Is Balders Gate 2 better then Balders Gate 1?

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JangoWuzHere

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#1 JangoWuzHere
Member since 2007 • 19032 Posts

I decided to finally try out the Baldurs gate games. I started with Baldurs gate 1 and so far its very....boring.The combat isn't clicking with me. It seems more like luck then actual skillful DnD combat. My experience is that some of the encounters usually end with me destroying an entire hoard without ever lifting a finger. And sometimes the opposite happens with my group wiping out on simple vermin. The story seems somewhat interesting, but it definitely doesn't have a strong opening thats for sure.

One of my biggest complaints so far is the pathfinding and boring exploration. My party of six always has trouble getting from place to place. Inside areas are a nightmare, I have to constantly micromanage my group needlessly to simply talk to someone. The AI pathfinding in this game is truly dreadful. The game so far also has a lot of boring exploration, a lot of walking around in big areas and towns that don't have much going on. This game is also very long, so having to constantly explore these massive empty areas sounds very tedious.

Is this game really worth playing? IS BGII any better? Should I just skip to that one if so?

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jedinat

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#2 jedinat
Member since 2003 • 3560 Posts
BGII is better... your party members actually talk to you and such. Various improvements. The story is more dramatic and engaging if I remember correctly. There's actually a mod or something to play BGI in the BGII engine, and a mod that adds party chat and romance options and stuff... it's been a while since I played. That said, I don't really like either game all that much, lol.
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ChiliDragon

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#3 ChiliDragon
Member since 2006 • 8444 Posts
The engine for BG2is vastly improved over BG1. That said, you can mod the first game to run the engine of the second, if you want to try that out. I can't find my bookmarks now, but Google should be able to help you out.
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ColdfireTrilogy

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#4 ColdfireTrilogy
Member since 2005 • 4911 Posts
BG2 is vastly superior to BG1. Did surprise me that you seem to think DnD dice rolls aren't ... random?? XD I play DnD still and sometimes enemies my party should trounce turn out to almost wreck us instead. There is a huge random factor to DnD which is what makes it fun and more natural where things can go wrong regardless of stats.
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FelipeInside

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#5 FelipeInside
Member since 2003 • 28548 Posts
BG2 is a MASTERPIECE and probably still my favourite RPG of all time (close to Diablo2). The expansion is amazing too. That's not to say BG1 is bad, cause it isn't.... (although I didn't get the BG1 Expansion). Problem is playing those games TODAY is a lot different from when it was released....
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F1_2004

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#6 F1_2004
Member since 2003 • 8009 Posts
They're good games but a bit over-hyped. The story was a bit boring and slow for me too at some points.
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ChiliDragon

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#7 ChiliDragon
Member since 2006 • 8444 Posts
Problem is playing those games TODAY is a lot different from when it was released....FelipeInside
In that there are now mods and patches that fix the bugs. ;)
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final_kaoss

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#8 final_kaoss
Member since 2003 • 457 Posts

I haven't tried the game but the book was pretty good, saw it in the library & picked it up for a 2 hour read.

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homegirl2180

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#9 homegirl2180
Member since 2004 • 7161 Posts

(Referring to title) That's what everyone else says!

If you finish BG, you can import your character to BGII, which is pretty nifty. I've only played and beat BG (this year actually). The pathfinding was always a problem, but keep in mind the year it came out. It was bad then, apparently, but it definitely seems much more glaring now.

Your gripes with the battle system was not my experience at all, though. I feel I employed real skill and all of my battles worked out the way I expected them to. I certainly didn't feel "luck" was a bigger factor in BG than it is in any other DnD-based game. Are you playing using the pause of time to quickly commit acts and stuff, because there's obviously plenty of the stuff the game doesn't really tell you. I really enjoyed the game, though it was very tough. The final battle is pretty much impossible unless you have the expansion pack and you use a certain "luring out" strategy.

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FelipeInside

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#10 FelipeInside
Member since 2003 • 28548 Posts
[QUOTE="FelipeInside"]Problem is playing those games TODAY is a lot different from when it was released....ChiliDragon
In that there are now mods and patches that fix the bugs. ;)

I wasn't referring to the bugs, more towards graphics, gameplay, story pacing and reading lots of text.
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ChiliDragon

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#11 ChiliDragon
Member since 2006 • 8444 Posts
I wasn't referring to the bugs, more towards graphics, gameplay, story pacing and reading lots of text.FelipeInside
Oh, I know. But every time I see threads complaining about the bugginess of current RPGs, I remind myself how horrid the "immortal classics" were when they first came out. It helps me keep things in perspective. Torment was a nightmare, and don't even get me started on VtM:Bloodlines.... But still, they become classics for good reasons, and they still deserve to be played today.
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GhoX

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#12 GhoX
Member since 2006 • 6267 Posts
Yeah, BG2 is the best game I've ever played. Personally I never managed to get through BG1, and it took me two tries to get into BG2. (I gave up the first time on mind flayers. >>) Once you are hooked though, the game becomes awesome. Now that I've finished BG2, I actually recommend you to push through BG1 just for the sake of story if nothing else. Use hacks if you have to if the combat becomes too frustrating. The reason is that BG2 carries on your story and character from BG1, and the decisions you make in BG1 will have consequences in BG2, similar to ME1 and 2.
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FelipeInside

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#13 FelipeInside
Member since 2003 • 28548 Posts
[QUOTE="FelipeInside"]I wasn't referring to the bugs, more towards graphics, gameplay, story pacing and reading lots of text.ChiliDragon
Oh, I know. But every time I see threads complaining about the bugginess of current RPGs, I remind myself how horrid the "immortal classics" were when they first came out. It helps me keep things in perspective. Torment was a nightmare, and don't even get me started on VtM:Bloodlines.... But still, they become classics for good reasons, and they still deserve to be played today.

I never had any issues with the Baldurs Gate Series. I could never get into Torment unfortunately, always got stuck once I went into the city. Masquerade was great...although there was a saved game bug in the middle of it.... Bloodlines I still consider the 3rd worst optimised PC game in history.
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teardropmina

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#14 teardropmina
Member since 2006 • 2806 Posts

BG2 is BG on steroid, more cLass kits, high level dnd spells, abilities and creatures (=more exciting combats), and tons of quests, full of variety at that...

however, pathfinding and combat system are basically the same, they're all infinity engine Dnd games.

if you find BG "boring," I'm not sure BG2 will be any better for you.

btw, luck is always a huge part of dnd (or any established role-playing rule sets for this matter); skill in traditional CRPG comes in combat strategies and tactics.

also, try play the game at hardcore difficulty (dnd core); if you still feel luck is more important than skill, then you're not a skillful dnd CRPG gamer.

two games, with various official and unofficial patches and mods, are basically bug free. if people still encounter bugs, they're sorta too lazy to play PC games. back then, when we played those games at release...there were quite a few bugs, especially BG2 (though understandbale since it's a much much more complex and sophisticated game).

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Mephers

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#15 Mephers
Member since 2010 • 720 Posts
bg2 is amazing
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kozzy1234

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#16 kozzy1234
Member since 2005 • 35966 Posts

BG2 is one of my fav games ever, BG1 is just good imo.

GIve 2 a try maybe?

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MyopicCanadian

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#17 MyopicCanadian
Member since 2004 • 8345 Posts

Well I'm surprised. I guess everyone's different, but I loved the story, pacing, setting, towns, conversations... pretty much everything about BG1. BG2 doesn't really change any of that gameplay at all. You might even find it worse because there's just more of.. everything.. in BG2.

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bussinrounds

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#18 bussinrounds
Member since 2009 • 3324 Posts

Yea, play it on core difficulty. (d&d rules)

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Makari

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#19 Makari
Member since 2003 • 15250 Posts
BG2 is better, but pretty much everything you said you hated is... well, sort of just how those kinds of RPGs roll? Maybe that you'll be higher levels (you start at 7) in BG2 will help, because low-level DnD 2e is pretty much a wtf-fest in any form.
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Gammit10

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#20 Gammit10
Member since 2004 • 2397 Posts
1 is more open and true to D&D, while 2 is a more polished experience in terms of story, graphics, etc.
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James00715

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#21 James00715
Member since 2003 • 2484 Posts

The sequel is better in every way pretty much. I really liked the BG1 story, but yes it is a tedious game. It's one of those games that's hard to play after you have played the sequel. Just like Diablo 1 is really hard to play through after you get used to Diablo 2. I like the BG1 story how it slowly revealed more stuff to your party about what's really going on. Your attacked early on and your father killed by a mysterious figure you don't know much about for a long time whereas in BG2 the story is much more apparent from the beginning what needs to be done and how you need to do it.

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RyuRanVII

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#22 RyuRanVII
Member since 2006 • 4257 Posts
You can use EasyTutu to play Baldur's Gate 1 with Baldur's Gate 2 engine. In fact you can play both games as one big Baldur's Gate game.
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Lucianu

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#23 Lucianu
Member since 2007 • 10347 Posts

The sequel is better in every way pretty much. I really liked the BG1 story, but yes it is a tedious game. It's one of those games that's hard to play after you have played the sequel. Just like Diablo 1 is really hard to play through after you get used to Diablo 2. I like the BG1 story how it slowly revealed more stuff to your party about what's really going on. Your attacked early on and your father killed by a mysterious figure you don't know much about for a long time whereas in BG2 the story is much more apparent from the beginning what needs to be done and how you need to do it.

James00715

There's no were near that difference if you use the Tutu mod, are you joking? Hell, even without it, it still is not such a dramatic difference.

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deactivated-6243ee9902175

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#24 deactivated-6243ee9902175
Member since 2007 • 5847 Posts

Baldur's Gate 2 is the standard I hold all RPGs to.

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#25 Masculus
Member since 2009 • 2878 Posts

Baldur's Gate 2 is the standard I hold all RPGs to.

Whiteblade999

Yup. Problem these days is that kids get bored with the texts. They wan't to pressA in their controlles so that something awesome happen; or some dumb semi-erotic cinematic with crappy animations.

On topic I'm pretty damn sure you could increase the pathfinding nodes to an absurdly high number, sorting all kinds of problems. The only thing I think it's dated on these games is the fog of war, everything else is top notch, specially the combat and spells in BG2.

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James00715

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#26 James00715
Member since 2003 • 2484 Posts

[QUOTE="James00715"]

The sequel is better in every way pretty much. I really liked the BG1 story, but yes it is a tedious game. It's one of those games that's hard to play after you have played the sequel. Just like Diablo 1 is really hard to play through after you get used to Diablo 2. I like the BG1 story how it slowly revealed more stuff to your party about what's really going on. Your attacked early on and your father killed by a mysterious figure you don't know much about for a long time whereas in BG2 the story is much more apparent from the beginning what needs to be done and how you need to do it.

Lucianu

There's no were near that difference if you use the Tutu mod, are you joking? Hell, even without it, it still is not such a dramatic difference.

Everyone has their own opinion. :) I was talking about both games unmodded though, which is how I played them originally. And I do find Diablo 1 hard to play through now. There's so many things I like more in Diablo 2. After a few days of Diablo 1, I just quit and play Diablo 2.

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DualRinzlers

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#27 DualRinzlers
Member since 2011 • 26 Posts

If you buy both in a bundle, you can do the mod trick where you run BG1 with the BG2 engine and it's a bit better. That being said, I would suggest you skip to number 2 unless you're really set on going through the whole story. It's a better experience overall.

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deactivated-59d151f079814

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#28 deactivated-59d151f079814
Member since 2003 • 47239 Posts

They're good games but a bit over-hyped. The story was a bit boring and slow for me too at some points.F1_2004

I also would like to add that real time party mechanics + DnD system = a mess..

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bussinrounds

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#29 bussinrounds
Member since 2009 • 3324 Posts

[QUOTE="F1_2004"]They're good games but a bit over-hyped. The story was a bit boring and slow for me too at some points.sSubZerOo

I also would like to add that real time party mechanics + DnD system = a mess..

Yea, fully turn based is def better for d&d combat. But for me it's tolerable. I pause every few seconds and try to control every thing thats going on (in the tougher battles anyway)

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Lucianu

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#30 Lucianu
Member since 2007 • 10347 Posts

Everyone has their own opinion. :) I was talking about both games unmodded though, which is how I played them originally. And I do find Diablo 1 hard to play through now. There's so many things I like more in Diablo 2. After a few days of Diablo 1, I just quit and play Diablo 2.

James00715

I was talking about the comparison between the progression of Diablo 1 to 2 and Baldur's Gate 1 to 2. The progression from Diablo 1 to Diablo 2 is far, far more dramatic than the progression from Baldur's Gate 1 to Baldur's Gate 2. Hell, both BG1 & 2 use the same engine, wile Diablo 2 is a complete evolution from the first one, new engine, new mechanics, new everything. I'm not going to argue anything els you wrote, i also think Baldur's Gate 2 is a superior game compared to with the first one, and Diablo 2 makes the first Diablo completely absolete (though i enjoyed playing the first one, i didn't mind).

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#31 robokill
Member since 2007 • 1392 Posts
Baldur's Gate 2 has the most interesting and intricate world to explore in any game I've ever played. That being said you really have to like rpg's to play it nowadays, the battles are so painfully tedious by today's standards, if they could remake the game in full 3d with a new engine that isn't turnbased it would undoubtedly be one of the best rpg's ever (again). The story and setting are sooooooooooo engrossing and it draws you in.
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bussinrounds

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#32 bussinrounds
Member since 2009 • 3324 Posts

Baldur's Gate 2 has the most interesting and intricate world to explore in any game I've ever played. That being said you really have to like rpg's to play it nowadays, the battles are so painfully tedious by today's standards, if they could remake the game in full 3d with a new engine that isn't turnbased it would undoubtedly be one of the best rpg's ever (again). The story and setting are sooooooooooo engrossing and it draws you in.robokill
It wasn't turn based (unfourtinatly), it was real time with pause. And it would of been better off being a twitch action game your trying to say ? Geez, I hope not.

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IZoMBiEI

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#33 IZoMBiEI
Member since 2002 • 6477 Posts
Baldur's Gate 2 has the most interesting and intricate world to explore in any game I've ever played. That being said you really have to like rpg's to play it nowadays, the battles are so painfully tedious by today's standards, if they could remake the game in full 3d with a new engine that isn't turnbased it would undoubtedly be one of the best rpg's ever (again). The story and setting are sooooooooooo engrossing and it draws you in.robokill
it is kind of turn based, combat consists of turns between your party and the enemy, clicking on attack faster doesnt make you attack quicker etc.. you can also control the turns by pausing as needed.
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teardropmina

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#34 teardropmina
Member since 2006 • 2806 Posts

[QUOTE="robokill"]Baldur's Gate 2 has the most interesting and intricate world to explore in any game I've ever played. That being said you really have to like rpg's to play it nowadays, the battles are so painfully tedious by today's standards, if they could remake the game in full 3d with a new engine that isn't turnbased it would undoubtedly be one of the best rpg's ever (again). The story and setting are sooooooooooo engrossing and it draws you in.IZoMBiEI
it is kind of turn based, combat consists of turns between your party and the enemy, clicking on attack faster doesnt make you attack quicker etc.. you can also control the turns by pausing as needed.

indeed, people who think BG games are real time + pause have no idea how the combat really works. if they are, they cannot be dnd CRPGs, since there are turn and round; if they are, ApR won't be such a big deal for fighters...

Dragon Age games are real-time + pause.

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teardropmina

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#35 teardropmina
Member since 2006 • 2806 Posts

Baldur's Gate 2 has the most interesting and intricate world to explore in any game I've ever played. That being said you really have to like rpg's to play it nowadays, the battles are so painfully tedious by today's standards, if they could remake the game in full 3d with a new engine that isn't turnbased it would undoubtedly be one of the best rpg's ever (again). The story and setting are sooooooooooo engrossing and it draws you in.robokill

totally disagree...I prefer the so-called outdated combat...the way dnd CRPG should be played (all infinity engine games and Temple of Elemental Evil, which is fully turn base).

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bussinrounds

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#36 bussinrounds
Member since 2009 • 3324 Posts

[QUOTE="IZoMBiEI"][QUOTE="robokill"]Baldur's Gate 2 has the most interesting and intricate world to explore in any game I've ever played. That being said you really have to like rpg's to play it nowadays, the battles are so painfully tedious by today's standards, if they could remake the game in full 3d with a new engine that isn't turnbased it would undoubtedly be one of the best rpg's ever (again). The story and setting are sooooooooooo engrossing and it draws you in.teardropmina

it is kind of turn based, combat consists of turns between your party and the enemy, clicking on attack faster doesnt make you attack quicker etc.. you can also control the turns by pausing as needed.

indeed, people who think BG games are real time + pause have no idea how the combat really works. if they are, they cannot be dnd CRPGs, since there are turn and round; if they are, ApR won't be such a big deal for fighters...

Dragon Age games are real-time + pause.

I know exactly how the combat really works, and I know they are based on turns and rounds. But i've always heard them being labled as RtwP combat. Even the wiki says it's pausable realtime. http://en.wikipedia.org/wiki/Baldur%27s_Gate (not that the wiki can't be wrong) So what exactly would you call it then ?

Regardless, it would of been even better if the combat was fully turn based, like Temple of Elemental Evil.

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Makari

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#37 Makari
Member since 2003 • 15250 Posts

[QUOTE="teardropmina"]

[QUOTE="IZoMBiEI"] it is kind of turn based, combat consists of turns between your party and the enemy, clicking on attack faster doesnt make you attack quicker etc.. you can also control the turns by pausing as needed.bussinrounds

indeed, people who think BG games are real time + pause have no idea how the combat really works. if they are, they cannot be dnd CRPGs, since there are turn and round; if they are, ApR won't be such a big deal for fighters...

Dragon Age games are real-time + pause.

I know exactly how the combat really works, and I know they are based on turns and rounds. But i've always heard them being labled as RtwP combat. Even the wiki says it's pausable realtime. http://en.wikipedia.org/wiki/Baldur%27s_Gate (not that the wiki can't be wrong) So what exactly would you call it then ?

Regardless, it would of been even better if the combat was fully turn based, like Temple of Elemental Evil.

I think they're basically wrong - the game pretty clearly runs on the 6-second round timer (or however many AD&D used), it just let the clock keep running until you paused it between turns. Wasn't there an automatically-pause-between-turns option, too?
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teardropmina

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#38 teardropmina
Member since 2006 • 2806 Posts

[QUOTE="teardropmina"]

[QUOTE="IZoMBiEI"] it is kind of turn based, combat consists of turns between your party and the enemy, clicking on attack faster doesnt make you attack quicker etc.. you can also control the turns by pausing as needed.bussinrounds

indeed, people who think BG games are real time + pause have no idea how the combat really works. if they are, they cannot be dnd CRPGs, since there are turn and round; if they are, ApR won't be such a big deal for fighters...

Dragon Age games are real-time + pause.

I know exactly how the combat really works, and I know they are based on turns and rounds. But i've always heard them being labled as RtwP combat. Even the wiki says it's pausable realtime. http://en.wikipedia.org/wiki/Baldur%27s_Gate (not that the wiki can't be wrong) So what exactly would you call it then ?

Regardless, it would of been even better if the combat was fully turn based, like Temple of Elemental Evil.

that's fine; it's about personal preference. for me, I like BGs and ToEE all the same, since they both implement dnd core rules well.

as for the wiki bit, well, I will say they're wrong instead of quoting them as some sort of evidence of facts. many people speak as if they know something they don't, on or off line.

btw, I will simply call both BGs and ToEE dnd CRPGs, just like NWNs. they don't need to be branded into combat styIes by conventions.