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Command and Conquer: The First Decade.
12 games for 30 or so bucks; if thats not worth the money, I dont know what is!
Guild wars is worth it. It's got a farily long campaign that's got pretty good replay value, and PvP that should keep you busy for a few months.
Dawn of War - I noticed you didn't mention any RTS games, and this is probably the most popular one out right now. You should be able to find it for 10 bucks, and it's fairly addicting.
Neverwinter nights also is one of those games that can last forever, plenty of mods, and multiplayer quests. It's also fairly cheap most places.
As for STALKER I'm gonna wait and see how the multiplayer community pans out. I'd hate to buy another FEAR (good single player dead mutliplayer community).
for 39.99 you can get both warcraft 3 reign of chaos and the expansion pack the frozen throne...which in my opinion is the best deal out there still...jrmycmpbllEven if you dont like RTS, warcraft is a classic and has alot of custom games which arnt rts type.
if you didnt liked oblivion stay away from STALKER, at least imo they both feel very similar, and i disliked both very muchMizarusoblivion = swords and shields stalker = guns and first person WTF there nothing like each other!?!?!?!?!?!?
i guess the passive sort of games like the tycoon games are maybe the best if you want a full blown bargain
something like sim city 4 or the sims 2, or even civilizaion 4 or alpha centauri - there are plenty other great games too, like dungeon keeper 2 or even theme park (or rollercoaster tycoon if you want a mondern version i guess)
or perhaps something rts-y like medieval 2 or dawn of war
or you could check out any (or my personal recommendation, all) of the gta games
definitely a passive/non-linear game though if you want high value for money - anything that's a to b just doesn't have serious lifespan... another thing you could consider is, just buy older games - older generally = cheaper, and so by paying less, you can accept less lifespan, and still play great games (some of the best games are short and sweet, so you miss out if you buy based on lifespan - system shock 2 and escape from butcher bay, as two examples)
i'd be wary of anthologies if i were you - while anthology x may have 250 hours of gameplay on paper, fact is with most sequels is that they will often render their predecessors obsolete - this is doubly true with non-linear games - so while you may buy a pack with, say, eight games in there - unless you're a devoted fan, or a collector - you may only find yourself playing perhaps two, or even just one game - as the rest just aren't as good as the most recent... this is certainly not always the case, but there's more to consider than just number of games and price, when buying anthology packs
you gotta be kiddin me about battlefield. but o well.
star wars best of the pc pack is well worth the money. or the ut anthology pack is also very nice
If you like good, fun, fast and tradicional rts, buy C&C 3, try the demo firts, this game is going to launch in a few days.
Another game that i am waiting, that SHOULD be releases in 2 or 3 months is Enemy Territory:Quake Wars (already in closed beta for months) (http://www.enemyterritory.com/).
These are the only games that i will buy this yeard....
[QUOTE="Mizarus"]if you didnt liked oblivion stay away from STALKER, at least imo they both feel very similar, and i disliked both very muchgamerchris810oblivion = swords and shields stalker = guns and first person WTF there nothing like each other!?!?!?!?!?!? ... open ended world, non intresting story line, rpg'ish quest system how can you not see they are similar?? the only diference are the ones you stated and that theres no character customization on stalker..
[QUOTE="gamerchris810"][QUOTE="Mizarus"]if you didnt liked oblivion stay away from STALKER, at least imo they both feel very similar, and i disliked both very muchMizarusoblivion = swords and shields stalker = guns and first person WTF there nothing like each other!?!?!?!?!?!? ... open ended world, non intresting story line, rpg'ish quest system how can you not see they are similar?? the only diference are the ones you stated and that theres no character customization on stalker..
while there are individual elements that are similar, the sum of those elements is very different and offers a very different experience
at a superficial level, it's fair to compare them - describing stalker as oblivion with guns isn't unreasonable - but to assume that a person who disliked oblivion would therefore also dislike stalker, or vice versa, is absurd
oblivion is meant to be a roleplaying game - the (rubbish) quests and (hammy) character development are the meat on the game's bones - while in stalker, these elements are entirely superficial pheriphery - the game is a first person shooter - and people are gonna play it to fight guys with their guns, that's what the game is... and that's a lot of fun, while oblivion's combat was awfully implemented and didn't play into the other major elements of the gameplay very well at all
stalker has a great combat model, and the emphasis of the game is on combat - oblivion is a roleplaying game - those awkward quests and dire character development and rubbish click click click of the combat, that's what the game was
similar gameplay elements on paper, but fundamentally different gameplay experiences
oblivion = swords and shields stalker = guns and first person WTF there nothing like each other!?!?!?!?!?!? ... open ended world, non intresting story line, rpg'ish quest system how can you not see they are similar?? the only diference are the ones you stated and that theres no character customization on stalker..[QUOTE="Mizarus"][QUOTE="gamerchris810"][QUOTE="Mizarus"]if you didnt liked oblivion stay away from STALKER, at least imo they both feel very similar, and i disliked both very muchA-S_FM
while there are individual elements that are similar, the sum of those elements is very different and offers a very different experience
at a superficial level, it's fair to compare them - describing stalker as oblivion with guns isn't unreasonable - but to assume that a person who disliked oblivion would therefore also dislike stalker, or vice versa, is absurd
oblivion is meant to be a roleplaying game - the (rubbish) quests and (hammy) character development are the meat on the game's bones - while in stalker, these elements are entirely superficial pheriphery - the game is a first person shooter - and people are gonna play it to fight guys with their guns, that's what the game is... and that's a lot of fun, while oblivion's combat was awfully implemented and didn't play into the other major elements of the gameplay very well at all
stalker has a great combat model, and the emphasis of the game is on combat - oblivion is a roleplaying game - those awkward quests and dire character development and rubbish click click click of the combat, that's what the game was
similar gameplay elements on paper, but fundamentally different gameplay experiences
[QUOTE="Mizarus"]if you didnt liked oblivion stay away from STALKER, at least imo they both feel very similar, and i disliked both very muchgamerchris810oblivion = swords and shields stalker = guns and first person WTF there nothing like each other!?!?!?!?!?!?
Theyre both FPSs with RPG elements (sorry, but Oblivion is definately not an RPG...its only lumped in that genre cuz its a fantasy setting). And I dont know two people who played Oblivion outside the first-person perspective.
I havent played STALKER, but the differences you pointed out above seem to be the ONLY differences.
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