After posting in a PC game rental thread it got me thinking... with so many games going multiplatform these days is PC gaming cost effective anymore?
Consider that with games shifting over to DirectX 10 (which means Vista is a requirement) and single core Pentium 4's quickly becoming a thing of the past, a lot of gamers are going to have to upgrade a few parts of their systems. Or even nearly their entire system if they're like myself (P4 3.0GHz, 1GB ram, Nvidia GeForce 6800 256mb).
However what would I be upgrading for? Crysis would be one title to list of course, but what else? So many of the big games that I'd have to upgrade my system for (BioShock*, Fallout 3, Project Offset) are multiplatform titles. Exclusives like Spore aren't going to have the same steep requirements.
I guess what I'm getting at here is if multiplatform gaming is the direction the industry wants to take, which by all accounts it seems to be where it's headed, then is PC gaming going to be worth keeping up with? A lot of PC gamers (including myself)feel that multiplatforming results in an underwhelming experience when compared to traditional PC titles which were designed for the PC (regardless of if they were ported to consoles afterwards).
With that in mind wouldn't it be more cost-effective to play those games on a console where they can be rented for $5 rather than having to pay $60 to "enjoy" another dumbed down game? And don't get me wrong here, I'm not promoting consoles. Rather I'm saying is it worth it to upgrade when the PC is getting the same games? I think developers need to give us more exclusives to justify the costs surrounding PC gaming.
*edit: BioShock wont be a Vista exclusive. It will have some DX10 options for Vista users but it's not a requirement.
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