Keyboard+Mouse or Controller?

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demonic_85

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#1 demonic_85
Member since 2009 • 1395 Posts

I have heard many people who normally play PC games scoff at others who play FPS with a controller. The arguement is that a keyboard + mouse combo is more precise than the controller (specifically Xbox 360 controller). Which do you prefer an why?

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BeavermanA

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#2 BeavermanA
Member since 2003 • 2652 Posts
There is no argument over which is more precise, mouse/kb will win every time. I laugh when I see videos of "top" teams and players in tournaments for console games, a pc noob would own them with a mouse.
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demonic_85

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#3 demonic_85
Member since 2009 • 1395 Posts

There is no argument over which is more precise, mouse/kb will win every time. I laugh when I see videos of "top" teams and players in tournaments for console games, a pc noob would own them with a mouse. BeavermanA

Could you explain how the mouse/kb combo is more precise?

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KHAndAnime

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#4 KHAndAnime
Member since 2009 • 17565 Posts

[QUOTE="BeavermanA"]There is no argument over which is more precise, mouse/kb will win every time. I laugh when I see videos of "top" teams and players in tournaments for console games, a pc noob would own them with a mouse. demonic_85

Could you explain how the mouse/kb combo is more precise?

A mouse lets you put your crosshair directly over the enemy's head and click it. With a thumbstick, you have to hold it in the direction of the enemy's head (limiting you to the sensitivity of the controller) and then you have to let go when it's over the enemy's head. It's almost easier to move around with the left thumbstick and line up your shot by moving your body as opposed to your crosshair (which is what people do in games like Halo). Online, Keyboard and Mice players don't need autoaim. Console players *need* auto aim to be able to hit other players.
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demonic_85

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#5 demonic_85
Member since 2009 • 1395 Posts

KHAndAnime

A mouse lets you put your crosshair directly over the enemy's head and click it. With a thumbstick, you have to hold it in the direction of the enemy's head (limiting you to the sensitivity of the controller) and then you have to let go when it's over the enemy's head. It's almost easier to move around with the left thumbstick and line up your shot by moving your body as opposed to your crosshair (which is what people do in games like Halo). Online, Keyboard and Mice players don't need autoaim. Console players *need* auto aim to be able to hit other players.

Yes, that would explain the mouse, but what about the keyboard? That is the part I have the hardest time believing could be better. You use 4 keys to move in 4 different directions. An analog stick can move in any direction, so how is the keyboard more accurate?

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DJ_Headshot

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#6 DJ_Headshot
Member since 2010 • 6427 Posts

[QUOTE="BeavermanA"]There is no argument over which is more precise, mouse/kb will win every time. I laugh when I see videos of "top" teams and players in tournaments for console games, a pc noob would own them with a mouse. demonic_85

Could you explain how the mouse/kb combo is more precise?

Stuff like this video wouldn't be possible with a controller and i don't see how anyone can argue that an input method that uses aim-assist in games can be possibly be more precise then one that relays entierly on your ability to aim without the game helping you.

http://www.youtube.com/watch?v=AzsyOu3iMsk&feature=related

http://www.youtube.com/watch?v=ZaVCD_8pSE4&feature=related

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DJ_Headshot

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#7 DJ_Headshot
Member since 2010 • 6427 Posts

[QUOTE="KHAndAnime"]

A mouse lets you put your crosshair directly over the enemy's head and click it. With a thumbstick, you have to hold it in the direction of the enemy's head (limiting you to the sensitivity of the controller) and then you have to let go when it's over the enemy's head. It's almost easier to move around with the left thumbstick and line up your shot by moving your body as opposed to your crosshair (which is what people do in games like Halo). Online, Keyboard and Mice players don't need autoaim. Console players *need* auto aim to be able to hit other players. demonic_85

Yes, that would explain the mouse, but what about the keyboard? That is the part I have the hardest time believing could be better. You use 4 keys to move in 4 different directions. An analog stick can move in any direction, so how is the keyboard more accurate?

I wrote a post a while back in system wars explianing the advantages of the keyboard as far as fps is corncerned.

Its better for fsp/tps surprisingly i had always thought analog would provide better movement but in fps games after playing them with controller i found keyboard is better for the following reasons. Since you can multitask better for example on a controller to jump or change a weapon you have to take your thumb off the analog stick to do these things with keyboard and mouse you can do them simultaneously while continuing to move and shoot since once hand controls movement and the other shooting. I also find it better for movement since on a controller when you want to chance directions you have to move that analog it all the way to the left or right with the keyboard you have 3 fingers on movement so changes in directions are much faster. I also feel the "advantage" of being able to move at different speeds depending on how far you tilt the analog is utterly useless in a fps. The keyboard constant speed and absolute directional movement is better in fps I fell I can control better and move more accurately in a shooter like in l4d2 when fighting a tank and your running and shooting backward with a controller i'll get stuck on stuff and can't quite move where i want to. I think the fact that i can't see my entire character is why i feel this way the second you pull the camera far back in third person like devil may cry 4 or prince of persia analog is defiantly better for movement since i can see the entire character and the greater range of motion becomes a welcome advantage and the camrea is fixed so only the analog matters in movement.

Also going to add that movement is not entirely based on keyboard you move based on where your facing so the faster and more precise mouse plays a role in movement go play a game like mirrors edge a game which revoles around movement with mouse/keyboard and then a 360 controller and you will see the diffrence.

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kdawg88

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#8 kdawg88
Member since 2009 • 2923 Posts
This is not really up for discussion, but if you were born yesterday, then yes, keyboard and mouse is currently the best control method for first-person shooters. I do see the occasional player who uses the keyboard only, but in my experience there's no advantage in that.
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KHAndAnime

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#9 KHAndAnime
Member since 2009 • 17565 Posts

[QUOTE="KHAndAnime"]

demonic_85

A mouse lets you put your crosshair directly over the enemy's head and click it. With a thumbstick, you have to hold it in the direction of the enemy's head (limiting you to the sensitivity of the controller) and then you have to let go when it's over the enemy's head. It's almost easier to move around with the left thumbstick and line up your shot by moving your body as opposed to your crosshair (which is what people do in games like Halo). Online, Keyboard and Mice players don't need autoaim. Console players *need* auto aim to be able to hit other players.

Yes, that would explain the mouse, but what about the keyboard? That is the part I have the hardest time believing could be better. You use 4 keys to move in 4 different directions. An analog stick can move in any direction, so how is the keyboard more accurate?

WSAD my friend. Far superior to an analog stick. Don't you realize most games on the SNES and such use a keypad for all of their games? You don't need precision when simply moving around. All you need are 8 directions. When the mouse is leading around the movement on keyboard, it makes for perfectly capable movement. In fact, there's some crazy movements you can do on a keyboard that aren't even possible on a controller.
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kdawg88

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#10 kdawg88
Member since 2009 • 2923 Posts
WSAD my friend. Far superior to an analog stick. Don't you realize most games on the SNES and such use a keypad for all of their games? You don't need precision when simply moving around. All you need are 8 directions. When the mouse is leading around the movement on keyboard, it makes for perfectly capable movement. In fact, there's some crazy movements you can do on a keyboard that aren't even possible on a controller.KHAndAnime
I.e. strafe-jumping.
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Elann2008

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#11 Elann2008
Member since 2007 • 33028 Posts
Having been mostly a console gamer all my life due to NES, SNES, N64, Sega Genesis, Gameboy, GameGear, Dreamcast, PS2, PS3, Xbox 360, I can EASILY tell you that Keyboard and Mouse will always be better when it comes to precision. There's nothing like it and there are so many variations of movements that you can do and do it better with KB+Mouse.
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DraugenCP

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#12 DraugenCP
Member since 2006 • 8486 Posts

What the others said, basically. For FPS and other shooting-based games there is no question that kb+m is far superior. The mouse allows for about as much precision as you could possibly get in a video game, and precision is the essential element of FPS. The variety in movement that comes with an analog stick is virtually useless in shooters, as ideally you'll always want to run as fast as the game allows. The multitasking element named by another poster is important as well.

But in games where variety in motion actually matters (PoP-like games, racing games, etc.), I prefer a controller.

[QUOTE="KHAndAnime"]WSAD my friend. Far superior to an analog stick. Don't you realize most games on the SNES and such use a keypad for all of their games? You don't need precision when simply moving around. All you need are 8 directions. When the mouse is leading around the movement on keyboard, it makes for perfectly capable movement. In fact, there's some crazy movements you can do on a keyboard that aren't even possible on a controller.kdawg88
I.e. strafe-jumping.

Strafe-jumping is possible on a controller, for instance if you map the jump button to the L3 button (i.e. pressing the left analog stick). It's not ideal, though.

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Elann2008

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#13 Elann2008
Member since 2007 • 33028 Posts

What the others said, basically. For FPS and other shooting-based games there is no question that kb+m is far superior. The mouse allows for about as much precision as you could possibly get in a video game, and precision is the essential element of FPS. The variety in movement that comes with an analog stick is virtually useless in shooters, as ideally you'll always want to run as fast as the game allows. The multitasking element named by another poster is important as well.

But in games where variety in motion actually matters (PoP-like games, racing games, etc.), I prefer a controller.

[QUOTE="kdawg88"][QUOTE="KHAndAnime"]WSAD my friend. Far superior to an analog stick. Don't you realize most games on the SNES and such use a keypad for all of their games? You don't need precision when simply moving around. All you need are 8 directions. When the mouse is leading around the movement on keyboard, it makes for perfectly capable movement. In fact, there's some crazy movements you can do on a keyboard that aren't even possible on a controller.DraugenCP

I.e. strafe-jumping.

Strafe-jumping is possible on a controller, for instance if you map the jump button to the L3 button (i.e. pressing the left analog stick). It's not ideal, though.

You do bring up a good point about certain games playing better with a controller pad though. For example, I can't stand using KB+Mouse for Assassin's Creed 1 and 2.
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the_mitch28

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#14 the_mitch28
Member since 2005 • 4684 Posts

Because you can aim, shoot (primary and secondary), sprint, move and jump without moving any of your fingers.

I play MP Halo on my 360 from time to time and while my reaction speed and alertness stays the same having to use the controller is like having a middle man between you and the game... you have to tell the controller what you want to do in the game where as if you're using a mouse it's like having your own hand in the game, it does exactly what you want it to do.

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WhiteKnight77

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#15 WhiteKnight77
Member since 2003 • 12605 Posts

The precision of a mouse and keyboard trump a controller every time and is why the Did Microsoft Kill Xbox-Windows Cross-Platform Play? came about.

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CellAnimation

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#16 CellAnimation
Member since 2007 • 6116 Posts
FPS = mouse + keyboard Other games = it depends.
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carlosjuero

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#17 carlosjuero
Member since 2008 • 1254 Posts
>.> You ask this question on the PC & Mac forum?
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IZoMBiEI

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#18 IZoMBiEI
Member since 2002 • 6477 Posts

[QUOTE="KHAndAnime"]

demonic_85

A mouse lets you put your crosshair directly over the enemy's head and click it. With a thumbstick, you have to hold it in the direction of the enemy's head (limiting you to the sensitivity of the controller) and then you have to let go when it's over the enemy's head. It's almost easier to move around with the left thumbstick and line up your shot by moving your body as opposed to your crosshair (which is what people do in games like Halo). Online, Keyboard and Mice players don't need autoaim. Console players *need* auto aim to be able to hit other players.

Yes, that would explain the mouse, but what about the keyboard? That is the part I have the hardest time believing could be better. You use 4 keys to move in 4 different directions. An analog stick can move in any direction, so how is the keyboard more accurate?

no man, you dont use 4 keys to move in 4 directions, generally you just hold w to move using the mouse to turn as precise as you want, with a and d used to strafe while doing it. its much more precise movement with a keyboard than a springy analog stick.
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Threesixtyci

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#19 Threesixtyci
Member since 2006 • 4451 Posts

[QUOTE="BeavermanA"]There is no argument over which is more precise, mouse/kb will win every time. I laugh when I see videos of "top" teams and players in tournaments for console games, a pc noob would own them with a mouse. demonic_85

Could you explain how the mouse/kb combo is more precise?

In three words I can sum up the difference: "no auto aim".
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#20 rollermint
Member since 2010 • 632 Posts

I have heard many people who normally play PC games scoff at others who play FPS with a controller. The arguement is that a keyboard + mouse combo is more precise than the controller (specifically Xbox 360 controller). Which do you prefer an why?

demonic_85
Depends on genre. For FPS, RTS, MMO particularly, the mouse/kb is KING. For sports game or platformer, a controller is alot more comfortable and logical. But the mouse/KB is actually quite decent at those genres too. Thats why most PC gamers generally only needs a good mouse/KB. One genre where the mouse/kb sucks is the Fighting genre. Strangely enough, the genre never was popular on the PC platform...I wonder why...:P
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#21 WhiteKnight77
Member since 2003 • 12605 Posts

Yes, that would explain the mouse, but what about the keyboard? That is the part I have the hardest time believing could be better. You use 4 keys to move in 4 different directions. An analog stick can move in any direction, so how is the keyboard more accurate?

demonic_85

With a keyboard offering more buttons, one can do more. There are at least 20 buttons within finger reach that can be mapped to do different things besides movement. Actions like reloading, stance changes, controlling team members, giving commands etc. all can be done. Adding multiple keys opens up the ability to do much more (there are not enough buttons on a keyboard or any flight controller to map all the commands for Flight Simulator even where there are some commands that need 3 keys to be pressed at once).

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demonic_85

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#22 demonic_85
Member since 2009 • 1395 Posts

no man, you dont use 4 keys to move in 4 directions, generally you just hold w to move using the mouse to turn as precise as you want, with a and d used to strafe while doing it. its much more precise movement with a keyboard than a springy analog stick.IZoMBiEI

Yeah that makes sense, I just cant wrap my head around actually doing that while playing a FPS. I have no trouble in other kinds of games using a keyboard and mouse. Like it would be impossible to use a controller for RTS IMO.

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#23 gbrading
Member since 2005 • 8094 Posts

I am a firm believer of keyboard & mouse over any controller. A mouse is specifically designed to point at small icons on screens, whilst controllers only ever need to navigate large menus. The greater number of keys and the more delicate sensitivity can allow for greater precision. So few cross-compatible games exists partially on account of the fact of theability gap that would be apparent between PC & console players.

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#24 StrawberryHill
Member since 2008 • 5321 Posts

[QUOTE="demonic_85"]

[QUOTE="BeavermanA"]There is no argument over which is more precise, mouse/kb will win every time. I laugh when I see videos of "top" teams and players in tournaments for console games, a pc noob would own them with a mouse. KHAndAnime

Could you explain how the mouse/kb combo is more precise?

A mouse lets you put your crosshair directly over the enemy's head and click it. With a thumbstick, you have to hold it in the direction of the enemy's head (limiting you to the sensitivity of the controller) and then you have to let go when it's over the enemy's head. It's almost easier to move around with the left thumbstick and line up your shot by moving your body as opposed to your crosshair (which is what people do in games like Halo). Online, Keyboard and Mice players don't need autoaim. Console players *need* auto aim to be able to hit other players.

Mouse/kb are also digital versus a controller, which partially uses analog inputs...digital has a quicker response time than does analog. I usually use mouse/kb, but I admit that some games are just more fun with a controller; like racing games, for example.

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#25 jun_aka_pekto
Member since 2010 • 25255 Posts

I find gamepads/controllers best for sports games and 3rd-person games (includes fighting games for those who like them). Arcade games too. Keyboard and mouse go great with FPS, RTS, turn-based strategy, adventure. Racing/driving games I prefer with driving wheels/pedals. Flight sims of course go great with joysticks/flight yokes/rudder pedals.

That's been my way since I started PC gaming. I'm not about to change.

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ArchonOver

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#26 ArchonOver
Member since 2010 • 1103 Posts
It's quicker and more accurate. This is why games on consoles like GTA might have auto aim but on PC it's all free aim.
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#27 morrowindnic
Member since 2004 • 1541 Posts

[QUOTE="KHAndAnime"]

A mouse lets you put your crosshair directly over the enemy's head and click it. With a thumbstick, you have to hold it in the direction of the enemy's head (limiting you to the sensitivity of the controller) and then you have to let go when it's over the enemy's head. It's almost easier to move around with the left thumbstick and line up your shot by moving your body as opposed to your crosshair (which is what people do in games like Halo). Online, Keyboard and Mice players don't need autoaim. Console players *need* auto aim to be able to hit other players. demonic_85

Yes, that would explain the mouse, but what about the keyboard? That is the part I have the hardest time believing could be better. You use 4 keys to move in 4 different directions. An analog stick can move in any direction, so how is the keyboard more accurate?

Controllers suck, you NEED auto-aim just to hit something. They are very inaccurate. Joystiqs suck for aim.

A basic mouse is MUCH more accurate, and a gaming one is a hell of a lot more accurate then that.

Keyboard can more in 8 directions not 4. PLus keyboards have MANY keys, a controller can't support many of the commands PC exclusives have. Like lean and what not.

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#28 Birdy09
Member since 2009 • 4775 Posts

[QUOTE="KHAndAnime"]

demonic_85

A mouse lets you put your crosshair directly over the enemy's head and click it. With a thumbstick, you have to hold it in the direction of the enemy's head (limiting you to the sensitivity of the controller) and then you have to let go when it's over the enemy's head. It's almost easier to move around with the left thumbstick and line up your shot by moving your body as opposed to your crosshair (which is what people do in games like Halo). Online, Keyboard and Mice players don't need autoaim. Console players *need* auto aim to be able to hit other players.

Yes, that would explain the mouse, but what about the keyboard? That is the part I have the hardest time believing could be better. You use 4 keys to move in 4 different directions. An analog stick can move in any direction, so how is the keyboard more accurate?

Erm, moving isnt accuracy aiming is, and moving takes a giant back seat to aiming in shooters. Even then, you dont see many shooters liker Quake, UT on consoles, because theier movement is slugish, mouse is half the movement, pressing foward and turning with the mouse makes moving even easier than consoles.
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HeavenIceDay

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#29 HeavenIceDay
Member since 2004 • 798 Posts

Well i was until recently a console only gamer, owning a 360, PS3 and Wii, but now that i upgraded my rig i'm really getting into PC gaming and thus also adapting to mouse/keyboard controls.

In Fallout 3 i noticed such an increase in smoothness in the gunplay with m/k, its so easy to aim with it.

But i still prefer to play some games with the controller, GTA 4 for example i can drive so much better with the controller.

So for me its FPS/Strategy games mouse/keyboard all the way.

TPS/Racing/Sandbox games: Controller