Some of you may be interested in viewing thishttp://www.youtube.com/watch?v=00gAbgBu8R4&feature=player_embedded
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Some of you may be interested in viewing thishttp://www.youtube.com/watch?v=00gAbgBu8R4&feature=player_embedded
Amazing! :o. Thanks for the post!
"If we were a little more creative, we would of took the wings of a swan and put them on a tiger. But we didn't think of that at the time."
:lol:
If this works out pc games graphics will get ridiculously more detailed and literally be multiple gens ahead of consoles so hoping this catches on.DJ_Headshot
It's not going to work.
lol at the unicorn/dragon analogy :lol:
But, seriously...that is incredible.
I missed the part where they said how they got it to run well; how did they manage that?
Also, I am glad he stressed "we are not artists, we are a tech company" because at first I was like "damn that is a crappily designed level"
Bravo!
[QUOTE="General_X"]I'm not going to believe a single one of those claims until an interactive demo is running on my computer. Emphasis on interactive because all they showed was static scenery. *Copy pasted from other thread*Jebus213
Go play MineCraft then.
What makes you think I play Minecraft? And all we've seen from these guys in over a year is two non-interactive tech demos.[QUOTE="ShadowDeathX"]Shhhhhhhhhhhhhh, we already seen this x2whitey_rollsI hadn't - so thanks for the post. haha thought I was on SW
Am very excited about this is they can pull it off. The next year or 2 should be very interesting as the SDK pack goes out and dev teams start to use the tech. Because can you imagine how creative a team can be?
e.g. with this tech destructible environments would be breathtaking. You could unload a shot gun into a wall and have it braking down in real time. Or you could actually have weather accumulation such as snow building up on the ground because snow atoms could collect.
This could be the next big step that gaming needs.
It removes points which cannot be seen by the player so only the visible points are processed. It also reduces the number of points so there is only 1-per-pixel. So the computer is only processing at most the number of point as there are pixels.This looks incredible, but I'm a little skeptical. They never mentioned why their atomic system uses less resources than polygons. If it DOES work though, enter virtual reality.
Emraldo
[QUOTE="DJ_Headshot"]If this works out pc games graphics will get ridiculously more detailed and literally be multiple gens ahead of consoles so hoping this catches on.morrowindnic
It's not going to work.
It's not just voxels.lol your like the guy who said he wasnt going to belive in the xbox until he had it in his house, dispite seeing the tech demos. What do you think tech demos are for?! lol UDK has tech demos, do you belive they will make it to market?! hahah
These guys are not working hard as part of a joke, they want and believe that this will make it to market. The videos are to market to other big developers, so they might get extra funding.
Sometimes I wish I just believed thigs 'popped' into existance, but they dont, they take years and years of RandD.
[QUOTE="DJ_Headshot"]If this works out pc games graphics will get ridiculously more detailed and literally be multiple gens ahead of consoles so hoping this catches on.morrowindnic
It's not going to work.
Can you elaborate, or are we all just to assume you know something the developers of this technology don't?It looks amazing, but when it comes down it, i think the hardware of 99.9999999 percent of people will not be able to use it. Let alone the consoles. If they are only running that on 20 fps. I'm guessing they have someone up the line of 3-4 high end gups and two 6 cores. It just isn't going to run on on most peoples pcs. If i'm correct for the same tech in medical the pc's cost around 40 grand to run them.
They said the 20fps was running in software only and had faster hardware based builds that they couldn't show off yet so i expect it to not be as demanding you think to run.It looks amazing, but when it comes down it, i think the hardware of 99.9999999 percent of people will not be able to use it. Let alone the consoles. If they are only running that on 20 fps. I'm guessing they have someone up the line of 3-4 high end gups and two 6 cores. It just isn't going to run on on most peoples pcs. If i'm correct for the same tech in medical the pc's cost around 40 grand to run them.
James161324
Well he specifically said "running this on SOFTWARE [...] we get around 20fps" meaning, this is being rendered with the CPU not the GPU.It looks amazing, but when it comes down it, i think the hardware of 99.9999999 percent of people will not be able to use it. Let alone the consoles. If they are only running that on 20 fps. I'm guessing they have someone up the line of 3-4 high end gups and two 6 cores. It just isn't going to run on on most peoples pcs. If i'm correct for the same tech in medical the pc's cost around 40 grand to run them.
James161324
that vid have been shown more en these forums the last few days, then the Xbox vs PS3 arguement on SW has :P
I am cautiously optimistic that this tech might at some time in the future be viable, but sofar, it was static images weve seen, and I too would like to have an interactive test running on my pc before I belive it wholehardetly, or see a game use it.
It does reming me somewhat of voxels, I suppose they share a common ancester (or rather voxels are the ancester of this thing) and voxels diddnt do too good back then, who knows? maybe this time there really is something about this that might work.
In any case, the ease of use the artists seem to would have, using this is what I consider the better point of the vid, so basicly artists does not need to learn soething new, and can still use the old peoggys theyre used to? thats nice ^^
but still... I belive it when I see it AND interact with it.
looks great and here hopeing but running at 20fps without any movement or characters on screen etc, I think this is a long way off.
sailor232
That 20fps is software only. Play the video back, he says that they have other versions running on hardware that are running at much much higher FPS, that are not quite finished yet.
Also next video they post is supposed to include much better lighting.
I am very excited about this, I have been wondering when we would evovle from solely polygon gaming...
This could really open up hit detection like never before!
Yes tech demos are all well and good, but until its running on my machine why should I care about it? Now if I were a big company this might interest me in givng them funding, but I'm not a big company, I'm a consumer, and the only thing that matters is the final product, not a non-interactive video on the internet.General_X
Play Crysis and Minecraft, both use voxels for various things.
Carmack's next engine is based on voxels, and he endorses these guys. It's funny that Notch thinks it's a scam. But if Carmack says it's possible, it is.
thanks for posting this :D pretty impressive stuff but it will be years before it gets implemented in gamesSome of you may be interested in viewing thishttp://www.youtube.com/watch?v=00gAbgBu8R4&feature=player_embedded
ashtontheguru
Just to prove my point that this will not work anytime soon.
Notch made two posts about it.
http://notch.tumblr.com/
Just to prove my point that this will not work anytime soon.
Notch made two posts about it.
http://notch.tumblr.com/
morrowindnic
seems unlikely they would acquire all that funding without having to address the (glaringly obvious) issue of data size and how feasible animation would be when using their technology. i would imagine they would have had to convince investors that the technology was viable before any money was handed over?
It's gonna be while till we see this in action. I saw this a year back and they haven't added much to it. Also, there's 0 animation.. why? Cause it's extremely complicated to do animation with the "atoms".trastamad03^This Maybe we'll see the technology applied to some static environments though. All those 2d backdrops look terrible anyways XD
How did I know what the thread was going to be about?
Oh right, I've seen like 5 topics about this on the forums.
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