http://teamfortress.com/post.php?id=3327
i cant imagine them approving weapons that are more then just cosmetic changes though, cause that would be impossible to balance after a while
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http://teamfortress.com/post.php?id=3327
i cant imagine them approving weapons that are more then just cosmetic changes though, cause that would be impossible to balance after a while
I hope valve isnt getting lazy, on another note that sounds good, but its probably just hats and whatnot. Dante2710You do realize that Valve has always been connected to the modding community? Hell, the majority of Valve's staff were once part of the modding community one form or another.
Looks like Valve wants to move on from TF2. It's usually the case when dev's turn over most content creation to the fans it means they are dropping some support for the game.DarKre
Another great idea from Valve. Can't wait to see what the community comes up with...and hopefully with more items crafting will become more useful.
Well they won't be anything more than cosmetic as it says on the page: Game Balance "Wait," you might be thinking, "won't this ruin the balance of the game with tons of overpowered weapon designs?" Nope. The contribute feature is exclusively for model design.http://teamfortress.com/post.php?id=3327
i cant imagine them approving weapons that are more then just cosmetic changes though, cause that would be impossible to balance after a while
REforever101
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