamer
Member since 2007 • 1498 Posts

[QUOTE="death1505921"]By the sounds of it, it was one of those games that you really needed to play it at the time. I take all these things for granted now after HL1 made them. So I think It would ruin it for me, and the last thing I want is to have a bad experience with it. I think I'll play HL2 and skip HL1, if I get confused or anything I'll go back and play it. I really want to get into the episodes, because it seems there is a pretty deep story to them.artur79

I recommend that you play BlackMesa instead of HL1. You don't have any nostalgic bonds to the first game, so the changes to the game won't bother you at all. Maybe they'll tweak the AI, weapons and animations and make the end levels a little better (I hate the ones in the original). Those imprvements and the enhanced graphics (and hopefully physics, it's Source after all) and this game can actually become a good title. Like others have said, it is a classic and a big part of gaming history, it's worth to check out the enhanced version. I think.

black mesa is the name of the lab right? play it instead of hl1? is it a mod? i only have opppsing force and blue shift?

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gamerguy845

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#32 gamerguy845
Member since 2007 • 2074 Posts
Like many people have said, don't need to, but why not?
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fireandcloud

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#33 fireandcloud
Member since 2005 • 5118 Posts
[QUOTE="artur79"]

[QUOTE="death1505921"]By the sounds of it, it was one of those games that you really needed to play it at the time. I take all these things for granted now after HL1 made them. So I think It would ruin it for me, and the last thing I want is to have a bad experience with it. I think I'll play HL2 and skip HL1, if I get confused or anything I'll go back and play it. I really want to get into the episodes, because it seems there is a pretty deep story to them.bawathegamer

I recommend that you play BlackMesa instead of HL1. You don't have any nostalgic bonds to the first game, so the changes to the game won't bother you at all. Maybe they'll tweak the AI, weapons and animations and make the end levels a little better (I hate the ones in the original). Those imprvements and the enhanced graphics (and hopefully physics, it's Source after all) and this game can actually become a good title. Like others have said, it is a classic and a big part of gaming history, it's worth to check out the enhanced version. I think.

black mesa is the name of the lab right? play it instead of hl1? is it a mod? i only have opppsing force and blue shift?

it's a mod that's going to be released in never. it's a re-creation of hl1 using the source engine. just google black mesa: source (it's actually called 'black mesa' now), and you'll find info on it pretty easily.

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fireandcloud

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#34 fireandcloud
Member since 2005 • 5118 Posts

is it just me or are the enemies in half life one pretty hard to kill (humans).hl2 felt way to easy and was a breeaze to kill thembawathegamer

it's cuz of the steroids the marines are taking. the combine are not quite human, which may be why they're so inept.

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bawathegamer

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#35 bawathegamer
Member since 2007 • 1498 Posts

Yes, get Half-Life 1. It's one of the greatest games ever made, and it's still amazing, even by today's standards. Hell, even if you don;t finish it, at least play through Surface Tension, the greatest single level ever devised.Mediocre_man90

really ?? you mean the one where hes outside all the time in that canyon region? man i hated that chapter.soo dam long.but i loved the last part where you use that console or watever to blow up that huge blue dude and break down the walls and stuff.really cool.i coudnt believe this game was so old when i played that part

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Doom_HellKnight

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#36 Doom_HellKnight
Member since 2005 • 12217 Posts

black mesa is the name of the lab right? play it instead of hl1? is it a mod? i only have opppsing force and blue shift?

bawathegamer

It's a mod by a team thats working to recreate the entire original game from scratch in Half-Life 2's Source Engine.

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Doom_HellKnight

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#38 Doom_HellKnight
Member since 2005 • 12217 Posts

do you mean november? and is it the hl1 game with the hl2 engine?that would be sweet! free?

bawathegamer


No, he means what he said. They're taking a long, long time on it, but it looks amazing and yes, it's hl1 in the hl2 engine and it will be completely free. All you need are copies of Half-Life 2 and Counter Strike Source.
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fireandcloud

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#39 fireandcloud
Member since 2005 • 5118 Posts
[QUOTE="fireandcloud"][QUOTE="bawathegamer"][QUOTE="artur79"]

[QUOTE="death1505921"]By the sounds of it, it was one of those games that you really needed to play it at the time. I take all these things for granted now after HL1 made them. So I think It would ruin it for me, and the last thing I want is to have a bad experience with it. I think I'll play HL2 and skip HL1, if I get confused or anything I'll go back and play it. I really want to get into the episodes, because it seems there is a pretty deep story to them.bawathegamer

I recommend that you play BlackMesa instead of HL1. You don't have any nostalgic bonds to the first game, so the changes to the game won't bother you at all. Maybe they'll tweak the AI, weapons and animations and make the end levels a little better (I hate the ones in the original). Those imprvements and the enhanced graphics (and hopefully physics, it's Source after all) and this game can actually become a good title. Like others have said, it is a classic and a big part of gaming history, it's worth to check out the enhanced version. I think.

black mesa is the name of the lab right? play it instead of hl1? is it a mod? i only have opppsing force and blue shift?

it's a mod that's going to be released in never.

do you mean november? and is it the hl1 game with the hl2 engine?that would be sweet! free?

it's been in development for over 3 years now (or so). i don't think these guys will get it done by the end of 2009.

someone already posted a link to their website. check it out.

and yes, it's free. you just need a legit copy of hl2 and cs:s, supposedly.

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bawathegamer

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#42 bawathegamer
Member since 2007 • 1498 Posts
[QUOTE="bawathegamer"]

black mesa is the name of the lab right? play it instead of hl1? is it a mod? i only have opppsing force and blue shift?

Doom_HellKnight


It's a mod by a team thats working to recreate the entire original game from scratch in Half-Life 2's Source Engine.

9.99$ for each chapter? who the **** would pay that kind of money for a mod?but gotta admit its beautiful!

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Doom_HellKnight

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#43 Doom_HellKnight
Member since 2005 • 12217 Posts

9.99$ for each chapter? who the **** would pay that kind of money for a mod?

bawathegamer


No... that's not quite right. The team behind the mod pulled an april fool's prank just like everyone else.
The mod's been in development for quite a while now, and the thing you just pointed out was their prank to the community.
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fireandcloud

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#44 fireandcloud
Member since 2005 • 5118 Posts
[QUOTE="Doom_HellKnight"][QUOTE="bawathegamer"]

black mesa is the name of the lab right? play it instead of hl1? is it a mod? i only have opppsing force and blue shift?

bawathegamer


It's a mod by a team thats working to recreate the entire original game from scratch in Half-Life 2's Source Engine.

9.99$ for each chapter? who the **** would pay that kind of money for a mod?

they played an april fools joke with that whole ea buying them out thing. but navigate through that junk and you'll be able to get to the real website. the mod's going to be free, unless valve buys them out (highly unlikely).

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Doom_HellKnight

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#45 Doom_HellKnight
Member since 2005 • 12217 Posts

unless valve buys them out (highly unlikely).

fireandcloud

As you said, highly unlikely. Valve mentioned in one of their updates that they are looking foward to playing it themselves. That's some good going! :P
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bawathegamer

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#46 bawathegamer
Member since 2007 • 1498 Posts
[QUOTE="bawathegamer"]

9.99$ for each chapter? who the **** would pay that kind of money for a mod?

Doom_HellKnight



No... that's not quite right. The team behind the mod pulled an april fool's prank just like everyone else.
The mod's been in development for quite a while now, and the thing you just pointed out was their prank to the community.

lol.ok.but to tell you the truth i really woudnt mind coughing up even 10 dollars . i mean there would be soooo many people who would want it! 10 $ aint so much,plus it would atleast speed up the thing? 3 years ? please tell me this is just a hobby of these guys! if this has been there job for 3 years ,dam !

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bawathegamer

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#47 bawathegamer
Member since 2007 • 1498 Posts
ps it would sweet to see some of the earlier levels and the venom spitter and those sound dogs(they emit sound waves or watever) in hl2 engine.so sweet!
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bawathegamer

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#48 bawathegamer
Member since 2007 • 1498 Posts
and for once,i would like to see a half life game that has some dam mirrors! the engine is so good with facial expressions and animations! i just want to be able to look into a mirror and see gordon.(i havent played the episodes so forgive me if im mistaken)
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fireandcloud

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#49 fireandcloud
Member since 2005 • 5118 Posts
maybe he's a vampire... yeah, that would be nice. it'd be funny if he mouthed something, like 'i just lost my voice so i can't talk. in case i was wondering.'
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Mediocre_man90

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#50 Mediocre_man90
Member since 2006 • 968 Posts

is it just me or are the enemies in half life one pretty hard to kill (humans).hl2 felt way to easy and was a breeaze to kill thembawathegamer

A long time ago someone on these forums summed it up perfectly: HL2's enemies look for a window to jump through, HL1's enemies look for the most efficient way to kill you.

HL2 is designed to impress you with cinematic moments, where HL1 is all about awesome moments like my maintenance garage death that I use as an example all the time (I got killed in a maintenance garage when a marine dropped the vehicle lift I was underneath on top of me). I think it still stands up as the best AI I've seen in a game.