Heavy/Medic - invuln is the most demolishing force in online gaming history

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blues35301

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#1 blues35301
Member since 2008 • 2680 Posts
Agreed? It always struck fear on me when you run down a corridor and see this coming towards you and I never really play the heavy to experience it for myself until earlier. Sheer awesomeness.
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Locke562

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#2 Locke562
Member since 2004 • 7673 Posts
I disagree. Medic/Pyro is much more devastating and effective. Unless the Pyro goes first. Don't ever let the pyro go first!
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1005

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#3 1005
Member since 2003 • 3738 Posts
Indeed a Pyro+Medic+Uber combo can swing an entire game in one teams favor if properly used. The Heavy is just far too slow to be usefull and i think many players are realising this.
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Jodan77

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#4 Jodan77
Member since 2005 • 2567 Posts
Medic+Sniper+Uber=Win Sauce.
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Swiftstrike5

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#5 Swiftstrike5
Member since 2005 • 6950 Posts

EnemyMedic+Spy+Uber=Win Sauce.Jodan77

Fixed

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PS3_3DO

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#6 PS3_3DO
Member since 2006 • 10976 Posts

The demoman is making me hate this game. :x

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comstrikeiscool

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#7 comstrikeiscool
Member since 2004 • 3616 Posts

The demoman is making me hate this game. :x

PS3_3DO

Why's that?

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blues35301

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#8 blues35301
Member since 2008 • 2680 Posts
[QUOTE="PS3_3DO"]

The demoman is making me hate this game. :x

comstrikeiscool

Why's that?

demoman is awesome. and i didnt necessarily mean which is most useful or can win a game i meant just destructive. heavy medic can take out a whole group in seconds and its hilarious when you come around a corner and watch them flee for their lives lol

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Mediocre_man90

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#9 Mediocre_man90
Member since 2006 • 968 Posts
yeah, Medic/Pyro is alot more effective than Medic/Heavy. People just run away as soon as they see it coming, and the heavy's way too slow and innacurate at range.
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blues35301

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#10 blues35301
Member since 2008 • 2680 Posts

yeah, Medic/Pyro is alot more effective than Medic/Heavy. People just run away as soon as they see it coming, and the heavy's way too slow and innacurate at range.Mediocre_man90

and pyro doesnt even have range

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fatshodan

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#11 fatshodan
Member since 2008 • 2886 Posts
Heavy medic is better.
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ElectricNZ

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#12 ElectricNZ
Member since 2007 • 2457 Posts

[QUOTE="Mediocre_man90"]yeah, Medic/Pyro is alot more effective than Medic/Heavy. People just run away as soon as they see it coming, and the heavy's way too slow and innacurate at range.blues35301

and pyro doesnt even have range

That's why they run away, thus letting your team cap.

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TheJGene

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#13 TheJGene
Member since 2007 • 148 Posts

I wouldn't say Medic/Heavy is THE most demolising force. In certain areas of certain maps, perhaps they are good.

Medic/Pyro in some heavily populated areas, where scattering is helpful is brilliant. Medic/Demo in turreted bottlenecks is brilliant. It all depends on the circumstances.

I've blown a medic away from his heavy with demoman sticky bombs as they've made the big push towards the final cap in dustbowl etc, and I'm sure many other have too. The combination is powerful to be sure, but the pure simple brilliance of TF2 is the balance and the counters that each class brings to the playing field. If what you are doing doesn't work against them, try something else.

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modai119

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#14 modai119
Member since 2007 • 531 Posts
Then you never saw a demo/kritz medic in action.... Soldier/medic is good too but exceptional soldiers are hard to find....
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phatrawk

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#15 phatrawk
Member since 2003 • 187 Posts

I wouldn't say Medic/Heavy is THE most demolising force. In certain areas of certain maps, perhaps they are good.

Medic/Pyro in some heavily populated areas, where scattering is helpful is brilliant. Medic/Demo in turreted bottlenecks is brilliant. It all depends on the circumstances.

I've blown a medic away from his heavy with demoman sticky bombs as they've made the big push towards the final cap in dustbowl etc, and I'm sure many other have too. The combination is powerful to be sure, but the pure simple brilliance of TF2 is the balance and the counters that each class brings to the playing field. If what you are doing doesn't work against them, try something else.

TheJGene

I'm forever surprised how few people use the demo sticky trick against Ubers. Seriously, just lay 3-4 stickies on the floor in the path of an uber, and blow them when they're in between the medic and their helper. Basically, the medic gets blown back, the helper blown forward, and the distance kills the uber.

It's easy to set up during parts of the match where you expect an Uber rush (start of the map, last cap point, ...)

But this just adds to my belief that the Demoman is a bit overpowered/useful now, compared to Soldiers...

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moshakirby18

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#16 moshakirby18
Member since 2006 • 1665 Posts
I like to wait to use uber to the last second (health wise), which is why I don't like ubering pyros as I'll have to get awfully close to enemy fire and have to use uber sooenr.
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wackys

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#17 wackys
Member since 2005 • 1315 Posts
Heavy/Medic is great in crowded areas and Pyro/Medic is better in them.Demo/Medic pwns fortifications if stickies used right and pyro/medic can pwn sentries if they don't have to walk a long way to the sentries.Other than that soldier/medic is good but IMO good soldiers are very hard to find.Also what's up with the enemy spy/medic thing?I never saw it in action.
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Kolossi

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#18 Kolossi
Member since 2007 • 789 Posts

I sometimes emply a strategy that is good against some people:

If a Pyro/medic with uber is coming, Ill try to force them to uber. if they activate, Ill try to atract them so the uber is wasted. Has worked a few times perfectly(of course, it ultimately leads me to my death, but anything for the well being of the team).

On topic: I too think that Pyro/Medic is more destructive than the Heavy/Medic. I mainly play 2fort, where the P/M is more dangerous than H/M.

But, THE most dangerous is Medic/Medic with ubersaws. If it works well, the ubering could last forever. I know this from experience.

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EndersAres

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#19 EndersAres
Member since 2005 • 5711 Posts

Heavy medic is better.fatshodan

Pretty much. Pyros just don't have the range and there speed doesn't make up for it. Plus you have to worry about other pyros with compression even though most use the backburner. If this happens the pyro is screwed. However you can go to a good demoman anytime and he will deal with whatever that needs to be done.

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JnWycliffe

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#20 JnWycliffe
Member since 2008 • 769 Posts

[QUOTE="fatshodan"]Heavy medic is better.EndersAres

Pretty much. Pyros just don't have the range and there speed doesn't make up for it. Plus you have to worry about other pyros with compression even though most use the backburner. If this happens the pyro is screwed. However you can go to a good demoman anytime and he will deal with whatever that needs to be done.

heavy/medic is best for taking down a group of enemies; pyro/medic is probably second best for that purpose.

demo/medic is best for taking down sentries;pyro/medic is probably second best (with heavy/medic a close third).

imo, of course.

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blues35301

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#21 blues35301
Member since 2008 • 2680 Posts
[QUOTE="blues35301"]

[QUOTE="Mediocre_man90"]yeah, Medic/Pyro is alot more effective than Medic/Heavy. People just run away as soon as they see it coming, and the heavy's way too slow and innacurate at range.ElectricNZ

and pyro doesnt even have range

That's why they run away, thus letting your team cap.

they run from both, heavy is really effective at close range too and can at least attack at long range whether its innacurate or not. theyre about equal except for speed