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They have secret super-PC's that the governments don't want you to know about. They all got like 32 core processers with 8 terabytes of RAM and Geforce 18 series cards using PCI-Express 128x slots with 8x SLI compatibility.
It's all one wacked out conspiracy man.
You haveta remember they have high end computer to develope engines ON. Not every home user has the system to run it, so the consumers are playing catch up to the devs. Also we're getting so advanced they are already talking about getting away from GPU and just going full software rendering. Like Quake 1.
Hell do some looking into IDs new engine, that hsould impress the hell out of people when it comes out, assuming the game its stuck to isn't ass.
You haveta remember they have high end computer to develope engines ON. Not every home user has the system to run it, so the consumers are playing catch up to the devs. Also we're getting so advanced they are already talking about getting away from GPU and just going full software rendering. Like Quake 1.
Hell do some looking into IDs new engine, that hsould impress the hell out of people when it comes out, assuming the game its stuck to isn't ass.
19chevelle72
ya so they have super duper high end comps. so ur telling me in 2004-2005 they were developing crysis on a 4 ghz quad core with 4gig of ddr3 1ghz ram and 2 9000 seriies graphics card running SLI?? cus that is what ull need to run crysis at super duper ultra hyper maxed. how di they have that technology "which wont come out till 2009 back in 2005 when they were developing the game? or howd they even have todays technology back in 2005?? is it all a conspiracy like mooksi says?
Thisoldman, you literally have not the slightest clue about videogame development.GodLovesDead
i is but a simple old man
[QUOTE="GodLovesDead"]Thisoldman, you literally have not the slightest clue about videogame development.thisoldman
i is but a simple old man
Think of Pixar movies. How did computers render this? Rendering and playing are two different things.
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