Let Obsidian create "New Vegas" for Skyrim?

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Walincas

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#1 Walincas
Member since 2006 • 511 Posts

Was just thinking of the possibilities Obsidian would have to create an epic game, using the engine from Skyrim - kind of what they did with New Vegas.

Is this even possible- anyone got any information to share?

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Planeforger

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#2 Planeforger
Member since 2004 • 20101 Posts
I don't see it working too well. I'll try to explain: The Fallout franchise is all about complex roleplaying, sharp writing, and clever quests/settings. The Elder Scrolls series is all about exploration and character progression (rather than story or quest progression). They're almost completely different styles of games. Obsidian are great at making Fallout-style games, but they've never made an Elder Scrolls-style game. Similarly, Bethesda are great at making Elder Scrolls-style game, but they've never made anything resembling a Fallout game. Sure, they did manage to pull off an Elder Scrolls game in the Fallout setting (Fallout 3), but that worked because the setting and mechanics were already strong enough to support a game purely focused on exploration and character-progressiong. I'm not convinced that the opposite would really work; I don't see Obsidian working a Fallout-style game into the Elder Scrolls setting. Firstly, the roleplaying mechanics are weak. They wouldn't have a lot to play with. Sure, there are races and guild alliegances to mess around with, and...uh, a speech statistic, but that's not a lot to go on compared to Obsidian's previous games. Even if they did manage to get the most out of the roleplaying mechanics...ehh, is there enough complexity within the Elder Scrolls setting to support their more grey/philosophical storytelling style? Perhaps they could have a deeply political game of Aldmeri Dominion intrigue, but...ehh...
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alan_carter

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#3 alan_carter
Member since 2009 • 1404 Posts
Maybe after the release of fallout 4 they let obsidian do something inbetween some bethesda release. I'm sure if they ever release fo4 around 2013-2014 with current console generation or just released next gen they will still use their trusty old engine (Skyrims lol). I wonder what's Todd Howard doing now.
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SPYDER0416

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#4 SPYDER0416
Member since 2008 • 16736 Posts

I'd love for them to make Fallout 4 using the improved engine Skyrim has, New Vegas was amazing though it did unfortunately have a poop ton of bugs and missing stuff and just wasn't as fun to explore. I imagine Bethesda having a part in its development would remedy that, allowing for some of the cooler environments of Fallout 3 mixed in with the writing and great NPC's in New Vegas.

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Legolas_Katarn

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#5 Legolas_Katarn
Member since 2003 • 15556 Posts

I don't see it working too well. I'll try to explain: The Fallout franchise is all about complex roleplaying, sharp writing, and clever quests/settings. The Elder Scrolls series is all about exploration and character progression (rather than story or quest progression). They're almost completely different styles of games. Obsidian are great at making Fallout-style games, but they've never made an Elder Scrolls-style game. Similarly, Bethesda are great at making Elder Scrolls-style game, but they've never made anything resembling a Fallout game. Sure, they did manage to pull off an Elder Scrolls game in the Fallout setting (Fallout 3), but that worked because the setting and mechanics were already strong enough to support a game purely focused on exploration and character-progressiong. I'm not convinced that the opposite would really work; I don't see Obsidian working a Fallout-style game into the Elder Scrolls setting. Firstly, the roleplaying mechanics are weak. They wouldn't have a lot to play with. Sure, there are races and guild alliegances to mess around with, and...uh, a speech statistic, but that's not a lot to go on compared to Obsidian's previous games. Even if they did manage to get the most out of the roleplaying mechanics...ehh, is there enough complexity within the Elder Scrolls setting to support their more grey/philosophical storytelling style? Perhaps they could have a deeply political game of Aldmeri Dominion intrigue, but...ehh...Planeforger

With the first post, the thread is won

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TheShadowLord07

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#6 TheShadowLord07
Member since 2006 • 23083 Posts

I'd love for them to make Fallout 4 using the improved engine Skyrim has, New Vegas was amazing though it did unfortunately have a poop ton of bugs and missing stuff and just wasn't as fun to explore. I imagine Bethesda having a part in its development would remedy that, allowing for some of the cooler environments of Fallout 3 mixed in with the writing and great NPC's in New Vegas.

SPYDER0416

what was wrong with new vegas exploration?

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QQabitmoar

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#7 QQabitmoar
Member since 2011 • 1892 Posts

I'd love Obsidian to make a new Fallout on a new engine. I've had enough of Gamebryo. And I don't want another Fallout 3, Elder Scrolls with guns was fun, but after the awsomness of New Vegas, it just feels like an insult to the Fallout franchise.

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bussinrounds

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#8 bussinrounds
Member since 2009 • 3324 Posts

I'd love Obsidian to make a new Fallout on a new engine. I've had enough of Gamebryo. And I don't want another Fallout 3, Elder Scrolls with guns was fun, but after the awsomness of New Vegas, it just feels like an insult to the Fallout franchise.

QQabitmoar

Forget abot Bethesda and Fallout. Look out for Wasteland 2.

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8-Bitterness

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#9 8-Bitterness
Member since 2009 • 3707 Posts
*For* Skyrim, hell no. Creating the new Fallout on the engine used *on* Skyrim, hell yes. Now I mean... I kinda liked Skyrim but it is a boring universe without much to explore (and actually care for).
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DoomZaW

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#10 DoomZaW
Member since 2007 • 6475 Posts

Only if they get an entirely new programming team

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Barbariser

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#11 Barbariser
Member since 2009 • 6785 Posts

No, even if they did do it well, Bethesda would act just as douchebaggy as they did last time and pretty much strip as much credit and money as they can get out of Obsidian's vastly superior talent.

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Baranga

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#12 Baranga
Member since 2005 • 14217 Posts

Given the PR disasters Obsidian caused for them, it ain't gonna happen.

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badtaker

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#13 badtaker
Member since 2009 • 3806 Posts
not gonna happen
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kozzy1234

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#14 kozzy1234
Member since 2005 • 35966 Posts

YES please, Skyrim was missing some great dialogue, story and characters that only Obsidian can do.

Hell, they destroyed Fallout3 when they made New Vegas, 1000 times better. And to me I also liked KOTOR2 more then KOTOR1 from Bioware.

Great idea TC!

Hell, I would even be down for a Fallout4 from Obsidian or even a DLC for Skyrim (imagine a expansion pack or DLC in Skyrim as awesome as OLD WORLD BLUES was in New Vegas?)

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pl4yer_f0und

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#15 pl4yer_f0und
Member since 2009 • 990 Posts

I'd rather see them make KOTOR 3.... but ahh well a guy can dream...

Anyways I'd love to see what they do with the elder scrolls series. I'll just buy the game after a few months for all the bugs to be squashed.

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ghost117007

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#16 ghost117007
Member since 2008 • 145 Posts

For fallout 4, they should do a team effort. Have bethesda on core game features, such as textures and animations, and the game world. Have obsidian work on quests/storyline/charecters. Win-win situation. But that will never happen

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QQabitmoar

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#17 QQabitmoar
Member since 2011 • 1892 Posts

For fallout 4, they should do a team effort. Have bethesda on core game features, such as textures and animations, and the game world. Have obsidian work on quests/storyline/charecters. Win-win situation. But that will never happen

ghost117007

So low res textures, crappy animations, crashes every 5 minutes, but with great quests and storyline and decent characters?

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Toxic-Seahorse

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#18 Toxic-Seahorse
Member since 2012 • 5074 Posts

For fallout 4, they should do a team effort. Have bethesda on core game features, such as textures and animations, and the game world. Have obsidian work on quests/storyline/charecters. Win-win situation. But that will never happen

ghost117007
Or better yet, just let Obsidian do the whole thing so we can have a good game.
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Socijalisticka

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#19 Socijalisticka
Member since 2011 • 1555 Posts

I don't see it working too well. I'll try to explain: The Fallout franchise is all about complex roleplaying, sharp writing, and clever quests/settings.Planeforger

The only problem is that ended after Fallout 2. NV hasn't done anything in that regard.

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Socijalisticka

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#20 Socijalisticka
Member since 2011 • 1555 Posts

[QUOTE="ghost117007"]

For fallout 4, they should do a team effort. Have bethesda on core game features, such as textures and animations, and the game world. Have obsidian work on quests/storyline/charecters. Win-win situation. But that will never happen

Toxic-Seahorse

Or better yet, just restoreTroika do the whole thing so we can have a good game.

ftfy.

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Former_Slacker

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#21 Former_Slacker
Member since 2009 • 2618 Posts

[QUOTE="Toxic-Seahorse"][QUOTE="ghost117007"]

For fallout 4, they should do a team effort. Have bethesda on core game features, such as textures and animations, and the game world. Have obsidian work on quests/storyline/charecters. Win-win situation. But that will never happen

Socijalisticka

Or better yet, just restore BlackIsle do the whole thing so we can have a good game.

ftfy.

FTFY

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deactivated-5e7f8a21de9dd

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#22 deactivated-5e7f8a21de9dd
Member since 2008 • 4403 Posts

TES only has so much lore to pull from. They make each game based off each of the provinces of Tamriel (except for Arena). So they've done Daggerfall, which is High Rock, and they've done Morrowind, and Oblivion, which was Cyrodiil, and now Skyrim. That leaves them with Hammerfell, Valenwood, Elsweyr, Black Marsh, and Summerset Isles.

Seems like that restricts them to 5 more games unless they make a new continent. Five is a lot? Well, Bethesda probably wants that for themselves. It's not like TES is going anywhere anytime soon.

Meanwhile, Fallout has much less strict lore and can take place in just about any city in the world.

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Gladestone1

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#23 Gladestone1
Member since 2004 • 5695 Posts

Id like obsidion to do there own original ip..Make that a hit..So they can start doing there own things like sleeping dogs..Its time for obsidion to rise above the big boys and become a house hold name..Not that a lot of us no them..You guys know what i mean..There a great company an no way they shouldnt be making there own games..Instead of fallout new vegas type stuff, or kotor 2..

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kozzy1234

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#24 kozzy1234
Member since 2005 • 35966 Posts

Id like obsidion to do there own original ip..Make that a hit..So they can start doing there own things like sleeping dogs..Its time for obsidion to rise above the big boys and become a house hold name..Not that a lot of us no them..You guys know what i mean..There a great company an no way they shouldnt be making there own games..Instead of fallout new vegas type stuff, or kotor 2..

Gladestone1

Give me more quality games like KOTOR2, Neverwinter Nights2 and New Vegas and Im happy :)

Some of my fav rpgs these 3 (not to mention they are better then what Bioware or Bethesda did with the previou games imo).

And Sleeping Dogs is not by Obsidian bud (:

Also Gladestone I remember you loving Alpha Protocol, thats original game by Obsidian, its just to bad we will never get a sequel :P

And we also have Wasteland 2 (which Obsidian is helping on) and South Park rpg coming in the near future :)

The only average game Obsidian has put out imo was Dungeon Seige3.

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cain006

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#25 cain006
Member since 2008 • 8625 Posts

Given the PR disasters Obsidian caused for them, it ain't gonna happen.

Baranga

What PR disasters?

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Baranga

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#26 Baranga
Member since 2005 • 14217 Posts

[QUOTE="Baranga"]

Given the PR disasters Obsidian caused for them, it ain't gonna happen.

cain006

What PR disasters?

Revealing the Metacritic payment contract and the whole "engine sucks, Skyrim PS3 can't be fixed and here's some proof" disaster.

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Elann2008

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#27 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="cain006"]

[QUOTE="Baranga"]

Given the PR disasters Obsidian caused for them, it ain't gonna happen.

Baranga

What PR disasters?

Revealing the Metacritic payment contract and the whole "engine sucks, Skyrim PS3 can't be fixed and here's some proof" disaster.

Yeah, that was some PR drama right there. Obsidian employees didn't get paid their bonuses because they didn't make the 85+ metacritic score average. They got an 84... and not awarded any bonuses. Very messed up. While I don't blame Obsidian for their troubles with the engine, because the engine flat-out sucked.. they shouldn't have made those statements. Very childish imho. They should have just accepted blame, even though they knew the truth, because lashing out like that wasn't going to get them any cred. Obsidian should have moved on and create their own engine or something.. and a brand new IP.
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eggdog1234

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#28 eggdog1234
Member since 2007 • 831 Posts

If we are talking about Obsidian making a sequel to another company's title I say dragon age 3. Give me some existential lore on the wardens and have me wake up in the deepest part of the deep roads partnered with a young and hot Flemeth stripped of all her...powers. Let us have a torrid romance as we regain our powers and memories while making our way to the surface...or something like that.

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Starshine_M2A2

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#29 Starshine_M2A2
Member since 2006 • 5593 Posts

Would be an interesting melding of genres if they tried it.

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bussinrounds

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#30 bussinrounds
Member since 2009 • 3324 Posts

Obsidian just needs to lose these sh***y publishers, screw the other series and developers, and give us an old school RPG kickstarter game that we know they want to do and are capable of. They have friggin Chris Avellone (Planescape: Torment) and Tim Cain (Fallout) FFS. COME ON !!

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deactivated-57e5de5e137a4

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#31 deactivated-57e5de5e137a4
Member since 2004 • 12929 Posts

I don't see it working too well. I'll try to explain: The Fallout franchise is all about complex roleplaying, sharp writing, and clever quests/settings. The Elder Scrolls series is all about exploration and character progression (rather than story or quest progression). They're almost completely different styles of games. Obsidian are great at making Fallout-style games, but they've never made an Elder Scrolls-style game. Similarly, Bethesda are great at making Elder Scrolls-style game, but they've never made anything resembling a Fallout game. Sure, they did manage to pull off an Elder Scrolls game in the Fallout setting (Fallout 3), but that worked because the setting and mechanics were already strong enough to support a game purely focused on exploration and character-progressiong. I'm not convinced that the opposite would really work; I don't see Obsidian working a Fallout-style game into the Elder Scrolls setting. Firstly, the roleplaying mechanics are weak. They wouldn't have a lot to play with. Sure, there are races and guild alliegances to mess around with, and...uh, a speech statistic, but that's not a lot to go on compared to Obsidian's previous games. Even if they did manage to get the most out of the roleplaying mechanics...ehh, is there enough complexity within the Elder Scrolls setting to support their more grey/philosophical storytelling style? Perhaps they could have a deeply political game of Aldmeri Dominion intrigue, but...ehh...Planeforger
Some great points here. I'm not some Elder Scrolls lore fan or anything, but I imagine that there are some stories that could work. Take the civil war presented in Skyrim for instance. If they put enough thought into it, they could create an interesting Shakespearean story of subterfuge and power using a premise like that. Unfortunately, as you mentioned, Bethesda just told that story in the simplest and laziest ways possible.

Unfortunately, I'm not sure that the static character animations in that engine would allow for a believable story.

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cain006

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#32 cain006
Member since 2008 • 8625 Posts

Obsidian just needs to lose these sh***y publishers, screw the other series and developers, and give us an old school RPG kickstarter game that we know they want to do and are capable of. They have friggin Chris Avellone (Planescape: Torment) and Tim Cain (Fallout) FFS. COME ON !!

bussinrounds

They're working on Wasteland 2 with some other people right now I think.

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wis3boi

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#33 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="ghost117007"]

For fallout 4, they should do a team effort. Have bethesda on core game features, such as textures and animations, and the game world. Have obsidian work on quests/storyline/charecters. Win-win situation. But that will never happen

QQabitmoar

So low res textures, crappy animations, crashes every 5 minutes, but with great quests and storyline and decent characters?

Obsidian has terrible world designers and art teams, NV looks like complete ass, I'd even say FO3 looks better. Even on KotoR II the game world was veyr very amateur and basic compared to bioware's KotoR 1. Where obsidian shines is quest choices and dialogue, characters, and roleplaying/character progression. I see nothing wrong with wanting bethesda to make the game world.

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Walincas

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#34 Walincas
Member since 2006 • 511 Posts

If we are talking about Obsidian making a sequel to another company's title I say dragon age 3. Give me some existential lore on the wardens and have me wake up in the deepest part of the deep roads partnered with a young and hot Flemeth stripped of all her...powers. Let us have a torrid romance as we regain our powers and memories while making our way to the surface...or something like that.

eggdog1234

lol dude, that actually sounds pretty farking awesome, I know deep roads got a lot of hate in Origins, but I allways liked them, reminded me of imminent danger and also lotro movie, where they are in Moira :)

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Walincas

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#35 Walincas
Member since 2006 • 511 Posts

[QUOTE="Gladestone1"]

Id like obsidion to do there own original ip..Make that a hit..So they can start doing there own things like sleeping dogs..Its time for obsidion to rise above the big boys and become a house hold name..Not that a lot of us no them..You guys know what i mean..There a great company an no way they shouldnt be making there own games..Instead of fallout new vegas type stuff, or kotor 2..

kozzy1234

Give me more quality games like KOTOR2, Neverwinter Nights2 and New Vegas and Im happy :)

Some of my fav rpgs these 3 (not to mention they are better then what Bioware or Bethesda did with the previou games imo).

And Sleeping Dogs is not by Obsidian bud (:

Also Gladestone I remember you loving Alpha Protocol, thats original game by Obsidian, its just to bad we will never get a sequel :P

And we also have Wasteland 2 (which Obsidian is helping on) and South Park rpg coming in the near future :)

The only average game Obsidian has put out imo was Dungeon Seige3.

I agree, allthou I would downgrade DS3 from average, to - avoid at all cost!

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Gladestone1

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#36 Gladestone1
Member since 2004 • 5695 Posts

[QUOTE="kozzy1234"]

[QUOTE="Gladestone1"]

Id like obsidion to do there own original ip..Make that a hit..So they can start doing there own things like sleeping dogs..Its time for obsidion to rise above the big boys and become a house hold name..Not that a lot of us no them..You guys know what i mean..There a great company an no way they shouldnt be making there own games..Instead of fallout new vegas type stuff, or kotor 2..

Walincas

Give me more quality games like KOTOR2, Neverwinter Nights2 and New Vegas and Im happy :)

Some of my fav rpgs these 3 (not to mention they are better then what Bioware or Bethesda did with the previou games imo).

And Sleeping Dogs is not by Obsidian bud (:

Also Gladestone I remember you loving Alpha Protocol, thats original game by Obsidian, its just to bad we will never get a sequel :P

And we also have Wasteland 2 (which Obsidian is helping on) and South Park rpg coming in the near future :)

The only average game Obsidian has put out imo was Dungeon Seige3.

I agree, allthou I would downgrade DS3 from average, to - avoid at all cost!

You should try alpha protocol for as cheap as it is now..It was very buggy mind you but a fun good game..People thought the shooting was brokeen just never realised its a rpg..Put stats into your favorite gun..As you lvl you improve..Made me laugh when people thought the shooting part was broken..They did a great job..Only thing i didnt like was the mini game for unlocking doors mind numbing..How ever you can put points into it..It is a shame will never see another game ap game from them ...Sales where not worth it for them i guess..Shame maybe thats why there afraid to do there own game again not sure..

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C2N2

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#37 C2N2
Member since 2012 • 759 Posts

Given the PR disasters Obsidian caused for them, it ain't gonna happen.

Baranga

What PR disaster? Not trolling or anything, just genuinely curious... Never heard about anything...

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gearsofhalogeek

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#38 gearsofhalogeek
Member since 2007 • 1020 Posts

[QUOTE="Baranga"]

Given the PR disasters Obsidian caused for them, it ain't gonna happen.

C2N2

What PR disaster? Not trolling or anything, just genuinely curious... Never heard about anything...

probably where they shipped the game and it was broken with some pretty big game breakers. (like the one where you enter vault 22 and it corrupts your save file and every save file you have.) they were more worried about getting the first expansion pack out the door than fixing bugs so many that bought the game at release were left with an unplayable mess until AFTER the first expansion came out 3 months after release. i guess thats what he was talking about. idk.
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Walincas

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#39 Walincas
Member since 2006 • 511 Posts

[QUOTE="Walincas"]

[QUOTE="kozzy1234"]

Give me more quality games like KOTOR2, Neverwinter Nights2 and New Vegas and Im happy :)

Some of my fav rpgs these 3 (not to mention they are better then what Bioware or Bethesda did with the previou games imo).

And Sleeping Dogs is not by Obsidian bud (:

Also Gladestone I remember you loving Alpha Protocol, thats original game by Obsidian, its just to bad we will never get a sequel :P

And we also have Wasteland 2 (which Obsidian is helping on) and South Park rpg coming in the near future :)

The only average game Obsidian has put out imo was Dungeon Seige3.

Gladestone1

I agree, allthou I would downgrade DS3 from average, to - avoid at all cost!

You should try alpha protocol for as cheap as it is now..It was very buggy mind you but a fun good game..People thought the shooting was brokeen just never realised its a rpg..Put stats into your favorite gun..As you lvl you improve..Made me laugh when people thought the shooting part was broken..They did a great job..Only thing i didnt like was the mini game for unlocking doors mind numbing..How ever you can put points into it..It is a shame will never see another game ap game from them ...Sales where not worth it for them i guess..Shame maybe thats why there afraid to do there own game again not sure..

I have it in my backlog and will give it a try - did check it out briefly long time ago, was hoping for a patch or 10 before trying it out again :)

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ghost117007

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#40 ghost117007
Member since 2008 • 145 Posts

[QUOTE="QQabitmoar"]

[QUOTE="ghost117007"]

For fallout 4, they should do a team effort. Have bethesda on core game features, such as textures and animations, and the game world. Have obsidian work on quests/storyline/charecters. Win-win situation. But that will never happen

wis3boi

So low res textures, crappy animations, crashes every 5 minutes, but with great quests and storyline and decent characters?

Obsidian has terrible world designers and art teams, NV looks like complete ass, I'd even say FO3 looks better. Even on KotoR II the game world was veyr very amateur and basic compared to bioware's KotoR 1. Where obsidian shines is quest choices and dialogue, characters, and roleplaying/character progression. I see nothing wrong with wanting bethesda to make the game world.

Thank you for proving my point. To anybody who doesn't like bethesda for fallout 3, just remember without them, new vegas wouldnt exist. Obsidian relied on them for pretty much the entire core game itself
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Toxic-Seahorse

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#41 Toxic-Seahorse
Member since 2012 • 5074 Posts

[QUOTE="wis3boi"]

[QUOTE="QQabitmoar"]

So low res textures, crappy animations, crashes every 5 minutes, but with great quests and storyline and decent characters?

ghost117007

Obsidian has terrible world designers and art teams, NV looks like complete ass, I'd even say FO3 looks better. Even on KotoR II the game world was veyr very amateur and basic compared to bioware's KotoR 1. Where obsidian shines is quest choices and dialogue, characters, and roleplaying/character progression. I see nothing wrong with wanting bethesda to make the game world.

Thank you for proving my point. To anybody who doesn't like bethesda for fallout 3, just remember without them, new vegas wouldnt exist. Obsidian relied on them for pretty much the entire core game itself

I have a feeling that more people dislike Bethesda for Fallout 3 because it was a huge change (and downgrade according to most) from Black Isle's Fallout games.

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ghost117007

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#42 ghost117007
Member since 2008 • 145 Posts

[QUOTE="ghost117007"][QUOTE="wis3boi"]

Obsidian has terrible world designers and art teams, NV looks like complete ass, I'd even say FO3 looks better. Even on KotoR II the game world was veyr very amateur and basic compared to bioware's KotoR 1. Where obsidian shines is quest choices and dialogue, characters, and roleplaying/character progression. I see nothing wrong with wanting bethesda to make the game world.

Toxic-Seahorse

Thank you for proving my point. To anybody who doesn't like bethesda for fallout 3, just remember without them, new vegas wouldnt exist. Obsidian relied on them for pretty much the entire core game itself

I have a feeling that more people dislike Bethesda for Fallout 3 because it was a huge change (and downgrade according to most) from Black Isle's Fallout games.

Well, yes that is true. But im referring to the people who prefer new vegas to fallout 3, and rather have obsidian develop all fallout titles.
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MindlessTeef

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#43 MindlessTeef
Member since 2003 • 1392 Posts

I am a old Fallout fan and I reather enjoyed Fallout 3. I prefered New Vegas though... Obsidian, being founded by ex Black Isle staff, just understand the Fallout universe better... as they should! But Bethesda did a fairly good job... and any old Fallout fan that wasn't ,at the very least, getting a kick from exploring the world of Fallout in full 3D should have their heads read! :)

As for Obsidian making a game in the TES universe... no, leave that to Bethesda rather I think. What I would like to see happen next is Bethesda (if the recent rumour turns out more truthfull then the last one) asking Obsidian to complete work on S.T.A.L.K.E.R 2!

If Obsidian stays true to the original three trtles (in other words; drink lots of Vodka and think like a Russian!) I think they could make a rather good Stalker game... I still can't believe that GSC Gameworld closed their doors... sad:(

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SPYDER0416

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#44 SPYDER0416
Member since 2008 • 16736 Posts

[QUOTE="SPYDER0416"]

I'd love for them to make Fallout 4 using the improved engine Skyrim has, New Vegas was amazing though it did unfortunately have a poop ton of bugs and missing stuff and just wasn't as fun to explore. I imagine Bethesda having a part in its development would remedy that, allowing for some of the cooler environments of Fallout 3 mixed in with the writing and great NPC's in New Vegas.

TheShadowLord07

what was wrong with new vegas exploration?

Nothing wrong, but it paled in comparison to Fallout 3. The environments weren't nearly as cool, Vegas was a tiny and boring little town area with nothing worth doing (except a ton of fetch quests), and it seems like they overstretched themselves a bit by trying to incorporate multiple areas, as a result making every big city this tiny little town (unlike DC, which was massive and took up 1/3 of the playable space, with hints it wasn't even all of DC since the upper right area was blocked off). Plus as pretty as it was, it lacked the true post apocalyptic feel of Fallout 3, but I guess that's a consequence of the Fallout universe starting to move on and become more civilized as the NCR and groups like Legion tame the wasteland.

Other then those issues, I'd say its one of the best games ever made. Well, other then those issues and the monstrously numerous bugs and glitches and gamebreaking issues that make me want to tear my hair out.

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SPYDER0416

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#45 SPYDER0416
Member since 2008 • 16736 Posts

[QUOTE="Toxic-Seahorse"]

[QUOTE="ghost117007"] Thank you for proving my point. To anybody who doesn't like bethesda for fallout 3, just remember without them, new vegas wouldnt exist. Obsidian relied on them for pretty much the entire core game itselfghost117007

I have a feeling that more people dislike Bethesda for Fallout 3 because it was a huge change (and downgrade according to most) from Black Isle's Fallout games.

Well, yes that is true. But im referring to the people who prefer new vegas to fallout 3, and rather have obsidian develop all fallout titles.

I think that if Bethesda and Obsidian got together and worked on Fallout 4, it would be my dream come true. I'd also love it if Id software was allowed to be in a bit, only for the combat and animations if anything since RAGE sucked as an open world post apocalypse title, but as a shooter it was amazing and the animations were stellar.

It would probably cost a crap ton to have all three of those teams work on it, but considering Id is under Bethesda and they've all had work on post apocalypse games (RAGE also had references to Fallout, including Vault boy bobbleheads), it would be the GREATEST GAME EVER MADE. All flaws of the series. Its like they all carry a piece of the triforce for the best Fallout game: Id for best real time combat and AI, Obsidian for best writing and quests, and Bethesda for best world design and all the money they have.

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#46 Barbariser
Member since 2009 • 6785 Posts

[QUOTE="TheShadowLord07"]

[QUOTE="SPYDER0416"]

I'd love for them to make Fallout 4 using the improved engine Skyrim has, New Vegas was amazing though it did unfortunately have a poop ton of bugs and missing stuff and just wasn't as fun to explore. I imagine Bethesda having a part in its development would remedy that, allowing for some of the cooler environments of Fallout 3 mixed in with the writing and great NPC's in New Vegas.

SPYDER0416

what was wrong with new vegas exploration?

Nothing wrong, but it paled in comparison to Fallout 3. The environments weren't nearly as cool, Vegas was a tiny and boring little town area with nothing worth doing (except a ton of fetch quests), and it seems like they overstretched themselves a bit by trying to incorporate multiple areas, as a result making every big city this tiny little town (unlike DC, which was massive and took up 1/3 of the playable space, with hints it wasn't even all of DC since the upper right area was blocked off). Plus as pretty as it was, it lacked the true post apocalyptic feel of Fallout 3, but I guess that's a consequence of the Fallout universe starting to move on and become more civilized as the NCR and groups like Legion tame the wasteland.

Other then those issues, I'd say its one of the best games ever made. Well, other then those issues and the monstrously numerous bugs and glitches and gamebreaking issues that make me want to tear my hair out.

You cannot compare Washington D.C., to New Vegas, since Washington D.C. is a monster-filled hellhole with very little social interaction while New Vegas is a relatively heavily populated settlement with a much higher degree of social organization, much more quests, a functioning market and is extremely reactive to the faction system which doesn't even exist in Fallout 3. In general, New Vegas "settlements" are considerably larger, more populated and more sensibly designed than their Fallout 3 counterparts. Also, most of Washington D.C. is fake space as the majority of its area is taken up by ruins that you cannot access in any way while New Vegas proper tends to devote its space to extremely developed structures which you can explore.

The largest settlements in Fallout 3, Megaton and Rivet City, have tiny populations compared to even backwater New Vegas towns like Goodsprings, and they are also ridiculous and unrealistic. I also distinctly remember other settlements that have no more than 4 people, which is a joke compared to even the tiniest NV villages. Overall, New Vegas's world is much better designed than Fallout 3's despite the lack of "cool environments", and if you want those then I don't think any Fallout 3 environment can challenge the sheer awesomeness of the Divide.

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Walincas

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#47 Walincas
Member since 2006 • 511 Posts

Obsidian doing all the quests and writing and bethesda doing the world seems like a pretty good idea, im not so sure about Rage doing the combat, because I feel the combat so far is pretty good and sets itself aside from other games allready.

If Beth just hired obsidian for the quests and writings, it would probably not cost a crap ton of money, they might even generate profit from it, seeing good quest structure and writing comes easy to Obsidian (since they do it every game, same way, D3 being the gruesome exception, which will eat and devour you alive - if not carefull).

Im not so sure that Obsidian would not be able to deliver some interesting things in a fantasy universe such as Elder Scrolls, after all there is a sh1tload of lore ready to grab, there are lots of interesting factions - and they could grab what they needed from within the universe and make some really cool content.

Whatever the future is for TES & FO, im looking forward to it :)

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190586385885857957282413308806

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#48 190586385885857957282413308806
Member since 2002 • 13084 Posts

Obsidian has terrible world designers and art teams, NV looks like complete ass, I'd even say FO3 looks better. Even on KotoR II the game world was veyr very amateur and basic compared to bioware's KotoR 1. Where obsidian shines is quest choices and dialogue, characters, and roleplaying/character progression. I see nothing wrong with wanting bethesda to make the game world.

wis3boi
You're failing to look at both of these games in context. KOTOR 2 was given just shy of a year for a development cycle and New Vegas was given 18 months. New Vegas doesn't look worse, it's just on an aging engine as they didn't have time to update the graphical portions of the game as they were set out upgrading nearly everything else.
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190586385885857957282413308806

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#49 190586385885857957282413308806
Member since 2002 • 13084 Posts

[QUOTE="TheShadowLord07"]

[QUOTE="SPYDER0416"]

I'd love for them to make Fallout 4 using the improved engine Skyrim has, New Vegas was amazing though it did unfortunately have a poop ton of bugs and missing stuff and just wasn't as fun to explore. I imagine Bethesda having a part in its development would remedy that, allowing for some of the cooler environments of Fallout 3 mixed in with the writing and great NPC's in New Vegas.

SPYDER0416

what was wrong with new vegas exploration?

Nothing wrong, but it paled in comparison to Fallout 3. The environments weren't nearly as cool, Vegas was a tiny and boring little town area with nothing worth doing (except a ton of fetch quests), and it seems like they overstretched themselves a bit by trying to incorporate multiple areas, as a result making every big city this tiny little town (unlike DC, which was massive and took up 1/3 of the playable space, with hints it wasn't even all of DC since the upper right area was blocked off). Plus as pretty as it was, it lacked the true post apocalyptic feel of Fallout 3, but I guess that's a consequence of the Fallout universe starting to move on and become more civilized as the NCR and groups like Legion tame the wasteland.

Other then those issues, I'd say its one of the best games ever made. Well, other then those issues and the monstrously numerous bugs and glitches and gamebreaking issues that make me want to tear my hair out.

New Vegas is going to lose the poast apocalyptic feel as New Vegas and Fallout 3 take place 200 years after the bombs fell. If anything, Fallout 3's environment doesn't make sense as such little work was done in 200 years. Given the same time span in The Elder Scrollls, Morrowind is completely destroyed by magical, natural disasters and an invasion, the empire is in shambles and elves rule everything...drastic changes in those 200 years since Oblivion
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Walincas

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#50 Walincas
Member since 2006 • 511 Posts

[QUOTE="SPYDER0416"]

[QUOTE="TheShadowLord07"]

[QUOTE="SPYDER0416"]

smerlus

New Vegas is going to lose the poast apocalyptic feel as New Vegas and Fallout 3 take place 200 years after the bombs fell. If anything, Fallout 3's environment doesn't make sense as such little work was done in 200 years. Given the same time span in The Elder Scrollls, Morrowind is completely destroyed by magical, natural disasters and an invasion, the empire is in shambles and elves rule everything...drastic changes in those 200 years since Oblivion

They probably had a bit more peep (larger population) to change things in TES than they did in FO, but you do have a point thou :)