Is PC gaming cost effective?

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sircyrus

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#1 sircyrus
Member since 2003 • 6358 Posts

After posting in a PC game rental thread it got me thinking... with so many games going multiplatform these days is PC gaming cost effective anymore?

Consider that with games shifting over to DirectX 10 (which means Vista is a requirement) and single core Pentium 4's quickly becoming a thing of the past, a lot of gamers are going to have to upgrade a few parts of their systems. Or even nearly their entire system if they're like myself (P4 3.0GHz, 1GB ram, Nvidia GeForce 6800 256mb).

However what would I be upgrading for? Crysis would be one title to list of course, but what else? So many of the big games that I'd have to upgrade my system for (BioShock*, Fallout 3, Project Offset) are multiplatform titles. Exclusives like Spore aren't going to have the same steep requirements.

I guess what I'm getting at here is if multiplatform gaming is the direction the industry wants to take, which by all accounts it seems to be where it's headed, then is PC gaming going to be worth keeping up with? A lot of PC gamers (including myself)feel that multiplatforming results in an underwhelming experience when compared to traditional PC titles which were designed for the PC (regardless of if they were ported to consoles afterwards).

With that in mind wouldn't it be more cost-effective to play those games on a console where they can be rented for $5 rather than having to pay $60 to "enjoy" another dumbed down game? And don't get me wrong here, I'm not promoting consoles. Rather I'm saying is it worth it to upgrade when the PC is getting the same games? I think developers need to give us more exclusives to justify the costs surrounding PC gaming.

*edit: BioShock wont be a Vista exclusive. It will have some DX10 options for Vista users but it's not a requirement.

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FragMonkey09

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#2 FragMonkey09
Member since 2005 • 1543 Posts

Before the onset of the "next gen consoles" as they call them, nobody questioned things like this. Now that these amazing powerful next-gen consoles are out, people see less of a reason to get a PC.

What people fail to realise is that no matter what, the consoles will become inferior again in a couple of years because PCs evolve and get more powerful (meaning better games), but consoles are just static. Give it a couple of years, and nobody will be askimg things like this. Cost wise, technology gets cheaper every year. If anyone's read GSs ATI HD 2000 card lineup, you can see that their cheapest DX10 card is only between $50-$80. You can barely buy a console game for the money to purchase a card a lot more powerful than a console's :/

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sircyrus

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#3 sircyrus
Member since 2003 • 6358 Posts

Oh I have no doubt PC gaming will have shot past consoles in a few years from now, but I'm referring to the current state of games. With so many titles being multiplatform I'm sitting here scratching my head trying to figure out whyI'd upgrade my PC now since I'd have to upgrade again once PC's go past consoles. Once the multiplatform phase is over and we're getting PC exclusives the costs will be justified, but are they right now?

I don't just mean the hardware, I mean software too. Dishing out $50 for the exact same game I could have rented for a month for half that cost gets me a bit miffed.

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osan0

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#4 osan0
Member since 2004 • 18239 Posts

well.....ermm....possibly. the PC needed to run those multiplats would be fairly expensive (probably costing a fair bit more than a console). however those games are also going ot be cheaper to buy on PC. dirt is nerly half as cheap on PC compared to 360. so it depends on how many games u buy.

overall its not as cost effective though imho. however PC still has its exclusives (like the witcher) and generally speaking, the multiplats are better on the PC imho. i know ill be getting the likes of UT3 and bioshock for my PC, not my 360.

as for renting....that is a nice addition that consoles have allright. im not sure if theres any PC service that allows u to rent. there are demos which will give u an idea of what the game will be like i suppose but thats as close as it gets.

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WhiteSnake5000

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#5 WhiteSnake5000
Member since 2005 • 12454 Posts

If anyone's read GSs ATI HD 2000 card lineup, you can see that their cheapest DX10 card is only between $50-$80. You can barely buy a console game for the money to purchase a card a lot more powerful than a console's :/

FragMonkey09
I'm not much a console gamer, hence I only own a ps2... but uh that card is just a POS and in no way competes with an Xbox 360 or PS3. PC gaming costs more so let's face it. I have and I'm fine with that.
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nutcrackr

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#6 nutcrackr
Member since 2004 • 13032 Posts

you don't need a top pf the line rig and contrary to what some people think you don't even need a dx10 card atm with vista being new and problematic and there being few dx10 games and the few having very little difference graphically with huge perofrmance losses.

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firebreathing

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#7 firebreathing
Member since 2005 • 4619 Posts
I've been gaming on pc for about 6-7 years and havent even needed to upgrade my 32bit single core cpu :) I still use DDR (NOT DDR2) RAM and an AGP video card. With all this acient hardware my PC version of FEAR STILL looks better than the 360's version (which has a tri-core cpu, not a single core like mine) People who think pc gaming is costly most likely want to play every game on max settings, in which case you would be a screen queen :P
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jazilla

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#8 jazilla
Member since 2005 • 2320 Posts
I feel exactly like the poster of this topic. I had a rig similar to yours, but what I did was, I bought 4400+ with 2 gig of ram a 400GB HD and Vista Premium with an onboard card(for now). There is, as you say, no reason to buy a completely new rig, so my dual PCI-E slots sit and wait for that opportune time for me to put an SLI system in place. I think that is a good way of handling it. I also think a good way of handling it is to wait a year or two til PC's are back on top of the pile.
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Rickylee

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#9 Rickylee
Member since 2002 • 1342 Posts
To me PC gaming is a hobby and a source of enjoyment. I don't care that it's cost effective or not. Personally in a strict sense I don't think it is. But damn it's fun!
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cobrax75

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#10 cobrax75
Member since 2007 • 8389 Posts

the upfront cost for a PC is more then a console...but you have to realize that....

1. PC games cost less.

2. PC games get mods....which increase the playability by so much.

3. Free online.

4. Better Graphics

5. Larger online games.

for example COD2...360=8 players...PC=64 players

6. ETC.

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sircyrus

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#11 sircyrus
Member since 2003 • 6358 Posts
I don't think PC games costing less can really be a bonus for the PC though. It's usually$5-10cheaper but you've got to remember you can rent console games. If you want to play through a game on PC it's $50. If you want to play through the same game (due to multiplatforming) you could rent it for a week for $5. Even if you were to rent it for 6 weeks it's still cheaper than buying it for PC.
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irelevent

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#12 irelevent
Member since 2005 • 1497 Posts

the upfront cost for a PC is more then a console...but you have to realize that....

1. PC games cost less.

2. PC games get mods....which increase the playability by so much.

3. Free online.

4. Better Graphics

5. Larger online games.

for example COD2...360=8 players...PC=64 players

6. ETC.

cobrax75

cheaper? half of pc gamers dont even pay for mostof theirgames.

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irelevent

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#13 irelevent
Member since 2005 • 1497 Posts

you can allways get pc games for free if you know where to go. thats all.

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Feran

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#14 Feran
Member since 2003 • 968 Posts

Is PC gaming cost effective? to me that question is like asking a die hard football/soccer supporter why he should spend X amount each year for a season ticket when he can just watch it on the TV for half the price.

I would honestley say go with what ever you feel you enjoy the most. ;)

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tony2077ca

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#15 tony2077ca
Member since 2005 • 5242 Posts
i don't know personally and i don't care
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rgsniper1

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#17 rgsniper1
Member since 2003 • 9398 Posts

It's cost effective for people like me. I can go out and buy a new pc every year or two and right it off on the business account. That equals a tax writeoff for my work and a new gaming rig for my "work breaks". Considering I do a lot of graphic entensive and 3D work my rig even justifies a good video card.

:)

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YourOldFriend

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#18 YourOldFriend
Member since 2005 • 4196 Posts
Once consoles are upgradable, then consoles will be a legitimate alternative imo. A platform purely dedicated to games that takes advantage completely of hardware AND the ability to upgrade that hardware is most gamer's wet dream.
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dmb34

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#19 dmb34
Member since 2004 • 1102 Posts
I can justify the cost of pc gaming due to the fact I do ALOT more than just game on my pc, I make a living on a pc! I also consider it part of my entertainment expense just like having a satellite dish or cable tv.
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slauterer911

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#20 slauterer911
Member since 2007 • 25 Posts

personally i love PC gaming here are a couple of reasons i like PCs:

1. more games than any console. Its not like on a ps3/ 360 if you want to try a free demo of a game you can just download it but instead you have to rent it from a store for around 7$ or borrow it from a friend who has that next gen console and that exact game you want.

2. extremely compatible and no chip installing for hacks / home-brew, you can easily make a backup of a game and play it without the risk of installing a chip that might not work or break you system.

3. upgradable, if you want more power out of your ps3 or 360 your out of luck you cant upgrade it. With PCs there tonnes of things you can upgrade so it has WAY MORE POWER than a ps3 or Xbox 360, i wont bother going through a list of the things you can upgrade.

4. way more controls. On most console games you cant even change the controls its like: use these controls or f*** you. On a PC there's lots of different keys you can set your controls to i prefer: w,s,a,d for move, q,e,r,f,caps and tabs for actions and 1234567890 for select different items.

and thats why i like PC gaming

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Zero_Space

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#21 Zero_Space
Member since 2007 • 659 Posts
Also, it depends on what sort of games you like. If you're a big RTS fan, consoles aren't going to cut it.
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sircyrus

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#22 sircyrus
Member since 2003 • 6358 Posts

1. more games than any console. Its not like on a ps3/ 360 if you want to try a free demo of a game you can just download it but instead you have to rent it from a store for around 7$ or borrow it from a friend who has that next gen console and that exact game you want.slauterer911
Can't 360 users download demos off Live? I don't have it so I don't know, but I swear I've heard about consoles having downloadable demos for several games.

I can justify the cost of pc gaming due to the fact I do ALOT more than just game on my pc, I make a living on a pc!dmb34
I make a living on my PC as well (I do illustration) but the PC that I have has absolutely no problems doing what I need it to do for work. For me to upgrade the PC it will be purely for games as my work wont benefit from those upgrades.

For a while now I've had no plans to upgrade my PC until well into 2008, so at that point hopefully we'll have a better indication of where PC gaming is going. DX10 is brand new right now... I can't even think of any games off the top of my head thatare slated to be DX10 exclusive, that's still atleast a year away.

Perhaps rather than investing in their Games for Windows campaign, Microsoft should be spending that cash on coming up with a way to solve software piracy. They likely wouldn't find anything to stop it in it's tracks, but atleast then they'd be doing something to help PC gaming, rather than destroying it.

For those talking about PC gaming being a hobby, what I'm getting at here is if we're playing the exact same games as console gamers (due to multiplatforming) it seems silly to me that I'd have to upgrade my PC when I could buy a console for cheaper. It's not like sport fans, collectors and whatnot because they don't have a cheaper yet identical copy of that hobby. If we got more exclusives that'd be different. There just doesn't seem to be enough right now to justify having to upgrade to the coming DX10+Vista age.

Hopefully by next year we'll have a better idea of how DX10, Vista, and MS's drive for cross-platform gaming has affected the industry.

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FragMonkey09

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#23 FragMonkey09
Member since 2005 • 1543 Posts

the upfront cost for a PC is more then a console...but you have to realize that....

1. PC games cost less.

2. PC games get mods....which increase the playability by so much.

3. Free online.

4. Better Graphics

5. Larger online games.

for example COD2...360=8 players...PC=64 players

6. ETC.

cobrax75

QFT

[QUOTE="FragMonkey09"]

If anyone's read GSs ATI HD 2000 card lineup, you can see that their cheapest DX10 card is only between $50-$80. You can barely buy a console game for the money to purchase a card a lot more powerful than a console's :/

WhiteSnake5000

I'm not much a console gamer, hence I only own a ps2... but uh that card is just a POS and in no way competes with an Xbox 360 or PS3. PC gaming costs more so let's face it. I have and I'm fine with that.

As am I. My rig is nothing compared to others. I have a 2.8 gigs P4, 1 gig of ram, and a 6200 TC! I agree that PCs are expensive and I'm not the kind that absolutely needs to have the highest and greatest graphical settings in my games. If I can run the game at a decent FPS, then everything else is just a bonus :)

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irelevent

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#24 irelevent
Member since 2005 • 1497 Posts

[QUOTE="slauterer911"]1. more games than any console. Its not like on a ps3/ 360 if you want to try a free demo of a game you can just download it but instead you have to rent it from a store for around 7$ or borrow it from a friend who has that next gen console and that exact game you want.sircyrus

Can't 360 users download demos off Live? I don't have it so I don't know, but I swear I've heard about consoles having downloadable demos for several games.

I can justify the cost of pc gaming due to the fact I do ALOT more than just game on my pc, I make a living on a pc!dmb34
I make a living on my PC as well (I do illustration) but the PC that I have has absolutely no problems doing what I need it to do for work. For me to upgrade the PC it will be purely for games as my work wont benefit from those upgrades.

For a while now I've had no plans to upgrade my PC until well into 2008, so at that point hopefully we'll have a better indication of where PC gaming is going. DX10 is brand new right now... I can't even think of any games off the top of my head thatare slated to be DX10 exclusive, that's still atleast a year away.

Perhaps rather than investing in their Games for Windows campaign, Microsoft should be spending that cash on coming up with a way to solve software piracy. They likely wouldn't find anything to stop it in it's tracks, but atleast then they'd be doing something to help PC gaming, rather than destroying it.

For those talking about PC gaming being a hobby, what I'm getting at here is if we're playing the exact same games as console gamers (due to multiplatforming) it seems silly to me that I'd have to upgrade my PC when I could buy a console for cheaper. It's not like sport fans, collectors and whatnot because they don't have a cheaper yet identical copy of that hobby. If we got more exclusives that'd be different. There just doesn't seem to be enough right now to justify having to upgrade to the coming DX10+Vista age.

Hopefully by next year we'll have a better idea of how DX10, Vista, and MS's drive for cross-platform gaming has affected the industry.

live is garbage. i will not buy a game only have to pay another 50 dollers to have the guns and maps i want. without the option to create my own maps mods and guns. oh yeah we are talking about demos. the demos i believe can only be on your xbox hard drive for a certain time. and the demos i have seen, well..... they are crappy. no fun reallly. trust me pc games in the long run will you cost you more than consoles, in the long run, and in ways you wont think of, but it does cost less.

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WhiteSnake5000

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#25 WhiteSnake5000
Member since 2005 • 12454 Posts
Sounds like you never used Xbox Live.
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frizzyman0292

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#26 frizzyman0292
Member since 2007 • 2855 Posts
Pc games are much more expensive to play with the cost of Equipment a good comp is very expensive we are forced to upgrade often but in return we can games for nex to nothing ;). We get access to thousands of mods the GFX are better and in multiplayer terms it is free for non MMO's and there are more max players COD2 8 players vs 32.. or 64 i dont remember. I own a 360 but i still pay over a 1,000 bucks or more a year for upgrades just so i can play the newest game maxed out.
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#27 mikemil828
Member since 2003 • 7024 Posts

After posting in a PC game rental thread it got me thinking... with so many games going multiplatform these days is PC gaming cost effective anymore?

Consider that with games shifting over to DirectX 10 (which means Vista is a requirement) and single core Pentium 4's quickly becoming a thing of the past, a lot of gamers are going to have to upgrade a few parts of their systems. Or even nearly their entire system if they're like myself (P4 3.0GHz, 1GB ram, Nvidia GeForce 6800 256mb).

However what would I be upgrading for? Crysis would be one title to list of course, but what else? So many of the big games that I'd have to upgrade my system for (BioShock*, Fallout 3, Project Offset) are multiplatform titles. Exclusives like Spore aren't going to have the same steep requirements.

I guess what I'm getting at here is if multiplatform gaming is the direction the industry wants to take, which by all accounts it seems to be where it's headed, then is PC gaming going to be worth keeping up with? A lot of PC gamers (including myself)feel that multiplatforming results in an underwhelming experience when compared to traditional PC titles which were designed for the PC (regardless of if they were ported to consoles afterwards).

With that in mind wouldn't it be more cost-effective to play those games on a console where they can be rented for $5 rather than having to pay $60 to "enjoy" another dumbed down game? And don't get me wrong here, I'm not promoting consoles. Rather I'm saying is it worth it to upgrade when the PC is getting the same games? I think developers need to give us more exclusives to justify the costs surrounding PC gaming.

*edit: BioShock wont be a Vista exclusive. It will have some DX10 options for Vista users but it's not a requirement.

sircyrus

Here

A relatively complete pc that is more powerful than any console out there,for $538.44

Anyway If you are going to whine about cost effectiveness, skip PC and Console gaming all together and just get a Nintendo DS. That's where the bang for the buck is.

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icedfacekilla57

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#28 icedfacekilla57
Member since 2007 • 601 Posts

Before the onset of the "next gen consoles" as they call them, nobody questioned things like this. Now that these amazing powerful next-gen consoles are out, people see less of a reason to get a PC.

What people fail to realise is that no matter what, the consoles will become inferior again in a couple of years because PCs evolve and get more powerful (meaning better games), but consoles are just static. Give it a couple of years, and nobody will be askimg things like this. Cost wise, technology gets cheaper every year. If anyone's read GSs ATI HD 2000 card lineup, you can see that their cheapest DX10 card is only between $50-$80. You can barely buy a console game for the money to purchase a card a lot more powerful than a console's :/

FragMonkey09

SO true dude, you can have epic pc rig for 10 years plus, although consoles are great, PC is great for everything, new releases are cheaper and just as effective, plenty of games, and PCs are constantly upgradeable, other than consoles which will have to remake their consoles every 8 or 9 years.

Dont forget your consoles that break or any problems that you have, although renting consoles games are uber, canada can rent pc games, or atleast when i lived there.

I think they are both great gaming rigs.

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WhiteSnake5000

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#29 WhiteSnake5000
Member since 2005 • 12454 Posts
[QUOTE="sircyrus"]

After posting in a PC game rental thread it got me thinking... with so many games going multiplatform these days is PC gaming cost effective anymore?

Consider that with games shifting over to DirectX 10 (which means Vista is a requirement) and single core Pentium 4's quickly becoming a thing of the past, a lot of gamers are going to have to upgrade a few parts of their systems. Or even nearly their entire system if they're like myself (P4 3.0GHz, 1GB ram, Nvidia GeForce 6800 256mb).

However what would I be upgrading for? Crysis would be one title to list of course, but what else? So many of the big games that I'd have to upgrade my system for (BioShock*, Fallout 3, Project Offset) are multiplatform titles. Exclusives like Spore aren't going to have the same steep requirements.

I guess what I'm getting at here is if multiplatform gaming is the direction the industry wants to take, which by all accounts it seems to be where it's headed, then is PC gaming going to be worth keeping up with? A lot of PC gamers (including myself)feel that multiplatforming results in an underwhelming experience when compared to traditional PC titles which were designed for the PC (regardless of if they were ported to consoles afterwards).

With that in mind wouldn't it be more cost-effective to play those games on a console where they can be rented for $5 rather than having to pay $60 to "enjoy" another dumbed down game? And don't get me wrong here, I'm not promoting consoles. Rather I'm saying is it worth it to upgrade when the PC is getting the same games? I think developers need to give us more exclusives to justify the costs surrounding PC gaming.

*edit: BioShock wont be a Vista exclusive. It will have some DX10 options for Vista users but it's not a requirement.

mikemil828

Here

A relatively complete pc that is more powerful than any console out there,for $538.44

Anyway If you are going to whine about cost effectiveness, skip PC and Console gaming all together and just get a Nintendo DS. That's where the bang for the buck is.

That technically isn't more powerful than an Xbox 360 or PS3.
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Mithrandir0x

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#30 Mithrandir0x
Member since 2007 • 329 Posts

That technically isn't more powerful than an Xbox 360 or PS3.WhiteSnake5000

Then only invest a bit more for the graphic's card and get a 8800 GTX and you will have a machine that utterly defeats any console in the market -.-U

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WhiteSnake5000

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#31 WhiteSnake5000
Member since 2005 • 12454 Posts

[QUOTE="WhiteSnake5000"]That technically isn't more powerful than an Xbox 360 or PS3.Mithrandir0x

Then only invest a bit more for the graphic's card and get a 8800 GTX and you will have a machine that utterly defeats any console in the market -.-U

Yeah obviously for the price of a console though, and the X2 3600+ is a pos unless overclocked.
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sircyrus

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#32 sircyrus
Member since 2003 • 6358 Posts

It's not a matter of the PC being more powerful than consoles, some of you are missing the point.

Due to the multiplatform trend we're getting a lot of the exact same games as consoles are. Of the PC exclusives, few have the high requirements of, for example, Crysis. Since the "big games" are almost all going multiplatform (most recently being Fallout3) how is it cost effective for a PC gamer to upgrade their PC at this time in order to run games like Crysis smoothly? The consoles can be purchased for close to or cheaper than the upgrades for someone with a system like mine, and factor in that I could rent games for $5 rather than having to buy them for $50 and it becomes even cheaper.

This isn't about hardware so much as it is about the PC gaming industry not ponying up enough incentives to keep up with it. That will certainly change in a couple years when PC's have once again jumped past the consoles, but really from now untilQ2 2009 why would a gamer in my position want to upgrade their PC to run identical games to the consoles, save for one (Crysis)? Developers need to give us more of a reason to do that.

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#33 JN_Fenrir
Member since 2004 • 1551 Posts
Actually, I would say that PC gaming is at least as cost effective as console gaming. First of all, you absolutely do not need to upgrade every year or two in order to be able to play the latest games; this is a total fallacy. I built my system in 2004, and I've yet to have any trouble running anything, although I do need to explain that this was before I sold my Geforce 6800 GT to a friend because I wanted a little extra money for moving expenses. Of course, the 6800 GT chewed up everything I threw at it, but even Oblivion runs just fine on my Radeon 9800 Pro, albeit at 800x600 on Medium quality. But the 360 only outputs at 1280x720 anyway, so even being the cheapskate I am and sticking with this aging hardware, I'm still not that far behind the current generation of consoles. I spent about $800 on this thing three years ago, and the only new hardware I've bought has been a second hard drive and a handful of mice (What can I say? I'm a Logitech "subscriber"; I always get their latest). In regards to Windows, even Microsoft has to admit that nobody needs Vista right now. In the very small amount of time I've spent playing with the OS, I can definitely say that I want it, but only because I'm a usability whore, and the new functionality and layout of the Vista interface makes XP look like an abacus in the calculator aisle. But with the "amazing power" of DirectX 10 still pretty much being a rumor at this point -- and, of course, the fact that DirectX 9 will still be supported in games for at least the next few years -- I can't say I'm itching to run out and buy a Geforce "8" or Radeon "2". In fact, when I do upgrade my system, I'm still sticking with DirectX 9 hardware, and for exactly the same reason I'm still not using a 64-bit OS: the whole thing was a big, over-hyped marketing ploy, and I'm not dumb enough to fall for it. Anyone who knows anything about 3D graphics technology can see plain as day that the advantages of DirectX 10 are as of yet theoretical. So, sure, a shiny new Xbox 360 (which is technically non-DX10-compliant) may only cost $400, but it doesn't provide the same quality gaming experience that I get with my PC. Specifically: user modifications, custom controls and controllers, custom performance tweaks, image quality (subjective, but in most cases, technically true), and, of course, overall system functionality. It goes without saying that no one is creating funny crap in Photoshop on their PS3 (although it seems that porn has finally made its way onto gaming consoles, so kudos). More importantly though, video gaming was born on the PC. I know there are always newcomers to the platform, but if there is anyone who truly knows the hobby, they are gaming on PC. Even if PC gaming can be a rather spendy pastime, I'd say the opportunity to be amongst a community of long-time, die-hard fans of the hobby is well worth the price of admission. And yes, I definitely believe that the PC gaming industry needs a rental model if it is to continue being successful. This means, of course, that the issue of piracy will need to be addressed, and there is no company better suited to the task than the pioneers of CD authentication themselves, Microsoft. Follow me on this: Electronic data can and will be copied and manipulated, and no amount of software authentication is going to keep people from doing it. The solution? Encourage it. More games and software are distributed over the Internet on a given day than every retail store on Earth combined, effectively making it the world's largest publisher, and it costs developers nothing. Obviously, a retail model is still essential for the success of a game, so we aren't cutting publishers out of the loop entirely; we're simply scaling them back to the shoe size they're supposed to be wearing. As many people are already aware, electronic distribution effectively eliminates the ability for publishers to put a stranglehold on developers. This mean titles would be less rushed, creating the potential for deeper games with less bugs and less reluctance to take risks. Before the software could even be installed, the user would simply go online or telephone the developer to purchase their authentication key, even for retail copies, which would be discounted the price of the key, but for which all of the profits would go to the publisher, since retail copies are really just paid advertising (essentially, this makes downloaded copies the "OEM" version of the game). This key, however, would never be sent to the user or read by the software. Rather, it would be sent to Microsoft, and the game then registered to the user's Games for Windows - Live account. If Windows detects that the game isn't authenticated on your account, or that the game doesn't include a valid install signature (most likely because you're using an invalid or pirated version wherein the install signature has been removed), you can't install the game. Yes, this means that either an internet connection or a telephone will be required for installation, but I hardly see how this is a problem. And on the bright side, it also ensures that only valid versions of the game will be distributed, as invalid versions can't even be installed. Hooray, I just solved the piracy issue. Can my games be cheaper now? :P
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JN_Fenrir

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#34 JN_Fenrir
Member since 2004 • 1551 Posts

It's not a matter of the PC being more powerful than consoles, some of you are missing the point.

Due to the multiplatform trend we're getting a lot of the exact same games as consoles are. Of the PC exclusives, few have the high requirements of, for example, Crysis. Since the "big games" are almost all going multiplatform (most recently being Fallout3) how is it cost effective for a PC gamer to upgrade their PC at this time in order to run games like Crysis smoothly? The consoles can be purchased for close to or cheaper than the upgrades for someone with a system like mine, and factor in that I could rent games for $5 rather than having to buy them for $50 and it becomes even cheaper.

This isn't about hardware so much as it is about the PC gaming industry not ponying up enough incentives to keep up with it. That will certainly change in a couple years when PC's have once again jumped past the consoles, but really from now untilQ2 2009 why would a gamer in my position want to upgrade their PC to run identical games to the consoles, save for one (Crysis)? Developers need to give us more of a reason to do that.

sircyrus
Actually, the hardware industry needs to give us more of a reason to do that. Developers don't profit at all from hardware sales. If the technology isn't there to create games with photo-realistic graphics, the developers probably aren't even going to bother trying to do it -- well, except John Carmack; John Carmack would not only try to do it, he'd succeed, and the engine would get 30fps on a conventional toaster oven. :P To be honest, I'd take every Crysis, Bioshock and Alan Wake preview you see with a huge grain of salt. Just because the engine is capable of producing those graphics doesn't mean that the graphics in the actual game will look as good on any platform. If the developers want their games to be successful, they have to cater to the widest range of hardware configurations they possibly can. I don't think we'll see the Geforce 5 or Radeon 9 series running any of these games, but it's entirely possible that today's sub-$200 video cards could produce perfectly adequate performance, even in Crysis, at least at some resolution and level of quality. I wouldn't worry about it just yet. I understand what you mean though, and you're right: if you would get exactly the same level of enjoyment out of playing a game on a console versus playing it on a PC, then you absolutely should take the cheaper road and buy the console. As far as whether or not it's "worth it" to upgrade in order to be able to play the latest games, I think that depends entirely on the individual. Personally, I wouldn't upgrade just to play Crysis, but I would to play UT3. I don't think there's a right or a wrong in this, it's just a matter of preference. And I don't think you have to worry about the PC gaming industry dying out or anything either. Remember, the PC is firmly stapled into the pages of everyday life; it isn't going anywhere anytime soon. ;) EDIT: Damn forum ate my paragraphs!
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cqdemal

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#35 cqdemal
Member since 2003 • 1932 Posts

For me, the cost of PC gaming equals the price of my video card. Every other component can be (and is actually) used for other purposes most of the time, which is unlike how a console and an HDTV can hardly be used for anything that doesn't have to do with games and movies.

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Humorguy_basic

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#36 Humorguy_basic
Member since 2002 • 2342 Posts

You have all missed the point! PC Game developers and publishers have decided PC games are no longer profitable. Hence 2006 having the fewest number of PC game releases and with fewer PC AAA titles last year the quality of those PC games that were released were the lowest of any year. Gamespot reviewed only 29 PC games in the 3 months between October 2006 and December 2006 (the important Xmas buying season), no games got 90% and only two got 80%+, the average score of those 29 games was 54%. In 2007 (projected) and 2006 Gamespot awarded only 20 Editor Choice Awards (90%+ games, all formats). In 2002-2005 the average was 40! Twice as many! That tells you something about the lowering of quality generally, but within that PC gaming is the worse.

So the die is cast. Mainsteam PC gamers are moving away from graphically high end but gameplay shallow AAA gaming. They are now refusing to upgrade to play these shallow games and are going back to the deeper gameplay orientated PC games of the past. (Utilities like DOSBox and VDMSound make this much easier than in the past.) This is leading to fewer PC game releases and the downward cycle has no signs of reversing anytime soon. Soon there will not be PC conversions of console titles, because the perception is already that PC games don't make money money, and that is a small step from PC conversions don't make money. At that point, with the exception of maybe the Sims, PC gaming will be exclusively independent publishers selling their games via download or mail order only. The jury is out whether sites like Gamespot would continue to report on PC gaming if it became such a small niche.

The PC you buy this year to play Crysis (if you buy a new PC at all) will be the last needed for PC gaming, because it will easily run any retro games you decide to play or emualte on your PC and there will be very little in the way of PC titles that will push your PC to it's limits. If you want graphically high end AAA titles that have had multi-million dollar development budgets, you will have to look to the consoles. As that's the only place they'll be.

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lucky326

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#37 lucky326
Member since 2006 • 3799 Posts
I love PC games over Console games for 3 reasons. Easy Online Play, with the others you have to solve router, wireless ect which can be annoying you even have to pay to play with the 360 online. Expansion Packs, this has been happening for over a decade. There cheap and there easy to intergrate. The 360 has only recently got this ability and thats for people who can actually get online. Mods, The other consoles cant do this but with Mods you have an endless amount of gameplay material at your fingertips you can even make your own content. So what is it something like £25-£35 for a game and you get all of the above including the ability to make your own content. Thats why PC gaming is better cost effective, one game can last years while on a console most games last a couple of months.
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DrDoomed

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#38 DrDoomed
Member since 2003 • 11386 Posts

You can use the PC itself for more things than just gaming. Plus the games themselves are cheaper here for PC rather than console. So in the long term i would say it IS quite cost effective dependant on the PC setups personal longevity before upgrades are required.

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#39 Alwaysrun
Member since 2007 • 93 Posts
Recently I've read alot of articles on the net regarding video cards and their price per framerate in certain games and from that standpoint one can see that to match major consoles you'd be spending alot more money to play similar games on PC. But as many have noted here playing the game by itself isn't the only factor one should consider if your looking at the whole picture of what gaming entails and it's cost effectiveness. I derive alot of enjoyment from making custom maps, mods, and not to mention the whole community aspect of sharing my thoughts on games so I factor these value added points into how cost effective PC gaming is. The utility and versatility of a PC paired with the unmatched choice of games and controller options in my mind are clear advantages over consoles and one would expect to pay a bit more for. My last gaming computer I owned cost me $1200 canadian, I used it for 2 years and sold it for $400. My last console I bought for $400...and it's in the basement now collecting dust!