Is Fallout 3 Using The Same Graphics Engine As Oblivion??? [NO 56K]

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Daytona_178

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#1 Daytona_178
Member since 2005 • 14962 Posts

Basically iam seeing a lot of graphical similarities!

fallout 3

oblivion

Would you agree?

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therog2

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#2 therog2
Member since 2003 • 465 Posts
Yes
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Daytona_178

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#3 Daytona_178
Member since 2005 • 14962 Posts

Yestherog2

Short and Sweet FTW!

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Crembo

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#4 Crembo
Member since 2006 • 149 Posts
Yes , it does , but they say it's upgraded.. Somehow.
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Daytona_178

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#5 Daytona_178
Member since 2005 • 14962 Posts

Yes , it does , but they say it's upgraded.. Somehow.Crembo

well his hair looks better in fallout 3.......i suppose.

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Liquid_Snake92

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#6 Liquid_Snake92
Member since 2005 • 3380 Posts
same engine almost assuredly.
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Jmonti

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#7 Jmonti
Member since 2004 • 28 Posts
They will be using a pretty much upgraded engine... the graphics in f3 looks more realistic than in oblivion
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Macolele

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#8 Macolele
Member since 2006 • 534 Posts
No where.

[QUOTE="Crembo"]Yes , it does , but they say it's upgraded.. Somehow.daytona_178

well his hair looks better in fallout 3.......i suppose.

No where, guy's hair in Fallout looks hardened but higher texture.

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Mossad

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#9 Mossad
Member since 2002 • 1957 Posts
If you read the preview posted here on gamespot, it is stated that Fallout is using an updated/upgraded version of the engine used in obvlivion. I don't believe how updated/upgraded it is has not been stated though.
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Daytona_178

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#10 Daytona_178
Member since 2005 • 14962 Posts
ok, well thanks for the info guys
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KorJax

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#11 KorJax
Member since 2004 • 2564 Posts

And for #*&$! sakes dont say its an FPS, cuz its not. Read the previews for the game... your skills count more than your ability to aim with the mouse, and you can play the entire game in an iso-metric like view using similar combat to Fallout 1+2 aswell.

Good day :P

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WeeMan9287

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#12 WeeMan9287
Member since 2005 • 155 Posts
They said its an overhauled oblivion engine... It looks good to me, but others might be mad for they know that oblivion NPCs are ugly... But they stated they worked on the skin textures and everything to do with the face. The guy in that pic looks perfectly fine with me... (not the gay way .. =)
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ShaDoW56

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#13 ShaDoW56
Member since 2005 • 1639 Posts
hmm yeah it is but im not a big fan of that engine, it makes everything look...fat or something :?
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TheCrazed420

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#14 TheCrazed420
Member since 2003 • 7661 Posts

And for #*&$! sakes dont say its an FPS, cuz its not. Read the previews for the game... your skills count more than your ability to aim with the mouse, and you can play the entire game in an iso-metric like view using similar combat to Fallout 1+2 aswell.

Good day :P

KorJax

Yeah that was definitely the highlight of the preview for me(being able to get the camera back far enough to be pseudo-isometric).

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RobertBowen

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#15 RobertBowen
Member since 2003 • 4094 Posts
It makes perfect sense for them to use an upgraded version of the Oblivion engine. Why try and reinvent the wheel, when you can just improve what you already have? It should also mean they have more time to concentrate on game content rather than engine development.
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UpInFlames

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#16 UpInFlames
Member since 2004 • 13301 Posts

It should also mean they have more time to concentrate on game content rather than engine development.RobertBowen

Bethesda doesn't develop engines, they use Emergent Technologies' Gamebryo 2.0 middleware engine also used by Firaxis for Civilization IV and Sid Meier's Pirates!, among others.

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Daytona_178

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#17 Daytona_178
Member since 2005 • 14962 Posts

[QUOTE="RobertBowen"]It should also mean they have more time to concentrate on game content rather than engine development.UpInFlames

Bethesda doesn't develop engines, they use Emergent Technologies' Gamebryo 2.0 middleware engine also used by Firaxis for Civilization IV and Sid Meier's Pirates!, among others.

Hmmm, interesting!

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Hondo189

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#18 Hondo189
Member since 2005 • 272 Posts
Yea look previous people have said it's gonna use an upgraded version of Oblivion's engine, but I did notice the textures and bump maps look a little better in the F3 ss.
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frizzyman0292

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#19 frizzyman0292
Member since 2007 • 2855 Posts
Yes but a more advanced engine!
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KorJax

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#20 KorJax
Member since 2004 • 2564 Posts
Of course they dont develop thier own engines, but they did have to develop and program alot to make Gamebryo 2.0 do what it did for Oblivion. Now that they have thier "next gen" technology up and running, its mostly a matter of making improvements, and optimizations to it, instead of having to jump through that long development cycle focused on bringing thier stuff up to "next gen" standards in visual quality.
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RobertBowen

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#21 RobertBowen
Member since 2003 • 4094 Posts

[QUOTE="RobertBowen"]It should also mean they have more time to concentrate on game content rather than engine development.UpInFlames

Bethesda doesn't develop engines, they use Emergent Technologies' Gamebryo 2.0 middleware engine also used by Firaxis for Civilization IV and Sid Meier's Pirates!, among others.

Yeah, I used the wrong words there. I know they use Gamebryo, but they still probably had to add a lot of things themselves on top of the underlying engine for Oblivion. That's what I meant.

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ActionRPG_Boy

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#22 ActionRPG_Boy
Member since 2004 • 253 Posts

Yes.... yes!! I think you're right!! They... they have the same nose!!! And the eyes.... the EYES!!! They look the SAME!!! NO!!!!!

Hehe, just kidding. Well, I guess the similarities are to be expected since they are both from Bethesda. I just hope the gameplay will be distinctly different. If not, it'll just be Oblivion in a Fallout setting, and poor Fallout fans will buy it just because it is Fallout 3...

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crapdog

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#23 crapdog
Member since 2006 • 427 Posts

[QUOTE="Crembo"]Yes , it does , but they say it's upgraded.. Somehow.daytona_178

well his hair looks better in fallout 3.......i suppose.

you mean heir

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sircyrus

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#24 sircyrus
Member since 2003 • 6358 Posts

Same graphics engine, but I'm moreinterested to hear if they'll be using an upgraded physics engine this time.

Oblivion's physics always bugged me with it's slow motion corpse falls and inability to throw items. Best description I've heard of it is someone calling it "moon-like gravity".The models themselves reacted more like rubbery gumby toys than bodies with proper joints. It felt like an unfinished side of the game and would be nice to see fixed for Fallout3.

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Johnny_Rock

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#25 Johnny_Rock
Member since 2002 • 40314 Posts

Yes , it does , but they say it's upgraded.. Somehow.Crembo

DX10, maybe?