How long should SP games be?

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VeryBumpy

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#1 VeryBumpy
Member since 2008 • 1718 Posts

Recent news of Mafia2 being ~10 hours long is rather disappointing.

Anyone else disgusted with the length of most of todays games.

Just imagine if Dragon Age was only 10 hours long, what would people say?

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ventnor

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#2 ventnor
Member since 2010 • 1061 Posts

Recent news of Mafia2 being ~10 hours long is rather disappointing.

Anyone else disgusted with the length of most of todays games.

Just imagine if Dragon Age was only 10 hours long, what would people say?

VeryBumpy

Source on Mafia 2 being ~10 hours?

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the_ChEeSe_mAn2

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#3 the_ChEeSe_mAn2
Member since 2003 • 8463 Posts

Recent news of Mafia2 being ~10 hours long is rather disappointing.

Anyone else disgusted with the length of most of todays games.

Just imagine if Dragon Age was only 10 hours long, what would people say?

VeryBumpy
That isn't a valid comparison because Dragon Age is an RPG (a genre that has long gameplay hours by default). I think between 10-15 hours is a good length depending on presentation and the overall enjoyment of it. I beat Metro 2033 in 12 hours but it was 12 hours well spent.
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XaosII

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#4 XaosII
Member since 2003 • 16705 Posts

As long as they need to be. Portal was a 4 - 5 hour run. Probably about 2 hours after beating it. And it was a great length.

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Renevent42

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#5 Renevent42
Member since 2010 • 6654 Posts

As long as they need to be.XaosII

My thoughts exactly. Game length is relative to what's being presented.

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ghegpatatas

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#6 ghegpatatas
Member since 2010 • 611 Posts
game length depends on the gameplay of the game.. i think..uuhh..yeah..i think.
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VeryBumpy

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#8 VeryBumpy
Member since 2008 • 1718 Posts

That isn't a valid comparison because Dragon Age is an RPG (a genre that has long gameplay hours by default). I think between 10-15 hours is a good length depending on presentation and the overall enjoyment of it. I beat Metro 2033 in 12 hours but it was 12 hours well spent.the_ChEeSe_mAn2

There is no 'default' rule that says RPGs have long gameplay hours. Doom took what, 25hours or so to play through, so shooters by default should be long too. Game length is as long as the game makers want it to be regardless of the type of game.

I feel anything less than 20-25hours is a horrible game value.

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the_ChEeSe_mAn2

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#9 the_ChEeSe_mAn2
Member since 2003 • 8463 Posts

[QUOTE="the_ChEeSe_mAn2"]That isn't a valid comparison because Dragon Age is an RPG (a genre that has long gameplay hours by default). I think between 10-15 hours is a good length depending on presentation and the overall enjoyment of it. I beat Metro 2033 in 12 hours but it was 12 hours well spent.VeryBumpy

There is no 'default' rule that says RPGs have long gameplay hours. Doom took what, 25hours or so to play through, so shooters by default should be long too. Game length is as long as the game makers want it to be regardless of the type of game.

I feel anything less than 20-25hours is a horrible game value.

Then you will struggle to find anything in SP that will fit that bracket. Outside of RPGs, there will be very little games that will last that long in SP.
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JangoWuzHere

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#10 JangoWuzHere
Member since 2007 • 19032 Posts

I think the standard should be 12 hours for most games these days. Kinda disappointing to see games that are only 6 or 7 hours singleplayer wise.

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JangoWuzHere

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#11 JangoWuzHere
Member since 2007 • 19032 Posts

[QUOTE="the_ChEeSe_mAn2"]That isn't a valid comparison because Dragon Age is an RPG (a genre that has long gameplay hours by default). I think between 10-15 hours is a good length depending on presentation and the overall enjoyment of it. I beat Metro 2033 in 12 hours but it was 12 hours well spent.VeryBumpy

There is no 'default' rule that says RPGs have long gameplay hours. Doom took what, 25hours or so to play through, so shooters by default should be long too. Game length is as long as the game makers want it to be regardless of the type of game.

I feel anything less than 20-25hours is a horrible game value.

Huh? I thought doom was a short game....very short honestly.

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-wildflower-

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#12 -wildflower-
Member since 2003 • 2997 Posts

Just imagine if Dragon Age was only 10 hours long, what would people say?VeryBumpy

To be fair, Dragon Age was really stretched out by the huge amount of trash mobs filling every dungeon and not by compelling game-play elements. If the amount of junk fights had been minimized it would have been a considerably shorter game.

Personally, I believe the short length we are now seeing in games is directly related to developers trying to create that holy grail of a "cinematic experience" and "immersion" (god, I hate those terms) so that most of a game's budget goes into CGI cut-scenes, voice acting, cutting-edge graphics, and other, in my opinion, useless fluff instead of developing longer, deeper, and more compelling game-play.

But as long as people are wowed by the fluff and, looking at what sells and what receives the most hype, they obviously are, I don't see this changing anytime soon. In fact, I only see it getting worse.

Games have become, sadly, mostly just a collection of cut-scenes and developers are trying as hard as possible to get the player from Point A to Point B as quickly as they can.

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True_Sounds

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#13 True_Sounds
Member since 2009 • 2915 Posts

As long as they need to be.

XaosII

This. I absolutely HATE filler. Doom 3 was about 2x as long as it should have been, but Farcry was a pretty good length. I'm happy with most FPS if they top 5 hours for an expansion or 10 hours for a full game.

I think if I were to make a generic statement, "the slower the pacing, the longer the game should be" would be my best descriptor.

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DraugenCP

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#14 DraugenCP
Member since 2006 • 8486 Posts

Really depends on the genre and type of shooter. With a simple shooter like CoD SP I've usualy had enough after an hour or 8, but for most shooters these days I'd say 10-12 is more appropiate, depending on how much variety there is in gunplay/environment etc. I enjoyed F.E.A.R. a lot, but the repetitive environments made me glad it was over after ca. 10 hours. For platformers it would have to be 20 hours, and for adventure games like Zelda 30-40.

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ChiliDragon

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#15 ChiliDragon
Member since 2006 • 8444 Posts

I think if I were to make a generic statement, "the slower the pacing, the longer the game should be" would be my best descriptor.

True_Sounds
Let me add to that, the more story content, the longer it should be. I'd rather see everything on one long play-through, than have to play a game three or four times to see all "options" or "unlockable" content.
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JangoWuzHere

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#16 JangoWuzHere
Member since 2007 • 19032 Posts

To be honest, I think games like Dragon Age were maybe a bit too "long." It was an amazing experiance, but I was wondering when this story was going to finally wrap itself up. it took me 75 hours to beat that game :P

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vertex68

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#17 vertex68
Member since 2008 • 206 Posts

If it doesn't have some kickass multiplayer included, I think they should be 20+ hours or longer.

I hate finishing a game in 4-5 hours, if I'm gonna pay $40-60 for a new release I want some content.

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Phoenix534

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#18 Phoenix534
Member since 2008 • 17774 Posts

Depends on the game. An RPG should last for dozens of hours, but a shooter should only last about 8-12 hours.

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retro82

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#19 retro82
Member since 2007 • 660 Posts

10-20 hours. It might be a burden to replay games with gameplay longer than 20 hours.

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KeithFerns

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#20 KeithFerns
Member since 2005 • 796 Posts

I would rather play the 4-5 hour long portal than the 25-30 hours of farcry 2.

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i_saw_a_mudcrab

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#21 i_saw_a_mudcrab
Member since 2007 • 1015 Posts

If it's a good game then it souldn't ever end.

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MisterEditor

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#22 MisterEditor
Member since 2010 • 185 Posts
It's impossible to say really. Some games are longer than they should be and others are shorter. Once you start artificially lengthening a game it's a slippery slope. Dante's Inferno, for example, would have probably been about 3 hours without all the long and annoying boss fights. Though I'd rather have taken 3 great hours than the 10 mediocre hours we ended up with.
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chandu83

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#23 chandu83
Member since 2005 • 4864 Posts
Totally depends on the game. Portal was right at around 3-4 hours. Half Life 2, Crysis are sort of long FPS, which took me anywhere between 15-20 hours.
They shouldn't be a rip off like Modern Warfare 2 (5 hours), neither should they be a bore fest like Far Cry 2 (around 30 hours of killing the same enemies over and over and over again).
Wolfenstein in recent memory did not over stay its welcome. The game has its flaws, but its decent.
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True_Sounds

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#24 True_Sounds
Member since 2009 • 2915 Posts

If it's a good game then it souldn't ever end.

i_saw_a_mudcrab

lulz

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rzepak

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#25 rzepak
Member since 2005 • 5758 Posts

The minimum should be 10 hours. Actual 10 hours...not this crap about potentially being 10h long when its actually for anyone with a brain 5h.

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ChiliDragon

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#26 ChiliDragon
Member since 2006 • 8444 Posts
The main complaint I have with really short games is they still cost as much as the long ones. So you get 10 hours from one game and 80 hours from the other, but they will both cost you $60... then either one of them is a really good deal or the other is a rip-off. If the price was adjusted for the amount of play time I got out of it, a short game would be fine. :)
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Tigarian

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#27 Tigarian
Member since 2005 • 215 Posts

Depends on the Genre. FPS should be about 15 to 20 hours or so. At least double or triple for the main quest/story of RPG/open world/adventure games.

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Tigarian

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#28 Tigarian
Member since 2005 • 215 Posts

The minimum should be 10 hours. Actual 10 hours...not this crap about potentially being 10h long when its actually for anyone with a brain 5h.

rzepak

I usually try to take my time and find the majority of hidden items and powerrups on the first playthrough so it tends to last longer for me. I'm usually less disappointed at the end of a short game that way.

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#29 ABRed
Member since 2009 • 298 Posts

I think SP only games don't worth the buy especially because once you've beaten them, there's not much more to do. I usually play Multiplayer games for that reason. But I also loved Dragon Age Origins since the SP was EPIC and VERY long. DA:O is an exception because I never buy single player only type of games.

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Grodus5

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#30 Grodus5
Member since 2006 • 7934 Posts

For more standard games, around 10-14 hours. For RPGs, a bit longer.

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lpjazzman220

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#31 lpjazzman220
Member since 2008 • 2249 Posts

if its sp only...and im paying full price....better be at least 15 hours with extras....just imagine if mw2 was sp only....more than just the pc community woulda been p*****

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rmfd341

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#32 rmfd341
Member since 2008 • 3808 Posts
15 hours with extras.
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#33 Rickylee
Member since 2002 • 1342 Posts

As long as they need to be. Portal was a 4 - 5 hour run. Probably about 2 hours after beating it. And it was a great length.

XaosII

The old showbiz quote; always leave them wanting more. At least with Portal. But for most games I think they are becoming too short. FPSs should be at least 15 hrs and not full of Wildflower's fluff. I miss games that had the ability to keep me interested for their entire length like Deus Ex. Instead I get games like Crysis that are lengthened by rinse and repeat and get boring after a few short hours.

I use to complain about games being too short but I'm beginning to agree with the group that a shorter game with great gameplay is better then a long game that becomes boring. Very few games leave me wanting more these days rather they leave me wanting out. That is something I liked more about older games. Or am I just being nostalgic and not remembering well.

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#34 couly
Member since 2004 • 6285 Posts
I finish most single player games in about 10 hours (non rpg). Sometimes this is fine, like Metro 2033, or Batman AA. As long as it's not repetitve and packed with stuff, I don't mind. But after 10 hours of Bioshock for example, I just wanted it to be over. I'd rather play through a good 10 hour game twice than play once through a repetitive 20 hour game.
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#35 junkrika
Member since 2010 • 59 Posts

Story-wise it should be very long and immersive. However, it is a deadly sin to try and stretch a game through tedious tasks. RPGs are the only games I've played that have had really good stories.

Deus Ex is pretty much as good as it gets, how great that game/story was. A damn good balance between progression of the story, bit by bit through direct (talking to NPCs and the almost "endless" outcomes/dialogues) and indirect (voice messages, idle talk, eavesdropping, NPC/enemy behaviour, messages/notes, magazines/books, computers, news, etc.) interaction.

There were no "outside-of-story segments" where the story stops and won't progress until the next "dialogue segment." The story was moving/changing all the time, and pretty much all aspects/segments somehow changed and/or progressed the story. The story was alive, and present throughout the game.

That is one thing that I truly despise in most modern games, the story is present only at certain points, and anywhere else you just blindly storm ahead into hordes of enemies that gets so spooty boring after a few tries. In these segments you just fight, level up, collect items, or something else, almost entirely disconnected from the story.

I don't know if people find it boring and repetitive to always hear this, but Deus Ex really was a milestone/wonder in terms of story and interaction.

I really, really, really, really, really wish there were more games like that. Hell, even Deus Ex wasn't perfect (though I'd give it 10/10 any day) and you could make it even BETTER, even more IMMERSIVE, even more AMAZING. Seems developers these days have no interest in that, too much work and effort...which could have been put to "better" use to create bloated and flashy graphiXXX that lasts for about a second before it gets old.

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giant11

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#36 giant11
Member since 2003 • 760 Posts

15 hours with extras.rmfd341

This.

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mattuk69

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#37 mattuk69
Member since 2009 • 3050 Posts

I like a FPS game to be around 6-8 hours with good online play. Depends how good the game is.

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dbowman

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#38 dbowman
Member since 2005 • 6836 Posts

I find 10-12 hours is about right. Having said that I'm more concerned with the quality of the game rather than how long it is.

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#39 dakan45
Member since 2009 • 18819 Posts
If its a fps, then id say 5 to 10 hours, infact 10 hours seem enough. But i am talking about linear fps not things like say stalker of far cry 2. If its an rpg? It depends on how much blah blah it has rather combat (alla bioware) and if it has as many things to do as oblivion and fallout 3 On the sandbox thingy and mafia 2's 10 hours? Well tell me honestly, would you rather play 10 hours of a linear awesome comapign with good story, worhy to be a third person shooter, or play a repettive game like assasin creed that the singleplayer compaign is mostly, exploring, climbing up to towers, doing sidemissions and repettive main missions with no variety and repeat all over again?
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ssvegeta555

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#40 ssvegeta555
Member since 2003 • 2448 Posts

I rarely buy games less than 10 hours on average. It feels like it's over too quickly with shorter playtimes. Yes, it may have been a damn good experience, but I still feel cheated. I like to taste my food you know and not inhale it as fast as possible. However, RPGs I expect 20-25 hours minimum. Of course, the more the better for any game is a nice plus. I like to have games with long hours and replayabality getting the best bang for my buck.

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chapman86

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#41 chapman86
Member since 2004 • 583 Posts

Id say 20 hours is fair. (for $50 game)

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VeryBumpy

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#42 VeryBumpy
Member since 2008 • 1718 Posts

Not sure how so many of you enjoy paying $50+ for only 10hours of gameplay. :?

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SerOlmy

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#43 SerOlmy
Member since 2003 • 2369 Posts

Myself, I refuse to pay full price for a game that has less than 15 hours of SP. I've been spoiled by games like ME2 that have very long SP campaigns.

A matinee is about 6 bucks for 2 hours or so of entertainment. At 15 hours that is a similar price point for a $50-60 game.

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deactivated-57e5de5e137a4

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#44 deactivated-57e5de5e137a4
Member since 2004 • 12929 Posts
It really depends. If the game consists of doing a lot of the exact same stuff over and over again, I start getting bored around 10-12 hours and just wish it would end.
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deactivated-57e5de5e137a4

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#45 deactivated-57e5de5e137a4
Member since 2004 • 12929 Posts

Myself, I refuse to pay full price for a game that has less than 15 hours of SP. I've been spoiled by games like ME2 that have very long SP campaigns.

A matinee is about 6 bucks for 2 hours or so of entertainment. At 15 hours that is a similar price point for a $50-60 game.

SerOlmy
A yo-yo is several days + worth of entertainment until the string breaks and it only costs a couple of bucks also.
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#46 LongZhiZi
Member since 2009 • 2453 Posts
A game should only be as long as the gameplay can support it in interesting ways (and how much are they charging for the game). Take a game like Shadow of the Colossus. Yeah, it's not a PC game, but hear me out. That game was masterfully crafted. It took about 12 hours on my first playthrough. The second time was about 8 hours. And after that, since I have the monsters memorized, it takes a bit more than 4 hours. But because it's so well made, I've beaten it roughly 6 times. That means I've gotten about 36 hours out of that game. Now imagine a game that's a one-trick pony in some regard (we'll say combat). It might be a really cool trick for six or eight hours, but after that, it's pretty lame. They could pad the game with more dungeons/levels to make it "longer," but it certainly wouldn't be better as a result. Maybe I'm just crazy, but I don't particularly care about the amount of time a game takes to beat it. If it's well-crafted, I'm sure I'll pick it up again several times, even if it's short. In fact, I find that my well-crafted but already long games rarely get a second playthrough, while short games I have no problem running through again. I may actually get more gaming time from short campaigns.
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ChiliDragon

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#47 ChiliDragon
Member since 2006 • 8444 Posts

Not sure how so many of you enjoy paying $50+ for only 10hours of gameplay. :?

VeryBumpy
I pay $50+ for a bottle of single-malt scotch as well, if it's the right kind... it's about the quality of what I'm paying for, not the quantity.
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topsemag55

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#48 topsemag55
Member since 2007 • 19063 Posts

Depends upon the genre...RPGs are all about storyline, that's why they are longer than most other genres.

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Phoenix534

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#49 Phoenix534
Member since 2008 • 17774 Posts

Not sure how so many of you enjoy paying $50+ for only 10hours of gameplay. :?

VeryBumpy

If it's 10 hours of quality content, then it's worth the price.