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grade A bull m8. im in tier 3and about 20 mins ago i was in a scenario, only took 10-15 to get in. plenty of people online and i've never been in a server where yu have to que. last night was doing keep action, and night efore we were back and forth with about 30 order and 30 destro on each side.
in short, for me it's just getting better :D
The amount of enjoyment you get is DIRECTLY proportional (Maybe 2-4x more) to how populated your server is.
Monolith turned from a dead server to the most populated server in two days thanks to the transfers.
WoW still has a lot of low pop servers. Why they haven't merged those, I'll never know. They went overboard creating new servers for the launch of TBC. Worst of all, was that since TBC introduced Blood Elves and Draenei races, the new servers consisted of about 90% Blood Elves and Draenei. I started up on one of the new TBC servers, and I was like literally 1 of 2 Tauren Druids on lol. Everybody else were Blood Elves. Then people got bored of the novelty of a new server and left to go back and play their Mains, thereby killing those new servers. Free transfers helped some of those servers, but there are still a good number of low pop. ones. Primarily PvP servers that seem to have suffered the most.
The author of this article claims that free transfers are killing the game by spreading out the population. Well what are they going to do? Let there be a couple high pop. servers and let the rest die? Perhaps a merger might be in order, but WAR is one of the most successful launches for MMO's in recent years, and it hasn't been out that long. A lot of people don't like jumping on board a brand new MMO until more content and bug fixes are rolled out for a better gaming experience.
If new players go to create a character and see a high pop. one, and low pop. ones, they will almost always create a character on a high pop. one to have people to play with. If they have free transfers and have a bunch of even pop. servers, than all the servers will benefit from new players, instead of everybody flocking to a select few.
WAR isn't going anywhere. If Vanguard: Saga of Heroes is still online, WAR has a very bright future.
Completely disagree with the article. I never have to wait more than a few minutes to play a scenario every any night of the week, and I'm only on a Med population server. Yes, open RvR is a little lacking right now, but that is due to players feeling they aren't rewarded enough by it. Apparently there are a lot of people who don't play for fun, only for rewards.
Over the weekend, the Witching Night live event drew 30+ people on each side into massive clashes in Tier 3. I only wish this happened more regularly, but Mythic is working on improving this issue to give more rewards for open RvR.
It is by no means a perfect game, but it is a heck of a lot of fun with great changes currently in the works.
I un-subbed after a month. I fell victim to the hype, yet again. I should really stop doing that.Watercube
Reconsider after patch 1.1 in December.
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