This topic is locked from further discussion.
To be completely honest, the performance woes seem like they are grossly exaggerated. With my system, I get near flawless performance on settings either medium or high at a resolution of 1440x900. And here are my specs:
The onlytime I get any slowdown is during missions where the game loads dialogue. Outside of that, the game is silky smooth.
You're using 64 bit Windows I guess? (32 basically only supports up to 4 GB of RAM.)To be completely honest, the performance woes seem like they are grossly exaggerated. With my system, I get near flawless performance on settings either medium or high at a resolution of 1440x900. And here are my specs:
- E6600 Core2Duo
- 8GB DDR2-800
- Sapphire ATI4870 w/ 512MB RAM
The onlytime I get any slowdown is during missions where the game loads dialogue. Outside of that, the game is silky smooth.
Ein-7919
I was just wondering since I've heard stories of some games not working right on 64 bit. (I don't know what titles specifically.)Windows Vista Ultimate 64-bit, yup.
Ein-7919
Anyway, of course if you have 8 GB of RAM you are less likely to notice a memory leak. You'd have to be playing longer.
It runs well for me ever since the 1.0.3.0 patch and I'm only running it on 8800GT 512RAM, 2GB RAM , 2.3Ghz Intel Core 2 Duo , all on high except Textures set to medium, view distance set to 45.
The OS I'm running on is Windows Vista Ultamite 32-bit. Hopefully this would have helped
All of the outstanding issues have been fixed from my own personal experience. I have it running on 1440x900, all video settings on high aside from textures(medium), with View and Vehicle distance/density on 30, with object distance is only on 5. But for me that's awesome, because my rig is rather weak.
Game ran pretty slow with my old GPU, since i got my new one, and with the patches i run the game at 40 frames+ all the time.
Please Log In to post.
Log in to comment