Hypothetically, What would be the system requirements if MGS4 was ported to pc?

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sundayismyDAD

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#1 sundayismyDAD
Member since 2008 • 438 Posts

I'd find it hard to run.

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NoAssKicker47

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#2 NoAssKicker47
Member since 2004 • 2855 Posts

Mainly a big hard-drive

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GamingVengeance

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#3 GamingVengeance
Member since 2012 • 1874 Posts
pretty low
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SPYDER0416

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#4 SPYDER0416
Member since 2008 • 16736 Posts

It came out in 2008, so by today's standards probably not too bad even with DX11 and 1080p bells and whistles, though if they don't compress everything again then a lot of hard drive space would be a necessity I imagine, and I wouldn't see it being down to Call of Duty or Valve game levels of optimization and hardware range.

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danjammer69

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#5 danjammer69
Member since 2004 • 4331 Posts
pretty lowGamingVengeance
If a direct port, maybe. But I don't think that would happen. They would already have to chnage a bit of the content. Damn sure it wouldn't be a GFWL game, with all of the SONY references in it. I know the cutscenes are pretty damned amazing. The gameplay graphics, not so much. I would think a mid-teir system would do fine, but who the hell am I? Also, keep in mind that system requirements DO NOT transfer from console to PC very well at all (Not that console have any). The coding for the consoles have been amazingly optimized at this point in their life. For instance, lets say Uncharted (nope) was somehow to work it's way to PC. You really think a 2006 PC is going to run the game as well as a PS3 would? I do not. Let's be honest. The type of PC you would need all depends on how well it is optimized.
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rilpas

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#6 rilpas
Member since 2012 • 8161 Posts

[QUOTE="GamingVengeance"]pretty lowdanjammer69
Damn sure it wouldn't be a GFWL game, with all of the SONY references in it. I know the cutscenes are pretty damned amazing.

I can think of a better reason as to why the PC version will never exist: It's a Konami game

for some reason they hate PCs and when they DO port their games to PC it usually sucks

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timma25

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#7 timma25
Member since 2005 • 1131 Posts

Win 7, 16 gigs of ram, 40gigs on HDD, Radeon 7000 series or equilavent...

The graphics would look the same if not worse despite being some sort of ultra HD experience! The game would be unstable, and the controls would suck.
Based on past ports at least.

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the_bi99man

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#8 the_bi99man
Member since 2004 • 11465 Posts

[QUOTE="GamingVengeance"]pretty lowdanjammer69
I know the cutscenes are pretty damned amazing. The gameplay graphics, not so much.

Aren't the cutscenes in the in-game engine, like other MGS games?

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deactivated-5a9b3f32ef4e9

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#9 deactivated-5a9b3f32ef4e9
Member since 2009 • 7779 Posts

Was it really necessary to post this in two different forums?

Also, it would be easy to max on hardware from 2007+

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Mcspanky37

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#10 Mcspanky37
Member since 2010 • 1693 Posts

Was it really necessary to post this in two different forums?

Also, it would be easy to max on hardware from 2007+

Postmortem123
This. Unless they went through the effort of updating all the textures, I doubt it would be difficult to run.
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deactivated-58b6232955e4a

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#11 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts
Game doesn't have good graphics. It's also the worst game the series.
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sundayismyDAD

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#12 sundayismyDAD
Member since 2008 • 438 Posts
I can easily prove you wrong there, Sage of Fire.
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deactivated-58b6232955e4a

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#13 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts
I can easily prove you wrong there, Sage of Fire.sundayismyDAD
In the Solid series? Go for it.
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Kinthalis

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#14 Kinthalis
Member since 2002 • 5503 Posts

The game runs on a 6 year old console.

It'll run on a fairlow low end modern Pc or a mid range 4-5 year old PC.

I'd guess minimum specs around a 6670 or GTX 200 series card. 2-4 Gigs of RAM, dual core 2 Ghz CPU.

Basically look at a half-denecent port of a modern game. SKyrim is probably more demanidng than MGS4 and those are RECOMMENDED specs, not minum.

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thphaca

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#15 thphaca
Member since 2005 • 202 Posts

Win 7, 16 gigs of ram, 40gigs on HDD, Radeon 7000 series or equilavent...

The graphics would look the same if not worse despite being some sort of ultra HD experience! The game would be unstable, and the controls would suck.
Based on past ports at least.

timma25

I highly doubt it would need 16gbs RAM. Crysis doesn't even use over 2gbs. Of course You'd need at least 4gb total when accounting for the OS.. but that's the max. It would stream most content from the HDD just like any other PC game.

The textures are quite sharp for a console game, but the geometry isn't too demanding. If anything it's the shader effects which will hit performance. I think a 9800GT should be able to handle it though.

CPU-wise, at least a dual core 2.5+ghz.

I expect these specs would get a smooth framerate maxed out @ 1080p on a fairly optimized engine. If it's like GTA4, go ahead and add couple GBs, GHz, and cores to the aforementioned.

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timma25

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#16 timma25
Member since 2005 • 1131 Posts

Was commenting on shoddy ports lol. Realisticly it should have mid-low system requirements however every port has been sloppy at best by them.