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Lucky I have quite a few girl gamer friends.
Rollercoaster Tycoon - heck plenty of tycoon games
The Movies
Desperate Houswives (unbeleiveably its a decent game)
Sam and Max (The Epsodic ones)
Evil Genius
Thats a few off the top of my head. I could say Oblivion, Assasins Creed ect - as I know a few girls who into those games (RPG action adventure, even FPS) - though the ones I have listed have a broad appeal.
Evil Genius is a decently ... how to put this... Gender Neutral? game.
You've also got "The Sims", as well as ... well... I'm at a loss here.
Worms Armageddon! Great game to play with "your other half", seriously. And its cute as hell.
Portal...simply awesome.
SimCity 4
City Life
Ya theyre not all "girly" games but they would be good and are gender neutral as someone said before.
Well, if you mean more accurately gender-neutral games, then almost any adventure games will do, in which case I recommend the Myst games above all else.
But if you actually want truly girly games... Mmm, let's see, girly games, girly games... Ah! I know just the thing!
http://www.gamespot.com/pc/adventure/barbieislandprincess/index.html?tag=result;title;5
I'm gonna sound really stupid now but I didn't get Myst!!!!
starsweeper
What do you mean? As in, you've already played it and didn't understand it? Or as in, you didn't buy it?
I had it on the PS 1 and I just didn't get it!starsweeper
ya, me neither. Of course I was like 8 years old at the time.
It was like "OK, theres a spaceship I cant turn on, then a library type of building, oh and a forest". I really should go back and try it out with my new, high-powered intellect :roll:
Lol wot the game even about?
starsweeper
I dont have the faintest idea, i think youre like stranded on this island and you solve puzzles to power this rocket ship to get off.
I thought you said you played it?
[QUOTE="starsweeper"]Lol wot the game even about?
mrbojangles25
I dont have the faintest idea, i think youre like stranded on this island and you solve puzzles to power this rocket ship to get off.
I thought you said you played it?
It's the most illogical and hardest adventure game ever
Postal 2 :PDarth_Kane
Oh ya, Postal 2 is great. There are kittens. Which you pick up. Then stick on the end of your gun. Then when you shoot the gun it goes "meow!"...like a cat silencer.
And if you shoot the cat-silenced gun in the air, the cats will fall back to earth and splatter, but only before you hear them 'meowing' from hundreds of feet up
meeeeeeeeeeeeeeeeeeeeeeeeeeeeeooooooooooooooooooooooooooow-splat.
[QUOTE="starsweeper"]Lol wot the game even about?
mrbojangles25
I dont have the faintest idea, i think youre like stranded on this island and you solve puzzles to power this rocket ship to get off.
I thought you said you played it?
The story is far, far more intricate than that. Read up on the Myst games and their stories at Wikipedia if you want to see just how complex they are. One of the things that makes the Myst games so masterfully crafted is that they rely heavily on making conclusions and even solving puzzles by looking at the little intricacies and your own theories about the story, which is kept in the background all the time so as to make you think it's not as important a component as it really is. This way, when you do figure out what's going on or how to solve something from piecing together things about this story that isn't thrust in front of your face, you're like "Holy crap, wowzers, oh my God, ultra brilliant, I'm a genius!!" It's the greatest feeling in the world.
The story in the original Myst goes like this.
*Spoilers*
The island of Myst is part of a world created by a man named Atrus, who is part of the ancient D'ni civilization (who are what the denizens of Earth decended from). The D'ni have the ability to actually write worlds into existence through books called linking books. How they do so isn't necessary to understand, all you need to know is that Atrus wrote the book Myst, and in turn created the world that is the island of Myst.
Your character, presumably a human of the normal world, stumbles across the Myst book, opens it, touches its viewing panel on the first page which shows the world to which it links in motion, and gets transported there. When you touch a linking book to another world, the book doesn't get transported with you, so unless you have a linking book back to the world you just came from with you, you're stuck. This is the scenario in Myst, this is why they just set you down on a dock on the island of Myst without any real explanation about what the hell is going on. It's meant to put you into the shoes of your character, making you feel just as lost and confused as he would be.
As you go through the game, you find these two books with viewing panels showing two men trapped inside. You learn with time that these men are the brothers, Sirrus and Achenar. Later, you find Atrus, the man who wrote Myst, trapped inside a book, as well, and learn that he is the father of these two men. As you progress, you find linking books to various other worlds that Atrus created, where you find pages to the books that Sirrus and Achenar are trapped in, which allows you to hear more messages from them.
I forget how the rest goes, but that's just the start of it all. Understand that Myst was not of the same production levels of Riven and the rest of the sequels. The story of the universe was not fully developed yet, so it was more obscure and less serious. With the addition of Riven, the story took on a whole new, grander scale, a truly magnificent one. In Riven, it is explained how you came across the Myst book, but I won't go into that because it's awfully complex to explain to someone on a forum.
See, this is why people don't really pay any attention when you try to talk about a Myst game today, they don't realize that its story was utterly brilliant because when they played the game, they got confused and figured it was just a boggled mess. But it wasn't. Almost every single puzzle in every Myst game can be solved by logic and intuition, and by combining all the aspects of the game - the cleverly inlaid story, previous puzzles and events you've come across, and so much more. This is why I consider the Myst universe of games the god of adventure games, its story is a huge component without even seeming to be, and is woven into every other aspect of the game. The Myst games are the singlemost skillfully created bundle of a masterpiece I have ever seen in all of gaming.
[QUOTE="starsweeper"]Lol wot the game even about?
mrbojangles25
I dont have the faintest idea, i think youre like stranded on this island and you solve puzzles to power this rocket ship to get off.
I thought you said you played it?
I played the PC version, it gave you no clue about what you were suppose to do...[QUOTE="mrbojangles25"][QUOTE="starsweeper"]Lol wot the game even about?
judog1
I dont have the faintest idea, i think youre like stranded on this island and you solve puzzles to power this rocket ship to get off.
I thought you said you played it?
I played the PC version, it gave you no clue about what you were suppose to do...Yes, it did. You just didn't see it. I'm not insulting you or anything, it's very, very easy to miss one of the various types of clues in a Myst game, but they're there, they're always there. Trust me on this.
Worms Armageddon is definitely a great game that anyone can enjoy. The Sims series is hugely popular with women.
Adventure games like Sam and Max may appeal - and it's hard to dislike Broken Sword. They both have great writing, charismatic characters and a very reasonable difficulty level.
You might also get a lot out of Black and White. It's a God game where you can be good or evil and uide your own small civilisation, but you also have a pet which you nurture and teach. It has some awesome AI and it's a lot of fun interacting with your pet. Sort of like a tamagochi, except not ridiculously stupid. It's hard not to feel proud when your pet learns a new trick, and it's jut impossible to stifle your laughter when it learns to dispose of its poop by throwing it into the sea.
Prince of Persia: The Sands of Time is also a game I think will appeal to girls. It's not a girly game, but it's a pleasure to play. Imagine Tomb Raider + Disney, it's that sort of thing.
You should also check out Portal. It's just so funny, anyone of any of the numerous genders I know of should definitely love it.
You might also want to check out Jurassic Park Operation Genesis. It's a game where you can build your own Jurassic Park. If you enjoy dinosaurs (and who doesn't?) and think you mght enjoy theme park design & management, it's a game to check out. I just recently bought it and, having never heard anyone mention it ever, think it deserves some acknowledgement.
No wot I will do is give it another go and c if I can make sence of it!starsweeper
That's good to hear, I hope you have more success this time around.
Try Doom 3... Its about you a very sensitive marine that is sent to mars to investigate a new lifeform that they found on their research facility. And play it in the dark, so you can truly appreciate the fantistic colors of the lifeforms, because when they sleep there is a HUGE pink aura around them that just looks beyond anything you have ever seen.
:oops:
[QUOTE="Srinivassa"]What the hell are we talking about? Myst? Yeah, that was too hard. I played it first on the (gasp) Sega Saturn. I wonder who else here can say that. It was too hard. It looked like it was a really awesome game. I got a few pages, and I was really curious how it was going to turn out. I finally gave out though because I had about 6 or so puzzles facing me, and I couldn't solve any of them. The most obvious was the 55 volt power center. I was actually really good at math at the time, and I figured out every combination of buttons that made 55 volts. None of them did anything as far as I could tell, and I was clueless on the rest of the puzzles. As for girly games, you should totally go with WoW. If you're a girl on there, everyone gives you a bunch of free stuff and always helps you. It's really a lot more fun if you're a girl.kutty12000Lol, can't everyone just fake that they're a girl to get free stuff.
I tried that in EverQuest, just to see what would happen. I made a rogue called Panty Thief. You would not believe how much attention and gifts I got.
Lol, can't everyone just fake that they're a girl to get free stuff.[QUOTE="kutty12000"][QUOTE="Srinivassa"]What the hell are we talking about? Myst? Yeah, that was too hard. I played it first on the (gasp) Sega Saturn. I wonder who else here can say that. It was too hard. It looked like it was a really awesome game. I got a few pages, and I was really curious how it was going to turn out. I finally gave out though because I had about 6 or so puzzles facing me, and I couldn't solve any of them. The most obvious was the 55 volt power center. I was actually really good at math at the time, and I figured out every combination of buttons that made 55 volts. None of them did anything as far as I could tell, and I was clueless on the rest of the puzzles. As for girly games, you should totally go with WoW. If you're a girl on there, everyone gives you a bunch of free stuff and always helps you. It's really a lot more fun if you're a girl.mfsa
I tried that in EverQuest, just to see what would happen. I made a rogue called Panty Thief. You would not believe how much attention and gifts I got.
Now that's role playing. I bet you could act fake depressed and get sympathy and love from all those around you. Suckers.Lol, can't everyone just fake that they're a girl to get free stuff.[QUOTE="kutty12000"][QUOTE="Srinivassa"]What the hell are we talking about? Myst? Yeah, that was too hard. I played it first on the (gasp) Sega Saturn. I wonder who else here can say that. It was too hard. It looked like it was a really awesome game. I got a few pages, and I was really curious how it was going to turn out. I finally gave out though because I had about 6 or so puzzles facing me, and I couldn't solve any of them. The most obvious was the 55 volt power center. I was actually really good at math at the time, and I figured out every combination of buttons that made 55 volts. None of them did anything as far as I could tell, and I was clueless on the rest of the puzzles. As for girly games, you should totally go with WoW. If you're a girl on there, everyone gives you a bunch of free stuff and always helps you. It's really a lot more fun if you're a girl.mfsa
I tried that in EverQuest, just to see what would happen. I made a rogue called Panty Thief. You would not believe how much attention and gifts I got.
Yeah, a friend of mine did that with EQ as well. He said it's hella easy to get stuff out of people. They are so dumb. Seriously, I picked an NE female when I first started WoW. I was not even trying to pretend I was a girl, and all these guys started acting so stupid around me. I was seriously like, "No wonder girls think guys are so freaking stupid. If this is the way we act around them." Oh yeah, back OT, I've got your new favaorite game starsweeper.Worms Armageddon is definitely a great game that anyone can enjoy. The Sims series is hugely popular with women.
Adventure games like Sam and Max may appeal - and it's hard to dislike Broken Sword. They both have great writing, charismatic characters and a very reasonable difficulty level.
You might also get a lot out of Black and White. It's a God game where you can be good or evil and uide your own small civilisation, but you also have a pet which you nurture and teach. It has some awesome AI and it's a lot of fun interacting with your pet. Sort of like a tamagochi, except not ridiculously stupid. It's hard not to feel proud when your pet learns a new trick, and it's jut impossible to stifle your laughter when it learns to dispose of its poop by throwing it into the sea.
Prince of Persia: The Sands of Time is also a game I think will appeal to girls. It's not a girly game, but it's a pleasure to play. Imagine Tomb Raider + Disney, it's that sort of thing.
You should also check out Portal. It's just so funny, anyone of any of the numerous genders I know of should definitely love it.
You might also want to check out Jurassic Park Operation Genesis. It's a game where you can build your own Jurassic Park. If you enjoy dinosaurs (and who doesn't?) and think you mght enjoy theme park design & management, it's a game to check out. I just recently bought it and, having never heard anyone mention it ever, think it deserves some acknowledgement.
mfsa
I second Black and White 2. Its a great, charming game full of character. Also the fact that you can be good, evil, or neutral is good because you can "express" who you are. There are also plenty of "awww, thats adorable" moments with your pet...I am a dude and I say "awww" during that game, so I imagine a chick should get even more out of it :D
What the hell are we talking about? Myst? Yeah, that was too hard. I played it first on the (gasp) Sega Saturn. I wonder who else here can say that. It was too hard. It looked like it was a really awesome game. I got a few pages, and I was really curious how it was going to turn out. I finally gave out though because I had about 6 or so puzzles facing me, and I couldn't solve any of them. The most obvious was the 55 volt power center. I was actually really good at math at the time, and I figured out every combination of buttons that made 55 volts. None of them did anything as far as I could tell, and I was clueless on the rest of the puzzles.Srinivassa
There is no such thing as a puzzle that's too hard in a puzzle-driven adventure game. Overly obscure or abstract, sure. No clues as to how to solve it, sure. But too difficult? Nuh-uh. Bring on the brain-smashing puzzles. That's what they're all about, testing your degree of knowledge, logic, and intuition.
I don't remember that puzzle too well since I haven't played the original game in a long time (and I now can't get either Myst or Myst Masterpiece to work properly, so I'm trying to get my hands on RealMyst), but I'm willing to bet that puzzle didn't require trial and error like you used. The exact solution to almost every single puzzle in every Myst game can be realized through logic and intuition alone.
The only trial and error occasion I can think of was in Myst IV on Spire, where you had to balance the top and bottom lightning rods properly to get the airship to go across to the other struture. The only clue given was that you had to balance them, none were given as to how many had to be active at the top and how many at the bottom, let alone that they had to be done in a certain order. (I realize everything I said won't make a lick of sense to anyone who hasn't played the game, don't worry about it) Other than that, every puzzle I can remember in any Myst game was possible to complete without having to randomly try things.
In any case, you could have just consulted a walkthrough if you absolutely couldn't get past it. It's nothing to be ashamed about, the need to do so is just going to come about in puzzle games at one point or another.
Theres also Psychonauts, Beyond Good and Evil, and probably World of Warcraft.XaosII
I admittingly had more fun with BGE than Psychonauts though.
The Rayman series also has a gigantic girl fanbase as well, I find. Especially before Raving Rabbids, oddly enough. Then the official community just fell apart after the party games. Blech.:cry:
Yeah, I did consult a walkthrough to get past ONE puzzle. It was a simple one with water and a chest. In fact, it was so obvious IF you could actually tell that the water was water, which I could not. It looked like an obsidian floor or something.Srinivassa
Well, this is a game from 1993 we're talking about here, the same year that games as graphically simple as Duke Nukem II were coming out. :P Back then, that was some good-ass-looking water.
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