In games consoles, are 480p and 720p equivalent to 720x480 and 1024x768?

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onch

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#1 onch
Member since 2003 • 33 Posts
I mean, if for instance my Xbox 360 is set to 720p, does it mean the graphics chipset is handling the same workload as if it were rendering to a PC monitor at 1024x768?
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Brainkiller05

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#2 Brainkiller05
Member since 2005 • 28954 Posts
480p = 640x480 720p = 1280x720 1080p = 1920x1080 and yes, it's the equivalent work load.
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RayvinAzn

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#3 RayvinAzn
Member since 2004 • 12552 Posts
Not quite - 720p isn't a standard 4:3 resolution like on a computer. 720p is actually 1280x720, a 16:10 ratio. The closest common computer equivalent to 720p is 1280x800, although we're seeing more monitors capable of 16:10 ratios instead of 16:9 like most widescreen monitors use. It's uncommon to find even a 17" widescreen monitor that has a native resolution lower than 1440x900 though, meaning even a small computer monitor outputs at a higher resolution than 720p.
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onch

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#4 onch
Member since 2003 • 33 Posts
Thanks for the info everyone. So do games like Call of Duty 4, Forza 2, Gears of War, Mass Effect, Gran Turismo 4, Assassin's Creed, take any performance hit when set to 480p or 720p?
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bungie93

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#5 bungie93
Member since 2008 • 2445 Posts

Thanks for the info everyone. So do games like Call of Duty 4, Forza 2, Gears of War, Mass Effect, Gran Turismo 4, Assassin's Creed, take any performance hit when set to 480p or 720p?onch

Well most console games have the framerate capped and are designed to run smoothly at 720p, so I don't think you would notice the difference. If you have 720p, there is no reason not to use it.

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yoyo462001

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#6 yoyo462001
Member since 2005 • 7535 Posts
Thanks for the info everyone. So do games like Call of Duty 4, Forza 2, Gears of War, Mass Effect, Gran Turismo 4, Assassin's Creed, take any performance hit when set to 480p or 720p?onch
it will depend on the game, i.e. Cod2 Lags heavily when set to 1080p, whilst Cod4 plays smoothly at all res's even though cod4 is more graphically depending game.
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onch

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#7 onch
Member since 2003 • 33 Posts
Oh i see. How about antialiasing? does anyone know what level of antialiasing consoles use for most games? and does it change depending on what resolution is chosen?
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RayvinAzn

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#8 RayvinAzn
Member since 2004 • 12552 Posts

Oh i see. How about antialiasing? does anyone know what level of antialiasing consoles use for most games? and does it change depending on what resolution is chosen?onch

I believe the level of AA is entirely up to the developer, but judging by how they look most of them are around 2-4x AA.

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com2006

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#9 com2006
Member since 2006 • 902 Posts
Most of the top games on consoles can't even handle proper HD and thats without AA applied.
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musclesforcier

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#10 musclesforcier
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Not quite - 720p isn't a standard 4:3 resolution like on a computer. 720p is actually 1280x720, a 16:10 ratio. The closest common computer equivalent to 720p is 1280x800, although we're seeing more monitors capable of 16:10 ratios instead of 16:9 like most widescreen monitors use. It's uncommon to find even a 17" widescreen monitor that has a native resolution lower than 1440x900 though, meaning even a small computer monitor outputs at a higher resolution than 720p.RayvinAzn

I think you mixed up your ratios, but yeah 1280x800 is comparable to 720P. Pretty low for any monitor these days.

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RayvinAzn

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#11 RayvinAzn
Member since 2004 • 12552 Posts
Mixed them up how? Older common resolutions like 1024x768 and 800x600 are at a 4:3 ratio, TV resolutions like 854x480 and 1280x720 are 16:9, while common widescreen monitor resolutions like 1440x900, 1680x1050, and 1280x800 are all at a 16:10 ratio.
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krunkattack

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#12 krunkattack
Member since 2008 • 25 Posts
I was also wondering about this before too, thanks for clearing my confusion!
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#13 cryofax
Member since 2004 • 111 Posts
Mixed them up how? Older common resolutions like 1024x768 and 800x600 are at a 4:3 ratio, TV resolutions like 854x480 and 1280x720 are 16:9, while common widescreen monitor resolutions like 1440x900, 1680x1050, and 1280x800 are all at a 16:10 ratio.RayvinAzn
Mixed up as in your initial post stated 1280x720 was 16:10, and the closest thing to 720p a computer had was 1280x800. This is incorrect. 720p is 1280x720, and that's a 16:9 ratio (which is what HDTVs are). You seem to have corrected that part of your error in this last post though. Also, just because a game is 1080p does not mean the console is rendering 1920x1080. In many cases it's rendering something less and upconverting it.
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#14 Makari
Member since 2003 • 15250 Posts
Thanks for the info everyone. So do games like Call of Duty 4, Forza 2, Gears of War, Mass Effect, Gran Turismo 4, Assassin's Creed, take any performance hit when set to 480p or 720p?onch
The 360 and PS3 both run games at a fixed resolution, and just scale it to fit the screen - COD4 runs at 600P or so, Forza 2 and Gears and Mass Effect run at 720P, etc. That's regardless of what resolution you set the 360 or PS3 to.