Homeworld vs Sins of a Solar Empire

This topic is locked from further discussion.

Avatar image for aliblabla2007
aliblabla2007

16756

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#1 aliblabla2007
Member since 2007 • 16756 Posts

Having played both games, I can say I prefer Homeworld due to the 3 dimensions - Everything in Sins is on 1 plane. I also think that Homeworld has an excellent campaign and story, as opposed to Sins which hasn't got a campaign to speak of.

Sins is cool for epic battles and long-lasting "skirmishes (if you can even call it that)" though. Plus, it has many more units, an extra faction and more faction diversity.

Avatar image for Johnny_Rock
Johnny_Rock

40314

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#2 Johnny_Rock
Member since 2002 • 40314 Posts
Homeworld for story, Sins for gameplay. I have and love both of them.
Avatar image for TheCrazed420
TheCrazed420

7661

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 TheCrazed420
Member since 2003 • 7661 Posts
Homeworld, of course.
Avatar image for gogators4life
gogators4life

4654

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#5 gogators4life
Member since 2006 • 4654 Posts

Homeworld, of course.TheCrazed420

Homeworld is the best space RTS. :)

Avatar image for alexmatusiak
alexmatusiak

61

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#6 alexmatusiak
Member since 2006 • 61 Posts

"Homeworld for story" lol, I get it.

Sins is a better game overall. A few visual mods help it out, especially making the combat more dramatic. And Sins uses 3 dimensions as well - you can command your ships on the tactical overlay to move vertically - so that argument is moot (doubled by the fact that, just like in Homeworld, movement on this axis is largely useless).

Avatar image for krazyorange
krazyorange

2669

Forum Posts

0

Wiki Points

0

Followers

Reviews: 33

User Lists: 0

#7 krazyorange
Member since 2005 • 2669 Posts
Sins is far more strategic, and since it's an RTS, that takes the cake.
Avatar image for Roris0A
Roris0A

627

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#8 Roris0A
Member since 2007 • 627 Posts
I remember I couldn't get into Homeworld so Sins for me which I've already put 40+ hours into. But I'll try it again some day.
Avatar image for lenson
lenson

2531

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 lenson
Member since 2006 • 2531 Posts
I still like Homeworld a lot more. Sins is good though, but if I was on a desert island and I could only take one thing with me it would be... a cellphone. But still you get what I mean.
Avatar image for 3verlastingHero
3verlastingHero

747

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 3verlastingHero
Member since 2008 • 747 Posts
Sins is probably the most boring game I have ever played, and if Homeworld is anything like it I say neither!! My favorite RTS at the moment is Dawn of War, can't get enough of it!
Avatar image for mfsa
mfsa

3328

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#11 mfsa
Member since 2007 • 3328 Posts

I was never very fond of space RTS games. For me, RTS games are about war. War is about men dying in terrible agony. It may seem a little morbid, but it's part of why i like RTS games.

Sins is equally spacey, of course, but I don't think of it as an RTS, because it isn't.

Sins has my vote.

Avatar image for deadwolf13
deadwolf13

66

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#12 deadwolf13
Member since 2004 • 66 Posts

It's hard to pit thest two against each other, they have totally differnent types of game play. In HomeWorld you have goals and missions.. no resouce farming. If you were to pit this game agianst another, World in Conflict would be a better opponent.

Sins is a straight out mirco manage RTS. No story, no goals, you do what you want, when you want it. I personally have not played a game yet that i would compare this too, other than possible Starwars: Empires at war. Both have the same type of objectives, you take a planet, build resource gathers, and you can fight in battles, Sins just elminates the going to battle system, and is always live.

Homeworld was better due to the time it came out and the invations it brought with it... But sins is getting there, with it being a new twist on RTS. but i will go with homeworld

Avatar image for matt120282
matt120282

462

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#13 matt120282
Member since 2005 • 462 Posts

even though theyare both space & starship games i think there is a lot of differences - Sins is a 4X/RTS hybrid imo, and homeworld a more traditional RTS

i did like them both - though Sins probably squeaks the victory because i didnt like the 3d nature of homeworld. i didnt think the fact you could move on 2 planes (horizontally and vertically) added anything tactically. i prefer the single plane combat of sins.

and for people who lamented the lack of a campaign they are adding one in the expansion pack. read what i read here

Avatar image for TheCrazed420
TheCrazed420

7661

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 TheCrazed420
Member since 2003 • 7661 Posts

"Homeworld for story" lol, I get it.

Sins is a better game overall. A few visual mods help it out, especially making the combat more dramatic. And Sins uses 3 dimensions as well - you can command your ships on the tactical overlay to move vertically - so that argument is moot (doubled by the fact that, just like in Homeworld, movement on this axis is largely useless).

alexmatusiak

Im in total disagreement here. While in Sins you can use the vertical plane, it is useless because of the lack of battle tactics. In Homeworld, there we're many situations where I used both the vertical and horizontal planes to vary my attacks and minimize my casualties.

If Sins had tactics , it would be a much better game. The fact that you just basically watch the battles is a major con.

*edit* And people saying Homeworld was a traditional RTS must not have been around when it came out. It was anything but.

Avatar image for mfsa
mfsa

3328

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#15 mfsa
Member since 2007 • 3328 Posts
[QUOTE="alexmatusiak"]

"Homeworld for story" lol, I get it.

Sins is a better game overall. A few visual mods help it out, especially making the combat more dramatic. And Sins uses 3 dimensions as well - you can command your ships on the tactical overlay to move vertically - so that argument is moot (doubled by the fact that, just like in Homeworld, movement on this axis is largely useless).

TheCrazed420

Im in total disagreement here. While in Sins you can use the vertical plane, it is useless because of the lack of battle tactics. In Homeworld, there we're many situations where I used both the vertical and horizontal planes to vary my attacks and minimize my casualties.

If Sins had tactics , it would be a much better game. The fact that you just basically watch the battles is a major con.

*edit* And people saying Homeworld was a traditional RTS must not have been around when it came out. It was anything but.

If Sins had tactics, the game wouldn't really work properly except in 1v1 games, and even then it's questionable. When you're playing a game with a few hundred planets, you will often find yourself fighting multiple battles at the same time, and microing them is impossible. If you had to make use of 3D space, if there was zonal damage - stuff like that, the game just wouldn't work because you can't be everywhere at once.

On people saying Homeworld is a traditional RTS, they might mean it relative to Sins - because Sins is more like a real time representation of a turn based strategy game - so, in that sense, Homeworld is a traditional RTS, while Sins is not.

Avatar image for Doom_HellKnight
Doom_HellKnight

12217

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#16 Doom_HellKnight
Member since 2005 • 12217 Posts
Homeworld definately. Epic story, brilliant gameplay and a great soundtrack. Awesome all round.
Avatar image for smokeydabear076
smokeydabear076

22109

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#17 smokeydabear076
Member since 2004 • 22109 Posts
I'm going to have to agree with Doom on this one. Sins is a fun game, but I prefer Homeworld.
Avatar image for smokeydabear076
smokeydabear076

22109

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#18 smokeydabear076
Member since 2004 • 22109 Posts
[QUOTE="alexmatusiak"]

"Homeworld for story" lol, I get it.

Sins is a better game overall. A few visual mods help it out, especially making the combat more dramatic. And Sins uses 3 dimensions as well - you can command your ships on the tactical overlay to move vertically - so that argument is moot (doubled by the fact that, just like in Homeworld, movement on this axis is largely useless).

TheCrazed420

Im in total disagreement here. While in Sins you can use the vertical plane, it is useless because of the lack of battle tactics. In Homeworld, there we're many situations where I used both the vertical and horizontal planes to vary my attacks and minimize my casualties.

If Sins had tactics , it would be a much better game. The fact that you just basically watch the battles is a major con.

*edit* And people saying Homeworld was a traditional RTS must not have been around when it came out. It was anything but.

I would have loved it if you could target specific systems on the ships like you could in Homeworld 2. That would have been awesome.
Avatar image for VinnoT
VinnoT

4649

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#19 VinnoT
Member since 2003 • 4649 Posts
I prefer Homeworld tbh. Sins is too slow paced for me.
Avatar image for osan0
osan0

18249

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#20 osan0
Member since 2004 • 18249 Posts

very different games imho. there both RTSs, but the scale of sins dwarfs that of homeworld. sins also has a big empire building element where as homeworld is, in alot of ways, more like something like C&C (though homeworld is far far better than that imho).

if i had to choose one...it would be sins by a nose. despite lacking a campaign, the game is very involving. so many things in so many places can happen at any time. i wish it did have a campaign mind (cmon the expansion :D).

Avatar image for Cabal23
Cabal23

1268

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#21 Cabal23
Member since 2003 • 1268 Posts

Having played both games, I can say I prefer Homeworld due to the 3 dimensions - Everything in Sins is on 1 plane. I also think that Homeworld has an excellent campaign and story, as opposed to Sins which hasn't got a campaign to speak of.

Sins is cool for epic battles and long-lasting "skirmishes (if you can even call it that)" though. Plus, it has many more units, an extra faction and more faction diversity.

aliblabla2007

One dimension? What game did you play? Sins is just as 3D as Homeworld.

Avatar image for TheCrazed420
TheCrazed420

7661

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 TheCrazed420
Member since 2003 • 7661 Posts
[QUOTE="aliblabla2007"]

Having played both games, I can say I prefer Homeworld due to the 3 dimensions - Everything in Sins is on 1 plane. I also think that Homeworld has an excellent campaign and story, as opposed to Sins which hasn't got a campaign to speak of.

Sins is cool for epic battles and long-lasting "skirmishes (if you can even call it that)" though. Plus, it has many more units, an extra faction and more faction diversity.

Cabal23

One dimension? What game did you play? Sins is just as 3D as Homeworld.

No its not.

Avatar image for JJRUDD
JJRUDD

28

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#23 JJRUDD
Member since 2006 • 28 Posts
Agreed - to clarify, in Sins, all ships are on the same plane (think of the axis on a graphs - x = horizontal, y = vetical. In Sins every ship would have the same Y value - just different X and Z (depth) values. And if you still don't get it then...how did you manage to instal either in the first place?! ; )
Avatar image for JJRUDD
JJRUDD

28

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#24 JJRUDD
Member since 2006 • 28 Posts
Not sure which I prefer though! Homeworld definately has a great story (HW1 is positively EPIC and Cataclysm is brilliant - the enemies are terrifying!) so I found myself caught up in the story. Sins is much more like a great big sand pit. A lovely, awesome sand pit. It's battles are cleaner and it's VERY satisfying to use the ship's special actions/weapons. I'm currently re-playing HW2 and also Sins so I'm undecided as to which I like more... I think someone below said HW for story, Sins for Gameplay. Perhaps by a nats wing!
Avatar image for DigitalExile
DigitalExile

16046

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#25 DigitalExile
Member since 2008 • 16046 Posts

Homeworld 2 was amazing. I bought it by mistake.

Sins was okay. Pretty much regretted my purchase though.

Avatar image for _Tobli_
_Tobli_

5733

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 _Tobli_
Member since 2007 • 5733 Posts

Homeworld doesn't appeal to me, but Sins is one of my favorite strategy games.

Avatar image for Cdscottie
Cdscottie

1872

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#27 Cdscottie
Member since 2004 • 1872 Posts
I love SoaSE but when you bring Homeworld (One of my all-time favorite games) it just pails in comparison. I mean Homeworld brought in 3D battlefields, massive battles, and a story that would have even the most cynical person routing for the good guys.
Avatar image for mo0ksi
mo0ksi

12337

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#28 mo0ksi
Member since 2007 • 12337 Posts
Sins is great, but Homeworld is well...Homeworld. You can't deny that game's brilliance.
Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 skrat_01
Member since 2007 • 33767 Posts
Completely different games. Homeworlds combat does obliterate SoaSE. But SoaSE hardly focuses on combat and is a different more complex and expansive beast in comparison.

I also think that Homeworld has an excellent campaign and story, as opposed to Sins which hasn't got a campaign to speak of.

aliblabla2007
SoaSE is about player made stories during gameplay, rather than a scripted singleplayer. That is its whole point, the developers have given you the systems in the game for you to create your own narrative.
Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 skrat_01
Member since 2007 • 33767 Posts

Im in total disagreement here. While in Sins you can use the vertical plane, it is useless because of the lack of battle tactics. In Homeworld, there we're many situations where I used both the vertical and horizontal planes to vary my attacks and minimize my casualties.

If Sins had tactics , it would be a much better game. The fact that you just basically watch the battles is a major con.

*edit* And people saying Homeworld was a traditional RTS must not have been around when it came out. It was anything but.

TheCrazed420
It is simplified in Sins as the game is not one about space battle tactics, rather 'empire building' strategy on a grand scale, in real time. Battle strategies and tactics are very different in the context of the game compared to Homeworld (Sins gravity wells for example). Saying that Homeworlds combat is downright amazing; things like targeting specific locations or multiple axises could be done in Sins , I imagine it would have added unnecessary complexity and detracted from other gameplay systems.
Avatar image for tubeu
tubeu

53

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 tubeu
Member since 2007 • 53 Posts

To me a series with a good story line like Homeworld is much more preferable than a game of endless Space battle. Another thing is Sins is a 4x-like game with real time events everywhere, making it hard to catch up with all and will easily lead to a mess which is unalterable.

Avatar image for krazyorange
krazyorange

2669

Forum Posts

0

Wiki Points

0

Followers

Reviews: 33

User Lists: 0

#32 krazyorange
Member since 2005 • 2669 Posts
Revived thread - two years old.
Avatar image for lettuceman44
lettuceman44

7971

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#33 lettuceman44
Member since 2005 • 7971 Posts

I guess I'm in the minority........but Sins for me......

oh, didn't even realize this was an old thread....

Avatar image for Drazule
Drazule

8693

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 Drazule
Member since 2007 • 8693 Posts

I love sins. Though I was really confused seeing this thread made by a banned user. How did the person even find it?