I'm looking for a game with melee/combat in general that focuses on realism. In other words, I don't want to slice a bad guy 6 times to kill him, I want it to be real, if I slice his stomach he'll bleed out and die, likewise if I get hit on my arm i'll be unable to use it as well. I want slow thought out combat like the Gladiator movie where each strike is calculated because each strike could be your last.
Any thoughts?
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