To play at 1920x1080 on a 1680x1050 monitor for example?
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Use that resolution in the settingsMonsieurX
Yeah, pretty much this. Just dial back the resolution in the graphic/video settings.
i didn't know one can run a resolution higher than the monitor supports, 1920x1080 on a 1680x1050 monitor? am i missing something?
i didn't know one can run a resolution higher than the monitor supports, 1920x1080 on a 1680x1050 monitor? am i missing something?
iwilson1296
Until you said that I completely misread the topic. I thought he wanted to play at a lower setting on a higher monitor and I thought "Hey that's pretty obvious" lol. But TC you want to play at a higher res than your screen supports? :? not gonna happen sorry.And I think you mean upscale rather than downscale yes?
To play at 1920x1080 on a 1680x1050 monitor for example?
Adversary16
im not really sure but it wouldn't be a good idea, higher resolutions meand you need more pc power and if your monitor only supports 1680*1050 you wouldnt notie the change in quality.
Stick with 1680x1050. Your monitor will always look best at that resolution.
ColdExistence
This person is correct
Using 1920x1080 on a 1680x1050 monitor will yield a worse image quality.
Most of the time when you force a higher resolution it will either give you a blank screen with an indication that you've exceeded the monitors maximum output and will be out of sync or signal missing or whatever.
The other problem you'll face when you force a higher resolution is the image is going to be distorted. Your monitor will have extra pixels to display and won't know where to put them.
Third problem will be that it will only display a portion of the screen. Kinda like an RTS game, where when you place your mouse on the edge it will scroll to that side.
It's the general rule of thumb to use the Native resolution of your monitor due to the fact that you'll have a crisper image quality without any of these previously stated problems.
P.S.: All I want for Christmas is a better GameSpot Forum post writer/editor.
If you stay at 1680x1050 you will have better image quality, and better performance.
Better quality because it is your monitor's native resolution. Native resolution is always the best resolution to use with monitors that have a native resolution.
Better performance because simply 1920x1080 (or 1200) needs noticeably more power to run than 1680x1050.
[QUOTE="Adversary16"]
To play at 1920x1080 on a 1680x1050 monitor for example?
Krelian-co
im not really sure but it wouldn't be a good idea, higher resolutions meand you need more pc power and if your monitor only supports 1680*1050 you wouldnt notie the change in quality.
Well since he would be downscaling it would technically work as a type of anti aliasing, the problem is that 1680x1050 and 1920x1080 are different aspect rations.What the hell is going on in this thread. You can't use a resolution higher than what your monitor supports unless it's a CRT. And the TC somehow managed to **** up and confuse all the terms for monitor resolutions by calling a 1920x1080 resolution on a 1680 monitor "downscailing", FFS PC gamers now days...
What the hell is going on in this thread. You can't use a resolution higher than what your monitor supports unless it's a CRT. And the TC somehow managed to **** up and confuse all the terms for monitor resolutions by calling a 1920x1080 resolution on a 1680 monitor "downscailing", FFS PC gamers now days...
ShimmerMan
What exactly is downscaling then?
[QUOTE="ShimmerMan"]
What the hell is going on in this thread. You can't use a resolution higher than what your monitor supports unless it's a CRT. And the TC somehow managed to **** up and confuse all the terms for monitor resolutions by calling a 1920x1080 resolution on a 1680 monitor "downscailing", FFS PC gamers now days...
Adversary16
What exactly is downscaling then?
playing 1680x1050 on a 1920x1080 monitor.
[QUOTE="Adversary16"]
[QUOTE="ShimmerMan"]
What the hell is going on in this thread. You can't use a resolution higher than what your monitor supports unless it's a CRT. And the TC somehow managed to **** up and confuse all the terms for monitor resolutions by calling a 1920x1080 resolution on a 1680 monitor "downscailing", FFS PC gamers now days...
GummiRaccoon
What exactly is downscaling then?
playing 1680x1050 on a 1920x1080 monitor.
No, that would be an example of upscaling. And also not using the correct aspect ratio.The problem was in the way you worded your first post..
"To play at 1920x1080 on a 1680x1050 monitor for example"
You can't play at 1920x on a 1680x monitor. You can only play at 1680x, so yes downscailing in the way you thought is impossible.
It is possible to display a video encoded at 1920x on a 1680x monitor. But to display the picture/video correctly would mean that something would have to change the media's aspect ratio to 1680x so that it can fit and function on the monitor.Thus meaning it would be 1680x not 1920x.
A example of this would be the playstation3 downscaailing a Blue ray video to play on a normal standard television. The Blue ray video is encoded at 1080p, the playstation 3 changes the aspect ratio of the media to 480p. So even though it's a blue ray video you're still only watching 480p.
To downscale on the PC is pointless because you have the option to actually change the encoded resolution of what the game outputs in the video options. Thus meaning the best picture quality will be the resolution which matches the fixed pixel resolution of the monitor.
[QUOTE="GummiRaccoon"]
[QUOTE="Adversary16"]
What exactly is downscaling then?
ferret-gamer
playing 1680x1050 on a 1920x1080 monitor.
No, that would be an example of upscaling. And also not using the correct aspect ratio.playing 800x600 on a 600x800 monitor
No, that would be an example of upscaling. And also not using the correct aspect ratio.[QUOTE="ferret-gamer"]
[QUOTE="GummiRaccoon"]
playing 1680x1050 on a 1920x1080 monitor.
GummiRaccoon
playing 800x600 on a 600x800 monitor
That is also an example of not using the correct aspect ratio.Many games profit from downsampling, but you usually have to set pretty high rendering resolutions to see a real profit - leading to lower framerates of course. Some drivers use it as Anti Aliasing technology calledOrdered Grid Supersampling-AA (OGSSAA).
There are some comparison pics over here (the tutorial is in German, but you can at least look at the pics):
http://www.pcgameshardware.de/aid,817462/Downsampling-Bessere-Grafik-in-jedem-Spiel-auch-in-Crysis-2-Mit-Bildbeweis/Grafikkarte/Test/
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