(From that article)
Only 32 Stream Processors and a 128-bit Memory Bus?
This is one situation where simply reading a spec sheet will not tell you how the actual GPU performs in games. Many people look at the specifications alone and make a pre-conceived notion about performance before even reading what the gameplay experience actually is. We have it in our heads that a 128-bit memory bus is slow and 32 streaming processors doesn't sound like a lot when we are used to seeing 96 mentioned for the 8800 GTS and 128 for the 8800 GTX.
Well, our gameplay evaluation has proved that the architecture of the GeForce 8 series is much different, and better, compared to the previous pipelined architecture in GPUs. This goes to show that you cannot use conventional thinking anymore. It has been more than a year now that we have been telling you to erase the word "pipeline" from your vocabulary. The definitions and thought patterns we had that were true with GPUs a year or more ago are simply not true now. We must use new terminology with new definitions to explain hardware and we must not think in old terms.
The 8600GTS doesn't get enough credit imo. Unless some uninformed person buys it, I wouldn't think you could get more than around 150 bucks, since it's used, inferior to the GTS, and a soon to be archaic dx9 card...
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