I've got some LCD Qs

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#1 f22rf
Member since 2003 • 1100 Posts

Hey there. I'm thinking about getting a 22" LCD monitor over my 19" CRT. now I have some Qs:

1. Because it's a wide screen, wouldn't the picture (like in games and/or movies) be strached and like a body would look fat etc?
2. I see that the native aspect ratio of these monitors are 1680x1050, isn't that low? I mean my CRT is up to 1600x1200 and it's only 19" opposed to the 22", and I play usualy at 1280x1024, which is a different aspect ratio, means it'll be streched.
3. even if I'll be on 1680x1050 on desktop, wouldn't the screen refresh rate be like the min (60hz) cuz it's the highest res, and if I'll be on say 1280x1024 on desktop it would be like 70hz, which is low cuz I'm used to 85hz, and you could see the diff between a 60hz and a 85 hz.
Thanks!

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#2 cmdrmonkey
Member since 2004 • 994 Posts
1680x1050 isn't a low resolution. It's quite high actually, and not too far off from 1080p when you think about it. It's more or less a widescreen version of 1600x1200. Almost everything is formatted for widescreen these days, so no, things shouldn't look truncated or fat for the most part. Some older games may not have widescreen options, but that's about it. 60hz is fine for the refresh rate, as the human eye has issues detecting anything much over 60 FPS. I would tell you to avoid TN panels, but that's virtually impossible these days, especially with 22" panels.
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#3 f22rf
Member since 2003 • 1100 Posts

1680x1050 isn't a low resolution. It's quite high actually, and not too far off from 1080p when you think about it. It's more or less a widescreen version of 1600x1200. 60HZ is fine for the refresh rate, as the human eye has issues detecting anything much over 60 FPS. I would tell you to avoid TN panels, but that's virtually impossible these days, especially with 22" panels. cmdrmonkey

What's a TN pannel?

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#4 cmdrmonkey
Member since 2004 • 994 Posts
It's an inferior, but extremely popular (read: dirt cheap) panel technology used in most LCDs these days. It has issues producing accurate color, problems with backlight bleed, and problems with viewing angles. Its advantages are that its cheap and can have very fast refresh rates. If you're just gaming, TN is fine, but I would avoid if you do any photo/video editing work or something like that. IPS and PVA are superior, but more expensive technologies.
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#5 Gog
Member since 2002 • 16376 Posts

Hey there. I'm thinking about getting a 22" LCD monitor over my 19" CRT. now I have some Qs:

1. Because it's a wide screen, wouldn't the picture (like in games and/or movies) be strached and like a body would look fat etc? Games from the last couple of years support widescreen natively. For older games you might have to edit configuration files to display in widescreen or play the games stretched out.
2. I see that the native aspect ratio of these monitors are 1680x1050, isn't that low? I mean my CRT is up to 1600x1200 and it's only 19" opposed to the 22", and I play usualy at 1280x1024, which is a different aspect ratio, means it'll be streched. It's considered normal. 1600*1200 on just a 19 inc screen is really hard. It's better to play at the native resolution of the monitor. If you want to play in 1280*1024 like you used to, you should get a non-widescreen 19 inch LCD (but that would be somewhat silly). Also, you can force the aspect ration in your display drivers instead of playing fullscreen.
3. even if I'll be on 1680x1050 on desktop, wouldn't the screen refresh rate be like the min (60hz) cuz it's the highest res, and if I'll be on say 1280x1024 on desktop it would be like 70hz, which is low cuz I'm used to 85hz, and you could see the diff between a 60hz and a 85 hz. The refresh rate of a LCD monitor can't be compared to that of a CRT since the image doesn't actually refresh 60 times a second (it only changes when needed) so 60 hz is much more comfortable than 60 hz on a CRT.


Thanks!

f22rf
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#6 domke13
Member since 2006 • 2891 Posts

I would tell you to avoid TN panels, but that's virtually impossible these days, especially with 22" panels. cmdrmonkey

I agree.

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#7 f22rf
Member since 2003 • 1100 Posts
[QUOTE="f22rf"]

Hey there. I'm thinking about getting a 22" LCD monitor over my 19" CRT. now I have some Qs:

1. Because it's a wide screen, wouldn't the picture (like in games and/or movies) be strached and like a body would look fat etc? Games from the last couple of years support widescreen natively. For older games you might have to edit configuration files to display in widescreen or play the games stretched out.
What do you mean they support widescreen, that means you can change the res in those games to match a widescreen? if so what are these reses? anything that would be close to the 1280x1024 expereiance? so that also means, I would see more of a horizonal picture and less of a vertial right (more details that is- will see a chair from the right lets say in a game, but won't see the lamp on the ceiling as opposed to my non widescreen CRT)?. Thanks mate!
2. I see that the native aspect ratio of these monitors are 1680x1050, isn't that low? I mean my CRT is up to 1600x1200 and it's only 19" opposed to the 22", and I play usualy at 1280x1024, which is a different aspect ratio, means it'll be streched. It's considered normal. 1600*1200 on just a 19 inc screen is really hard. It's better to play at the native resolution of the monitor. If you want to play in 1280*1024 like you used to, you should get a non-widescreen 19 inch LCD (but that would be somewhat silly). Also, you can force the aspect ration in your display drivers instead of playing fullscreen.
3. even if I'll be on 1680x1050 on desktop, wouldn't the screen refresh rate be like the min (60hz) cuz it's the highest res, and if I'll be on say 1280x1024 on desktop it would be like 70hz, which is low cuz I'm used to 85hz, and you could see the diff between a 60hz and a 85 hz. The refresh rate of a LCD monitor can't be compared to that of a CRT since the image doesn't actually refresh 60 times a second (it only changes when needed) so 60 hz is much more comfortable than 60 hz on a CRT.


Thanks!

Gog

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#8 Ptosio
Member since 2005 • 240 Posts
[QUOTE="Gog"][QUOTE="f22rf"]

Hey there. I'm thinking about getting a 22" LCD monitor over my 19" CRT. now I have some Qs:

1. Because it's a wide screen, wouldn't the picture (like in games and/or movies) be strached and like a body would look fat etc? Games from the last couple of years support widescreen natively. For older games you might have to edit configuration files to display in widescreen or play the games stretched out.
What do you mean they support widescreen, that means you can change the res in those games to match a widescreen? if so what are these reses? anything that would be close to the 1280x1024 expereiance? so that also means, I would see more of a horizonal picture and less of a vertial right (more details that is- will see a chair from the right lets say in a game, but won't see the lamp on the ceiling as opposed to my non widescreen CRT)?. Thanks mate!

Most of the newer games offer a so called horizontal+ widescreen support, which means that, comparing to the nonwidescreen resolutions, you see the same size vericaly and more horizontaly. Unfortunately, there are some games that work in vertical- mode, thus cutting your picture from the top and the bottom without giving anything in return. And then there are the games which don't support widescreen leaving you with no choice but stretching the image (which looks rather awful if you asked me) or add the pillarboxes (the black barrs at the sides of your screen). Goto www.widescreengaming.com to check if your favorite games support widescreen properly.

The resolution you want to playat is 1680x1050. Any other will result in inferior picture quality. If it's not avaible, though, choose the highest one of those which don't result in poor performance.

f22rf

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#9 f22rf
Member since 2003 • 1100 Posts
[QUOTE="f22rf"][QUOTE="Gog"][QUOTE="f22rf"]

Hey there. I'm thinking about getting a 22" LCD monitor over my 19" CRT. now I have some Qs:

1. Because it's a wide screen, wouldn't the picture (like in games and/or movies) be strached and like a body would look fat etc? Games from the last couple of years support widescreen natively. For older games you might have to edit configuration files to display in widescreen or play the games stretched out.
What do you mean they support widescreen, that means you can change the res in those games to match a widescreen? if so what are these reses? anything that would be close to the 1280x1024 expereiance? so that also means, I would see more of a horizonal picture and less of a vertial right (more details that is- will see a chair from the right lets say in a game, but won't see the lamp on the ceiling as opposed to my non widescreen CRT)?. Thanks mate!

Most of the newer games offer a so called horizontal+ widescreen support, which means that, comparing to the nonwidescreen resolutions, you see the same size vericaly and more horizontaly. Unfortunately, there are some games that work in vertical- mode, thus cutting your picture from the top and the bottom without giving anything in return. And then there are the games which don't support widescreen leaving you with no choice but stretching the image (which looks rather awful if you asked me) or add the pillarboxes (the black barrs at the sides of your screen). Goto www.widescreengaming.com to check if your favorite games support widescreen properly.

The resolution you want to playat is 1680x1050. Any other will result in inferior picture quality. If it's not avaible, though, choose the highest one of those which don't result in poor performance.

Ptosio


How could that be? as I saw The widescreen 22" has physicly less horizonal lenght then a 19" CRT, means horizonaly the monitor is a bit smaller
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#10 Spybot_9
Member since 2008 • 2592 Posts
[QUOTE="Ptosio"][QUOTE="f22rf"][QUOTE="Gog"][QUOTE="f22rf"]

Hey there. I'm thinking about getting a 22" LCD monitor over my 19" CRT. now I have some Qs:

1. Because it's a wide screen, wouldn't the picture (like in games and/or movies) be strached and like a body would look fat etc? Games from the last couple of years support widescreen natively. For older games you might have to edit configuration files to display in widescreen or play the games stretched out.
What do you mean they support widescreen, that means you can change the res in those games to match a widescreen? if so what are these reses? anything that would be close to the 1280x1024 expereiance? so that also means, I would see more of a horizonal picture and less of a vertial right (more details that is- will see a chair from the right lets say in a game, but won't see the lamp on the ceiling as opposed to my non widescreen CRT)?. Thanks mate!

Most of the newer games offer a so called horizontal+ widescreen support, which means that, comparing to the nonwidescreen resolutions, you see the same size vericaly and more horizontaly. Unfortunately, there are some games that work in vertical- mode, thus cutting your picture from the top and the bottom without giving anything in return. And then there are the games which don't support widescreen leaving you with no choice but stretching the image (which looks rather awful if you asked me) or add the pillarboxes (the black barrs at the sides of your screen). Goto www.widescreengaming.com to check if your favorite games support widescreen properly.

The resolution you want to playat is 1680x1050. Any other will result in inferior picture quality. If it's not avaible, though, choose the highest one of those which don't result in poor performance.

f22rf


How could that be? as I saw The widescreen 22" has physicly less horizonal lenght then a 19" CRT, means horizonaly the monitor is a bit smaller

Ya I dont know what he is saying.You need more inches in widescreen to make the screen feel as big as a smaller non-widescreen display.
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#11 Gog
Member since 2002 • 16376 Posts

A 22 inch (16:10) widescreen will always be wider than a 19 inch (4:3) screen. That's a mathematical certainty. We're talking about the actual view size, not the whole monitor with the edges and all.

Besides the physical size is irrelevant to how much of an image can be displayed.

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#12 f22rf
Member since 2003 • 1100 Posts
by wider you mean horizonal, I mean verticaly, an LCD is smaller then a non widescreen 19", as I remember. and of course I mean actual view size. Am I right or do I remember wrongly?
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#13 Ptosio
Member since 2005 • 240 Posts

From the pure mathematical point of view, your CRT vertical size is 11.4" and 22" measures 10.8 (that is, if I didn't mess up Pythagorean Theorem). Keep in mind, though, that visible size of CRT is significantly smaller than manfufacturer tells you it is.

That's not what I mean, though. I wasn't refering to the psychical dimensions of your monitor but rather your in-game field of view (as in that chair&lamp exaple you've provided us with) which might be either bigger or smaller on a widescreen monitor.

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#14 f22rf
Member since 2003 • 1100 Posts

From the pure mathematical point of view, your CRT vertical size is 11.4" and 22" measures 10.8 (that is, if I didn't mess up Pythagorean Theorem). Keep in mind, though, that visible size of CRT is significantly smaller than manfufacturer tells you it is.

That's not what I mean, though. I wasn't refering to the psychical dimensions of your monitor but rather your in-game field of view (as in that chair&lamp exaple you've provided us with) which might be either bigger or smaller on a widescreen monitor.

Ptosio

So you say in a 22" my in game field of view may be smaller then my 19" right?

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#15 Spybot_9
Member since 2008 • 2592 Posts

[QUOTE="Ptosio"]

From the pure mathematical point of view, your CRT vertical size is 11.4" and 22" measures 10.8 (that is, if I didn't mess up Pythagorean Theorem). Keep in mind, though, that visible size of CRT is significantly smaller than manfufacturer tells you it is.

That's not what I mean, though. I wasn't refering to the psychical dimensions of your monitor but rather your in-game field of view (as in that chair&lamp exaple you've provided us with) which might be either bigger or smaller on a widescreen monitor.

f22rf

So you say in a 22" my in game field of view may be smaller then my 19" right?

No the " refers to your field of view so obviously 22" is more than 19" which BTW is actually 18" for a 19" CRT.However a 19" CRT will be as much TALLER as the 22" widescreen if not more.But the widescreen will obviously be wider thus more overall field of view.

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#16 f22rf
Member since 2003 • 1100 Posts
Damn that's what I wanted to know, if a CRT would be taller (the display overall size would be taller). So you gain on width but lose on height, damn! I didn't want that to happen!. Well thanks all!!! Gog, Ptosio, etc
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#17 Spybot_9
Member since 2008 • 2592 Posts
Damn that's what I wanted to know, if a CRT would be taller (the display overall size would be taller). So you gain on width but lose on height, damn! I didn't want that to happen!. Well thanks all!!! Gog, Ptosio, etcf22rf
But you are NOT gonna lose on height in any noticible way going from a 19" CRT to a 22" widescreen.
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#18 Goodfella_no4
Member since 2004 • 352 Posts

In case your system can't run games at playable frame rates on resolutions higher than 1280x1024, you can always play in that resolution. But you will have to go and change an option in the graphics card control panel. If you have an Nvidia card, you will choose "Nvidia scaling". It will scale the image to fit your screen without distorting the aspect ratio, i.e. you will get two black bars on the sides. It's nothing serious for me, as playing games with a stretched image is torture.

You don't need all this stuff if your system can handle 1680x1050 for games, but always remember that there are old games that you can't change their resolution, like Starcraft.

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#19 deadlytongs
Member since 2008 • 76 Posts
Well before I get my new 22" then. Does WoW play in widescreen?
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#20 Spybot_9
Member since 2008 • 2592 Posts
Well before I get my new 22" then. Does WoW play in widescreen?deadlytongs
Yes.
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#21 f22rf
Member since 2003 • 1100 Posts
Also do you think a 16:10 screen is better then a 16:9 screen? and what contrast ratio would you prefer? Thanks!
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#22 deadlytongs
Member since 2008 • 76 Posts

[QUOTE="deadlytongs"]Well before I get my new 22" then. Does WoW play in widescreen?Spybot_9
Yes.

Cool thanks for telling me. :)