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p00zer

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#1 p00zer
Member since 2006 • 2514 Posts

Just drawing attention to this game. Normally I wait for indie steam games to inevitably cost $2.50 during some sale, but I'm glad I paid the full $10 for this one. It's absolutely excellent, and paying any less would be cheating the makers.

Gameplay is refined, story is reminiscent of Hayao Miyazaki (Castle in The Sky anyone) and is wonderfully new and familiar at the same time. Anyways, buy it, please, it's worth your time.

Anyone else played and agree?

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CarefulSheKills

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#2 CarefulSheKills
Member since 2010 • 147 Posts

I saw it on Steam & the game does peak my interest, though I'll wait for a sale (I do for everything). Also the lack of a demo is annoying..

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Travis281

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#3 Travis281
Member since 2004 • 2546 Posts

It is a fun-looking game, but for the amount of time I have to put into it, $10 is just not worth it. I'm not tired of these retro-inspired indie games yet and I look forward to getting this one.

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jedikevin2

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#4 jedikevin2
Member since 2004 • 5263 Posts

Have had it since release. Absolutely love the game. Here is a quick gameplay of the second highest difficulty on one stage Jamestown: Legend of the Lost colony

Outside the normal stages, you have a slew of challenge maps, a gauntlet mode (play through whole game withoout dying), and offcourse a very nice leaderboard. As with all shmups, the idea is not neccessarily to just play through all stages and finish but to do so while either not dieing or going for the biggest possilbe score you can for leaderboards... Add in some local coop which runs very nicely (like everyone has said, online multiplayer would have catapulted the game to some extremely great) and its one very nice game.

Anyone curious, just about ANY input device works without hassle for the game. I plugged in snes arcade sticks (usb adapter) and just set controllers, same for ps2, and 360 wired.. Fantastic game. Any fan of shmups would enjoy this game for some time.

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illmatic87

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#5 illmatic87
Member since 2008 • 17935 Posts
It's awesome, the music is surprisingly compelling. The only criticism is that I dislike how some of the levels and challenges are unlocked, I should be able to freely pick and choose. The last level that introduces traps is also something that you wont be prepared for... it's one hell of a difficulty spike on a level that has the divine difficulty as its default.