[QUOTE="Chrypt22"]
[QUOTE="KHAndAnime"]
How do you figure? Strategy comes from balance. The more balanced a game is, the more viable strategies it has.
KHAndAnime
Its too rock papaer scissors.. its not a bad game, dont get me wrong... I enjoy SC2. Its just not the best, some people might think it is, and for them it is... for me its not. MMM is not strategy, nor is mass void rays or carriers. Take Supreme Commander for example, there is a LOT of strategy involved, almost too much. There is so much to keep track of in that game and the maps are so big that you could almost have 2 people running 1 faction, but the strategy is much deeper. There are things that hold that game back too.
I think if you took Starcrafts balance and mixed it with Company of Heroes strat lets say... that would be a pretty gamn good RTS.
Since when does simple MMM, mass void rays, or carriers win games? Hell, nobody even masses carriers in SC2. Every build has a counter. The strategy comes not only from what units you build, but from how you use them and how you control the map. There's much more to it than you make out to be.
MMM wins a lot, if someone gets around 10 - 12 carriers then its over, void rays arent always a lock, but can be early game. I think you feel like I'm saying its a bad game, its not a bad game... its good not great, in my opinion. You think differently and thats fine, there are others that agree with you and those that dont. I just think there are other games out there that have a little more substance. I dont know if there is a RTS game that doesnt lack something... I guess a lot of it depends on your style :/
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