Is it just me or.... (Bioshock)

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arangadillo

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#1 arangadillo
Member since 2005 • 702 Posts
I am not trying to troll or anything. Is it just me or is Bioshock not that impressive of a PC FPS. I thought this game was going to be A LOT different than what it was. If it is immpressive, can you please tell me you opinion on why it is, please?
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theG168

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#2 theG168
Member since 2005 • 3526 Posts
THis thread is full of people who agree with you, not including me, It think it's awesome...
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owskie

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#3 owskie
Member since 2003 • 425 Posts
the only thing i thought before i got it was that when i killed someone a little sister and big dady would show up. but now i know there in certain places.
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firefly026

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#4 firefly026
Member since 2005 • 3270 Posts
I haven't had this much fun playing an FPS since Half-Life 2 in 2004.
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BounceDK

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#5 BounceDK
Member since 2005 • 7388 Posts
The controls are weird, but other than that it's a decent game.
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firefly026

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#6 firefly026
Member since 2005 • 3270 Posts
The controls are weird, but other than that it's a decent game.BounceDK
Are you playing on the PC? You must be referring to switching between plasmids and weapons, because the controls are no different from any other fps.
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AngelB1ack

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#7 AngelB1ack
Member since 2005 • 7936 Posts

The game rocks..

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elemental_drago

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#8 elemental_drago
Member since 2004 • 1816 Posts

I am really enjoying about this game. I think it really nailed the conventions of the classic FPS (fast paced action, multiple enemies, and the weapon/plasmid upgrades aregreat) I think that the upgrades are spaced out nicely for a consistent reward system that offers up something new in regular but not overly frequent/infrequent intervals. The atmosphere is done quite nicely too. My opinion of the story is that it is rather top-notch, and interesting. Also, I enjoyed the way the plasmids could be used and the attention to detail. Set an enemy on fire and they don't just stand there, or run around wildly, but rather they do the intellegent thing and run for water, setting whoever else they run into on fire too. Zap the water with a little electricity, and it will flow through the entire pool, affecting everyone in it. Freeze a bot before hacking it and the water (in the mini-game) will flow at a slower pace. The world seems more dynamic in this respect.

That's why like the game, at least.

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BounceDK

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#9 BounceDK
Member since 2005 • 7388 Posts
[QUOTE="BounceDK"]The controls are weird, but other than that it's a decent game.firefly026
Are you playing on the PC? You must be referring to switching between plasmids and weapons, because the controls are no different from any other fps.

More specifically the mouse turning. It just seems off.
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Erlkoenig

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#10 Erlkoenig
Member since 2006 • 715 Posts

[QUOTE="BounceDK"]The controls are weird, but other than that it's a decent game.firefly026
Are you playing on the PC? You must be referring to switching between plasmids and weapons, because the controls are no different from any other fps.

You haven't noticed the mouse accelleration that is the byproduct of porting the game from 360 to PC? Or that there is no walk toggle in the PC version, because the gamepad has the analog stick which allows varied speeds?

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firefly026

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#11 firefly026
Member since 2005 • 3270 Posts

[QUOTE="firefly026"][QUOTE="BounceDK"]The controls are weird, but other than that it's a decent game.Erlkoenig

Are you playing on the PC? You must be referring to switching between plasmids and weapons, because the controls are no different from any other fps.

You haven't noticed the mouse accelleration that is the byproduct of porting the game from 36o to PC? Or that there is no walk toggle in the PC version, because the gamepad has the analog stick which allows varied speeds?

Honestly, no. At default, the game has the mouse speed at 3, but I set it a 2. Don't really notice it.
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Erlkoenig

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#12 Erlkoenig
Member since 2006 • 715 Posts

Honestly, no. At default, the game has the mouse speed at 3, but I set it a 2. Don't really notice it.firefly026

Well, many people including me find it annoying. On the 360 they use cursor accelleration to compensate for the slow turning speed of the gamepad. What it does is the faster you move your stick the more distance the cursor will move. They left that gamepad feature in the PC version making the mouse movement inaccurate/unpredictable.

In your normal PC shooters when you move your mouse a specific distance on your table, your character turns the same angle no matter how fast you you move the mouse. In Bioshock, if you move the mouse 1 inch slowly you turn 45 degree, while if you flick it fast you can turn a whole friggin 180 degree.

That's what people talking about when they say the mouse is "off". It isn't as noticable to people who use the mouse at a more leisure pace.

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shafrox

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#13 shafrox
Member since 2005 • 349 Posts
i didnt enjoy bioshock that much... the graphics are good.. there are a few unique things that bioshock offers... but it didnt have any spark of excitement (for me that is). I hadmore fun with the airborne demo.
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firefly026

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#14 firefly026
Member since 2005 • 3270 Posts

[QUOTE="firefly026"]Honestly, no. At default, the game has the mouse speed at 3, but I set it a 2. Don't really notice it.Erlkoenig

Well, many people including me find it annoying. On the 360 they use cursor accelleration to compensate for the slow turning speed of the gamepad. What it does is the faster you move your stick the more distance the cursor will move. They left that gamepad feature in the PC version making the mouse movement inaccurate/unpredictable.

In your normal PC shooters when you move your mouse a specific distance on your table, your character turns the same angle no matter how fast you you move the mouse. In Bioshock, if you move the mouse 1 inch slowly you turn 45 degree, while if you flick it fast you will turn like 180 degree.

That's what people talking about when they say the mouse is "off".

I see, I was unaware of this up until now. Hopefully the upcoming patch will address this issue, or that 2K has at least acknowledged the problem.
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Mediocre_man90

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#15 Mediocre_man90
Member since 2006 • 968 Posts

Well, many people including me find it annoying. On the 360 they use cursor accelleration to compensate for the slow turning speed of the gamepad. What it does is the faster you move your stick the more distance the cursor will move. They left that gamepad feature in the PC version making the mouse movement inaccurate/unpredictable.

Erlkoenig

Actually, that's completely false. They developed the PC and 360 versions separately. It wasn't ported from the 360 as you seem to believe. they didn't "leave the gamepad feature in the PC version" simply because they never designed the game with the gamepad in mind in the first place.

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Lord_DoDo56

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#16 Lord_DoDo56
Member since 2005 • 960 Posts
I love the game, the creepiness of the game keeps it interesting.
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BounceDK

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#17 BounceDK
Member since 2005 • 7388 Posts
[QUOTE="Erlkoenig"]

Well, many people including me find it annoying. On the 360 they use cursor accelleration to compensate for the slow turning speed of the gamepad. What it does is the faster you move your stick the more distance the cursor will move. They left that gamepad feature in the PC version making the mouse movement inaccurate/unpredictable.

Mediocre_man90

Actually, that's completely false. They developed the PC and 360 versions separately. It wasn't ported from the 360 as you seem to believe. they didn't "leave the gamepad feature in the PC version" simply because they never designed the game with the gamepad in mind in the first place.

It isn't showing.
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Billabong81

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#18 Billabong81
Member since 2004 • 188 Posts
I think Bioshock is an awesome game. The plasmids make the game twice as interesting as a normal run and gun FPS.
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CubePrime_basic

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#19 CubePrime_basic
Member since 2003 • 3230 Posts

[QUOTE="firefly026"][QUOTE="BounceDK"]The controls are weird, but other than that it's a decent game.BounceDK
Are you playing on the PC? You must be referring to switching between plasmids and weapons, because the controls are no different from any other fps.

More specifically the mouse turning. It just seems off.

For some unknowned reason I understand what you mean.

Other than that I find the game spectacular.

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RyanWare

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#20 RyanWare
Member since 2002 • 12113 Posts

I love it so far. The atmosphere, the plasmids, the enemies, the scripted events... there's so much to enjoy.

But, I have found it somewhat awkward switching between plasmids and weapons, the load times are ridiculous, and sometimes the game will pause for 3+ seconds at a time which can kill moments.

So overall I think it's a great game, but it's been a tad overrated most places. I'd give it a 9/10.

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arangadillo

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#21 arangadillo
Member since 2005 • 702 Posts
I think I will give the game another shot. if this many people like it then i might give it another try.
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thanatose

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#22 thanatose
Member since 2003 • 2465 Posts

I think I will give the game another shot. if this many people like it then i might give it another try. arangadillo

The game is definately worth playing all the way through.

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skyyfox1

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#23 skyyfox1
Member since 2003 • 13015 Posts
this game is the best i have seen in a long time. it should win GOTY.
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Copaseticbob

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#24 Copaseticbob
Member since 2006 • 109 Posts

something ive noticed is that some people hear 'fps' and run & gun through the game, a game that strives to be unique.

I enjoyed it so far. Im taking my time, exploring areas and different tactics. There are quite a bit of variety and places you have to go back to to unlock(rooms and whatnot).

But I do agree with some of you, it doesnt quite live up to the hype.....

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mo0ksi

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#25 mo0ksi
Member since 2007 • 12337 Posts

I really didn't find the game amazing from the experience I had. It was unique but it was lacking intensity for me and it just felt like I was forcing myself sometimes to enjoy the game. Another come and go experience for me. IMO I thought it was overscored and I don't think it should win GOTY at all. Shouldn't even be nominated.

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Erlkoenig

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#26 Erlkoenig
Member since 2006 • 715 Posts
[QUOTE="Erlkoenig"]

Well, many people including me find it annoying. On the 360 they use cursor accelleration to compensate for the slow turning speed of the gamepad. What it does is the faster you move your stick the more distance the cursor will move. They left that gamepad feature in the PC version making the mouse movement inaccurate/unpredictable.

Mediocre_man90

Actually, that's completely false. They developed the PC and 360 versions separately. It wasn't ported from the 360 as you seem to believe. they didn't "leave the gamepad feature in the PC version" simply because they never designed the game with the gamepad in mind in the first place.

Don't believe everything they say. Why don't you go and find out for yourself if this mouse acceleration as I described is there or not? I can't think of any other PC shooters which has acceleration.

Also, everyone knows the 360 is the leading developing platform for Bioshock.